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CGAxis HDRI Maps Collection Vol 1-7

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CGAxis HDRI Maps Collection contains 70 huge resolution, full spherical (360×180 degree) panoramic HDRI maps.

FORMATS:: *.hdr, *.jpg

Home: https://cgaxis.com/product-category/3d-models-collections/hdri-maps-collections/

zbrush 2019.1.2 Updater+Crack

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ZBrush sets the industry standard for digital sculpting. Its features enable you to use customizable brushes to shape, texture and paint virtual clay in a real-time environment. When you use ZBrush, you'll be working with the same tools used by film studios, game developers, toy/collectible makers, jewelry designers, automotive/aviation designers, illustrators and artists worldwide.

ZBrush 2019 continues in the path of creativity and productivity with major new features allowing artists to work even faster, especially focusing on creating hard-surface and mechanical shapes with greater ease. While working, or as a final during creation you will be able to produce stunning nonrealistic rendering with instant feedback. ZBrush 2019 also helps you to be more efficient with its new Folders organization system, it's rewritten automatic retopology tool, and a new camera system. Your art will change forever.

Home:
http://pixologic.com/features/index.php

Blackmagic Design - Fusion Studio 16 Beta 3 - Win64

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" Fusion Studio 16 is a major upgrade that brings all of the improvements made to Fusion inside of DaVinci Resolve to the stand alone version of Fusion. You get an updated and more modern user interface, along with dramatically faster performance. All 3D operations are GPU accelerated, making Fusion much more responsive and interactive. In addition, there are dozens of GPU accelerated tools such as time effects, dissolves, stereo tools, vector motion, corner pinning, color tools and more! B-spline and bitmap mask operations are accelerated, as are the planar and camera trackers. Improved memory management makes large compositions with high tool counts more reliable, making Fusion 16 dramatically faster and more stable than ever before!"

Issues addressed in Fusion Standalone 16.0b4
Improved performance when selecting a paint tool with multiple strokes
Addressed an issue where using roto assist in the polygon tool would cause a crash
Addressed an issue where on-screen polygon viewer controls would sometimes have the transform for the incorrect time applied, causing an offset from the area of effect
Addressed an issue with the handling of some fonts for Fusion text tools on macOS systems
Addressed an issue where shift-dragging a crosshair on a path to adjust the time displacement did not work correctly
Addressed an issue where viewers would briefly show incorrect frames when viewing upstream of a particle system
Addressed an issue where both viewers would incorrectly be affected when adjusting certain settings, and fail to correctly update their header controls
Addressed an issue where the managed view LUT would incorrectly be available
Addressed an issue where rendering H.264 clips could cause a crash
Addressed an issue in scripting where globals, such as control handle and modifer states, were not passed to button control script events
Addressed multiple issues with the combine strokes script in the paint tool
General performance and stability improvements

zbrush 2019.1.2 Updater+Crack

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ZBrush sets the industry standard for digital sculpting. Its features enable you to use customizable brushes to shape, texture and paint virtual clay in a real-time environment. When you use ZBrush, you'll be working with the same tools used by film studios, game developers, toy/collectible makers, jewelry designers, automotive/aviation designers, illustrators and artists worldwide.

ZBrush 2019 continues in the path of creativity and productivity with major new features allowing artists to work even faster, especially focusing on creating hard-surface and mechanical shapes with greater ease. While working, or as a final during creation you will be able to produce stunning nonrealistic rendering with instant feedback. ZBrush 2019 also helps you to be more efficient with its new Folders organization system, it's rewritten automatic retopology tool, and a new camera system. Your art will change forever.

Home:
http://pixologic.com/features/index.php

Blackmagic Design - Fusion Studio 16 Beta 4 - Win64

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" Fusion Studio 16 is a major upgrade that brings all of the improvements made to Fusion inside of DaVinci Resolve to the stand alone version of Fusion. You get an updated and more modern user interface, along with dramatically faster performance. All 3D operations are GPU accelerated, making Fusion much more responsive and interactive. In addition, there are dozens of GPU accelerated tools such as time effects, dissolves, stereo tools, vector motion, corner pinning, color tools and more! B-spline and bitmap mask operations are accelerated, as are the planar and camera trackers. Improved memory management makes large compositions with high tool counts more reliable, making Fusion 16 dramatically faster and more stable than ever before! "

Issues addressed in Fusion Standalone 16.0b4
Improved performance when selecting a paint tool with multiple strokes
Addressed an issue where using roto assist in the polygon tool would cause a crash
Addressed an issue where on-screen polygon viewer controls would sometimes have the transform for the incorrect time applied, causing an offset from the area of effect
Addressed an issue with the handling of some fonts for Fusion text tools on macOS systems
Addressed an issue where shift-dragging a crosshair on a path to adjust the time displacement did not work correctly
Addressed an issue where viewers would briefly show incorrect frames when viewing upstream of a particle system
Addressed an issue where both viewers would incorrectly be affected when adjusting certain settings, and fail to correctly update their header controls
Addressed an issue where the managed view LUT would incorrectly be available
Addressed an issue where rendering H.264 clips could cause a crash
Addressed an issue in scripting where globals, such as control handle and modifer states, were not passed to button control script events
Addressed multiple issues with the combine strokes script in the paint tool
General performance and stability improvements

Rhinoceros 5.5.3 macOS X

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Rhinoceros 5.5.3

Versatile 3D modeler.
Rhino can create, edit, analyze, document, render, animate, and translate NURBS curves, surfaces, and solids, point clouds, and polygon meshes. There are no limits on complexity, degree, or size beyond those of your hardware.
Special features:

Uninhibited freeform 3D modeling tools like those found only in products costing 20 to 50 times more. Model any shape you can imagine.

Accuracy needed to design, prototype, engineer, analyze, and manufacture anything from an airplane to jewelry.

Compatibility with all your other design, drafting, CAM, engineering, analysis, rendering, animation, and illustration software.

Read and repair meshes and extremely challenging IGES files.

Accessible.

So easy to learn and use that you can focus on design and visualization without being distracted by the software.

Fast, even on an ordinary laptop computer. No special hardware is needed.

Development platform for hundreds of speciality modeling products. (Windows only)

Affordable. Ordinary hardware. Short learning curve. Affordable purchase price. No maintenance fees.

Rhino for Mac:

Versatile 3D modeling
NURBS tools
Mesh tools
Analysis tools
Drafting tools
Stylistic display modes
Scriptable
Language translation fixes.

Compatibility: OS X 10.8.5 or later 64-bit

DigitalGod - Eachmodels Exterior Commercial V1-39

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Exterior Commercial 3d scene 3ds max - Vray
all textures and lights included

https://eachmodels.com/index.php?rt=product/product&product_id=336

3dsMax 2014 + obj (Vray)

Modern

Low poly.

More materials you can discover in the Material Editor.

(Note for apprentices: If you need shading varieties or material varieties, kindly don't import the model in the Slate Material Editor. utilize Compact Material Editor)

[Videohive] Video Library for Premiere Pro

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==DESCRIPTION==

Over 1000 professional Presets & Elements for After Effects.

Video Library contains more than 250 ready to use presents and 1000 elements from 12 different categories which can help you make your unique video on a professional level:

Colorful, Corporate, Extreme, Glitch, Grunge, Ink Smudge, Letters, Modern, Showreel, Sport, Urban, Vintage.

Every category contains different elements and creates unique stylish look. Apply a preset in one click, change text and use Control Panel to change effects and colors.


==FEATURES==

*Over 1000 elements & presets for any media content.*Easy for beginners – applying a preset in one click.*No holders needed – presets work through adjusment layers.*Animation Studio extension included.*Change preset in one click.*Apply 1,2 or 3 presets at the same time to get unique design.*Easily change the duration of preset.*Doesn’t require advanced skills in After Effects*Video Tutorial about how to use the Presets is included

==MORE INFO==

https://videohive.net/item/video-library-for-premiere-pro/22656876

The Gnomon Workshop - CREATING COMPLEX DESIGNS AND PATTERNS SUBSTANCE DESIGNER AND ZBRUSH TECHNIQUES WITH NATE STEPHENS

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In this title, Principal Artist Nate Stephens demonstrates the creation of a complex decorative medallion asset using Substance Designer, ZBrush, Maya, and Marmoset Toolbag. Starting in Substance Designer, complex shapes are formed and explored, leveraging the flexibility and experimental power of the software. Once a template network has been setup, and a base heightmap has been designed, he then moves to ZBrush to finalize the sculpting. Multiple techniques and workflows are explored in ZBrush to finish the model, and then begin the retopology process. The asset then moves to Maya for additional retopology and UV creation. Finally, Nate imports everything into Marmoset Toolbag to bake texture maps, and setup a lighting rig that can be used for finalizing material work. Additionally, Nate discusses the benefits of this modular workflow, Substance Designer network reuse, texel density, and lighting theory that can help all artists present their work in a professional manner.

Duration: 123 Minutes

Format: HD 1920x1080

Vasil Peychev - Female Basemesh 01 - 07

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"Basemeshes are great to jump-start any idea!
Can be used for personal and commercial projects.
Up to SDiv 6 - 9M polys, UVW unwrapped."

What you get:
ZTL, MUD, FBX, OBJ, Textures

Gumroad Female Basemesh 01 - 07:
https://gumroad.com/vasilpeychev

Artstation renders:
https://www.artstation.com/artwork/Rv3xW

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Thank you to Diptra for the original CGPersia post. You can find the files there if you need them quicker: https://cgpersia.com/2018/11/cubebrush-female-basemesh-01-04-149530.html

RUBY LUT III

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RUBY LUT III © by Gleb Ruby

Professional collection LUT, for advanced and high-quality color correction of photos and videos.

How to open LUT:
• After Effects: EFFECTS ➡UTILITY ➡ Apply Color LUT
• Premiere Pro: EFFECTS ➡ Lumetri Color
• Photoshop: LAYER ➡ NEW ADJUSTMENT LAYER ➡ Color Lookup
• Final Cut Pro X: PLUGINS ➡ Lut Utility
• NUKE: COLOR ➡ 3D LUT ➡ GenerateLUT

Compatible with:
• Adobe Photoshop (CS6 and +)
• Adobe Premiere Pro (CS6 and +)
• Adobe After Effects (CS6 and +)
• Adobe SpeedGrade
• Adobe Lightroom (read note below)
• Avid Media Composer (7 and +)
• The Foundry NUKE
• DaVinci Resolve
• Assimilate Scratch
• Edius (8 and +)
• CyberLink ColorDirector (4 and +)
• Final Cut Pro X
• Sony Vegas (12 and +)
• Wondershare Filmora
• PowerDirector 16
• Capture One 10 (read note below)
• Affinity Photo
• ON1 Photo RAW
• HitFilm 4
• Video LUT (iOS)
• LumaFusion (iOS)
• 3DLUT mobile (iOS/Android)
• LumaFX - iPhone/iPad

YOUTUBE: https://www.youtube.com/watch?v=9vPmPJValz4
https://glebruby.com/product/ruby-lut-iii/

6088AD - Octane Tutorial, Walkthrough, Scenefiles

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3 tutorial videos, containing scene management for big scenes, texture projection inside octane for c4d and a tutorial on how to shade a robot without UVs. All tutorials were made with Cinema 4D using Octane for C4D 3.06 as a renderengine.

ORIGINAL LINK https://gumroad.com/corneliusdammrich?recommended_by=library#HRJED

1 video, 1:34 hours long, containing a timelapse with audio commentary by Cornelius Dammrich and music, summarizing the whole project and giving detailed background knowledge of the 2,5 months creation process of the 6088AD artwork.


Comprehensive Timelapse

9 videos, 8:49 hours long, containing a full timelapse of 6088AD creation process, from start to finish in 9 chapters.


Original Soundtrack

Containing all tracks that were specially composed for this project. 10 tracks in total composed by Lukas Guziel.


6088AD Scenefiles

One 3D File for C4D, containing all assets and materials and all textures used in the scene.

The scene is almost one gigabyte in size and was rendered with two Titan X (maxwell). It was tested on several workstations and should render with a GTX 1080TI as well. If for some reason octane doesn't render the whole image, this is due to the size of the scene and its ram usage. You can change that by disabling objects and layers. I cannot guarantee that you can render this scene with all its details on every PC out there - a GTX 980TI won’t be enough, but I encourage you to reshade, rebuild and alter it in every way you like - it’s basically a huge collection of assets for you to play around with. If you buy this package, you gain unlimited use of the scene and its assets for personal projects

6088AD - Octane Tutorial, Walkthrough, Scenefiles

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<a href="https://fastpic.ru/view/106/2019/0608/_49324afae1408ad5e100fa7c7f69c660.jpg.html" target="_blank"><img src="https://i106.fastpic.ru/thumb/2019/0608/60/_49324afae1408ad5e100fa7c7f69c660.jpeg" border="0"></a>

3 tutorial videos, containing scene management for big scenes, texture projection inside octane for c4d and a tutorial on how to shade a robot without UVs. All tutorials were made with Cinema 4D using Octane for C4D 3.06 as a renderengine.


1 video, 1:34 hours long, containing a timelapse with audio commentary by Cornelius Dammrich and music, summarizing the whole project and giving detailed background knowledge of the 2,5 months creation process of the 6088AD artwork.

ORIGINAL LINK https://gumroad.com/corneliusdammrich?recommended_by=library#HRJED

Comprehensive Timelapse

9 videos, 8:49 hours long, containing a full timelapse of 6088AD creation process, from start to finish in 9 chapters.


Original Soundtrack

Containing all tracks that were specially composed for this project. 10 tracks in total composed by Lukas Guziel.


6088AD Scenefiles

One 3D File for C4D, containing all assets and materials and all textures used in the scene.

The scene is almost one gigabyte in size and was rendered with two Titan X (maxwell). It was tested on several workstations and should render with a GTX 1080TI as well. If for some reason octane doesn't render the whole image, this is due to the size of the scene and its ram usage. You can change that by disabling objects and layers. I cannot guarantee that you can render this scene with all its details on every PC out there - a GTX 980TI won’t be enough, but I encourage you to reshade, rebuild and alter it in every way you like - it’s basically a huge collection of assets for you to play around with. If you buy this package, you gain unlimited use of the scene and its assets for personal projects

Octane, Cinema4D, 4D, 6088AD, corneliusdammrich

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SCREEN https://imgur.com/a/yPaIGYp

3 tutorial videos, containing scene management for big scenes, texture projection inside octane for c4d and a tutorial on how to shade a robot without UVs. All tutorials were made with Cinema 4D using Octane for C4D 3.06 as a renderengine.


1 video, 1:34 hours long, containing a timelapse with audio commentary by Cornelius Dammrich and music, summarizing the whole project and giving detailed background knowledge of the 2,5 months creation process of the 6088AD artwork.

ORIGINAL LINK http://gumroad.com/corneliusdammrich?recommended_by=library#HRJED

Comprehensive Timelapse

9 videos, 8:49 hours long, containing a full timelapse of 6088AD creation process, from start to finish in 9 chapters.


Original Soundtrack

Containing all tracks that were specially composed for this project. 10 tracks in total composed by Lukas Guziel.


6088AD Scenefiles

One 3D File for C4D, containing all assets and materials and all textures used in the scene.

The scene is almost one gigabyte in size and was rendered with two Titan X (maxwell). It was tested on several workstations and should render with a GTX 1080TI as well. If for some reason octane doesn't render the whole image, this is due to the size of the scene and its ram usage. You can change that by disabling objects and layers. I cannot guarantee that you can render this scene with all its details on every PC out there - a GTX 980TI won’t be enough, but I encourage you to reshade, rebuild and alter it in every way you like - it’s basically a huge collection of assets for you to play around with. If you buy this package, you gain unlimited use of the scene and its assets for personal projects

6088AD - Octane Tutorial, Walkthrough, Scenefiles

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SCREEN https://ultraimg.com/images/2019/06/08/ZoLv.jpg

3 tutorial videos, containing scene management for big scenes, texture projection inside octane for c4d and a tutorial on how to shade a robot without UVs. All tutorials were made with Cinema 4D using Octane for C4D 3.06 as a renderengine.


1 video, 1:34 hours long, containing a timelapse with audio commentary by Cornelius Dammrich and music, summarizing the whole project and giving detailed background knowledge of the 2,5 months creation process of the 6088AD artwork.

ORIGINAL LINK http://gumroad.com/corneliusdammrich?recommended_by=library#HRJED

Comprehensive Timelapse

9 videos, 8:49 hours long, containing a full timelapse of 6088AD creation process, from start to finish in 9 chapters.


Original Soundtrack

Containing all tracks that were specially composed for this project. 10 tracks in total composed by Lukas Guziel.


6088AD Scenefiles

One 3D File for C4D, containing all assets and materials and all textures used in the scene.

The scene is almost one gigabyte in size and was rendered with two Titan X (maxwell). It was tested on several workstations and should render with a GTX 1080TI as well. If for some reason octane doesn't render the whole image, this is due to the size of the scene and its ram usage. You can change that by disabling objects and layers. I cannot guarantee that you can render this scene with all its details on every PC out there - a GTX 980TI won’t be enough, but I encourage you to reshade, rebuild and alter it in every way you like - it’s basically a huge collection of assets for you to play around with. If you buy this package, you gain unlimited use of the scene and its assets for personal projects

test torrent

6088AD - Octane Tutorial, Walkthrough, Scenefiles

$
0
0
SCREEN http://ultraimg.com/images/2019/06/08/ZoLv.jpg

3 tutorial videos, containing scene management for big scenes, texture projection inside octane for c4d and a tutorial on how to shade a robot without UVs. All tutorials were made with Cinema 4D using Octane for C4D 3.06 as a renderengine.


1 video, 1:34 hours long, containing a timelapse with audio commentary by Cornelius Dammrich and music, summarizing the whole project and giving detailed background knowledge of the 2,5 months creation process of the 6088AD artwork.

ORIGINAL LINK http://gumroad.com/corneliusdammrich?recommended_by=library#HRJED

Comprehensive Timelapse

9 videos, 8:49 hours long, containing a full timelapse of 6088AD creation process, from start to finish in 9 chapters.


Original Soundtrack

Containing all tracks that were specially composed for this project. 10 tracks in total composed by Lukas Guziel.


6088AD Scenefiles

One 3D File for C4D, containing all assets and materials and all textures used in the scene.

The scene is almost one gigabyte in size and was rendered with two Titan X (maxwell). It was tested on several workstations and should render with a GTX 1080TI as well. If for some reason octane doesn't render the whole image, this is due to the size of the scene and its ram usage. You can change that by disabling objects and layers. I cannot guarantee that you can render this scene with all its details on every PC out there - a GTX 980TI won’t be enough, but I encourage you to reshade, rebuild and alter it in every way you like - it’s basically a huge collection of assets for you to play around with. If you buy this package, you gain unlimited use of the scene and its assets for personal projects

Rhinoceros 5.5.3

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Rhinoceros 5.5.3

Versatile 3D modeler.
Rhino can create, edit, analyze, document, render, animate, and translate NURBS curves, surfaces, and solids, point clouds, and polygon meshes. There are no limits on complexity, degree, or size beyond those of your hardware.
Special features:

Uninhibited freeform 3D modeling tools like those found only in products costing 20 to 50 times more. Model any shape you can imagine.

Accuracy needed to design, prototype, engineer, analyze, and manufacture anything from an airplane to jewelry.

Compatibility with all your other design, drafting, CAM, engineering, analysis, rendering, animation, and illustration software.

Read and repair meshes and extremely challenging IGES files.

Accessible.

So easy to learn and use that you can focus on design and visualization without being distracted by the software.

Fast, even on an ordinary laptop computer. No special hardware is needed.

Development platform for hundreds of speciality modeling products. (Windows only)

Affordable. Ordinary hardware. Short learning curve. Affordable purchase price. No maintenance fees.

Rhino for Mac:

Versatile 3D modeling
NURBS tools
Mesh tools
Analysis tools
Drafting tools
Stylistic display modes
Scriptable
Language translation fixes.

Compatibility: OS X 10.8.5 or later 64-bit

[Gumroad] How to Draw Perspective and Backgrounds

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TARGET AUDIENCE: All Levels

DURATION: 6h 32m

Perspective and backgrounds is often an area that many digital artists overlook until they realize how important it is to master this skill.

So whether you're a beginner, or further along on your artistic path, if you're looking to improve your craft, this is the course for you.

YOU WILL LEARN

✓ 1 Point Perspective
✓ 2 Point Perspective
✓ 3 Point Perspective
✓ 4 Point Perspective
✓ 5 Point Perspective
✓ Changing Vanishing Points and Varying Horizon Lines
✓ Digital Tips and Tricks
✓ Basic Background Rules
✓ Many Bonus Units

MORE INFO:

https://gumroad.com/l/rTYLXJ

WARNING:


This course is not precisely focused on specific techniques for CG despite of the concepts can be applied to digital art too. Besides, IMHO, the Ed Foychuk's workflow looks messy and unprofessional, so this torrent has been uploaded at the request of peers and with the kind permission of TheMarkedOne.

Rhinoceros 5.5.3 MacOS X

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Rhino can create, edit, analyze, document, render, animate, and translate NURBS* curves, surfaces, and solids, point clouds, and polygon meshes. There are no limits on complexity, degree, or size beyond those of your hardware.

Special features include:

Uninhibited free-form 3D modeling tools like those found only in products costing 20 to 50 times more. Model any shape you can imagine.

Accuracy needed to design, prototype, engineer, analyze, and manufacture anything from an airplane to jewelry.

Compatibility with all your other design, drafting, CAM, engineering, analysis, rendering, animation, and illustration software.

Read and repair meshes and extremely challenging IGES files.

Accessible. So easy to learn and use that you can focus on design and visualization without being distracted by the software.

Fast, even on an ordinary laptop computer. No special hardware is needed.

Development platform for hundreds of specialty 3D products.

Affordable. Ordinary hardware. Short learning curve. Affordable purchase price. No maintenance fees.

This is a TNT release.
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