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Udemy – The Ultimate Guide to Roblox Coding Games Development

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What you’ll learn

https://www.udemy.com/robloxcode/

Lua
Roblox Game Development
Coding Your Own Roblox Games

Requirements

Basic Roblox Knowledge
Exciting Commitment To Build Their Own Game

Description

Hello, Everybody!

Thank you for taking a look at my Course, This course is for any one who want to Learn Roblox Game Development!

You will learn the basic from printing your first Hello World, build your first game, make your first map, code your first script and even potentially build a game that is on the top on the roblox home page!

You will learn the programming language Lua in order to create the Roblox Games, and with detail instruction and easy to follow examples, it will definitely bring your Roblox Coding skill to the NEXT level!

I will see you all in the course :]

Who this course is for:

People who want to create AWESOME roblox Games

Blender 2.8 UV Mapping

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UV Mapping is an essential skill for applying textures to 3D objects in Blender 2.8 for animation and games. In this course we will look at what UV Mapping is, why it is needed, as well as the tools and techniques to help you efficiently map your 3D objects in Blender 2.8. We begin the course with an overview of the UV Mapping fundamentals in Blender 2.8. And then we will work on 5 different UV Mapping projects, each of increasing complexity, to help you get comfortable with UV mapping and the workflows involved.

You will learn about:

Avoiding Stretching in Your UV Islands
Hiding Seams
The Importance of Uniform Scale
Blender 2.8's Smart UV Project Tool
Blender 2.8's Live Unwrap Tool
Blender 2.8's Align Tool
Blender 2.8's Stitch Tool
Optimizing a UV Map for a Game Character in Blender 2.8
Texturing in Krita
Applying Textures in Blender 2.8

We will also export our UV maps out of Blender 2.8 and take them into Krita to texture, so that you can see how UV maps are used in a standard pipeline and how your UV mapping decisions can affect your texturing.

In the end, you’ll have a better understanding of why and how UV maps are used in Blender 2.8 as well as tools and techniques you can use in your own projects. So, if you’re new to UV Mapping, or maybe it all hasn’t quite clicked yet, then join me, for this introduction to UV Mapping in Blender 2.8.
Who this course is for:

Anyone who is ready to learn the fundamentals of UV mapping in Blender 2.8

https://www.udemy.com/blender-28-uv-mapping/

Blender 2.8 UV Mapping

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UV Mapping is an essential skill for applying textures to 3D objects in Blender 2.8 for animation and games. In this course we will look at what UV Mapping is, why it is needed, as well as the tools and techniques to help you efficiently map your 3D objects in Blender 2.8. We begin the course with an overview of the UV Mapping fundamentals in Blender 2.8. And then we will work on 5 different UV Mapping projects, each of increasing complexity, to help you get comfortable with UV mapping and the workflows involved.

You will learn about:

Avoiding Stretching in Your UV Islands
Hiding Seams
The Importance of Uniform Scale
Blender 2.8's Smart UV Project Tool
Blender 2.8's Live Unwrap Tool
Blender 2.8's Align Tool
Blender 2.8's Stitch Tool
Optimizing a UV Map for a Game Character in Blender 2.8
Texturing in Krita
Applying Textures in Blender 2.8

We will also export our UV maps out of Blender 2.8 and take them into Krita to texture, so that you can see how UV maps are used in a standard pipeline and how your UV mapping decisions can affect your texturing.

In the end, you’ll have a better understanding of why and how UV maps are used in Blender 2.8 as well as tools and techniques you can use in your own projects. So, if you’re new to UV Mapping, or maybe it all hasn’t quite clicked yet, then join me, for this introduction to UV Mapping in Blender 2.8.
Who this course is for:

Anyone who is ready to learn the fundamentals of UV mapping in Blender 2.8

http://www.udemy.com/blender-28-uv-mapping/

Aescripts Pins & Boxes v1.1.001 Win/Mac

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Create dynamic layouts easily. Align and attach elements to any point of the bounding box of texts and create boxes that grow and shrink with their content.

After Effects CC 2015 - CC 2019

https://aescripts.com/pins-and-boxes/

Domestika - Color Grading - Etalonaje digital con DaVinci Resolve

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Aprende a trabajar la corrección de color como medio para guiar las emociones en un proyecto audiovisual

Learn to work color correction as a means to guide emotions in an audiovisual project

Domestika - El cómic de superhéroes: narrativa y realización gráfica por Carlos Pacheco

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Aprende a realizar la diagramación, abocetado, iluminación y acabado de viñetas de cómic

Learn to do the layout, sketching, lighting and finishing of comic vignettes

Aescripts Polyline Pro v1.2.0 only Mac

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Polyline creates colorful and fully controllable polygonal lines (this is nerd talk for straight lines) that can be animated in After Effects' real 3D space. This means they can easily weave between your other 3D layers without any fancy comping necessary. After the polyline is created it can be easily edited. You can edit where it travels in space as well as the color and texture of each segment of the line (or the whole path at once).

After Effects CS5.5 - CC 2019

https://aescripts.com/polyline/

Videohive Double Exposure Generator v4

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• 29 Scenes included, Use as Base for Your Project, in 1920×1080 Resolution
• 15 Empty Scenes to Fill In, Resolutions 1920×1080 and 3840×2160 (4K)
• Luma key Tool for Removing White or Black Background from Foreground Video
• Over 200 Photos and 18 Videos Included
• Access to growing video library for 4K footage
• 7 Custom Map Presets for making 3D Portraits
• Depth of Field option
• 6 Animated Cameras in Every Scene to Choose From
• Use Video or Photo as Foreground
• Option for Light or Dark Background
• Option for Projected 3D Fill
• Option for Parallax Fill
• Use Video or Photo as Fill
• Front Textures, Back Textures, 49 Real-Life Texture Images Included
• Light Streaks
• Dust Particles
• Drag and drop Color Looks and Effects
• Drag and Drop Duotone, 15 presets
• Drag and Drop Transitions
• Text Placeholders in Every Scene
• Each Scene is 1 minute Duration
• Modular Structure
• Complete Video Tutorial Series, Easy To Search in Playlist
• Resolutions 1920×1080 (Full HD) + 3840×2160 (4K)
• Plugins Not Required
• After Effects CC2014 and above

https://videohive.net/item/double-exposure-generator/15540864

Domestika - El cómic de superhéroes narrativa y realización gráfica (Spanish)

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https://www.domestika.org/es/courses/106-el-comic-de-superheroes-narrativa-y-realizacion-grafica

James Douglas (moderndayjames) - Animal Anatomy Pack

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Included is:

4 VIDEOS ~4 hours of video content

ANIMAL ANATOMY 1: BONY ANATOMY OF BIG CATS

ANIMAL ANATOMY 2: MUSCULAR ANATOMY OF QUADRUPEDS

ANIMAL ANATOMY 3: ADDING GESTURE TO ANIMAL SKETCHES

INTRO TO DYNAMIC SKETCHING

These tutorials are aimed towards artists who are comfortable with perspective and dynamic sketching techniques. I refer to several exercises that are covered in "Intro Topics in Dynamic Sketching" so I highly suggest that you familiarize yourself with the methods discussed there before moving on to this series. Hope you guys enjoy the videos :D

Artstation Masterclasses 3 - 04 - How to make a Creature with Character

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In this course, Ian will take you through his process of developing creatures and characters for films. The importance of infusing believable anatomy, history and most importantly, character, into the design. We will Focus on what makes a design work from simple drawing to final concept sculpts and renders that fully flesh it out into a workable creation that could be used in a film or game.

https://www.artstationmasterclasses.com/artist/ian-joyner

James Douglas (moderndayjames) - Animal Anatomy Pack

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Included is:

4 VIDEOS ~4 hours of video content

ANIMAL ANATOMY 1: BONY ANATOMY OF BIG CATS

ANIMAL ANATOMY 2: MUSCULAR ANATOMY OF QUADRUPEDS

ANIMAL ANATOMY 3: ADDING GESTURE TO ANIMAL SKETCHES

INTRO TO DYNAMIC SKETCHING

These tutorials are aimed towards artists who are comfortable with perspective and dynamic sketching techniques. I refer to several exercises that are covered in "Intro Topics in Dynamic Sketching" so I highly suggest that you familiarize yourself with the methods discussed there before moving on to this series. Hope you guys enjoy the videos :D

James Douglas (moderndayjames) - Animal Anatomy Pack

$
0
0
Included is:

4 VIDEOS ~4 hours of video content

ANIMAL ANATOMY 1: BONY ANATOMY OF BIG CATS

ANIMAL ANATOMY 2: MUSCULAR ANATOMY OF QUADRUPEDS

ANIMAL ANATOMY 3: ADDING GESTURE TO ANIMAL SKETCHES

INTRO TO DYNAMIC SKETCHING

These tutorials are aimed towards artists who are comfortable with perspective and dynamic sketching techniques. I refer to several exercises that are covered in "Intro Topics in Dynamic Sketching" so I highly suggest that you familiarize yourself with the methods discussed there before moving on to this series. Hope you guys enjoy the videos

Explosive Realistic VFX Texture Pack v1

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Package includes:
10 sprite sheet animations
Two distortion textures + shader
One tiled tracer sheet
One glow texture
Example effects

The sprite sheet animations include:
Explosions, fire, fireball, fire shockwave, smoke shockwave, smoke trail, normal smokes and ember sheet.

Esko DeskPack Advanced 16.0.2.207 Mac OS X

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Homepage: https://www.esko.com/en/products/deskpack
Page on forum: https://forum.cgpersia.com/f37/esko-deskpack-advanced-16-0-2-207-mac-osx-146999/

Info:
Esko DeskPack Advanced 16.0.2.207 | MacOSX | 1.06 GB (In Total)
Extra: Esko Ink Tools & Flexo Tools 16.0.1, Esko I-Cut Layout Essentials & Preflight 14.0.

DeskPack turns Adobe? Illustrator? and Photoshop? into full-fledged packaging applications with a set of modules that fits any prepress environment. Deskpack is a collection of packaging prepress plugins for Adobe? Illustrator? and Adobe? Photoshop?. With these plugins, Adobe? Illustrator? and Photoshop? become full-fledged packaging prepress applications. Using Esko?s pre-production knowledge, you can now boost productivity and reduce errors while working in your favorite design application.

Plug-ins for any prepress environment
The DeskPack plugins fit any prepress environment. From importing structural design files (CAD data), over trapping production files, all the way up to creating repetitions of print-ready production files, DeskPack offers the best packaging solution to get the job done. The majority of Adobe? Illustrator? prepress modules will improve your capabilities of designing the right packaging for your products, while others are specifically created to support Adobe? Photoshop?.

Adobe? Illustrator? prepress plugins:
- DeskPack Essentials for Illustrator: offers essential prepress functionality: adding barcodes, do preflighting, adding white underprint, inspect your files using quality control filters, ?
- Dynamic Barcodes: generates dynamic barcodes with assured printability
- PowerLayout for Illustrator: offers dedicated step and repeat functionality, combined with PDF import and the ability to add dynamic marks
- PowerTrapper for Illustrator: offers very powerful trapping and white underprinting functionality
- Dynamic Content: offers dedicated dynamic content functionality with dynamic barcodes, dynamic tables and dynamic information panels
- Dynamic VDP: allows you to easily create and work with Variable Data Printing jobs (VDP) on a digital printing press

Adobe? Photoshop? packaging plugins:
- Flexo Tools: dedicated flexo functionality in Photoshop
- Ink Tools: functionality for preparing images with spot color separations

These prepress plugins will improve any packaging pre-press process by boosting the productivity of standard Adobe? Illustrator? & Photoshop? workstations. All of our Photoshop? & Illustrator? packaging prepress plugins are suited for both Mac and PC. Discover all the Deskpack benefits!

Prepress in Adobe? Illustrator?
- Prepress operators can produce higher quality jobs in a shorter time.
- DeskPack plug-ins boost the prepress productivity of standard Adobe? Illustrator? workstations.
- Errors are detected as early as possible, reducing the cost to a minimum.
- All DeskPack modules have a proven ROI.
- All plug-ins have the Adobe? look and feel, there is a short learning curve and low training cost.
- With an increasing number of short print runs, DeskPack takes away the pressure from the prepress department.
- Tight integration with other Esko solutions: structural design, 3D visualization, Automation Engine.
- Software subscriptions offer distinct benefits: you have access to the latest version, you can adapt your subscription to your workload, there?s no large investment, and there are no maintenance fees?

Minimum System Requirements:
- 10.12 (Sierra), 10.11 (El Capitan), 10.10 (Yosemite), 10.9 (Mavericks).
- 64-bit Intel? processor.
- 2 GB minimum, recommended is 4 GB RAM.
- The software takes about 1 GB of disk space. Also, take into account the need for storage of temporary and production data. A backup solution is strongly advised.
- Minimum 1280 x 1024 resolution, true color depth.
- 10/100/1000 Base-T Ethernet, TCP/IP v4 protocol, TCP/IP v6 protocol is not supported.
- DeskPack for Adobe? Illustrator? requires Adobe? Illustrator? CS6, CC 2014, CC 2015, or CC 2015.3.
- Esko XMP plugin for Adobe? Acrobat? requires Adobe? Acrobat? Reader or Professional 9, X, XI or DC.
OS - MacOSX 10.8 or Later

James Douglas (moderndayjames) - Animal Anatomy Pack

$
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0
Included is:

4 VIDEOS ~4 hours of video content

ANIMAL ANATOMY 1: BONY ANATOMY OF BIG CATS

ANIMAL ANATOMY 2: MUSCULAR ANATOMY OF QUADRUPEDS

ANIMAL ANATOMY 3: ADDING GESTURE TO ANIMAL SKETCHES

INTRO TO DYNAMIC SKETCHING

These tutorials are aimed towards artists who are comfortable with perspective and dynamic sketching techniques. I refer to several exercises that are covered in "Intro Topics in Dynamic Sketching" so I highly suggest that you familiarize yourself with the methods discussed there before moving on to this series. Hope you guys enjoy the videos :D
-alternative Mega download link: https://mega.nz/#!tVoxHSAC!y5vs1yWW_xDJ_vfB97BVB1SZ939dDO-ADGRNbDy-7Ho

Isotropix Clarisse iFX v4 0 SP3 X64

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Clarisse.iFX v4.0.SP3

Release Date: 2019-07-05 Disks: 56
Protection: License Release Type: Application
Requirements: RELEASE DESCRIPTION

Clarisse iFX is a new breed of high-end 2D/3D animation software which is
the fusion of an animation package, a compositing software and a 3d
rendering engine. It has been designed to streamline the workflow of CG
artists to let them work and constantly interact on their final image
with full effects on HOW TO INSTALL/RUN THIS RELEASE

Crack in seperate folder with seperate readme.

Gumroad - Creating Roof Tiles in Substance Designer

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In this Levelup.Digital tutorial, Daniel Thiger shares his techniques for creating a roof tile material inside Substance Designer. He uses new nodes introduced in Substance Designer 2019.1, and puts them to use in this project. Learn his process from start to finish in this fully narrated, step-by-step tutorial.

Home:
https://gumroad.com/l/levelup_rooftiles

All thanks to the donor

Domestika - Introduction to Design and 3D Modelling with Blender SPANISH

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Learn to use the basic tools for Sculpture, Modelling and Render in Blender
Luis Arizaga, 3D Character Artist, will teach you to understand the interface of Blender -a program specialized in modeling, lighting, rendering and animation- and to configure it.

You will learn to create and manipulate basic objects, create base structures for characters, use tools of Modeling and Sculpture, the system of nodes to create materials, lights, Render engine and the use of the camera among other things.


What's included in this course?
You will begin by getting to know the work and influences of Luis Arizaga that go through 2D, 3D, comics, the videogame industry or Toydesign.

Then you will discover what the Blender program is capable of in a small presentation about the type of program it is, to whom it is addressed and the reasons why Luis Arizaga uses it in his day to day. At the same time, you will discover how this free software is created, how it is maintained economically and how to perform its installation on your computer along with some interesting resources such as add-ons, models and open movie production materials.

Afterwards, you will learn how to configure the appearance of the Blender interface and some parameters of the 3D viewer. You will also know how to assign keyboard shortcuts for the mouse, activate plugins, move around the 3D viewer and its different perspectives and orthogonal views.

Once you are familiar with the navigation of the program, you will learn to create and manipulate objects: join, separate, clone, transfer geometry information and you will create your first character from basic modeling techniques. In addition, you will learn the basic concepts about the types of Sculpture and the use of brushes to correct already created forms.

Later, Luis will show you the keys to the retouching such as Lighting in Blender. You will create a basic light set, generate variations of color and reflection of the materials and configure the parameters to get the Render and save your final image.


What is this course project about?
You will create the Render of a robot cartoon simple toy type in a pose. Throughout the course Luis will elaborate an example already finished as a guide and will deliver the design and all the necessary files to follow the project.

Who is it for?
Animators, Illustrators, Designers and anyone who wants to start using Blender and work in 3D environments.

Requirements
No previous knowledge of 3D is required to complete the course as it is an introduction to the Blender program from scratch. It is interesting to have experience using any operating system to surf the internet, install programs and manipulate files.

In addition, you must have a computer, either PC or Mac and, although not essential, have a Wacom graphics tablet to use the Sculpture mode of the program with pressure levels (the most economical category of Wacom can serve).


https://www.domestika.org/en/courses/92-introduction-to-design-and-3d-modelling-with-blender

Gumroad - Advanced Pattern and Fabric Creation in Substance Designer

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Follow Pauline as she guides you through her process of combining patterns and materials to create intricate, photorealistic textile textures. Known for her distinctive style and presentation, Pauline has collaborated with Levelup.Digital to share her workflow for Pattern and Fabric Creation.

Home:
https://gum.co/levelup_fabric

All thanks to the donor!
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