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Lynda - Blender 2.8 Essential Training by David Andrade

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Lynda - Blender 2.8 Essential Training
Released8/9/2019

https://www.lynda.com/Blender-tutorials/Blender-2-8-Essential-Training/5002834-2.html?srchtrk=index%3a1%0alinktypeid%3a2%0aq%3aBlender+2.8+Essential+Training%0apage%3a1%0as%3arelevance%0asa%3atrue%0aproducttypeid%3a2

Blender is a powerful open-source solution for 2D and 3D modeling, animation, compositing, and post-production. Get a beginner-level introduction to the toolset in Blender 2.8, in this introductory course with David Andrade. David provides a thorough overview of the Blender feature set, as well as practical production techniques that combine know-how with a healthy dose of how-to. He dives into specific techniques, such as scene layout and modeling, sculpting, texturing and shading, 2D and 3D animation, dynamic simulations, rendering, and video effects (VFX). Plus, get performance-boosting tricks to get Blender to render your creations even faster. Each lesson helps you gain the control and skill you need to create professional artwork for multiple platforms: games, movies, and animation.

Topics include:
Navigating the Blender interface
Adding and creating objects
Multi-object editing
Sculpting in 3D
Remeshing
Banking normal
Unwrapping models for texturing
Painting textures
Creating a basic 3D rig for animation
Character rigging
Working with particles and dynamics
Rendering with different engines
Animating in 2D
Compositing in the video editor

Lynda - ZBrush: Tips and Tricks (Update August 7, 2019) by Emmanuel Henri

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ZBrush: Tips and Tricks
Updated: 8/7/2019

https://www.lynda.com/course-tutorials/ZBrush-Tips-Tricks/791331-2.html

ooking to work smarter with ZBrush? In this weekly series, Emmanuel Henri digs into this popular digital sculpting tool, helping you enhance your ZBrush skill set, one tip at a time. Each installment covers a specific topic, including how to work with key features such as ZRemesher and Panel Loops, as well as how to leverage some of the newer ZBrush tools, including PolyGroupIt. Along the way, Emmanuel also shares best practices and helps to acquaint you with popular workflows. Tune in every Tuesday for a new tip.

3D Coat 4.9.04 x64 Multilingual

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9.08.2019 4.9.05

- Fixed UDIM import crash when option "Import tiles as UV sets" turned ON.
- Fixed problem of loading obj files that contains objects/materials with spaces. Baking with names correspondence supports names with spaces as well.
- Random crash in retopo fixed (was happening sometimes after faces deleting)

3D Coat 4.9.05 x64 Multilingual

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9.08.2019 4.9.05

- Fixed UDIM import crash when option "Import tiles as UV sets" turned ON.
- Fixed problem of loading obj files that contains objects/materials with spaces. Baking with names correspondence supports names with spaces as well.
- Random crash in retopo fixed (was happening sometimes after faces deleting)

Skillshare - Making Abstract Animation In After effects with Plexus by Sungmin Siddiqi

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Making Abstract Animation In After effects with Plexus

https://www.skillshare.com/classes/Watch-dogs-style-Making-Abstract-Animation-In-After-effects-with-Plexus/1427979728?via=search-layout-grid

n this class we will learn how to use plexus in AFTER EFFECTS and to use 3D objects in plexus to make this stunning animation.
We will go though all the steps to clear how exactly PLEXUS work.
1. Getting familiar with Plexus
2. Using 3D object as a reference
3. learning how to Use plexus
4. learning about Effectors.
5. learning about Geometry

Lynda - Modo 2019 Essential Training by Richard Yot

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Lynda - Modo 2019 Essential Training
Released: 8/7/2019

https://www.lynda.com/MODO-tutorials/Modo-2019-Essential-Training/2800331-2.html

MODO offers artists a powerful 3D platform for modeling, rendering, texturing, and animating. MODO is popular amongst pre-visualization artists and in feature film art departments due to its efficient and intuitive modeling and rendering features. This essential training brings you up to speed with the basics of using MODO providing a solid foundation for further study, including such topics as modeling, texture mapping, shading, rigging, and more. Join instructor Richard Yot as he introduces concepts that make MODO different from other 3D tools as well as workflows for modeling, lighting, and rendering beautiful 3D objects.
Topics include:
3D workflow
MODO fundamentals
What makes MODO unique
Customizing the interface
Modeling tools
Procedural modeling
UV mapping
Shading and texturing
Lighting and rendering
Rigging

Udemy - Unreal Engine 4 Character Skill System

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In this game design course, I'll be guiding you step-by-step through the construction of a custom made CHARACTER SKILL SYSTEM using Unreal Engine 4: THE premier free to download gaming engine! (AND the SAME engine used to build "Fortnite.")

This course contains over 145+ fun to follow video lessons. Topics covered include:

How to create a 3D Sidescroller Project in Unreal Engine 4

How to create interactive and animated Menus and HUD utilizing Widget Blueprints

How to create interactive objects using Blueprint Scripting (NO CODING KNOWLEDGE REQUIRED!)

How to create 6 different Player Skills using Blueprint Scripting:

Double Jump

Back Dash

Fireball (direct attack)

Electro Shock (AOE attack)

Lens of Truth (reveals secret passageways and platforms)

Transform into Mist (allows you to pass through gates)

How to retarget Skeletal Meshes and Animations

How to create and edit an Animation State Machine

And more!

With the knowledge gained in these video lessons, you will be armed with the necessary skills to start building your OWN character skill system (WITHOUT any programming knowledge needed)!

Who this course is for:
Students interested in learning how to use Unreal Engine 4 to create games
Students looking to expand their knowledge of Blueprint Scripting, Widget Blueprints, and Animation Hook-Ups in Unreal Engine 4
Students who want to learn how to add a skill / ability / magic system to their game
Students interested in the "Metroidvania" genre

Skillshare - 3D Modeling In Blender 2.8 For Beginners - The Modeling Toolset by Danan Thilakanathan

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3D Modeling In Blender 2.8 For Beginners - The Modeling Toolset

https://www.skillshare.com/classes/3D-Modeling-In-Blender-2.8-For-Beginners-The-Modeling-Toolset/1631593800?via=search-layout-grid

About This Class

In this class, you will learn the entire modeling toolset available in Blender. We'll cover the different 3D modeling tools and what they do as well as what they mean (such as extrusion, loop cuts, bevelling and so on). We'll also look at modifiers to help you with 3D modeling and also look at all the available sculpting tools to help you get awesome looking 3D models.

This class is a continuation of my previous class "3D Modeling Masterclass For Complete Blender 2.8 Beginners - The Basics".

This class is most suited to beginners.

Rig and Animate a Treasure Chest in Blender 2.8

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Are you sick of looking at your still models?

Would you like to learn how to rig and animate your characters?

Great. That's what this course is all about!

I'll teach you some really important rigging concepts to bring this Treasure Chest to life.

You can start from the provided model or even use your own version that you created in Kent Trammell's companion course.

After the beginner level rig, we will step it up a notch and create a super flexible rig which you'll be showing off to all your friends. And in the second chapter, we will animate this guy and add him to a fun environment.

CGTrader - Female Rigged

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https://www.cgtrader.com/3d-models/character/woman/female-rigged

Blender 2.8 Launchpad [CGBOOST.COM]

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You want to become a 3D artist but you don't know where to start?
This video course is for you.

Everything you need to get started in ONE place.
This course will teach you everything that is important to start your journey as 3D artist. All the crucial fundamental principles, tools, settings and workflows are explained and you will learn a full pipeline to create simple yet beautiful 3D animations, step by step and easy to understand. No need for gathering online videos from different sources to get started.

Suitable for absolute beginners.
You don't know anything about 3D or Blender yet or you just started out? No problem. This course will take you by the hand right from the start and will guides you through the dense 3D jungle. If you have some experience already, this course will help you to fill in the missing gaps and smoothly enter the new and exciting land of Blender 2.8.

Thorough structured.
A whooping amount of 15 hrs of content awaits you. To make this easy to chew, we split the course into 15 chapters and ~200 short videos, mostly between 2 and 10 minutes long.

High quality.
All videos are in Full HD 1080p / MP4 format with English audio and captions. The course is available for streaming and download, including all important project files.


Link: https://academy.cgboost.com/p/blender-2-8-launch-pad

Note: Project files not included. I may upload them later but they're not relevant to complete the course, which is really great. Enjoy!

Aescripts AfterCodecs v1.7.3 Win/Mac

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After Effects, Premiere Pro and Adobe Media Encoder native exporters bringing you ProRes / H264 / H265 / HAP codecs for excellent quality and lightweight videos, on Windows and OSX, no Quicktime needed anymore!

1.7.3 (Current version) - Aug 6, 2019
* Floating server : releasing license when After Effects exits bug fix


After Effects CC 2014 - CC 2019
Premiere CC 2014 - CC 2019
Media Encoder CC 2015 - CC 2019

http://aescripts.com/aftercodecs/

Aescripts BRAW Studio v1.5.2 Win/Mac

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Premiere Pro and Adobe Media Encoder native Blackmagic RAW (.braw) importer.

1.5.3 (Current version) - Aug 6, 2019
* WARNING : DO NOT RELINK .braw files. Only "Relocate" them with the advanced UI and untick the "Align Timecode" checkbox
If you relocated / relinked .braw that have 23.98 / 29.97 fps you'll suffer from shifts in the in / out points of the clips on your timelines
Please contact us if this happened to you!
* Premiere Pro on OSX : Metadata (Click right on .braw -> Properties) available now
* Bug fixes :
- For Prefs size errors, please clean your plugin cache (press SHIFT while launching Premiere Pro and click OK) !
- Edge case crashes
- Loading .sidecar with LUT
- Existing projects with merged clip in previous versions had problems when loading in 1.5.2
- Imported .braw will show grey now instead of Trial image, because BRAW Studio for After Effects is not available yet
* Panel : After relocating a media, timecode is immediately corrected in CC 2019, don't forget to press the button for CC 2017 and 2018

Premiere CC 2017 - CC 2019
Media Encoder CC 2017 - CC 2019

http://aescripts.com/braw-studio/

CGMagno Workshop – Next Generation Game Character

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I did this fan art about Leoric based on the art of Blizzard and Diablo 3 in real time.
I used Zbrush for modeling, maya for retopology and rigging, substance painter for textures and final render in Marmoset Toolbag.

http://gilbertomagno.com/workshop/

Udemy - Hyper Realistic Character Likeness Portrait for Films

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https://www.udemy.com/character-likeness-portrait-for-films/

Blackmagic Design - Fusion Studio 16 Final Relase - Win64

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" Fusion Studio 16 is a major upgrade that brings all of the improvements made to Fusion inside of DaVinci Resolve to the stand alone version of Fusion. You get an updated and more modern user interface, along with dramatically faster performance. All 3D operations are GPU accelerated, making Fusion much more responsive and interactive. In addition, there are dozens of GPU accelerated tools such as time effects, dissolves, stereo tools, vector motion, corner pinning, color tools and more! B-spline and bitmap mask operations are accelerated, as are the planar and camera trackers. Improved memory management makes large compositions with high tool counts more reliable, making Fusion 16 dramatically faster and more stable than ever before! "

What's new in Fusion Studio 16.0 Final Release

• Fusion Studio 16 release concurrent with DaVinci Resolve 16
• Support for Metal and CUDA GPU processing modes
• Improved playback performance
• Improved 3D engine performance
• Support for the latest Blackmagic RAW SDK 1.4
• Support for MultiSampling in the 3D Renderer
• Ability to flexibly scale animation with changing clip lengths
• Improved responsiveness of Fusion viewer interactions when using a Wacom tablet
• Improved performance for Change Depth with new Error Diffusion option
• Improved performance and accuracy for Camera Tracker, with support for lens distortion
• Improved performance for Dissolve with GPU acceleration support
• Improved performance for Duplicate tool with GPU acceleration support
• Improved performance for TimeSpeed and TimeStretcher with GPU acceleration support
• Improved performance for Planar Tracker
• Improved performance for B-Spline rendering with GPU acceleration support
• Improved performance for Vector Motion Blur and motion blur in other tools with GPU acceleration support
• Improved performance for Splitter and Combiner with GPU acceleration support
• Improved performance for BitmapMask with GPU acceleration support
• Improved performance for CornerPin and PerspectivePin with GPU acceleration support
• Improved performance for Mask rendering with GPU acceleration support
• Improved performance for Color operations with GPU acceleration support
• Improved performance when selecting a paint tool with multiple strokes
• Improved zoom behavior in the keyframe and spline panels
• Improved performance and stability when rendering mask shapes when using the Metal GPU processing mode
• Improved unicode PSD layer name support
• Support for using DaVinci Resolve Studio dongles to run Fusion Studio
• General stability and performance improvements

How to Render, Scott Robertson by Design Studio Press

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How to Render, Scott Robertson by Design Studio Press (2014)

This book is about the fundamentals of light, shadow and reflectivity; the focus is firmly on helping to improve visual understanding of the world around and on techniques for representing that world. Rendering is the next step after drawing to communicate ideas more clearly. Building on what Scott Robertson and Thomas Bertling wrote about in How To Draw: Drawing and Sketching Objects and Environments from Your Imagination, this book shares everything the two experts know about how to render light, shadow and reflective surfaces. This book is divided into two major sections: the first explains the physics of light and shadow. One will learn how to construct proper shadows in perspective and how to apply the correct values to those surfaces. The second section focuses on the physics of reflectivity and how to render a wide range of materials utilizing this knowledge. Throughout the book, two icons appear that indicate either “observation” or “action.” This means the page or section is about observing reality or taking action by applying the knowledge and following the steps in creating your own work. Similar to our previous book, How To Draw, this book contains links to free online rendering tutorials that can be accessed via the URL list or through the H2Re app.

Skillshare - Zbrush Basics Sculpting & Poly Painting For Beginners by Nalini Kanta

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Zbrush Basics Sculpting & Poly Painting For Beginners

https://www.skillshare.com/classes/Zbrush-Basics-Sculpting-Poly-Painting-For-Beginners/1865213501

About This Class

In this class you will learn how to use Zbrush to sculpt and poly paint a stylized character head.

If you are an absolute beginner in Zbrush then you should watch this class.

In this class you will learn :
Zbrush basics
Sculpting
Poly painting.

CGTrader - Fantasy Mace-hammer Collection Pack low poly 3D model

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Fantasy Mace - Hammer Collection Pack Low-Poly 3D Model

https://www.cgtrader.com/3d-model-collections/fantasy-mace-hammer-collection-pack-low-poly-3d-model

3D model details:
Publish date: 2019-07-05
VR / AR / Low-poly: 9/9

Fantasy Mace - Hammer Collection Pack Low-Poly 3D Model
Features:

Well arranged files by names and separate category folder.Main ZIP file. 3DModels - Mini Spiked Club Low-poly 3D model,Fantasy Magic Stick Low poly Mace 3D Model,Fantasy Hammer Low-poly 3D Model,Magic Stick Mace Fantasy Low-Poly 3D Model,Modern Fantasy Mace Lowpoly 3d model,Fantasy Battle Mace low poly 3d model,Bladed Mace Low poly Fantasy 3d model,Strong Mace Fantasy Low-Poly 3D Model.Fantasy Mace Lowpoly 3D Model,war hammer, fighting mace, battle mace. Old Mace,Mini Spiked Club,magic mace Textures - High qulity fantasy photorealistic texture Available In - Fbx,Obj,3ds,Abc,Dae

Real world scale,Origin centered at base,Compatible with VR / AR / low-poly scenes,Optimized For Real time rendering and games.So order now this Modern Fantasy Mace - Hammer Collection Pack Low-Poly 3D Models game ready model.Works perfectly with modern game engines.So you can easily adjust this fantasy maces lowpoly hammer model in your fantasy fp android game or fantasy tp android game.You can also add some magic spell features on our fantasy magic look maces in your 3d fantasy,strategy,action game.I hope our Lowpoly magic hammers make your game perfect.So what are you waiting for.!

Maximum 3D Model Size - 39kb

Skillshare - Introduction to Fluids and Particles in Maya by Raffi Bedross

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Introduction to Fluids and Particles in Maya

https://www.skillshare.com/classes/Introduction-to-Fluids-and-Particles-in-Maya/271086934

About This Class

This course is an introduction to nParticles and Fluids in Maya , and its a project based approach , so instead of listening me talking about tools and buttons , you will learn how to make fire and smoke emitting from the rocket when it take off , you will learn how to use another technique for creating fire and and a lot of variety of effects using Maya fluids and nParticles.
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