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Skillshare - Unity Game Tutorial Galaga 3D by Octo man

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Unity Game Tutorial: Galaga 3D

https://www.skillshare.com/classes/Unity-Game-Tutorial-Galaga-3D/1066616757?via=search-layout-grid

About This Class

In this Course you'll learn how to create a Space Shooter like the amazing Galaga in Unity Game Engine. The concept is based on different behaviors the Enemy Space Ship can be in.
This course is an Intermediate course, so if you have trouble in any case, write me a message or Q&A, and i'll help as best as i can.

If you are beginner, you might have some trouble to follow, but the videos will guide you through the complete course. Don't forget you only become better if you repeat things and keep on learning!

So we create several Systems which will give us enough freedom to:

C# (Monodevelop)
create our own Pathes the enemies can fly on
create our own Formation system where the enemies go into for their typical left/right movement create our own diving system to randomize enemies flying around
create our touch/click & and hold movement for the Player and shoot meanwhile holding

Unity (2018.2)
managing our systems and make them multifunctional
creating Space Particles like for Stars & Mist
using Trails to make nice visuals for the Space Ships
creating Particle Explosions
creating a Start and GameOver Scene and of course 1 Game Scene

Course Material
I provide the following Material with the Course:
4 different Space Ships (3 Enemys, 1 Player) as *.fbx
1 Star and 1 Cloud Texture as *.png
You have to write the code on your own, i do not provide the final scripts!
All other graphics for Menu's, Icons, Images or Buttons need to be created on your own.
All Materials i provide are for education only and should not be in your final release!

Conclusion
In the end of this course you will have a fully functional Galaga Style 3D Game.
Let's make your dream game a reality!!
Level: Intermediate
Video Course Length: ~10.5 hours
Unity Version required: 5.3+

CGTrader - Porsche 911 Carrera S 2019 3D model

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Porsche 911 Carrera S 2019 3D model
3D model details:
Publish date: 2019-08-02

https://www.cgtrader.com/3d-models/car/sport/porsche-911-carrera-s-2019

https://www.porsche.com/usa/models/911/911-carrera-models/

CGTrader - Porsche 911 Targa 2019 3D model

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Porsche 911 Targa 2019 3D model
Publish date: 2019-08-09

3D model formats:
Native Autodesk 3ds Max 2013 (.max, )
Autodesk FBX (.fbx)
OBJ (.obj, .mtl)

https://www.cgtrader.com/3d-models/car/sport/porsche-911-targa-2019

https://www.porsche.com/central-eastern-europe/en/models/911/911-targa-4-models/

Udemy - Affinity Photo - Modern Special Effects

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Affinity Photo: Modern Special Effects
Create the most popular photo effects you can see today!

https://www.udemy.com/affinity-photo-modern-special-effects/

What you'll learn
Modern photographic special effects - done efficiently
In depth knowledge of some of the more advanced tools in Affinity Photo
The dos and don'ts of an efficient workflow

Requirements
A working copy of Affinity Photo for the desktop
To be able to perform basic editing tasks in Affinity Photo

Description
Have you ever looked at a special photo effect and thought 'I wish I knew how to do that...' Well, I'll show you how.
In a series of tutorials, I'll show you how to combine the various Affinity Photo tools to recreate the most popular photo effects you can see today, and maybe come up with your own signature look. I'll show you the right way to use the tools along with any potential problems and things to watch for when you create a series of stunning effects. But flexibility is key here, so I'll also show you several ways to adapt your new recipes to meet the needs of different images. I'll make recommendations about which images are suitable for which special effect, and I'll be giving you exercises to practice what you have learned.
I assume a basic knowledge of Affinity Photo. But, because we will be using some of the more professional grade tools, I provide some reference videos which isolate and explain how to use them.
But here's the especially nice bit. I often do these kind of courses because I love learning new things but also because I think it's important that I go through the same process you do when you learn from one of my courses. I find the single biggest problem is taking notes. It's the thing that slows me down, sometimes by a factor of 4 or 5.
So I've made the notes for you. You will find a 50 page .pdf waiting for you to download from Lecture 2. It contains extensive notes on the methods and processes I describe along with many screenshots. So much better than a load of scribbled notes that took you ages to write down...
It's so easy when you create an effect to get the feeling that the software is doing the talking for you. Well, we'll change that. I'll go into enough detail about how to use the tools and the right workflow to use that you will gain a deeper understanding of the entire process. You'll be creating stunning, flexible effects. You'll be making your photos shine!

Who this course is for:
Students who have a basic knowledge of Affinity Photo
Anyone who wants to recreate many of the modern photographic special effects we see every day

gumroad Jeremy fenske A King's welcome

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Here’s what you’ll get…

-Intro

Quick introduction to the painting, my thought process and where I started. (1080p) (1 min video) (w/commentary).



-Round brush tutorial

Quick video on how I create the basic round brushes used in the final painting. (1080p) (12 min video) (w/commentary)



-Full painting process

Time lapse video of the painting from beginning to end 5 hour painting sped up to 2 hours. (1080p) (120 min video)



-Brush Set

Brushes used in the painting (9 total) (Created in Photoshop CC 2018)



-Files

PSD with layers and High res JPG



Sneak Peek TRAILER:

https://youtu.be/X5fmk5XGE6A

3D66 2019 - Living room

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412 living rooms.
Format 3DSmax/textures

Preview: https://drive.google.com/open?id=1pEedH7UHP3NoCgDtXadP61YiiloI00mj

Thread: https://forum.cgpersia.com/f16/3d66-2019-living-rooms-184989/

I suggest you download the preview and filter out what you dont like before downloading the files. It will help me.

Some textures/ies files might be missing or need to be renamed.

Skillshare - Introduction To Sculpting In ZBrush by Ryan Kingslien

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Introduction To Sculpting In ZBrush

https://www.skillshare.com/classes/Introduction-To-Sculpting-In-ZBrush/1873449798

About This Class

This course is designed for those who want to learn ZBrush like a traditional sculpting course. I'll explain only the main tools you need to get up and started and explain a few thing about the anatomy of the face while I go.
Emphasis is put on just sculpting. Not sculpting "right"... just sculpting. So make sure you do this exercise several times. The more faces you sculpt the better everyone looks.

Hum3D - Ferrari 250 GTO (Series I) 1962 3D model

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Ferrari 250 GTO (Series I) 1962 3D model

https://hum3d.com/3d-models/ferrari-250-gto-series-i-1962/

3D model based on a real car, created according to the original dimensions.
All model files were "smoothed". By request we provide un-smoothed files.
All main parts of the model are separated objects. You can easy change all materials.
We provide several formats for each model, most of them available by default.
Images rendered with using V-Ray plugin, lighting and environment don't include to a set.

all formats

Image-Line FL Studio 20 Patched

InLearning - Blender Tips, Tricks and Techniques (Update 20190807) by David Andrade

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Blender: Tips, Tricks and Techniques update August 7,2019

https://www.linkedin.com/learning/blender-tips-tricks-and-techniques

Blender boasts a variety of essential features and add-ons for 3D creation. In this weekly series, learn how to better leverage these tools—and work with some features that you may not have heard of yet. Join David Andrade as he covers a variety of topics, including useful Blender simulations, updates to Blender such as the Principled BSDF shader, and animation techniques. Tune in every Wednesday for a new Blender trick to enhance your media production workflow.

Aescripts ContrastUp 2.0 Win/Mac

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ContrastUp plugin provides the sophisticated algorithms to enhance contrast and improve image quality for video frames and images. With it, the users can adjust the local and global contrast enchancement with the easy and flexible way.

And Shadows/MidTones/highlights allows the users to adjust the different parts (darkest, midtone and brightest) of the image while preserving a natural look, and without flicking artifacts.

Moreover, ContrastUp plugin is GPU accelerated for Adobe After Effects and Adobe Premiere, with real time performance.

2.0 (Current version) - Jul 18, 2019
Improvements on histogram adjustment slider to preserve the naturalness better.

After Effects CC 2014 - CC 2019
Premiere CC 2014 - CC 2019

http://aescripts.com/contrastup/

Aescripts BAO Layer Sculptor 1.1.6 Win/Mac

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Precise layer warping and sculpting plugin for After Effects. Draw a mask exactly where you need it and warp it with perfect precision.

1.1.6 (Current version) - Aug 7, 2019
Fixed a time sampling bug.

After Effects CS6 - CC 2019

https://aescripts.com/bao-layer-sculptor/

Skillshare – Create realistic environment using Cinema 4D by Sebastien Mercier4D

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Create realistic environment using Cinema 4D

https://www.skillshare.com/classes/Create-realistic-environment-using-Cinema-4D/575415326

About This Class

Hello and welcome.
In this course we learn how to make this realistic exterior environment using cinema 4D without any plugins.

- First we will create the terrain using deformers and sculpting tools.
- Then we will make a realistic sand.
- Adding sea shell and grass.
- And we will make all the materials for the terrain and 3D models.
- Lighting the scene and render the scene.

You will learn a very good workflow.
It's 1 hour long tutorial.

But at the end of this course. You will be able to make a scene like this one. In less than half an hour. So lets started.

Lillias- Figure -nude- II - New Masters Academy

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new masters academy reference library

Adobe Zii CC2019 4.4.2 by TNT [macOS]

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Adobe Zii CC2019 is a small and great utility which helps you forget about all issues with the registration of all Adobe existing products.

New masters academy - all reference images

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These are all the reference images from the new masters academy organized in folders.

Udemy - Blender 2.8 Complete Beginners Guide to 3D Modelling a Scene by Neil Bettison

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Blender 2.8 Complete Beginners Guide to 3D Modelling a Scene

Blender 2.8 3D modelling a medieval building scene with tips to go from novice to Blender expert in under 21 hours

https://www.udemy.com/blender-28-complete-beginners-guide-to-3d-modelling-a-scene/


What you'll learn

A complete guide to the functions, modifiers and shortcuts in Blender 2.8
How to use Blender 2.8 and create a medieval town house
Being able to walk away from this course and create any building to a high standard
How to 3D model from start to finish
Basics of UV unwrapping, marking seams and applying textures
How to create complex materials
How to render out a scene in day- and night-time
How to use scene lighting to one's advantage, including light probes.

Requirements
To have downloaded Blender 2.8 (available for free)
You can also complete this course with a download of Blender 2.7 (available for free)
Thirst to learn and excitement about 3D modelling
All resources are supplied in the course including over 115 textures maps and 3 references.

Description
Blender 2.8: A Beginners Complete 3D Modelling Guide of Creating a Medieval Building Scene will provide you with a thorough workflow and all the tools to create the scene featured in the course introduction. This course is aimed at Blender 2.8 beginners and it will provide you with the tools to create all the assets that are included in this scene. It will also teach you the basics of texturing, UV-unwrapping and rendering in Blender 2.8. This will be one of the first extended length courses on Blender 2.8 since its release. I will introduce you to all the shortcuts and everything will be explained. Complete beginners to Blender 2.8 will quickly find their feet and before you know it, you will be creating scenes that look like you have spent years in Blender. Enrolling on this course will not only give you the tools to make a Medieval building scene – it will also provide you with freebies including 115 texture maps and 3 reference images all created by me, 3D Tudor, and unique to this course. Most of the textures are also seamless, so they can be easily used in any assets you create in the future. Interesting highlights include showing you how to build stone supports, stone stairs, lanterns, an archway alley, a balcony and a curved roof. The focus of this course is to show you how to make realistic models, to real-world scale. Lighting and rendering is also an essential part of this course, and after you have finished modelling, I will be show you how to let the moonlight and stars shine light onto your Medieval tavern.

Who this course is for:
Beginner 3D modellers eager to learn how to build a medieval building scene.
Enthusiasts of Blender 2.8 who want to fast-track their understanding of its new and exciting changes
Mid-Level 3D modellers who want to take their modelling to the new level and improve their workflow with tips and tricks

Kitbash3D - Brutalist

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https://kitbash3d.com/collections/kits/products/brutalist

SkillShare: How to Draw Comic Style Heads - Step by Step - From Any Angle

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https://www.skillshare.com/classes/How-to-Draw-Comic-Style-Heads-Step-by-Step-From-Any-Angle/661149177

Lynda - 3ds Max Tips, Tricks and Techniques by Aaron F Ross (Update 20190807)

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3ds Max: Tips, Tricks and Techniques

https://www.lynda.com/3ds-Max-tutorials/3ds-Max-Tips-Tricks-Techniques/2801184-2.html

3ds Max is a powerful, deep, and multifaceted program, so there's always more to learn. This weekly series aims to keep you on top of the latest tools and techniques, and introduces fresh perspectives on traditional methods for architectural and product visualization, animation, visual effects, games and virtual worlds, and motion graphics. Instructor Aaron F. Ross presents a new topic every week, spanning the full range of 3D graphics tasks, including modeling, rigging and animation, shading and lighting, camera operation, and rendering. He gives special attention to streamlining workflows, such as automation of time-consuming tasks, so your productions run more smoothly and efficiently. Come back every Wednesday for a new tutorial to expand your 3ds Max knowledge and skills.
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