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MAGIX Movie Edit Pro 2020 Premium 19.0.1.18 (x64)

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Program Version: 19.0.1.18
Interface language: English, German, Spanish, French, Italian, Dutch

Treatment: Included
Type of medication: file replacement

System requirements:
OS: Windows 7, 8, 8.1, 10 (x64)
Processor: 2.4 GHz (Recommended *: Quad-core 2.8 GHz or better)
RAM: starting from 4 GB (recommended *: 8 GB)
Video card: Built-in, resolution min. 1280 x 1024, 512 MB VRAM and full DirectX 11 support (recommendation: starting with Intel Graphics HD 520 für MPEG2 / AVC / HEVC)
Hard Drive Memory: 2 GB


Description:
MAGIX Movie Edit Pro 2020 Premium - a new generation of video editing - more powerful, faster and better. Along with all the advantages of the Plus version, the Premium version includes a wide selection of exclusive bonus programs and cinematic special effects. Turn your computer into a fully equipped video editing studio.
Main advantages:
High quality special effects, cinematic templates and blanks
Full support for Stereo3D
Advanced Sound Recording: Dolby Digital 5.1
Full HD support: For HDV and AVCHD camcorders
99 tracks, MultiCam editing, travel itinerary, animation, etc.
Editing TV quality video, mobile formats or for the web

Productive video engine:
New DirectX11 Features for Greater GPU Use
GPU-ported to numerous effects: auto exposure, auto color, RGB controllers
Optimization of various effects when rendering
New ability to manually select the desired graphics module (DirectX9 and DirectX11) with intelligent pre-selection
Smooth shutter mode changes
Improved switching from video card memory to main memory when using a GPU.

Editing improvements:
New mode when entering text to maintain a given placement area
Quick line input in the parameter name
Handles of the monitor in convenient for small and large names
Productive Positioning Processing
Convenient and accurate font selection using the mouse wheel when developing templates
Settings can be applied to the selection of several Object Names.
System tab of films of all open in the project
Extend the movie menu in the file management and tabs menu
Shortcuts for viewing, cropping, and importing
Switch for previewing quality on a monitor screen
HD material quality preview

Advanced features for viewing rendering:
Faster visualization
Improved detection of changes in pre-rendered areas
Project Support in Stereo3D
Project Support at Multicam
Improved playback performance on very old systems and more convenient operation without manual tuning by switching to MXV format
Quick import of video files and quick access function
Faster preview file sharing for a smoother workflow while sifting material

Several enhancements for H.264 based on variable frame rate formats:
Performance improved
Play / Export at standard frame rate
Sync audio objects
Auto-crop when importing source files

Extension for export to H.264 with hardware acceleration:
Support for systems with Intel Quick Sync Video
Automatically selects the right encoder module for hardware export acceleration (NVIDIA CUDA, AMD / OpenCL, and Intel Quick Sync Video)
Support for hardware acceleration of export to other profiles / li>
New version of MainConcept sensor components with various enhancements
Interlaced processing of QuickTime video clips

Enhanced import compatibility:
Olympus OM-D
Various PCM-based imports of H.264 video formats
Expanded support for various color codes in H.264 materials

Xara Designer Product Support:
To create static and animated effects
For the development of vector graphics (drawings, logos, etc.) and animation overlay
Functions for drawing directly on a video image
Certification for AVCHD Progressive
intro / epilogue

Retouching Toolkit 2.1.1 for Adobe Photoshop

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Program Version: 2.1.1
Interface language: English

Treatment: not required

System requirements:
- Windows 7-10 x64
Supported programs:
-Adobe Photoshop CC 2018
-Adobe Photoshop CC 2017
-Adobe Photoshop CC 2015.5
-Adobe Photoshop CC 2014
-Adobe Photoshop CC
-Adobe Photoshop CS6 (The panel and Smart Liquify is not available in Photoshop CS6
But you can use all the other tools using the included actions and built in menus.)

Description:
Retouching Toolkit is a feature set of a professional Photoshop retouching tool. The package contains a large set of scripts, actions and presets. Tools will greatly speed up and simplify your workflow.
Features:
• Innovative. Innovative new tools combined with proven methods developed by professional retouchers.
• For all. Simplifies best practices without “dropping” them. There are no magic buttons and trading tricks.
• All you need. Complete with everything you need to create high-end retouching in Photoshop
Additional Information:
Feature Sets:
• GRADIENT MAP MAKER. This tool is designed to create perfect gradient maps for color corrections. It uses advanced logic to calculate the best possible color and hue values.
• AVERAGE COLOR. This tool creates a color layer from a selection, averaging the tones.
• STAMP CURRENT & BELOW. This tool will create a stamp of the current layer and the visible layers below it. It works the same as the built in Stamp Visible, except that it ignores anything above the selected layer.
• SMART LIQUIFY. This is a completely non-destructive liquify tool. You can edit any layer below the Smart Liquify layer as well as changing the actual liquify at any time.
• UPDATE SMART OBJECT. An innovative tool that allows you to update the contents of a smart object with a new Stamp Visible.
• SELECT PREVIOUS LAYER. This tool will activate the last selected layer allowing you to switch back and forth between two layers quickly.
• FREQUENCY SEPARATION. This is an improved version of the traditional frequency separation technique. (Three different methods are included in the toolkit.)
• BAND STOP (INVERTED HIGH PASS). This is an improved version of the traditional inverted high pass technique made famous by Natalia Taffarel.
• COPY TO ALL OTHER. This tool will copy the selected layers to all other open images.
• EYE HELP (QUALITY CONTROL). This is a package of help layers that can be enabled to serve as visual aids that highlight flaws and help to detect things that otherwise might be impossible to see.
• VANISHING POINT. This tool will create a set of vanishing point paths, which is useful when compositing different elements to make sure perspective and relative size is correct.
• GOLDEN SPIRAL / TRIANGLE / RATIO. These tools will create golden spiral / triangle / ratio custom shapes which are useful as a compositional guides.

Retouching Toolkit 2.1.1 for Adobe Photoshop

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0
Program Version: 2.1.1
Interface language: English

Treatment: not required

System requirements:
- Windows 7-10 x64
Supported programs:
-Adobe Photoshop CC 2018
-Adobe Photoshop CC 2017
-Adobe Photoshop CC 2015.5
-Adobe Photoshop CC 2014
-Adobe Photoshop CC
-Adobe Photoshop CS6 (The panel and Smart Liquify is not available in Photoshop CS6
But you can use all the other tools using the included actions and built in menus.)

Description:
Retouching Toolkit is a feature set of a professional Photoshop retouching tool. The package contains a large set of scripts, actions and presets. Tools will greatly speed up and simplify your workflow.
Features:
• Innovative. Innovative new tools combined with proven methods developed by professional retouchers.
• For all. Simplifies best practices without “dropping” them. There are no magic buttons and trading tricks.
• All you need. Complete with everything you need to create high-end retouching in Photoshop
Additional Information:
Feature Sets:
• GRADIENT MAP MAKER. This tool is designed to create perfect gradient maps for color corrections. It uses advanced logic to calculate the best possible color and hue values.
• AVERAGE COLOR. This tool creates a color layer from a selection, averaging the tones.
• STAMP CURRENT & BELOW. This tool will create a stamp of the current layer and the visible layers below it. It works the same as the built in Stamp Visible, except that it ignores anything above the selected layer.
• SMART LIQUIFY. This is a completely non-destructive liquify tool. You can edit any layer below the Smart Liquify layer as well as changing the actual liquify at any time.
• UPDATE SMART OBJECT. An innovative tool that allows you to update the contents of a smart object with a new Stamp Visible.
• SELECT PREVIOUS LAYER. This tool will activate the last selected layer allowing you to switch back and forth between two layers quickly.
• FREQUENCY SEPARATION. This is an improved version of the traditional frequency separation technique. (Three different methods are included in the toolkit.)
• BAND STOP (INVERTED HIGH PASS). This is an improved version of the traditional inverted high pass technique made famous by Natalia Taffarel.
• COPY TO ALL OTHER. This tool will copy the selected layers to all other open images.
• EYE HELP (QUALITY CONTROL). This is a package of help layers that can be enabled to serve as visual aids that highlight flaws and help to detect things that otherwise might be impossible to see.
• VANISHING POINT. This tool will create a set of vanishing point paths, which is useful when compositing different elements to make sure perspective and relative size is correct.
• GOLDEN SPIRAL / TRIANGLE / RATIO. These tools will create golden spiral / triangle / ratio custom shapes which are useful as a compositional guides.

MarcoBucciArtStore.com/SkillShare - Understanding and Painting the Head by Marco Bucci

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Approx. 7 hours of material

Perhaps nothing is more essential for an artist to understand than the human head. Drawing and painting the head well presents us with nearly every major drawing challenge: form, proportion, perspective, anatomy, complexity, simplicity, etc.

In Chapter 1, Marco will break down the head, with focus on the most important things you need to understand to draw and paint it well. These will not simply be anatomy lessons. They will be designed with application in mind, to give you the full scope of the art process, from understanding to execution.

In Chapter 2, Marco will paint the head in full color and light. Over several demonstrations, he will discuss how to go about simplifying and managing all the information presented in Chapter 1, turning it into a beautiful, artful image.

At the end of the class, several study tips are included, which can help you design your own assignments and actionable steps.

What you'll get out of the class:

-Critical insight into the complexities of the head, and how to simplify them and present the information well in a drawing or painting
-Practical information you can apply widely: from fine art portrait painting, to character design, to comic books
-Both a technical understanding of the human head as well as artistic interpretations
-Insight into overall art fundamentals: value, shape, light and shadow
-Fundamentals you can bring to all art subjects, beyond just the head
-What to look for to create the biggest possible impact with your paintings
-Develop a solid mindset that fosters confidence in your workflow
-Learn a non-technical, artistic approach to digital painting with Adobe Photoshop

Pixel Front - Create An Atmospheric Environment

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This course comes with a FREE Speed Tree modelling course worth £14.99! ‘Create An African Acacia Tree in Speed Tree’. You will learn how to create an African Acacia tree from scratch.
5 Hours of extensive training!
————————————————————————–
(This course requires access to speed trees African tree library. You will need the following tree packs below)
Acacia Species Pack
Dracaena Species Pack
Baobab: Field (Madagascar)
Banyan: Forest
————————————————————————–
Build an asset library that can be used over and over again for different projects
Import our trees into Houdini for shading
Create a fast terrain using Houdini heightfield
Set up our Redshift materials for the trees
Create the ivy using ivytaming v1 plugin for Houdini
Set up our Redshift materials for the ivy
Export our assets as Redshift proxies for extreme speed and efficiency
Scatter the Redshift proxies across our terrain
Position our hero trees
Create the volume fog
Create the clouds
Assign a basic volume shader to our volumes
Render
Finish off with a quick grade in Nuke using Film Convert

https://www.pixelfront.co.uk/product/create-an-atmospheric-environment/

Blackmagic Design DaVinci Resolve Studio 16.1.0.060 + Components 2019.08.09

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Program Version: 16.1.0.060
Interface language: Russian, English and others

Treatment: not required (installer already treated)

System requirements:
Windows 10 64-bit
CPU Intel Core i7-i5-8600K
GPU GTX 770ti - GTX 1080ti
RAM 16-32Gb


Description:
Davinci Resolve - the most advanced set of tools for editing, color grading and sound processing in one application. In the production of feature films and television series, the DaVinci Resolve system is used more often than other software products, because it allows grading to be performed at an exceptionally high level. More recently, professional editing tools have been added to it, and the latest version additionally contains Fairlight tools for sound processing. Now, instead of three applications, it’s enough to have one, and to switch between different tasks you just need to click the mouse button. In addition, the possibility of joint creativity of several people in one project is provided.
Additional Information:
DaVinci Resolve 16 is the world's first 8K-enabled software product that allows you to professionally edit and color video, reduce the audio track and add visual effects. For instant transition between different pages just one click of the mouse.

In addition, DaVinci Resolve 16 Studio is the only application with collective creative tools so that editors, colorists, VFX specialists and sound engineers can simultaneously solve their problems within the framework of one project. DaVinci Resolve sets new standards for high-quality post-processing of material, therefore this system is used more often than any other when creating full-length feature films, television series and commercials.

New features:
DaVinci Resolve 16 contains the Cut page, which speeds up the installation when performing tasks in a short time. The DaVinci Neural Engine uses machine learning algorithms to work with Speed ​​Warp and face recognition. It’s easy to apply filters and color schemes to clips of one tier, and for projects quick export from the application to services such as YouTube and Vimeo is provided. Special on-screen indicators with GPU acceleration provide even more options for checking the technical characteristics of the image. Additionally, Fusion effects overlay has been optimized and three-dimensional sound support has been added to the Fairlight block. As a result of the update, the system received hundreds of tools added based on the feedback received.

Cut Page
The Cut page is designed to work on short-cycle material such as commercials or news releases. Here, a whole set of innovative tools is concentrated for significant installation optimization. With their help, you can import and fit, add transitions and text, automatically align the color and reduce the audio track. Such functionality provides quick preparation of content for display on television and services such as YouTube. In addition, if necessary, you can always switch to the usual tools of the Edit section even in the middle of the current project.

Key features and innovations:
Overview of installation tools at DaVinci Resolve:
DaVinci Resolve has a complete set of professional tools for interactive and offline editing of feature films, series and commercials. A high-performance playback platform provides editing and quick fitting of material even when working with resource-intensive formats such as H.264 and RAW.
• Custom timeline settings
Possibility of creating assembly rulers with different parameters of frame rate and resolution, monitoring and output settings within one project.
• Change clips
Ability to apply blending, conversion, ResolveFX plugins and color schemes to clips that are in the same tier of the timeline.
• Face Recognition
The new DaVinci Neural Engine platform allows you to automatically collect clips into one folder based on the presence of human faces in the frame.
• Exact transition to the necessary audio fragment
Extremely accurate playback speed and frame rate conversion using the DaVinci Neural Engine platform.
• Image stabilization function
Analysis of frames and their stabilization on the Edit page using tools for fixing the camera, zooming and smoothing with different intensities.
• Editing keyframes using curves
Accelerated creation of animation effects using special tools and editing keyframes for ResolveFX and OpenFX plugins.
• Effect of Speed ​​Warp
The ability to search for the desired fragment and tone correction for understanding speech during a step-by-step transition.
• More efficient coding
Processing only changed frames instead of re-encoding the entire file significantly reduces rendering time.
• Integration with the Frame.io platform
Accessing the Frame.io platform and viewing comments, as well as synchronizing notes without exiting the DaVinci Resolve application.
New Fusion visual effects in DaVinci Resolve 16
The knotted Fusion page contains over 250 tools for quick and easy compositing in 3D, adding broadcast graphics and visual effects of cinematic quality directly in the DaVinci Resolve application environment.
• Faster 3D material processing
Significant performance improvements due to GPU acceleration.
• GPU acceleration
Timing effects, dissolution, work with color and stereo material, vector movement and snapping.
• Optimization of work with masks
Acceleration for all operations with masks, including work with splines and raster material.
• Improved tracking
Optimization of work with Camera Tracker and Planar Tracker tools.
• Optimization of caching
Faster and better output with Smart Cache and User Cache.
• Optimized storage system
Higher reliability when using multiple tools to work on complex composite images.

New grading features in DaVinci Resolve 16:
The legendary DaVinci Resolve tools allow you to perform grading at a level that cannot be achieved when working with other applications. For this reason, in the production of feature films and television series, the DaVinci Resolve system is used more often than other software products. It contains primary and secondary color grading tools, provides tracking and image stabilization, and also makes it possible to use curves.
• Keyframes for ResolveFX plugins
To facilitate animation, the application allows you to view and edit keyframes for ResolveFX and OpenFX plugins.
• On-screen indicators with GPU acceleration
These tools have dozens of new options for advanced monitoring of technical parameters with increased productivity.
• Curves and histograms
The HSL function and user-defined curves display a histogram to facilitate image correction.
• Automatic alignment and color scheme application
Auto-alignment and color scheme tools use the DaVinci Neural Engine platform for more accurate image processing.
• Improved systematization of color schemes
Options for sorting and displaying a static image on a split screen, hovering and wiping on the timeline facilitate the systematization of color schemes.
• Copy and apply properties
The ability to copy the color scheme, windows, tracking tools and plug-in effects between different nodes.
• Group zoom when output via SDI
Simultaneous zooming in the viewing window on the Color page and display connected via SDI or HDMI output.
• View independent channels
Displays a red, green or blue channel in the viewing window for evaluating digital noise and artifacts, as well as for manual color alignment.
• Improved compatibility with OpenFX plugins
Performance optimization when adding ResolveFX and OpenFX effects provides higher compatibility with third-party plugins

Peregrine Labs Yeti 3.5.0 Maya 2018-2019 [Win]

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Released: 17/08/09

Dependencies: MtoA 3.3.0.0, Arnold 5.4.0.0, VRay 4.12, Renderman 22.5, 3Delight 12.0.113, Redshift 2.6.43, Clarisse 4.0 SP2b

Updated to MtoA 3.3.0 and Arnold 5.4.0.
Implemented Automatic Parting on Groom nodes, this uses an angle threshold to automatically modulate strand weights to make creating hair parts more easily.
Part Randomness parameter will now modulate the painted part_randomness attribute on Grooms.
integrated a new Volumetric guide model, all guides will default to this with the option to toggle between Volumetric (defalut) and Shape Matching (original) on each input guide curve.
re-implemented Twist into new Volumetric guide model.
added Random Twist as a new guide curve parameter.
replaced Base and Tip Attraction with an Attraction Profile using a curve to define the shape along the length of the input Guide.
added Max Clump Influences to the Guide node, by default it is 1 (as previous releases) but this allows users to increase the number of guides used for clumping (Attraction).
added a new File node to read external geometry (Curves and Meshes) into the graph via Alembic files.
added Alembic Exporter to pgYetiCommand using the -writeAlembic argument, this will write an evaluated Yeti node into an Alembic file across a frame range including multiple time samples.
A nodes Render density, width and length will be used by default when exporting an Alembic cache but can be overridden with the -alembicDensity, -alembicWidth and -alembicLength command line parameters.
Added a new Switch utility node.
Integrated OpenImageIO for better resource usage and more flexible image format support.
Added ‘Obey Density’ option for relaxation during scatter.
added the option to select either Parametric (3.1.x and below style) or Projection (new, and default) based texture coordinates for feathers.
Added Disable Surface Collision to brush options.
Strand end point positions can now be locked by holding the C key while sculpting.
A point is now drawn at the base of all Groom strands, even if zero length, to ensure better strand visualization.
Added node deletion command to pgYetiGraph command.
pgYetiPreRender will be removed from the render globals when the last Yeti node has been removed from a scene.
added a Seed attribute to Braids.
added the option to bake input mesh texture coordinates to vertices (vs. per face per vertex) in the Attribute node accessible as a vtxcoord vector attribute.

Kitbash3d - Wasteland

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These are well made, quality sets..they often have great deals on their kits. Check out their site:

https://kitbash3d.com/collections/kits/products/wasteland

Create desolate, apocalyptic landscapes with this enormous kit's vast array of complex, stacked structures intertwined with nasty trailers, broken down vehicles, ramshackle warehouses, and even destroyed airplanes and oil tankers! Buses, pipes, dams, oil drums, shipping containers, factory chimneys, and much more await you inside this gigantic kit of epic devastation!

Designed by Sebastian Luca, modeled by Jakub Vondra, textured by Alexey HrDesign, cover art by Ken Fairclough.

Please help make cgpeers the best site and upload some cool stuff....sharing is caring ...if you like this kit,please consider purchasing it for future updates and a legit license.

Enjoy!

Corona™_v3.2_For_3DS_Max_2020

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Modern advanced high performance renderer for 3ds Max

CREATING VOLUMETRIC EFFECTS WITH HOUDINI-Reduced size

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In this introduction to creating volumetric effects in Houdini, Senior VFX Artist Robby Branham covers the principles of creating volumes using techniques including VDBs, metaballs, and Houdini’s Cloud FX Shelf tools. The workshop details an essential setup for creating clouds, which is then used as a template to create a large VDB library — useful for all general-purpose 3D environments.

This comprehensive, 12-chapter workshop covers the creation of both static and animated volume systems for convincing, industry-standard cloud, fog, haze, and smoke effects. Robby’s fast and efficient methods using both geometry and SOPs workflows give ultimate control when creating key volumetric shapes, and his techniques for adding micro details with Volume VOPs can be used extensively when creating a variety of environmental volumes.

The creation of the cover artwork is also explained, from the terrain layout and application of atmospheric elements, through to the lighting, rendering, and final composite. Rendering setups for both Mantra and Redshift are discussed, plus the workflow for exporting volumetrics from Houdini to Maya. Robby’s VDB library of static cloud, haze, fog, and mist volumes can also be downloaded with this workshop, along with the Houdini files..
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FIX--- Reduced video file size... Quality not reduced..

ShaderMap Pro V4.2.2

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Generate Maps from Textures and 3D Models! Download Now to Get Started!

ShaderMap Pro V4.2.2

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0
Generate Maps from Textures and 3D Models! Download Now to Get Started!

Wondershare Filmora 9.5 (x64) [Multi]

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Program Version: 9.5
Interface language: Russian, English and others

Treatment: not required (installer already treated)

System requirements:
Supported OS: Windows 7 / Windows 8.1 / Windows 10 (64 bit OS)
Processor: Intel i3 or better multicore processor, 2GHz or above.
(Intel 6th Gen or newer CPU recommended for HD and 4K Videos)
RAM: 4 GB RAM (8GB required for HD and 4K videos)
2 GB vRAM (4GB required for HD and 4K videos)


Description:
Wondershare Filmora is a handy video editor containing all the necessary tools for video editing. You can create high-quality films with captions, apply filters, transition effects, process sound. In addition, the program will help you directly upload your video to YouTube for sharing with friends and family, save video for playback on portable devices such as iPhone, iPad, iPod, etc., or burn a DVD.
Features of the program:
Support for all SD and HD videos, including WMV, AVI, MP4, FLV, MOV, MKV, MTS, etc. You can also capture video directly from a video capture device or add video from camcorders and other external hard drives directly.
Add background music to the video. All standard audio formats like MP3, WMA, WAV, M4A, AAC, AC3, OGG, etc. are supported.
Import photos like BMP, JPG, PNG, GIF, etc., and create home movies with photos and videos.
Editing and personalizing video / photo / audio with video editing: crop, rotate, set fade and fade, adjust the duration, etc.
Add stylish captions to videos and photos with customizable fonts, colors, etc.
Take your movie to the next level right away with professional and creative effects. 30 filters + are ready to work with video and photos.
Add transition effects between two clips and apply motion effects to photos to achieve a natural and smooth transition.
Get optimized video for playback on portable devices like iPhone, iPad, PSP, iPod, Wii, Zune, etc.
Save the edited video to a local hard drive for later use in various video formats.
Directly upload videos to YouTube, creating a joint with a large number of people by filling out the necessary information.
Burn video to DVD discs or save as DVD folders or ISO image files.

Supported Formats:

Input formats

Video formats
MPEG-1/2 Video file: (.mpg, .mpeg, .m1v, .m2v)
MPEG-4 Video file: (.mp4, .m4v, .3gp, .3g2, .3gp2)
QuickTime Movie File: (.mov encoded with H.264, MPEG 4 or MJPEG codec only)
Camcorder File: (.dv, .mod, .tod, .mts, .m2ts, .m2t)
Flash Video: (.flv, .f4v)
Windows Media: (.wmv, .asf)
Audio Visual Interleave (.avi)
Matroska Video File: (.mkv encoded with H.264, MPEG 4 or MJPEG codec only)
HTML5 Video File: (.mp4, .webm ,. ogv)
Non-encrypted DVD Titles: (.vob, .vro)

Audio formats
.mp3, .m4a, .wav, .wma, .ogg, .flac, .aac, .aif, .aiff

Photo Formats
.jpg, .png, .bmp, .gif, .tif, .tiff


Output formats

Common video / audio
.mp4, .wmv, .avi, .mov, .f4v, .mkv, .ts, .mpg, .3gp, .webm, .gif, .mp3

4K
.mp4, .mov, .mkv

Devices
iPhone, iPad, Apple TV, iPod, Galaxy S, Android Generic, Nexus, PS4, Xbox one, Wii, Sony TV, Smart phone

Social network
YouTube, Vimeo

DVD
DVD disc, DVD folder, ISO disc image file

ShaderMap Pro V4.2.2

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0
Generate Maps from Textures and 3D Models! Download Now to Get Started!

ShaderMap Pro V4.2.2

0
0
Generate Maps from Textures and 3D Models! Download Now to Get Started!

ShaderMap Pro V4.2.2

0
0
Generate Maps from Textures and 3D Models! Download Now to Get Started!

CREATING VOLUMETRIC EFFECTS WITH HOUDINI

0
0
In this introduction to creating volumetric effects in Houdini, Senior VFX Artist Robby Branham covers the principles of creating volumes using techniques including VDBs, metaballs, and Houdini’s Cloud FX Shelf tools. The workshop details an essential setup for creating clouds, which is then used as a template to create a large VDB library — useful for all general-purpose 3D environments.

This comprehensive, 12-chapter workshop covers the creation of both static and animated volume systems for convincing, industry-standard cloud, fog, haze, and smoke effects. Robby’s fast and efficient methods using both geometry and SOPs workflows give ultimate control when creating key volumetric shapes, and his techniques for adding micro details with Volume VOPs can be used extensively when creating a variety of environmental volumes.

The creation of the cover artwork is also explained, from the terrain layout and application of atmospheric elements, through to the lighting, rendering, and final composite. Rendering setups for both Mantra and Redshift are discussed, plus the workflow for exporting volumetrics from Houdini to Maya. Robby’s VDB library of static cloud, haze, fog, and mist volumes can also be downloaded with this workshop, along with the Houdini files..
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FIX--- Reduced video file size... Quality not reduced.

The Gnomon Workshop- CREATING VOLUMETRIC EFFECTS WITH HOUDINI

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In this introduction to creating volumetric effects in Houdini, Senior VFX Artist Robby Branham covers the principles of creating volumes using techniques including VDBs, metaballs, and Houdini’s Cloud FX Shelf tools. The workshop details an essential setup for creating clouds, which is then used as a template to create a large VDB library — useful for all general-purpose 3D environments.

This comprehensive, 12-chapter workshop covers the creation of both static and animated volume systems for convincing, industry-standard cloud, fog, haze, and smoke effects. Robby’s fast and efficient methods using both geometry and SOPs workflows give ultimate control when creating key volumetric shapes, and his techniques for adding micro details with Volume VOPs can be used extensively when creating a variety of environmental volumes.

The creation of the cover artwork is also explained, from the terrain layout and application of atmospheric elements, through to the lighting, rendering, and final composite. Rendering setups for both Mantra and Redshift are discussed, plus the workflow for exporting volumetrics from Houdini to Maya. Robby’s VDB library of static cloud, haze, fog, and mist volumes can also be downloaded with this workshop, along with the Houdini files..
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FIX--- Reduced video file size... Quality not reduced.

Dust Storm in Houdini

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Creation of a dust storm in Houdini. The whole process is going from scratch. We will create several simulations for different types of dust and learn how to create multiple simulations fro a huge volumes. As an additional elements: ground and procedurally created stones. Using Houdini 17 for FX and Nuke 10 for compositing a final render.

What you’ll learn
Pyro setup for dust simulations
Using wedge for multiple simulations
Shader and lightning setup for final render
Are there any course requirements or prerequisites?
No additional requirements for this course, all explained from scratch.
Who this course is for:
FX artists, Houdini users

Explosion, Using Particles in Houdini

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An example, how we can create an explosion with particles system in Houdini 17. Also, will simulate a dust wave. As an option, create a multiple explosions using wedge. And at the end, besides the mantra render, I`ll show you how to export information for visualization into another render engine (Arnold in this case) or 3D software (3Ds max was used for final render in video).

What you’ll learn
How to create explosions in Pyro
Use particles as a source for explosions inside v.17
Create multiple explosions, using wedge
Setup Pyro shader
Export simulation results in to another software
Are there any course requirements or prerequisites?
No special requirements, we`ll create all from scratch to the final result.
Who this course is for:
FX artist, Houdini users
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