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photoshop

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CreativeLive - Retouching Techniques for Hair in Photoshop.torrent

Zeronis (2015 - 2018.5 batchs)

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https://www.artstation.com/zeronis-pk

https://gumroad.com/zeronis

Harding's Lessons on Drawing - A Classic Approach

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https://www.amazon.com/Hardings-Lessons-Drawing-Approach-Instruction/dp/0486456919

Udemy – Vray Next for 3ds Max – Complete Video Guide

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Info:
Basic Computer and 3D Software Knowledge
This course is good for beginners and advanced as one
We do go through many functions you even didn’t know exist
Description
WELCOME TO V-RAY NEXT VIDEO MANUAL
The First Of It’s Kind!

All functions and features of VRay NEXT in step-by-step – video examples. VRay got so many features and you don’t want to miss any of them! NEW VRAY got completely new architecture and is the first HYBRID RENDERING engine that uses both CPU and GPU to process your renders as fast as possible!

You can check my tests where VRay NEXT can render up to x7 faster than 3.6 version.

In this class we will go through entire VRay functionality

UI and shortcuts

VRay Frame Buffer for color correction

GPU and CPU for production rendering and animation

Sampling and Rendering Optimization

VRay Lights; Sun, Sky, Dome, Portals

Exterior Fly-through Animation

Global Illumination optimization for interior and exteriors

VRay Physical Camera – Auto White Balance and Auto Exposure controls

Motion Blur and Depth of Field effects

VRay Materials, all kinds!

Volumetric fog effects and Arial Perspective

Dynamic objects; Fur, Grass, Proxy, Displacement, Instancer

Render Elements – VRay Passes Workflow

SPECIAL BONUS: 7.8GB of V-Ray Training Materials: 3Ds Max Scenes, HDRI Maps, Rendering Presets and more!

You can log in and download all demo scenes and training materials in order to get the same results as you can see in this demo reel – produce by ChaosGroup

12 V-Ray Scenes – Compatible with 3Ds Max 2016-2019

10 HOURS OF VRAY TRAINING

45 demonstrations are easy to follow – videos are well organized and contain up to 20 minutes of lecture, so you will not overload yourself with information. You can take a break anytime to comeback fresh and ready to learn more!

Training materials also include PDF handouts so you will see exactly the steps that I’m taking to achieve Photorealistic results with VRay NEXT.

OVER 7 HOURS of TRAINING

Why it is so Exclusive?

This class is the first of it’s kind that includes the latest VRay next A-Z functions and features demonstrations – based of ChaosGroup learning materials. The scenes are professionally made so we could concentrate on what’s the most important – is the demonstration of the tool! and BEST WAYS to use it.

Q&A

You will get access to the UDEMY FORUM where you can ask questions, upload images with errors and let me help you to figure out bugs and failures. I’m here to provide you full support and give you visual feedback so you could see what exactly needs to be fixed – and how to fix it!

All my comments and critique are constructive – you could learn so much from other students struggle and accomplishment – here we solve problems and deal with challenges!

CERTIFICATION

All that submit this course and pass the quick quiz, will be granted a COA certificate. “Certificate of Attendance” – Directly from ChaosGroup. This Certificate comes in form of PDF and has a serial number.

LEARN TO BE A PRO!

Who this course is for:
3D Artists
Architects
Interior Designers
Product Designers
3D Environment Artist

ZBrush 4R8 P2 + Keyshot Bridge

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ZBrush 4R8 continues our tradition of creating digital sculpting tools that enable an artist to design with immediate response, even with digital sculptures that have vast amounts of detail. The list of new features in ZBrush 4R8 expand upon the digital sculpting workflow within ZBrush. Many new features will provide increased freedom while designing, foremost of which are Live Boolean and Vector Displacement Mesh. ZBrush 4R8 introduces multi-language support, as well as many other enhancements such as a new transformation tool, the Gizmo 3D and a new text generator that will allow the artist to create text and logos with real-time adjustments. And these are only the beginning!

PluralEyes 4.1

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Plural Eyes 4 + Serial [ WIN ]

PluralEyes 4 + Serial [ WIN ]

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Plural Eyes 4 + Serial [ WIN ]

DigitalGod - Eachmodels Exterior villa V1-29

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Exterior 3d scene 3ds max - Vray
all textures and lights included

https://eachmodels.com/index.php?rt=product/product&path=72_85&product_id=314

3dsMax 2014 + (Vray)

Modern

Low poly.

More materials you can discover in the Material Editor.

Joysticks and sliders 1.72

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Joysticks and sliders

Red Giant VFX Suite v1.0.2 Win/Mac

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VFX Suite
Keying, tracking, cleanup, and visual effects compositing, right inside of After Effects

Bug fixes and performance improvements for King Pin Tracker, Supercomp and Chromatic Displacement.

·Adobe After Effects CC 2018 – CC 2019
·Adobe Premiere ProCC 2018 – CC 2019

http://www.redgiant.com/products/vfx-suite/

Boris FX Continuum Complete 2019 v12.5.2.4665 for Adobe & OFX Win

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Continuum 2019 is the latest major upgrade for the most comprehensive plug-in collection on the market. Key features include the rebirth of Particle Illusion, the famed motion graphics generator, new Title Studio image-processing shaders such as glows, rays, and blurs for visually-stunning titles and lower thirds, new Mocha Essentials workspace with 4 new spline tools like magnetic edge snapping and geometric shapes for faster tracking and masking, new point-driven parameter tracking powered by Mocha, and overall GPU-acceleration.

- After Effects and Premiere Pro CS5.5 - CC 2019
- DaVinci Resolve 11, 12, 14 and higher
- Foundry: Nuke
- Vegas Pro
- OFX

https://borisfx.com/release-notes/

Allegorithmic Substance Designer 2019.2 Build 2541

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A smarter ecosystem
Substance Designer is seeing its most significant update in a while this spring with a brand new version of its core Substance Engine (v7) as well as improved scripting API, some impressive new nodes; and an additional performance boost on the bakers side.

What is the Substance Engine v7?
Allowing you to go beyond the texture maps of the PBR format, the Substance Engine v7 allows you to process not just textures, but also values.

How will this work? There are multiple answers: you will be able to use the Substance Engine v7 to add, for instance, some specific magic value that a custom shader in an in-house engine may need. Your Substance material will integrate even better in your workflow.

Also, this will allow Substance creators to enrich their content with additional information. For example, take the scale of a material. Is the width of this concrete tile supposed to be 50 centimeters, 10 inches, or 1 yard? With the new engine, this information can be embedded in the Substance file and can change dynamically as the Substance material is being tweaked!

Another example is how to represent some material properties that can’t, or shouldn’t be, encoded in a texture: the weight or elasticity of a fabric or leather, for example; for manufacturing purposes, the minimum viable thickness of a material destined to be 3D printed.

This new engine opens the door to many new workflows and pipeline improvements.

And today?
In Substance Designer, this means that, starting today, you can use uniform values inside the compositing graph. How does that work? Say hello to the all-new ‘Value Processor’ node.

ZW3D 2019 X64

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ZW3D 2019 SP is Here: More Robust and User-friendly CAD/CAM


GUANGZHOU, CHINA: May 28, 2019 – Today ZWSOFT announced the launch of ZW3D 2019 SP. It introduces new features and enhancements that directly respond to users’ requests and satisfy the needs of complex product development, delivering more robust and user-friendly CAD/CAM solution.

95f1a00dca38680d713c05b1a4797dd1.jpg



CAD

1) Enhanced Catia®/Solidworks®2D Drawing Import

The improved Catia®/Solidworks® 2D drawing import is the star in this version. When importing the 2D sheets, more line types and dimensions types can be recognized to display more precise geometry, line types, dimensions, text, etc., enabling you to enjoy smoother interaction with 2D data. Want to try this excellent tool? Now you can take it for free! From June 1st to August 31st, buy or upgrade to ZW3D 2019 SP, then you can get a free plug-in for Catia®/Solidworks® 2D drawing import. Know more>>

Besides, JT import and export are also supported now. ZW3D translator is stronger than ever before.

Import CATIA®2D drawing to ZW3D

Figure 1. Import CATIA®2D drawing to ZW3D



2) Friendlier File Management

In this version, friendlier file management is ready for you. For file import, you can search subdirectories under an assembly to import 3D CAD files, preventing you from missing some of the parts. For file storage, working folder allows you to define the default file storage path, enabling more efficient file storage.

Define the default file storage path in “Working folder”

Figure 2. Define the default file storage path in “Working folder”



3) Multi-Export: From Multiple Objects to Multiple Formats

After finishing design, Multi-Export allows you to export multiple objects to multiple formats at the same time, accelerating your exporting work.

Multi-Export supports exporting various objects to multiple formats

Figure 3. Multi-Export supports exporting various objects to multiple formats



4) More Flexible and Efficient Modeling

In this version, some features were upgraded to deliver higher modeling efficiency and flexibility. For example, when dealing with the 3D BOM, the attributes used frequently can be inherited simply by right-clicking. Also, modeling rules for the Parent and Child operations in Suppress feature have been optimized to help you make regenerative results more correct.

Inherit Attributes in 3D BOM

Figure 4. Inherit Attributes in 3D BOM



What’s more, operations related to assembly have also been improved, such as the datum of components, which can now be displayed when inserting the components, making it convenient for you to edit. Moreover, Pattern feature can be applied to the assembly hole, speeding up your assembly process.



Mold

Mold module was polished to help you finish mold design with ease. When handling region analysis, the regions which are not connected with each other can now be detected, realizing correct region analysis result.

Region analysis result that indicates non-adjacent regions

Figure 5. Region analysis result that indicates non-adjacent regions



Ejector pins will be trimmed at the assembly level and part level, bringing you more accurate BOM table. Moreover, moldbase can be applied to single-object files now, offering more flexibility to your mold design.



CAM

CAM module has also been optimized to deliver higher efficiency. Firstly, more types of arc output, including Helical Arc and Spacial Arc, have been added to extend the machining capabilities.

Helical Arc and Spacial Arc in Machine Manager

Figure 6. Helical Arc and Spacial Arc in Machine Manager



Secondly, when conducting Chamfer operation, the lead-in toolpath will be automatically adjusted to helical lead-in when the cutting space is smaller than the lead-in arc.

Chamfer Tool Path in ZW3D 2019 SP

Figure 7. Chamfer Tool Path in ZW3D 2019 SP



Besides, you can define the hole drilling sequence either by yourselves (Pick Order) or by default (Auto).

Hole Creation in ZW3D 2019 SP

Figure 8. Hole Creation in ZW3D 2019 SP



Thirdly, ”XY Arcs” is selected as default in Flat Finish operation, increasing the efficiency and quality of machining.

”XY Arcs” is checked as default in Flat Finish operation

Figure 9. ”XY Arcs” is checked as default in Flat Finish operation



Also, more link types are provided in Ramp to offer you more choices for ramp cutting and enhance the machining efficiency.

More link types are provided in Ramp operation

Figure 10. More link types are provided in Ramp operation



Get a Full Scoop on ZW3D 2019 SP

There’s still more to be explored. Why not take a try to learn more about all the new tools and enhancements in ZW3D 2019 SP? Start your try>>



About ZW3D

ZW3D, an integrated CAD/CAM solution designed for the complete product development process, features the fastest kernel for Solid-surface Hybrid Modeling, non-solid mold parting, and smart CNC Machining tactics from 2-axis to 5-axis.
https://www.zwsoft.com/zw3d/

Substance Alchemist 0.8.1

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Install:

(1) Run the installer
(2) Replace Substance Alchemist.exe with the cracked file

Release Notes:

https://www.substance3d.com/products.../release-notes

3ds Max 2018 Fundamentals

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3ds Max is a very powerful tool that can help you model, texture, rig, animate, and render your creations. In this course, 3ds Max 2018 Fundamentals, you'll get a high-level overview of the entire 3D pipeline and gives you the fundamental knowledge you need to start using 3ds Max for your own projects. First, you'll explore some of the vocabulary and foundational skills that you'll need in order to begin moving around and working in 3ds Max. Next, you'll move into discovering some of the modeling features found in 3ds Max, and begin building the sail ship that will be your central project for the remainder of this course. Then, you'll go through the entire process of adding textures and materials to the ship, adding animated movement, animation controls, and dynamics. Finally, you'll learn how to add lights, shadows, and output your final animated sequence. By the end of this course, you'll be at a point where you feel very comfortable working with 3ds Max. Software required: 3ds Max 2018.

DOMESTIKA Rigging articulación facial de un personaje 3D

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https://www.domestika.org/es/courses/186-rigging-articulacion-facial-de-un-personaje-3d

DOMESTIKA Rigging articulación facial de un personaje 3D

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https://www.domestika.org/es/courses/186-rigging-articulacion-facial-de-un-personaje-3d

DOMESTIKA Rigging articulación facial de un personaje 3D

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https://www.domestika.org/es/courses/186-rigging-articulacion-facial-de-un-personaje-3d

DOMESTIKA Rigging articulación facial de un personaje 3D

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https://www.domestika.org/es/courses/186-rigging-articulacion-facial-de-un-personaje-3d

DOMESTIKA Rigging articulación facial de un personaje 3D

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https://www.domestika.org/es/courses/186-rigging-articulacion-facial-de-un-personaje-3d
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