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Quad Chamfer 3DS Max 2020 by Marius Silaghi

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http://mariussilaghi.com/products/quad-chamfer-modifier

The Quad Chamfer modifier works with 3ds Max and 3ds Max Design 9/2008/2009/2010/2011/2012/2013/2014/2015/2016/2017/2018/2019/2020 (32 & 64 Bit).

DOMESTIKA Rigging articulación facial de un personaje 3D

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https://www.domestika.org/es/courses/186-rigging-articulacion-facial-de-un-personaje-3d

Domestika: "Rigging: facial articulation of a 3D character"

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In this course you will learn to design and articulate the face of a 3D character from the hand of Iker J. de los Mozos, Technical Director of characters at Walt Disney Animation.

You will build a rig by manipulating several deformators, you will know the different tools that will help you prepare each expression and you will create control objects to manipulate the traits of your character.

https://www.domestika.org/es/courses/186-rigging-articulacion-facial-de-un-personaje-3d

Topaz A.I. Gigapixel 4.4.0 Win

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Gigapixel AI:
Enlarging your image without losing detail has always been impossible… until now. Upscale your photos by up to 600% while perfectly preserving image quality with the power of AI

Windows 7 - 10 x64

http://topazlabs.com/ai-bundle/

CHENBO神不月- League of legends artist - Training Class, Live streams

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a complete artist training package along with the collaboration of other artists with high definition brush and videos

https://www.artstation.com/chenbo

Udemy - Creating a Retro Futuristic Car in Blender 2.78 by Igor Shevchenko

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Creating a retro futuristic car in Blender
Modeling and render car

https://www.udemy.com/course/creating-a-retro-futuristic-car-in-blender/

What you'll learn
Learn how to create a retro futuristic car

Description:
Hello .. In this tutorial we will make a retro futuristic car. In the process of narration, we will consider the basic modeling tools, create a car model .. Then we will deal with procedural texturing and rendering.
The whole stage can be divided into three parts. The first is modeling. The second is setting the materials, setting the light. And the third is visualization ... that is, a render ... which includes a post processing.
The whole lesson is made in Blender and consists of 67 parts. Attached is a folder with additional files (textures, drawings, references and the original scene).
the lesson will be useful for beginners .. as well for experienced users

Who this course is for:
For anyone who wants to gain some experience in Blender

Packt - Blender 3D Modeling and Animation: Build 20+ 3D Projects in Blender by Raja Biswas

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Blender 3D Modeling and Animation: Build 20+ 3D Projects in Blender
Release: August 30, 2019

https://www.packtpub.com/business-other/blender-3d-modeling-and-animation-build-20-3d-projects-in-blender-video

Learn
Learn 3D modeling with Blender
Build 20+ 3D projects with Blender
Master the fundamentals of Blender
Create useful low-poly 3D Models
Create 3D animations with Blender
Learn UV mapping and texture painting
Import 3D models via the Unity Game engine
Create a complete 3D game with Unity
About

Learn the basic concepts, tools, and functions that you will need to build fully functional 3D models with Blender and use them in the Unity 3D game engine.

Learning the fundamentals of Blender game design puts a powerful and very useful tool at your fingertips. Blender is free and, easy to learn, has excellent documentation, and is used for 3D modeling and game development.

Jobs in Blender 3D modeling & game development are plentiful, and learn 3D Modeling with Blender will give you a strong background so you can more easily build awesome 3D game models.

Throughout this course, suitable for novice artists and programmers, you'll learn all of the 3D modeling fundamentals and establish a strong understanding of the concepts behind Blender 3D modeling.

All the code and supporting files for this course are available at - https://github.com/PacktPublishing/Blender-3D-Modeling-and-Animation-Build-20-3D-Projects-in-Blender

Features
Learn Blender from absolute basics up, and build example 3D models
Create a complete 3D game in Unity

keosmasons - God of Birds - Character Concept Tutorial in Zbrush and Keyshot

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Character concept in Zbrush with final presentation and render in Keyshot (video/audio support)

Starting without an idea or direction, only the desire to design a character and a simple Zbrush sphere, Keos Masons takes you from concept to rendering.

Huge Web Promo & App Promo Kit

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Huge Web Promo & App Promo Kit is a straightforward and effective tool that allows you to create an impressive promo video in minutes. With very little effort, you’ll have a professional video that inspires your customers to purchase your product or engage your services.
Powerful, Modern, Dynamic!
Huge Web Promo & App Promo Kit is as powerful as it is beautiful. Offering dynamic scenes and a modular structure as well as an stylish and impressive design, Huge Web Promo & App Promo Kit is an effective tool that ensures your business looks professional and your video wows its audience.
Perfect for a Range of Projects
Huge Web Promo & App Promo Kit has been designed specifically to showcase website and apps but is just as effective for a wide range of projects. Use Huge Web Promo & App Promo Kit to create an impressive:

Corporate Website Presentation
Online Web Shop Advertisement
Web Demo presentation
Website showcase
Online Company Trailer
Project showcase
Logo reveal
Website reveal
Shop reveal
Game Trailer
Motivational video
Business opener

Homepage: https://videohive.net/item/huge-web-promo-app-promo-kit/24175023

Motion Design School Expression Trip (2019)

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Этот курс научит вас понимать и писать свои экспрешены. Вас ждет не сухая теория, а практика на уникальных и комплексных иллюстрациях. Избавитесь от груды ненужных ключей и автоматизируете вашу работу. На пальцах объясним как работать со многими функциями и покажем массу уникальных техник, которые сэкономят ваше драгоценное время.

Курс откроет новые возможности и избавит вас от страхов программирования
Выражения. Нечто с другой планеты.
Вы видите других людей, использующих Expressions, но ничего о них не знаете, и вы слишком напуганы, чтобы начать?

Выражения являются неотъемлемой частью AE, которая дает больше возможностей, чем вы когда-либо получите с интерфейсом.Выражения сделают ваши проекты более гибкими и сэкономят вам часы работы.

Я вообще не знаю программирование
Вы пытались научиться этому, но все еще не повезло?

Ну, вам не понадобится навык программирования с Expressions. Вы изучите основы на первых уроках.

Я не могу найти, где их использовать
Вы знаете, как они работают, но не знаете, где их применять?

Вам нужна хорошая практика, основанная на сложных иллюстрациях, где вы получите максимум от выражений.

Математика для детей
Итак, вы видите математические функции и операции в выражениях, и это вас отталкивает?

Хорошие новости! У AE есть все инструменты, чтобы изменить то, как вы их видите. И мы дадим вам несколько отличных примеров, чтобы избавить вас от страха их использования.Вы вернете свою жажду знаний обратно!

Я люблю рутину
В рутине нет ничего плохого, но вы не представляете, сколько времени вы на самом деле тратите!

Вы узнаете множество полезных функций, и они навсегда изменят вашу работу.

Для кого этот курс?
Курс разработан для моушн дизайнеров, которые хотят оптимизировать свою работу. Для тех кто только хочет начать осваивать экспрешены, так и удивлять ребят с опытом.

Моушн дизайнеры
Курс подходит как для новичков, так и для продвинутых моушн дизайнеров. А так же для тех, кто хочет научиться организовывать и автоматизировать свои проекты для работы и продаж.
Аниматоры
Начинающие и профессиональные аниматоры, входящие в сферу моушн дизайна и не имеющие опыта программирования.
Программисты
Программисты, которые хотят попробовать себя в сфере графики и анимации

Что я узнаю в курсе Expression Trip?
Это капельный курс, и вы будете получать лекции по одной в неделю.

Получи с эксперешенами ультра продуктивность в After Effects.

● Автоматизируй свои проекты по максимуму и ускорь свой воркфлоу в 5 раз
● Поймешь все экспрешены и скрипты изнутри и начнешь создавать свои.
● Овладей профессиональным опытом на комплексных уникальных проектах.
● Тщательно разработанная программа для моушн дизайнеров разного скила
● Больше сотни разных эксперешенов, с которыми вы сможете реализовать невозможные ранее задумки.
● Ты не сможешь добавить 25-й час в день, но добавишь несколько часов сна сэкономленного времени.

CGAxis - HDRI Skies Collection 2 by CGAxis

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HDRI Skies Collection 2 by CGAxis

https://cgaxis.com/product/hdri-skies-collection-2/

CGAxis HDRI Skies Collection is a set of 108 full spherical HDR images. In it you will find panoramas of mountains, islands, deserts, lakes, oceans, grassfield and many more with sun set from early morning to late evening.

Formats: *.hdr, *.jpg
Total Size: 13.3 GB
Resolution: 10000×5000
Shipping: Instant Download

FurGuides Painter v1.00 by kinematiclab

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Fur Guides Painter is a new tool, which will drastically speed your hair&Fur, Ornatrix and HairFarm workflow.
If like me you are tired to try to brush Hair&Fur using the given brushes, because it just takes too long to have the results your need, this tool is definitely for you.
You will almost never have to use the hair&Fur or ornatrix brushes anymore, and your fur styling will never take more than 10mins or less.
The examples you can see in the begining where really quickly done, using Hair&Fur and the guides painter.The models are free models from Evermotion. And they are just here to show you the natural looking of the fur flow, it’s not about the renderings which was not the point here.
This tool will let you concentrate on the shading and the look of your fur.

System requirements :
– 3dsmax from 2013 to 2020.

Thanks to IND :)

PhysXPainter v1.01 by kinematiclab

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PhysX Painter is made to very quickly populate your scenes with your assets in a very natural way. It allows you to create them using a brush, and automatically place them with Rigid bodies simulation. Whether you work in architecture, game cinematics, commercials…etc you very often need to add details to your scenes with some assets. Placing them by hand is tedious and takes time to get a natural look. You also probably tried to do that with some MassFX simulations, but it takes a lot of time to get the result you want. Using this plugin will drastically improve your workflow and help you to make more believable scenes in less time. Features :
Use any asset you want, your own library or buy them somewhere.
Percentage per asset.
Paint and delete multiple assets.
Paint one by one.
PhysX simulations.
Paint & re-Simulate locally.
Re-Simulate all.
Prevent collisions even if you don’t use the simulations.
Save and reload brush presets.
You can use a specific Gravity, like a directional one or a spherical for example.
High def / Low def assets easy switching, or replace by specific mesh.
Assets selection and collapsing options.

System requirements :
– 3dsmax 2013 to 2020.

Udemy - Learn Photorealism Create a Maldive Island in Blender 2.8 by Abdelilah Hamdani

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Learn Photorealism: Create a Maldive Island in Blender 2.8
Step by Step Course to Teach You How to Achieve Photorealism in Blender 2.8

https://www.udemy.com/course/photorealism/

What you'll learn:
You will Learn to create a Realistic Maldive Island scene from scratch
You will Learn Camera Mapping and Scale Matching using fSpy
You will Learn Fluid Simulation by creating a Realistic Beach Simulation
You will Learn How to Bake Textures & Optimize your Scene
You will Learn to Create Realistic Plants in Blender 2.8

Description
In this Class You will Learn the Basics and Principles of Achieving Photorealism by Working on a real reference example of a Maldive Island: Something that exists in Real Life.
No Other Software's Are Required!! All You need is Blender and Blender Only
You Will Learn everything You need to turn any image reference into a high quality realistic 3D scene in Blender
Grab the reference image "Maldive Island" and apply the exact same steps from image to final render.
- Step 1: Install & Use fSpy add-on to match the exact scale of our reference
- Step 2: Build the scene and add all the details in our reference
- Step 3: Create all materials needed (by following the instructions)
- Step 4: Assign the materials to their objects in Blender 2.8
- Step 5: Set the correct lighting in our scene
- Final Step: Render the scene & Create a Final Animation

UIToolkit v1.01 by kinematiclab

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UI Toolkit, is a serie of new 3dsmax scripted plugins, to quickly create modern & sci fi UI and motion graphics directly in 3dsmax.
With a lot of procedural parameters and ways to animate and link them together.

Features :
18 new geometry plugins.
a full illustrated help file.
Lines Grid : create grid with lines, dots and numbers.
Circle Grid : create circle grid with lines, dots and numbers.
Dots Grid : a grid made of different dot types (you can use symbols as dots), you can animate with a map,
Stripe : create a stripe with substripes divisions and procedural animations.
Stripes Circle : create a circle stripe with substripes divisions and procedural animations.
Connections : animate lines between helpers or vertices, with texts and dots as well.
Trail : make a mesh trail along object trajectory or following spline deformations.
Function : animate a line with dots and animated numbers values.
Scanner : holographic effect with projected lines on mesh.
Dots Line : lines of dots, it has 4 different modes : line, circle, anchors, along spline.
Dots Sphere : create a dots sphere where you can animate dots parameters with a map.
Network + Network Dots and Network Stripes : advanced way of making grids, lines…etc with much more control over the dots transforms and aspects, the Network can be deformed in 3D.
Numbers : animate number values.
Polygon : create a polygon between helpers, or from a Network object, with outline and dots options.
Symbols : animate a serie of custom symbols as if they were numbers values.
Rays : project rays from mesh vertices to another mesh surface, with lines and dots options.
New in V1.01 :
4 new UI tools.
Outlines : create outlines from meshes, or using existing splines, and make them grow, appear and disappear, with shape, animation and delay controls.
Tiling : create a repeating pattern from any custom geometry, and animate it + Cut and Borders features.
Pattern : create a procedural array with controls over the position, rotation and scale, and each n transformations…etc
Float Strob : a new float controller which can be applied everywhere, to control visibility, light intensity, colors, object parameters…etc and make strob/flick procedural animations.
A lot of bug corrections, stability and speed improvements, updated help file and tutorials.

You can use our tool EchOoo Pro with all the UI Toolkit tools to enhance it, make copies and offset their animation. If you use it with the Numbers object, you can easily create a matrix effect…etc
You can use our tool Atom with the Network object. Because the Network is only vertices, Atom can connect them with dots and lines to make a Plexus effect.

Thanks to IND :)

Autodesk 3ds Max 2020.2 Update only

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If you already have 2020 or 2020.1 Max installed, just run this update. No need to crack.
Autodesk 3ds Max 2020: http://www.cgpeers.com/torrents.php?id=60697&torrentid=60638
Attention! It will take at least 40 mins to install this update.

UPDATE: FlowScape 1.5 ver 2(WIN-MAC) 8/31

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A new update is out with bug fixes and a bunch of new features.



Japanese and Chinese language support for the Ui is now in!

New pan system for middle mouse that is more responsive.

Fixed some bugs in animation record not stopping

Texture panel ui highlights properly

Ultra wide monitor fixes for the startup scene Ui

Undo issue fixed when in transform mode it would delete plants

Fixed default shadow distance as it was too close in ortho mode

First person button added to top tool bar

Snow is saved

Added Social buttons for Reddit, Twitter, Discord, Youtube, Weibo and Steam screenshot gallery

A little bug that didn't register an undo step when you painted off the landscape.

Camera settings now save.

Added dozens of images from our users on the steam screenshot page to appear randomly on startup.

Added 16 new large rocks that are great for backgrounds.



14 dead trees and stumps that are great for wasteland shots.



Happy Painting


https://pixelforest.itch.io/flowscape/devlog/96619/a-little-update

Aescripts Shape Up v1.06 Win/Mac

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Define your Shapes layers before adding them to your comp.

1.06 (Current version) - Jul 18, 2019
Important bug fix:
ShapeUp's own preference window would write unusable settings which resulted in unfinished shape creations or would even stop ShapeUp from launching. [Thanks to Joel Daniels for reporting this!]

Changes:
- Cmd/Ctrl Modifier Key:
Mac: Switched the previously assigned Mac-Ctrl Key to the proper Mac-Cmd Key.
Windows will keep the proper Ctrl Key. Tooltips will display this accordingly.
- "Equal Sides" and "Lock Ratio"(fixed aspect ratio) toggle settings will be saved now with the "Save Current Input Values as Default" within the preferences window and remembered on script launch.

After Effects CS6 - CC 2019

https://aescripts.com/shape-up/

Aescripts Topograph v1.0.0 Win/Mac

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Topograph brings elevation maps and topography to After Effects! This effect lets you create unique designs and animations from your footage. It can be used for animating and for designing on one frame with interactive feedback.

1.0.0 (Current version) - Jul 7, 2019
- Initial release :)

After Effects CC 2015 - CC 2019

https://aescripts.com/topograph/

Aescripts Topograph v1.0.0 Win/Mac

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Topograph brings elevation maps and topography to After Effects! This effect lets you create unique designs and animations from your footage. It can be used for animating and for designing on one frame with interactive feedback.

1.0.0 (Current version) - Jul 7, 2019
- Initial release :)

After Effects CC 2015 - CC 2019

https://aescripts.com/topograph/
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