Massive BLack – El Coro – Weapon Design in Photoshop
Justin ‘Coro’ Kaufman has worked on literally hundreds of titles in
his career as an Art Director and Concept Artist. This experience
has made him someone who clearly understands that at the end
of the day the goal of a concept artist is to provide a very specific
visual solution for a client or game.While this demonstration has plenty of information about painting techniques and design philosophy, it always comes back around to making a deliverable asset.
Justin ‘Coro’ Kaufman has worked on literally hundreds of titles in
his career as an Art Director and Concept Artist. This experience
has made him someone who clearly understands that at the end
of the day the goal of a concept artist is to provide a very specific
visual solution for a client or game.While this demonstration has plenty of information about painting techniques and design philosophy, it always comes back around to making a deliverable asset.