In this MODO tutorial, we’ll get familiar with the particle and rigid body dynamic systems.
We’ll start by exploring the ins and outs of MODO’s simulation tools, including how to preview a simulation and caching the simulation to disk. We’ll also learn about the ways a particle system links up with a dynamics system and how we can use the shader tree to create complex behaviors within our simulations.
By the end of this MODO training, you’ll have a solid understanding of particles in MODO as well as having learned how to build a handful of visual effects.
http://www.digitaltutors.com/tutorial/2292-Particle-System-and-Foundations-in-Modo
We’ll start by exploring the ins and outs of MODO’s simulation tools, including how to preview a simulation and caching the simulation to disk. We’ll also learn about the ways a particle system links up with a dynamics system and how we can use the shader tree to create complex behaviors within our simulations.
By the end of this MODO training, you’ll have a solid understanding of particles in MODO as well as having learned how to build a handful of visual effects.
http://www.digitaltutors.com/tutorial/2292-Particle-System-and-Foundations-in-Modo