I did this fan art about Leoric based on the art of Blizzard and Diablo 3 in real time.
I used Zbrush for modeling, maya for retopology and rigging, substance painter for textures and final render in Marmoset Toolbag.
http://gilbertomagno.com/workshop/
I used Zbrush for modeling, maya for retopology and rigging, substance painter for textures and final render in Marmoset Toolbag.
http://gilbertomagno.com/workshop/