Introducing Volume! Convert entire particle systems and models to volumes, and manipulate the result with various tools such as booleans, filters, noise and more. Stardust is a modular 3D particle system for After Effects. It has an easy to use node-based user interface and ships with a ton of presets to create stunning effects quickly and easily.
1.5.0 (Current version) - Aug 14, 2019
Main New Features :
- Volume workflow - Create striking looks, meshing particles and 3d models into
volumes using the renowned OpenVDB technology. Create complex intersections and manipulations of volumes using Stardust’s highly flexible modular design.
- 3D Wireframes - New OBJ Emitter options to emit from model edges.
- Extrude Edges - Extrude Masks and Text Edges to create fine hollow bodies.
- Transparent material - Affect transparency by surface facing towards or away
from the camera, to achieve an X-ray like effect.
- Transparent material - New option allows to affect the DOF.
- Normal Map from Bump - Convert bump map (any grayscale image) to a normal
map, to easily create procedural materials inside AE.
- Stardust panel additions
-Auto Connect Node - Connect a node between two linked nodes by dragging on top of the connection line until it turns green.
-Detach - Alt + drag a middle node to disconnect it and have the two surrounding nodes link directly.
-Multi-Connect - Shift click a connector, and use the green link line to connect to multiple nodes.
-Right click to create nodes, or group selected nodes.
- Preview - Fast preview of 3D setups as wireframe / flat / flat shaded.
- Path Emitters - Emit range: Controls the emit range of the path.
- Ambient Occlusion - New option allowing to tint the AO color.
- Specular - New option to adjust the specular amount.
- Model Node - New option to normalize scale and align the model to its sides.
- UV Map - New option to apply planar mapping to a 3D model.
Fixes
- SSAO - fixed an issue with objects near the image border.
- Physics - fixed inherited null scale issue.
- Physics - fixed an issue with Path manipulator and single models.
After Effects CC 2015.3 - CC 2019
https://aescripts.com/stardust/
https://www.superluminal.tv/downloads/stardust
1.5.0 (Current version) - Aug 14, 2019
Main New Features :
- Volume workflow - Create striking looks, meshing particles and 3d models into
volumes using the renowned OpenVDB technology. Create complex intersections and manipulations of volumes using Stardust’s highly flexible modular design.
- 3D Wireframes - New OBJ Emitter options to emit from model edges.
- Extrude Edges - Extrude Masks and Text Edges to create fine hollow bodies.
- Transparent material - Affect transparency by surface facing towards or away
from the camera, to achieve an X-ray like effect.
- Transparent material - New option allows to affect the DOF.
- Normal Map from Bump - Convert bump map (any grayscale image) to a normal
map, to easily create procedural materials inside AE.
- Stardust panel additions
-Auto Connect Node - Connect a node between two linked nodes by dragging on top of the connection line until it turns green.
-Detach - Alt + drag a middle node to disconnect it and have the two surrounding nodes link directly.
-Multi-Connect - Shift click a connector, and use the green link line to connect to multiple nodes.
-Right click to create nodes, or group selected nodes.
- Preview - Fast preview of 3D setups as wireframe / flat / flat shaded.
- Path Emitters - Emit range: Controls the emit range of the path.
- Ambient Occlusion - New option allowing to tint the AO color.
- Specular - New option to adjust the specular amount.
- Model Node - New option to normalize scale and align the model to its sides.
- UV Map - New option to apply planar mapping to a 3D model.
Fixes
- SSAO - fixed an issue with objects near the image border.
- Physics - fixed inherited null scale issue.
- Physics - fixed an issue with Path manipulator and single models.
After Effects CC 2015.3 - CC 2019
https://aescripts.com/stardust/
https://www.superluminal.tv/downloads/stardust