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CGCookie - Creating Floating Damage Points in Unity

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In this Unity 4.6 tutorial we’ll take a look at how to create RPG style damage points. Using the new UI system we’ll animate and script UI text and images to display once a hit is registered on our zombie character.

Using colliders, tags and a raycast we’ll be able to detect when we’ve hit a specific area of our character. Each area will have specific damage points that will show with a special “critical” image that will flash when we hit the head.

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