https://www.cgtrader.com/3d-models/character-people/man/survivor-man
This is qualitative 3d model of survivor man that can be used in Animation/Films/Games.
Character available in 3dsmax 2013-2016 and in FBX Format.
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Mesh Resolution (Survivor+Bow)
18.600 Polygons
-------------------------------------------------------------------------
Model use textures in 4096x4096px textures to achive high detail level.See Texture examples in Preview..
All Textures inTGA Format
Survivor
Color: 4096x4096px
Normal: 4096x4096px
AO: 4096x4096px
Metallness: 4096x4096px
Gloss: 4096x4096px
Bow
Color: 4096x4096px
Normal: 4096x4096px
AO: 4096x4096px
Metallness: 4096x4096px
Gloss: 4096x4096px
-------------------------------------------------------------------------
Realtime rendering using:
Marmoset renderer
Scene included!!
Unpack textures inside Marmoset Scene folder to get proper preview.
-------------------------------------------------------------------------
PBR READY!!!
Character was rendered in Marmoset Toolbag with new
Metalness/Glos Workflow that actually become the industry standard.
Textures supports PBR (Physical Based Rendering Shaders)
Marmoset Toolbag 2 scene Included!
ANIMATION:
Rigged with Native Biped&Skin
Survivor is in T-Pose and can handle handmade and motion capture animation in BIP format.
This is qualitative 3d model of survivor man that can be used in Animation/Films/Games.
Character available in 3dsmax 2013-2016 and in FBX Format.
------------------------------------------------------------------------
Mesh Resolution (Survivor+Bow)
18.600 Polygons
-------------------------------------------------------------------------
Model use textures in 4096x4096px textures to achive high detail level.See Texture examples in Preview..
All Textures inTGA Format
Survivor
Color: 4096x4096px
Normal: 4096x4096px
AO: 4096x4096px
Metallness: 4096x4096px
Gloss: 4096x4096px
Bow
Color: 4096x4096px
Normal: 4096x4096px
AO: 4096x4096px
Metallness: 4096x4096px
Gloss: 4096x4096px
-------------------------------------------------------------------------
Realtime rendering using:
Marmoset renderer
Scene included!!
Unpack textures inside Marmoset Scene folder to get proper preview.
-------------------------------------------------------------------------
PBR READY!!!
Character was rendered in Marmoset Toolbag with new
Metalness/Glos Workflow that actually become the industry standard.
Textures supports PBR (Physical Based Rendering Shaders)
Marmoset Toolbag 2 scene Included!
ANIMATION:
Rigged with Native Biped&Skin
Survivor is in T-Pose and can handle handmade and motion capture animation in BIP format.