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Digital Tutors - Advanced Lighting and Rendering Techniques in V-Ray for Maya

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In this course, we’ll explore some advanced techniques for lighting and rendering a bike.

We’ll start by using an IBL (image-based lighting) setup. Along the way, we’ll create complex shader materials and define our surface material within a photographically lit environment. Finally, we’ll create precomps and lighting comps using NUKE.

By the end of this V-Ray for Maya tutorial, you’ll have learned some new tips and tricks for your own lighting and rendering projects.

http://www.digitaltutors.com/tutorial/2352-Advanced-Lighting-and-Rendering-Techniques-in-V-Ray-for-Maya

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