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Uartsy - Learn Character Creation For Games

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Joseph gives an extensive overview of the character creation process and theories for games. He covers programs like ZBrush, 3Ds MAx, Topogun, UV Layout, Xnormals, DDo, and Mudbox.

The 5 most important lessons:

Understand fundamental and advanced character sculpting techniques in Zbrush.
Produce highly detailed character assets and realistic clothing.
Create stunning textures maps using multiple systems, including Quixel’s dDo.
Create game ready topology and efficient Uv’s in Headus.
How to properly export and prepare your character for rendering in Marmoset Toolbag.
Please note sections starting with lecture 2 are complete, lecture 1 is project files

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