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Digital Tutors - Creating a Turn-Based Game in Unity and PlayMaker

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In this Playmaker for Unity 5 tutorial, you’ll become more familiar with a plugin that allows a developer to rapidly create gameplay, controls systems, rules, and AI using a system known as Finite State Machines.

The course is aimed at people who are familiar with Unity’s visual editing tools already, but who may be looking for a system that allows them to create something interactive without writing code.

By the end of this Unity and PlayMaker training, you’ll have the ability to make a number of Unity prefabs that can be used as part of a library to mock up new forms of gameplay quickly.

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