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VRay 3.10.01 for Maya 2016

V-Ray for Maya


V-Ray 3.1 for Maya is now available. V-Ray 3.1 contains over 100 new and modified features, including Maya 2016 compatibility, numerous V-Ray RT GPU enhancements and two VR cameras.

Product Overview

Built to meet the creative demands of CG artists and modern production pipelines, V-Ray 3.0 for Maya is a full suite of physically-based lighting, shading and rendering tools tightly integrated into Autodesk Maya.

V-Ray 3.0 for Maya focuses on artist productivity and delivers a powerful new set of features and improvements to speed up lighting, look development and rendering workflows.


What's new in V-Ray 3.1 for Maya?

• Compatible with Maya 2016
• Numerous V-Ray RT GPU enhancements - Hair & fur, Subsurface scattering, Displacement & subdivision surfaces, Light Cache GI, Anisotropic highlights, UDIM textures, Texture baking, QMC sampling on NVIDIA CUDA devices
• New VR cameras with support for 6x1 cube maps and spherical stereo images and Shade Map for optimized stereoscopic rendering
• Optimized workflow and user interface - Quick settings, Light Lister, Tooltips, Updated default render settings

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