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V-ray 3.3 for Maya 2016 Not activated

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V-Ray/Maya - Change Log

V-Ray/Maya - 3.30 stable
==============================================
[modified feature] Load V-Ray even after MEL errors - resolved.
[bug] Controls from VRay tab are created in the attribute editor - resolved.
[bug] VFB Artifacts with undersampling in RT since revision 26572 - resolved.
[modified feature] Add icons for new nodes - resolved.
[bug] Enabling the VFB frame stamp in a specific scene crashes Maya - resolved.


V-Ray/Maya - 3.15 nightly
===============================================
[bug] Yeti hair with primary visibility off does not render at all - resolved.
[modified feature] Color sets that are shared between instances should be exported as part of the GeomStaticMesh plugins - resolved.
[feature request] Ability to use the GPU renderer for final frames - resolved.
[feature request] Option to bake reflections from a specific scene camera - resolved.
[bug] VRayVolumeGrid is not loading the cache file using all threads after a render has been completed - resolved.
[bug] Basic support for standard SynColor profiles - resolved.
[bug] Random values in the shadows render element in a specific scene - resolved.
[feature request] Add the new rounded edges options to the VRayEdges texture - resolved.
[bug] Invalid warnings with Maya fluids - resolved.
[modified feature] Add a node for the VRay Triplanar texture - resolved.
[bug] VFB history is not properly refreshed after autosave from IPR - resolved.
[bug] VFB history autosaves images when history is disabled - resolved.
[bug] Optimize the UI for vray lights - resolved.
[feature request] Expose the "random_by_renderID" output of the samplerInfo node - resolved.
[bug] TexLayered exports incorrectly when input color's RGB attributes are connected on their own - resolved.
[bug] Wrong sampling in some cases with RT in Maya - resolved.
[bug] No preview for proxies in the VRayScene node - resolved.
[modified feature] Remove the flat normals and sides parameters from the vrayFur UI - resolved.
[feature request] Support for animCurve node - resolved.
[feature request] Support for the intensity curve parameter in the Maya spot lights - resolved.
[feature request] Clicking the folder icon (browse dialog) of V-Ray nodes does not open the folder, if Maya is loaded from arbitrary location - resolved.
[bug] VRayMeshMaterial: The shader list is not truncated when changing the proxy file - resolved.
[bug] Crash with alembic proxy when a particular object fails to load - resolved.
[bug] Wrong materialID for VRayBlendMtl - resolved.
[bug] Importing vrscene file exported from 3ds Max crashes/freezes Maya - resolved.
[bug] The GLSL material and texture can only access the first texture map channel - resolved.
[bug] Error when pressing the "Cache all" option in the VRayScene node - resolved.
[bug] Filepath handling for vrscene object - resolved.
[bug] GLSL crashes with test scenes for Maya - resolved.
[bug] The GLSL recreate attributes button has to be pressed twice to work - resolved.
[bug] VRayUserColor with UV set names doesn't work inside a VRayGLSL texture/material - resolved.
[modified feature] Support per instance unshared uv sets - resolved.
[modified feature] Remove the "render animation with RT" option from Maya - resolved.
[modified feature] Add a disk shape option for the rectangle light like in 3ds Max - resolved.
[modified feature] Remove oboslete attributes - resolved.
[bug] Crash with alembic hair and hair material when colors are missing - resolved.
[bug] Optimize the UI for vray fur - resolved.
[modified feature] Add "meters" to the aerial perspective parameter labels - resolved.
[feature request] XGen archives - ability to use subdivision (and other) object properties on xgen description (or patch) shapes - resolved.
[bug] VRayMtlWrapper and VRayMtlRenderStats ignore the Material ID of the base materials - resolved.
[bug] The "Multi Matte" RE doesn't work properly for the two sided material and renderable curves - resolved.
[bug] The "Multi Matte" RE doesn't work properly for the blend material - resolved.
[bug] Crash with Yeti and velocity render element - resolved.
[feature request] Add a "Multi Matte ID" render element - resolved.
[bug] Double illumination on SSS material covered by a transparent material when both are applied on the same proxy object - resolved.
[feature request] Modify alembic to read more geometry samples, depending on the motion blur option. - resolved.
[modified feature] VRayClipper: Add ability to clip against arbitrary meshes - resolved.
[bug] XGen doesn't support displacement - resolved.
[bug] Replace "VRayDisplacement properties" with just "VRayDisplacement" - resolved.
[bug] VRayMesh: The GPU preview is not updated if frame format is used in the file name - resolved.
[bug] DistanceTex artifacs with specific geometry. - resolved.
[bug] Very large memory usage for materials with opacity maps and fully transparent regions - resolved.
[bug] VRayVolumeGrid's "Enable lighting" is not working in Reduced Grid mode - resolved.
[feature request] Falloff map with a curve like in 3ds Max - resolved.
[bug] Overbright pixels with aerialPerspective light mult less than 1 - resolved.
[bug] Adding VRayFalloff texture to VRayMultiProjection node as Color texture crashes Maya - resolved.
[feature request] Add softlimit to the output sliders in VRayFalloff texture node - resolved.
[bug] Many superfluous texture reads for a particular scene with sss material - resolved.
[bug] The vrend -q camera stopped working since revision 26185 - resolved.
[bug] Baking engine controls are not updated when a preset is loaded - resolved.
[bug] The viewport color of vray nodes doesn't work in viewport 2.0 - resolved.
[feature request] Object select render element to work with more than one object ID - resolved.
[bug] Render can't be canceled when Xgen collections are presented in the scene - resolved.
[feature request] Ability to use a limited number of file handles for tiled OpenEXR and TIFF files - resolved.
[bug] Maya's nParticles "Tail Fade" parameter is not respected when rendering - resolved.
[bug] Using vrend always prints Error Cannot get the object for the current render layer - resolved.
[bug] Crash with proxies when scrubbing the timeline in Maya 2016 since revision 26478 - resolved.
[modified feature] Unify the Render Settings/RT Engine/Geometry category and the Global Options settings - resolved.
[bug] The new probabilistic volume sampling should override also the GI particle mode shading - resolved.
[modified feature] Try to make VRayMesh::compute() MT safe in Maya 2016 - resolved.
[bug] The ramp plugin doesn't export proper vrscene with mixed number/texture positions - resolved.
[bug] Wrong render/crash with blend shapes in animation with NURBS - resolved.
[modified feature] Support for the "Local" attribute of the place3dTexture - resolved.
[modified feature] Use Maya's open/save dialogs in the VFB - resolved.
[bug] Crash with proxies when scrubbing the timeline in Maya 2016 - resolved.
[bug] Maya crashes with VRay Edges used as displacement and Show Subtriangles option is ON - resolved.
[bug] UI issues with vray windows in Maya on high resolution monitors - resolved.
[bug] The help message for the vrend command has a misaligned line - resolved.
[bug] Crash with exr files using custom data window - resolved.
[bug] OSX - Black buckets on the slave machine after render end. - resolved.
[modified feature] Improve multithreaded performance for UDIM textures - resolved.
[new feature] Add VRayAerialPerspective to Maya - resolved.
[bug] Aerial perspective always uses the Z vector for height in Maya - resolved.
[bug] Flip axis doesn' work if vray attributes are added to the proxy shape node - resolved.
[bug] Black Diffuse color(0,0,0) breaks Affect Channels for Refractions. - resolved.
[bug] VRay ExtraTex does not work with VRayVertexColors with color set name specified by name - resolved.
[bug] OpenSubdiv doesn't work properly with color sets - resolved.
[bug] A second render after a resolution change shifts the VFB region - resolved.
[bug] Some vray nodes cannot be selected in the viewport in Maya 2016.5 - resolved.
[new feature] Add a node and UI for the new VRayStochasticFlakesMtl - resolved.
[bug] Crash when unloading a reference scene with VRayMesh - resolved.
[modified feature] The glass BRDF should terminate depth based on the max transparency depth - resolved.
[bug] The color attribute for vray lights is created twice - resolved.
[feature request] For the production renderer, when light cache is used together with progressive sampler, do not use undersampling - resolved.
[bug] VRaySoftBox gradient issue - resolved.
[feature request] Add an option to create VRayStochasticFlakesMtl from VRay shelf. - resolved.
[bug] VFB is moved to the most left side of the screen when RT is started - resolved.
[modified feature] Make "MayaAnimatedPlugParam - plug: '' is networked" appear only in debug log - resolved.
[modified feature] Add the Hosek sun-sky model and ground color in Maya - resolved.
[bug] Linux: Aerial Perspective is missing a UI rollout - resolved.
[bug] The translator default path is not updated when changing the project path - resolved.
[modified feature] Hide the animation settings when animation is disabled - resolved.
[modified feature] Modify the Maya plane example to support texture coordinates - resolved.
[bug] Crash with displacement on VRayProxy that does not have smooth vertex normals - resolved.
[bug] RT does not update changes to the AerialPerspective - resolved.
[bug] Crash when duplicating a proxy since revision 26368 - resolved.
[feature request] Extend the "probabilistic rendering" mode of the volume grid to take more than one sample per volume - resolved.
[bug] Add a global switch to enable/disable any hair/fur rendering - resolved.
[bug] Displacement is not applied to the entire object when it has multiple shaders - resolved.
[modified feature] The Instancer should be able to override the time, visibility, object id and user attributes of the its instances - resolved.
[bug] Incorrect rendering with Maya fluids with Phoenix shader and big step size - resolved.
[feature request] The "vray vfbControl" command should have a query flag to return the state of the various controls - resolved.
[bug] VRayVolumeGrid: the normals render element doesn't work with the trunc sampler or probabilistic sampling - resolved.
[bug] The VRayMeshMaterial shaders list is not updated properly - resolved.
[feature request] Expand the "vray vfbControl" command with the new VFB functions - resolved.
[feature request] Ptex baker - implement writing render elements to vrmesh file. - resolved.
[modified feature] Rework GeomParticleSystem plugin to render faster in the case of sphere/point particles - resolved.
[feature request] Ptex baker should do a quick visibility test before shading samples - resolved.
[bug] Ptex baker produces artifacts at specific subsampling levels - resolved.
[bug] Ptex baking surfaces with bump maps produces shading artifacts - resolved.
[modified feature] Reduce texture reads for bump mapping - resolved.
[bug] Scene with VRayBlendMtl material with emtpy base sub-material renders differently - resolved.
[feature request] Add the "local space bump map" mode to VRayMtl and VRayBumpMtl - resolved.
[bug] Surface luminance node causes wrong lighting render elements - resolved.
[bug] Wrong reflection filter render element on material with ggx brdf - resolved.
[bug] Crash with Yeti and velocity render element - resolved.
[modified feature] Simply Ptex baker settings - resolved.
[modified feature] Make commands for creating sets (object properties, displacement, fur, meshlights) work when there is no selection - resolved.
[bug] Two-sided material does not render correctly - resolved.
[bug] Difference in rendering with motion blur, geom samples > 2 and DR - resolved.
[bug] Irradiance map thread exception with a specific scene - resolved.
[modified feature] The vray vfbControl command has incomplete api for controlling the region - resolved.
[bug] Metaballs won't render when particles are set to Blobby Surface - resolved.
[feature request] XGen: Animated Archives: Integrate the frame xgen attribute - resolved.
[bug] Light cache doesn't add automatically extension to the cache file. - resolved.
[bug] Error transform.addChild() : unexpected internal failure - resolved.
[bug] VRayVolumeGrid won't load f3d files - resolved.
[modified feature] Change some labels in the animation rollout and add an advanced rollout - resolved.
[bug] Typo in the vray object properties node - resolved.
[bug] Shape nodes are not correctly numbered when importing multiple proxies - resolved.
[bug] Fur with mapped attributes crashes Maya since revision 26347 - resolved.
[modified feature] Make the subdivision option to dim the viewport subdivision one - resolved.
[bug] Selecting the transform and shape node duplicates the object when exporting to proxy - resolved.
[bug] Installer does not work on OS X 10.11 (beta 6) - resolved.
[bug] Support the Scene Assembly options in the Render Settings - resolved.
[feature request] An option to globally turn off subdivision surfaces (similar to the one for displacements) - resolved.
[bug] A specific volume grid scene renders differently since revision 26268 - resolved.
[bug] The volume grid preview appears sliced in the legacy viewport - resolved.
[bug] The right list of render elements that are present in the scene should NOT be sorted - resolved.
[bug] Image plane renders even if it is not part of the current render layer - resolved.
[bug] Temperature slider on VRayLightRect is not locked, when color mode is set to "Color" - resolved.
[bug] Crash when creating a V-Ray lights in Maya 2017 - resolved.
[bug] VRayVolumeGrid crashes Maya 2013 when loading a file - resolved.
[bug] ViewportRT is not registered for OpenGL core profile - resolved.
[bug] "Redeclaration of variable" MEL warnings in Maya 2017 - resolved.
[bug] Very slow rendering with mb embree hair on Linux - resolved.
[bug] Maya crashes when Maya fluids are rendered with Global Illuminaton ON. - resolved.
[bug] OpenSubdiv: Random results with non-manifold geometry - resolved.
[feature request] Batch Render support -iip (ignore image planes) flag. - resolved.
[bug] GeomMeshTest plugin is not working. - resolved.
[modified feature] More clear description for the "ids" parameter of GeomParticleSystem plugin - resolved.
[bug] Problems with xgen collections in namespaces in batch mode - resolved.
[feature request] Add the lens effects filter generator tool to the installation - resolved.
[bug] Incorrect undo/redo opperation in VrayLightDome and VrayLightIES - resolved.
[feature request] VolumeGrid preview in Maya - resolved.
[modified feature] Update the OpenSubdiv library - resolved.
[bug] The proxy preview node isn't displayed properly in AE - resolved.
[bug] vraybifrost doesn't work for network install - resolved.
[bug] Latest Nightlies crashes when loading alembic files/scenes. - resolved.
[bug] Proxy objects cannot be created through Python script - resolved.
[bug] The overrideEnabled attribute is ignored - resolved.
[bug] VRay volume grid doesn't load vdb files - resolved.
[bug] A specific volume grid renders differently - resolved.
[modified feature] Set the default value for GI filtering multiplier to 5 - resolved.
[feature request] Light Lister - support for Mesh Lights. - resolved.
[feature request] Material select render element to work with volume shaders assigned to shading groups - resolved.
[modified feature] Allow more than one clients to use vray.dll - resolved.
[bug] VRayHairMtl with Transmission Glossiness Length and Width set to 1 slows down Maya a lot. - resolved.
[bug] vrayRenderer.xml file is installed on wrong location under OSX - resolved.
[feature request] Ability to change the viewport wire color of V-Ray lights - resolved.
[bug] The translator default path expands the layout - resolved.
[modified feature] Rename the "static geometry" option for displacement/subdivision - resolved.
[bug] Maya crashes, if you save a comment with more than 1024 symbols in VFB history - resolved.
[feature request] Add a way for creating Quick Settings and Light Lister besides the shelf buttons - resolved.
[feature request] Increase VrayRectlight texture size limit. - resolved.
[modified feature] OSL: Use the connected placement node, instead of using some defualt - resolved.
[new feature] Add vassert to V-Ray 2.4 sdk - resolved.
[bug] Maya 2016 crashes when scrubbing the timeline if a proxy is loaded - resolved.
[bug] VRayProxy export crash on scene with a lot of objects. - resolved.
[bug] Random crashes with OSL on Windows - resolved.
[bug] Reflections from environments are not rendered correctly when baking a texture - resolved.
[bug] Ptex texture baking doesn't work for V-Ray proxy objects - resolved.
[feature request] Add velocity multiplier parameter for alembic proxies. - resolved.
[bug] VRayLightMtl: Direct illum doesn't work with mapped "Light multiplier" - resolved.
[feature request] Browse path button for texture bake output field - resolved.
[bug] Creating VRay Environment Fog node crashes Maya - resolved.
[bug] Swatch slowdown since revision 25939 - resolved.
[bug] Loading the default VRay settings in Maya does not reset the baking engine - resolved.
[bug] Crash with proxies with user attributes since revision 26067 - resolved.
[bug] Using geometry cache does not update animated external files - closed.
[modified feature] taskkill /IM "vrayspawner2010.exe" does not kill the spawner - closed.
[bug] The Copy Tab option in the AE doesn't work for render elements - closed.
[bug] MPxSurfaceShapeUI doesn't require Maya ids - closed.
[bug] The Create Proxy dialog is broken - closed.
[bug] Some volume grid scenes are loading the incorrect frames from cache - closed.

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