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Unity Asset - Export2Maya v1.1

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https://www.assetstore.unity3d.com/en/#!/content/17079

Requires Unity 5.0.1 or higher.

Importing assets into Unity is easy, but getting assets out of Unity can be tricky. Export2Maya will export your models directly to the Maya Ascii file format, generating Maya scene files for you.

Ver 1.1.0 supports the following:
- Unity 5+ compatibility.
- Lights Export.

Ver 1.0.1 supports the following:
- Display Layer Lightmap Association. Objects that share the same lightmap index will be grouped under different display layers for easy selection in Maya.
- Includes accompanying Maya MEL script for easy scene setup once inside Maya.

Ver 1.0.0 supports the following:
- Mesh Normals
- Mesh UVs
- Mesh Lightmap UVs (with correct tiling and offset)
- Mesh Vertex Colors
- Per-Object and Per-Face Material Assignment
- Texture Export *

Note - Only standard meshes are supported at the moment, skinned meshes and terrains will be in the next version.

Note - Texture Export relies on your shader having the MainTex property, and only MainTex is supported at the moment. Next version will have a better method of mapping your custom Unity Shader properties to Maya Material properties.

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P.S. Since the other guy does not upload this one, and I see some interest in this upload from peers, I'll just reup this. This one is unpacked.

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