Chapter 1: Introduction to Computer Graphics and 3D
Chapter 2: Jumping into Basic Animation Headfirst
Chapter 3: The Autodesk® Maya® 2016 Interface
Chapter 4: Beginning Polygonal Modeling
Chapter 5: Modeling with NURBS Surfaces and Deformers
Chapter 6: Practical Experience!
Chapter 7: Autodesk® Maya® Shading and Texturing
Chapter 8: Introduction to Animation
Chapter 9: More Animation!
Chapter 10: Autodesk® Maya® Lighting
Chapter 11: Autodesk® Maya® Rendering
Chapter 12: Autodesk® Maya® Dynamics and Effects
Chapter 2: Jumping into Basic Animation Headfirst
Chapter 3: The Autodesk® Maya® 2016 Interface
Chapter 4: Beginning Polygonal Modeling
Chapter 5: Modeling with NURBS Surfaces and Deformers
Chapter 6: Practical Experience!
Chapter 7: Autodesk® Maya® Shading and Texturing
Chapter 8: Introduction to Animation
Chapter 9: More Animation!
Chapter 10: Autodesk® Maya® Lighting
Chapter 11: Autodesk® Maya® Rendering
Chapter 12: Autodesk® Maya® Dynamics and Effects