In this Houdini tutorial we’ll explore how to use Houdini’s wire system along with soft body dynamic constraints to create a grappling hook wire that shoots out and retracts based on these constraints.
The course will begin with a brief example discussing the essentials of wire simulations before we dive into the preparation, simulation, and capturing of the wire. We’ll also use Houdini’s finite element solver to create a solid body simulated character that will be propelled by the wire.
By the end of this Houdini training, you’ll have a very good understanding of how to use constraints to control your wire simulations, as well as learn additional methods to combine multiple simulations and elements into one final effect.
http://www.digitaltutors.com/tutorial/2136-Creating-a-Dynamic-Grappling-Hook-in-Houdini
The course will begin with a brief example discussing the essentials of wire simulations before we dive into the preparation, simulation, and capturing of the wire. We’ll also use Houdini’s finite element solver to create a solid body simulated character that will be propelled by the wire.
By the end of this Houdini training, you’ll have a very good understanding of how to use constraints to control your wire simulations, as well as learn additional methods to combine multiple simulations and elements into one final effect.
http://www.digitaltutors.com/tutorial/2136-Creating-a-Dynamic-Grappling-Hook-in-Houdini