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Gumroad - Human Face Topology For Production by Chung Kan

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1 Video File
OBJ file format of the Final Head Mesh
Duration: 2hr video MP4 format with audio commentary in English

Description:

In this tutorial, you will learn how to create proper face topology from a 3D scan data head that is rigging/animation friendly with modeling techniques that are used in a

professional production environment.

A working knowledge of Maya is preferred but these principles & techniques can also be applied to other 3D modeling packages.

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