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Videohive Boxes Preset

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Videohive Boxes Preset
After Effects Version CS5 and higher | No plugins | 64 Mb.
16 Pre-design Boxes included (AE Project)
Video tutorial and installation notes included.

Mastering AutoCAD 2016 and AutoCAD LT 2016: Autodesk Official Press

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The bestselling AutoCAD reference, with all new bonus video content
Mastering AutoCAD 2016 and AutoCAD LT 2016 is a complete tutorial and reference, helping you design accurately and efficiently while getting the most out of the AutoCAD 2016 software. Concise explanations and focused examples strengthen your understanding of AutoCAD concepts, while step-by-step instruction and hands-on projects help you develop the skills you need for real-world projects. This new edition covers the latest AutoCAD capabilities, and gives you access to videos demonstrating crucial techniques. The companion website provides all of the project files necessary for the tutorials, and features additional video tutorials and other bonus content. You'll start with the basics of AutoCAD drafting, and gradually build your skills to an advanced level as you learn 3D modeling and imaging. Whether you're preparing for the Autodesk certification or just want to be an AutoCAD guru, this book provides the comprehensive information you need.

Get acquainted with the AutoCAD 2016 interface and drafting tools
Work with hatches, fields, tables, dynamic blocks, solid fills, and more
Build an accurate, scalable 3D model of your design for reference
Customize your AutoCAD and integrate it with other software
Packed with expert tips, tricks, techniques, and tutorials, Mastering AutoCAD 2016 and AutoCAD LT 2016 is your essential guide to get up to speed quickly.

1080 pages
Publisher: Sybex; 1 edition (May 11, 2015)
Language: English
ISBN-10: 1119044839
ISBN-13: 978-1119044833

Amazon Link:
http://www.anonymz.com/?https://www.amazon.com/Mastering-AutoCAD-2016-LT-Autodesk/dp/1119044839

Project Files:
http://www.anonymz.com/?http://www.wiley.com/WileyCDA/WileyTitle/productCd-1119044839,miniSiteCd-SYBEX.html

Technical Drawing with Engineering Graphics (15th Edition)

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https://www.amazon.com/Technical-Drawing-Engineering-Graphics-15th/dp/0134306414

This full-color text offers a clear, complete introduction and detailed reference for creating 3D models and 2D documentation drawings. Building on its reputation as a trusted reference, this edition expands on the role that 3D CAD databases now play in design and documentation. Superbly integrated illustrations, text, step-by-step instructions, and navigation make it easier than ever to master key skills and knowledge. Throughout, the authors demonstrate 3D and 2D drawing skills and CAD usage in real-world work practice in today’s leading disciplines. They combine strong technical detail, real-world examples, and current standards, materials, industries, and processes–all in a format that is efficient, colorful, and visual.
Features:
Splash Spread: Appealing chapter opener provides context and motivation.
References and Web Links: Useful weblinks and standards provided upfront in each chapter.
Understanding Section: Foundational introductions, tabbed for easy navigation, outline each topic’s importance, use, visualization tips, and theory.
Detail Section: Detailed, well-tested explanations of drawing techniques, variations, and examples–organized into quick-read sections, numbered for easy reference.
CAD at Work Section: Breakout pages offer tips on generating drawings from 2D or 3D models.
Portfolio Section: Examples of finished drawings show how techniques are applied in the real world.
Key Words: Italicized on first reference, summarized after each chapter.
Chapter: Summaries and Review Questions: Efficiently reinforce learning.
Exercises: Outstanding problem sets with updated exercises, including parts, assembly drawings from CAD models, sketching problems, and orthographic projections.

ISBN-10: 0134306414
ISBN-13: 978-0134306414

The Filmmaker's Eye: Learning (and Breaking) the Rules of Cinematic Composition

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Easy-to-reference guide that shows you how to become a strong visual storyteller through smart, effective choices for your shots.

This book:
Helps you make smart visual choices with this quick, focused, and visual guide to cinematic composition.
Shows you how to master the rules, then break them.
Includes examples and discussions from a range of international films.

This is the only book that combines conceptual and practical instruction on creating polished and eloquent images for film and video with the technical know-how to achieve them.

Loaded with hundreds of full-color examples, The Filmmaker's Eye is a focused, easy-to-reference guide that shows you how to become a strong visual storyteller through smart, effective choices for your shots.

After a short introduction to basic principles, a variety of shots are deconstructed in the following format:
Why It Works: an introduction to a particular type of shot
How It Works: callouts point out exactly how the shot works the way it does--the visual rules and technical aspects in action
Technical Considerations: the equipment and techniques needed to get the shot.
Breaking the Rules: examples where the "rules" are brilliant subverted

208 pages
Publisher: Focal Press; 1 edition (September 1, 2010)
Language: English
ISBN-10: 0240812174
ISBN-13: 978-0240812175

Amazon Link:
http://www.anonymz.com/?https://www.amazon.com/Filmmakers-Eye-Learning-Cinematic-Composition/dp/0240812174

Zov |||

Houdini Destruction 101

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In this beginner tutorial series, we will look how how to do a basic destruction simulation in Houdini 15 with bullet. We will create a basic model in Maya and then export it to Houdini and create some basic Glue constraints.

Lumiom 7.0 pr

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this pro version,but,not crack. Only installer.

Skillshare Photo Colorization Photoshop

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A recent trend has emerged for designers to colorize (aka add color) to black and white photographs. Colorization makes us realize how vibrant and colorful life was before the advent of color photography.

You'll learn how to:

get a free trial of Photoshop
set up the photoshop project for colorization
choose the right brush settings
add color
colorize skin, hair, eyes, backgrounds
save your images for sharing
and much more!
Included in the course are practice sessions, where you can watch me in real time. I go over everything I'm doing, while I'm doing it. Learn by following along! Included in the course are bonus materials for you to follow along and practice. These materials include:

practice photos
Photoshop templates
Coloring cheat sheet
Skin tone charts
You'll be coloring in less than 30 minutes! But there is a lot more material that goes in depth and helps you become proficient at colorization. If you're looking for a new skill or just want to have fun, please enroll in this course! It's fun, it's therapeutic, it's hip!

https://www.skillshare.com/classes/design/Photo-Colorization-in-Photoshop-Bring-BW-Photographs-to-Life/1730048969

3DMotive - Exterior Environment in UE4 Volume 2

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Duration 1h 19m Project Files Included MP4

In this course we will go over on how to create a level in Unreal Engine 4 from scratch. We will be using free packs from the Unreal Marketplace to construct this environment as I cover some essential topics such as the Unreal Engine 4 UI, vertex painting for our terrain, and how to place objects and foliage to name a few. In addition, we will look at logical ways to place all our objects and to construct the scene from a gameplay and flow perepective. After that we will wrap up the visuals by lighting our scene and top it off with some post effects and color grading. As a little bonus, we will make some high quality screenshots ready to put on your portfolio.

Pluralsight – Inventor Essentials – Basic Drawings

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Your freshly designed product isn't always going to serve you best if it's just sitting as a digital file on your computer. In this course, Inventor Essentials - Basic Drawings, you'll learn how to translate your product from digital file, to professional looking drawing. First, you're going to learn about the different dimension techniques. Next, you'll explore the different tables, including hole table, bend table, revision table, and more. Finally, you're going to wrap up the course by learning about the different view commands and flat patterns. By the end this course, you'll have learned the basics of creating drawings and you'll be ready to start producing your own.

Software required: Autodesk Inventor 2017.

https://www.pluralsight.com/courses/inventor-essentials-basic-drawings

Vegetable basket

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Basket of vegetables for the cozy interior of the kitchen
vegetables, basket, wine, parsley, greenery, spice, curry, pepper, bottle, butter, an apple, a tomato, tomato, carrot, eggplant, squash, broccoli, food, decoration

Vegetable basket

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Basket of vegetables for the cozy interior of the kitchen and not only vegetables, basket, wine, parsley, greenery, spice, curry, pepper, bottle, butter, an apple, a tomato, carrot, eggplant, squash, broccoli, food, decoration

Hero Bow Animation Collection

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Hero Bow Animation Collection

Asset Store:
https://www.assetstore.unity3d.com/en/#!/content/13641

You can use this characters for prototype or make additional armor and weapons for them and use in you game production.

This collection part of MEDIEVAL_ANIMATIONS_MEGA_PACK.

Animation clips can be used with any rig type but to redirect it to custom characters must "humanoid" avatar used.

There is a difference between man and woman poses, which makes the difference between femininity and masculinity.

Only animation with RM_ or W_RM_ prefix contains root motion data. All others must be used without this option turned on.

There is animated bow prefab at the pack. Attach it to your character left hand or weapon mount point and position correctly. Bow have legacy animations rig setup.

Pack including :

1. 2 realistic ideal characters (Adam and Eva) with simple pic and shovel.

Eva with all props: 9,841 polygons, 19,482 triangles, 10,105 vertexes. Rig: 75 bones. (2 additional bones for breast) Adam with all props: 9,900 polygons, 19,622 triangles, 10,183 vertexes. Rig: 73 bones

2. 67 animation clips for each character. 46 "on place" animation clips, plus 21 duplicates of run, walk, jump... animation clips included "root motion" data, used by Mecanim.

3. Diffuse, normals and specular 2048X2048, 1024x1024 TIF textures.

4. Time list included. Time list:
1. MECANIM: 0 - 10 fr.,
2. Archer_COMBAT_mode: 15 - 65 fr.,
3. Archer_putBow_back: 66 - 101 fr.,
4. IDLE: 102 - 202 fr.,
5. Archer_takeBow_out: 203 - 243 fr.,
6. Archer_get_arrow_fromBack: 244 - 284 fr.,
7. Archer_charging: 285 - 325 fr.,
8. Archer_aim: 326 - 426 fr.,
9. Archer_shot_loop: 427 - 497 fr.,
10. Archer_shoting: 498 - 533 fr.,
11. Archer_dodge_backwards: 534 - 569 fr.,
12. Archer_Dodge_Jump_Backward: 570 - 595 fr.,
13. Archer_Dodge_Jump_Left: 596 - 621 fr.,
14. Archer_Dodge_Jump_Right: 622 - 647 fr.,
15. Archer_duck_below_high_swing: 648 - 683 fr.,
16. Archer_Hit_from_back: 684 - 719 fr.,
17. Archer_Hit_from_front: 720 - 755 fr.,
18. Archer_Knocked_backward: 756 - 797 fr.,
19. Archer_Down_back: 798 - 838 fr., 20. Archer_Recover_from_knocked_backward: 839 - 879 fr.,
21. Archer_Knocked_forward: 880 - 908 fr.,
22. Archer_Down_forward: 909 - 937 fr.,
23. Archer_Recover_from_knocked_forward: 938 - 970 fr.,
24. Archer_aiming_up_45_d: 971 - 1071 fr.,
25. Archer_shot_loop_45up: 1072 - 1142 fr.,
26. Archer_aim_fromLeft_toRight: 1143 - 1233 fr.,
27. Archer_aim_fromUp_toDown: 1234 - 1324 fr.,
28. Archer_strife_left: 1329 - 1364 fr.,
29. Archer_strife_left_Aim: 1369 - 1404 fr.,
30. Archer_strife_right: 1409 - 1444 fr.,
31. Archer_strife_right_Aim: 1449 - 1484 fr.,
32. Archer_walk_Combat: 1489 - 1534 fr.,
33. Archer_walk_get_arrow_fromBack: 1535 - 1580 fr.,
34. Archer_walk_charging: 1581 - 1626 fr.,
35. Archer_walk_Aim: 1627 - 1672 fr., 36. Archer_walk_shot_Loop: 1673 - 1728 fr., 37. Archer_walk_shoting: 1729 - 1774 fr., 38. Archer_walk_Aim_leftRight: 1779 - 1869 fr., 39. Archer_walk_Aim_UpDown: 1874 - 1964 fr.,
40. Archer_walking_back: 1969 - 2004 fr.,
41. Archer_Die_knocked_backward: 2009 - 2026 fr.,
42. Archer_Die_knocked_forward: 2031 - 2048 fr.,
43. Archer_Dying: 2053 - 2118 fr.,

44. RM_Archer_Dodge_Jump_Backward: 2123 - 2148 fr.,
45. RM_Archer_Dodge_Jump_Left: 2153 - 2178 fr.,
46. RM_Archer_Dodge_Jump_Right: 2183 - 2208 fr.,
47. RM_Archer_Knocked_backward: 2213 - 2254 fr.,
48. RM_Archer_Knocked_forward: 2259 - 2287 fr.,
49. RM_Archer_strife_left: 2292 - 2327 fr.,
50. RM_Archer_strife_left_Aim: 2332 - 2367 fr.,
51. RM_Archer_strife_right: 2372 - 2407 fr.,
52. RM_Archer_strife_right_Aim: 2412 - 2447 fr., 53. RM_Archer_walk_Combat: 2452 - 2497 fr.,
54. RM_Archer_walk_get_arrow_fromBack: 2502 - 2547 fr.,
55. RM_Archer_walk_charging: 2552 - 2597 fr.,
56. RM_Archer_walk_Aim: 2602 - 2647 fr.,
57. RM_Archer_walk_shot_Loop: 2652 - 2707 fr.,
58. RM_Archer_walk_shoting: 2712 - 2757 fr.,
59. RM_Archer_walk_Aim_leftRight: 2762 - 2852 fr.,
60. RM_Archer_walk_Aim_UpDown: 2857 - 2947 fr.,
61. RM_Archer_walking_back: 2952 - 2987 fr.,
62. RM_Archer_Die_knocked_backward: 2992 - 3009 fr.,
63. RM_Archer_Die_knocked_forward: 3014 - 3031 fr.,

64. Archer_run_combat: 3036 - 3062 fr.,

65. RM_Archer_run_combat: 3067 - 3093 fr.,

66. Archer_aim_fromLefUp_toLeftDown: 3098 - 3158 fr.,
67. Archer_aim_fromRightUp_toRightDown: 3163 - 3223 fr.,

Source & Mix - Digital Collage from Vintage Encyclopaedia Illustrations

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Creating collages is a great way of making something unexpected, mixing different things together and creating illustrations with original messages.


I am Evgeniya Righini-Brand, and for me as a graphic designer creating collages is a great and quick method of making complex visuals. In this class I am going to show you how to create visually appealing digital collages from sourced online, free to use vintage encyclopaedia illustrations. I am going to share with you where you can find this kind of images online and go through my own way of creating collages in Photoshop.

If you want to quickly generate some interesting ideas, or you cannot draw or cannot be bothered to spend long time perfecting your own drawings — digital collage from scientific and encyclopaedia illustrations is a great way of making some amazing visuals.

Enrol in this class and make cute or quirky collages for any personal use or take it a step further and sell them online as posters, prints on t-shirts or anything else along the lines!

I cannot wait to see what you can create!


In this class you will learn:

where and how to source good quality vintage illustrations online free for personal and commercial use;
how to approach ideas generation for creating collages;
a number of alternative techniques of selecting and cutting images in Adobe Photoshop, including Magic Wand, Quick Selection, Magnetic Lasso, Select Colour Range, Polygonal Lasso and Pen Tool;
what tools and adjustments to use to efficiently create visually appealing collages in Adobe Photoshop;
what to consider when saving work for print and web.

Software:

This class is suitable for any skill level and covers all Adobe Photoshop techniques needed in this class.

SideFX Houdini FX V15.5.673 WIN/MAC/LINUX

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*RELEASE DESCRIPTION*

This pack includes newest crack/keygen from XFORCE!

This pack includes:

SIDEFX HOUDINI FX V15.5.673 WIN64 VC14-XFORCE
SIDEFX HOUDINI FX V15.5.673 MACOSX 10 11-XFORCE
SIDEFX HOUDINI FX V15.5.673 LINUX64 GCC48-XFORCE

Digital artists, like yourself, are being asked to create more and more animation and VFX shots, while achieving realistic results with tighter deadlines and shrinking resources. To handle the workload and keep focused on the creative process, it is time to go procedural with Houdini. Houdini offers unprecedented levels of flexibility and control which will enhance the way you work creatively and make you and your team much more productive.

https://www.sidefx.com/

*HOW TO INSTALL/RUN THIS RELEASE*

1. Install your version.
2. Look into "XFORCE" folder.
3. Enjoy!

When so many groups bring you crap fakes non-working, X-FORCE always
gets you the Best of the Best. ACCEPT NO IMITATION !

*NOTE*

X-FORCE SMOKING THE COMPETITION

Seed till you Bleed!

[Unity] Ork Framework 2.9.0 / 2.9.1

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Wait? What is the meaning of that title!? Welp Unity rolls out its version 5.5 and changes in it's API and we know what that mean........ Of course we know , lots of code/warmings/stuff broken mayhem!!1 (as usual of course).
TL;DR Version
I added both 2.9.0 and 2.9.1 version of this plugin so if you are still in 5.4 and dont want any more headaches with lots of stuff getting broken , go for 2.9.0 , if you are working in a clean project of in 5.5 or all any other plugins that you *totally legally bought* and got updated lately to the new version, use the latter

[Unity] Ork Framework 2.9.0 / 2.9.1

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Wait? What is the meaning of that title!? Welp Unity rolls out its version 5.5 and changes in it's API and we know what that mean........ Of course we know , lots of code/warmings/stuff broken mayhem!!1.
TL;DR Version
I added both 2.9.0 and 2.9.1 version of this plugin so if you are still in 5.4 and dont want any more headaches with lots of stuff getting broken , go for 2.9.0 , if you are working in a clean project of in 5.5 or all any other plugins that you *totally legally bought* and got updated lately to the new version, use the latter

Skillshare - Design a Circular Logo with Aaron Draplin

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Want to level up your logo design? Join acclaimed graphic designer and DDC founder Aaron Draplin for a 60-minute tour de force championing the techniques and challenges of combining type and icons into a circle, a foundational shape of graphic design.

Follow along with Draplin as he creates variations of an often forgotten yet useful object: the travel sticker. From his wizard-like workflow you'll learn the importance of:

Hierarchy, line-weight, and graphic balance
Key command mastery
Setting up and wrapping up your document
Whether you're just getting started with Illustrator or are a seasoned graphic veteran, you are sure to learn some new tips and tricks as you create circular designs of your own.

https://www.skillshare.com/classes/design/Design-a-Circular-Logo-with-Aaron-Draplin/92531535

[Unity] Gameflow 0.9.8 / 0.9.9

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Wait? What is the meaning of that title!? Welp Unity rolls out its version 5.5 and changes in it's API and we know what that mean........ Of course we know , lots of code/warmings/stuff broken mayhem!!1.
Now about this plugin , it is an nice plugin and I recommend you guys support the developer also it is cheaper than playmaker that goes for $65 at the time Im writing this vs $20 this one cost.
Link: http://u3d.as/6r4

It will be nice to share some more assets but footing the bill for them is like , lol no thanks Im not rolling in that amount of money so if someone wants to donate some money for a group buy of this assets it will surely appreciated.
Personally this are some of the assets I think will be nice to get hold of:
Love/Hate: http://u3d.as/cru
World Streamer: http://u3d.as/fZC
Embedded Browser: http://u3d.as/oaF
Hair Tool: http://u3d.as/wbp
Action-RPG Starter Kit: http://u3d.as/50c
GO Map: http://u3d.as/ygg
GAC System: http://u3d.as/6Sv

[Unity] A*Pathfinding Project Pro 3.8.6 / 3.8.7

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So ...... should I repeat ad naseum again? One version is for 5.4 and lower , the other is aiming at 5.5 , comment if you care about group buy .... or not , check my other uploads and support the devs , yadayada , k. Im going to sleep , will try to upload the rest later on.

Rooke & Rover Crew Weisshorn ACR + LR

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Here's W01-W06 of the Rooke and Rover Crew Weisshorn along with the tip guide.

http://www.rookeandrovercrew.com/weisshorn

THE WEISSHORN IS A MAJOR PEAK OF THE ALPS AND SWITZERLAND, CULMINATING AT 4,506 METRES ABOVE SEA LEVEL. IT IS PART OF THE PENNINE ALPS AND IS LOCATED BETWEEN THE VALLEYS OF ANNIVIERS AND ZERMATT IN THE CANTON OF VALAIS.
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