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TDM Solutions RhinoNest v4.1.3.0

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Rhino Nest is the essential tool for everyone working with digital fabrication and Rhinoceros

The Proper Steps Before Manufacturing
RhinoNest allows for the optimization of any type of geometry with endless options for maximum reduction such as multiple panels, the use of real or rectangular shapes, priorities between objects, freedom, and more!

Some features are listed as:

-Enable slices in 3D objects
-Define multiple panels
-Position slices in the CPlane for subsequent optimization
-Slice surfaces, solids and/or meshes
-Automatically identify slices, text and/or simple trace text mode
-Slice surfaces solids and/or meshes

It is also fully integrated with Grasshopper, making difficult tasks flow really easily.

More info: https://www.tdmsolutions.com/rhinonest/

Features video: https://vimeo.com/138295262

HOW TO INSTALL/RUN THIS RELEASE
1 – Unpack the release into a directory of your choice.
2 – Run the installer and install it.
3 – See included amped.txt.
4 – Enjoy this fine AMPED release, but buy it if you will use it.
5 – As always, make sure to have a firewall to block outbound connections.

Link: https://forum.cgpersia.com/f71/tdm-solutions-rhinonest-v4-1-3-0-amped-150791/

Houdini 16(WIN_64)

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Houdini 16.


SideFX has officially announced Houdini 16 software for 3D animation and video effects. The latest update includes new workflows for terrain building, shading, character rigging and visual effects creation, as well as a new network editor and radial viewport menus.

SideFX Houdini 16 features:

User Experience – New Node Network and Radial Menus

For a fast and fluid experience, the new network editor has been redesigned from scratch to include custom node shapes, alignment and layout tools, ‘dot’ nodes and much more. New context-sensitive and fully customizable radial menus provide quick access to common tools, making Houdini more accessible for artists.

– Brand new architecture for better performance, user experience, and control
– Completely redesigned look and feel
– ‘Dot’ connections to help route wires
– Customizable node shapes
– Resizeable color palette
– ‘Flyout ring’ to quickly access node flags and node info at any zoom level
– Persistent node info dialog with live links and cut-and-paste capabilities
– Visual ‘badges’ to indicate certain properties of the node
– Multi-selectable and multi-assignable wires
– Ability to knife-cut wire connections
– Snapping guides for fast and easy node alignment
– Automatic shifting of nodes to accommodate new entrants
– Intuitive, gesture-driven network layout tools
– Quickmark hotkeys to jump between networks or within one network
– Dimming of long wires to prevent obstruction of nodes
– Visual indication of non-local dependencies, with handy jump-to controls
– Background image support for network boxes or the entire canvas
– Font size, color and background controls for sticky notes
– Optional display of the node type
– Powerful search engine
Modeling – Artist-Friendly Tools and Procedural Techniques

The modeling toolset in Houdini continues to grow – with new Boolean tools, Smooth and PolyFill. These tools make it easier to create a good surface topology for use in Film, TV, Games and VR, and can be used interactively in the viewport or procedurally in the network editor.

Fast Boolean with exact predicates and arithmetic
– 3D and UV smoothing with advanced surface analysis kernels
– PolyFill with quads, fans, and more
– Enhanced PolySplit and PolyBevel
– Redesigned Copy/Instance and Group
– Intersection analysis and stitching
– Robust 2D triangulation
– Selection enhancements
– Fast tool access via customizable, gestural radial menus
– Infinite reference plane with rulers
– Medial axis snapping
– Vertex normal support in the viewport for cussing
– Pseudo-bevelling with Normal SOP
– Aggressive geometry compression
– Extensive OpenCL support
– ‘Compiled SOP’ architecture: parallel cooking and memory savings
– 3D Mouse support
Terrain Generation – Full Artistic Control using Volume Slices and Height Fields

SideFX Houdini 16 terrain system lets you layer and edit terrain easily with tools such as procedural noise, or paint or mask out areas directly. The operations are very similar to image compositing, so terrain artists will find the Houdini workflow familiar. The terrain can then collide with Fluid simulations, Crowd agents, Particles, RBD/destruction and Pyro FX – without converting the heightfields into geometry.

– Brand new architecture for procedural terrain generation
– Based on height-field volumes in SOPs
– Full and immediate access to Houdini’s modeling arsenal
– 30+ dedicated surface operators
– Powerful erosion models
– Straightforward workflow, similar to image compositing but in 3D
– Seamless optional leveraging of Houdini’s compositing network (COPs)
– Ability to mask areas of interest with freeform curves and texture maps
– Ability to paint and override any attribute
– Support for GeoTIFF and several Lidar formats
– Native output to game engines
– Fully tileable
– Game-friendly terrain material and specialized shader for VFX use
– High-quality visualization in the viewport
– Dedicated Mantra procedural for rendering
– Very fast: hardware accelerated via OpenCL
– Native collision support for Houdini’s physical sim environment (DOPs)
Look Development – Streamlined Shader Building Workflow

SideFX Houdini 16 includes a new shader building workflow that allows for layer mixing and quick access to procedural texturing tools. Mantra has been enhanced with improved BSDFs for creating Sub-Surface Scattering, Dielectrics, Absorption and more. Game artists can leverage an improved texture baking workflow.

Architecture for single-tiered shader creation in VOPs (no SHOPs required)
– Much streamlined workflow to aid both new and existing users
– Full support for nested, unlimited shader layering
– SideFX Houdini 16 brings redesigned VOP node tiles
– Ray-traced SSS BSDF with image-plane outputs
– SideFX Houdini 16 brings support for unified nested dielectrics
– Dispersion and absorption BSDFs
– Redesigned Principled uber shader with extensive features and controls
– Updated shader gallery with new entries such as skin, wax, and mountain
– Easy OpenGL tagging of shader attributes for viewport visualization
– Viewport support for metallics, coat, occlusion, reflection and more
– Texture baking enhancements
– OpenColor IO support
– Per-pixel inspection of material stylesheet overrides in IPR
– Significant performance enhancements to Mantra
– Fine-grained, intuitive controls for the quality/performance tradeoff
– Direct rendering of HIP files containing curves and points with no Engine license
Character Animation & Rigging – Advanced Rigging Tools with Muscles

SideFX Houdini 16 new animation and rigging tools have been improving over the last few releases – and with the Auto-rigging, Muscle and Flesh architecture and Invisible rigs in Houdini 16, a complete character workflow is now in place. The new Biharmonic skin capturing will save riggers valuable time while the FEM-based muscles produce high-realism results.

Many enhancements to the Animation Editor
– Flexible constraint architecture based on VOPs and CHOPs
– Biped and quadruped auto-rigs
– Biharmonic skin capturing to diminish the need for weight painting
– Fast bone placement with medial axis support
– ‘Invisible rig’ support in Pose tool
– Spring-based and FEM-based skin & muscle system
– Significantly improved FEM soft body solver
– Optimized for performance
Hair & Grooming – Designed for Unlimited Control

SideFX Houdini 16 brings new hair and fur tools let you easily layer and blend attributes while mixing things like frizz, clumping, bending, partying and curling. Trim or extend hair using 3D brushes; employ masks to isolate areas of interest; paint any hair attribute in an interactive yet procedurally-safe manner. There is nothing black-boxed about the new system, and the artistic freedom it affords is endless.

– Complete overhaul of hair and fur creation, grooming, and rendering
– Unrestricted layering of grooming operations in SOPs
– Rich set of dedicated tools such as clump, frizz, curl, trim, extend and part
– Flexible masking tools to isolate areas of interest
– Ability to override any attribute via texture maps or 3D paint
– Total freedom to mix attribute painting with 3D brushing
– Equal editing access to grooming guides and generated hair
– Full preservation of procedural graph
– Built-in simulation controls
– Easy and accurate retargeting
– High-quality hair visualization in the viewport
– Dedicated shelf tools and desktop
– Very fast: uses OpenCL and the new ‘Compiled SOPs’ architecture
– SOP-based Mantra procedural that does not consume Engine license
Ocean Tools – New Infinite Ocean Architecture

SideFX Houdini 16 brings ability to layer wave spectra using point instantly lets artists create complex, realistic and seamless oceans with elegance and ease. No more tiling artifacts with Houdini 16’s truly infinite oceans. Art direct ability is paramount and individually modeled and animated hero waves now mix perfectly with existing spectra.

– Complete overhaul of the ocean FX architecture
– Unlimited layering of arbitrary wave spectra in SOPs
– Infinite oceans: tile-free approach that eliminates concern for artifacts
– Waves can be applied artefact-free even to deformed/warped base grids
– Art-directable, animated hero waves can be mixed in seamlessly
– Masking tools to isolate areas of interest
– 3D particle foam system for a richer and more realistic look
– Guided sims: seamless blending of FLIP fluid sim with ocean surface
– Improved boundary layer that preserves boundary velocities
– Very fast: OpenCL accelerated
– Layerable ocean shader that lets you plug in foam particles
– Render-time evaluation of ocean surface via dedicated Mantra procedural
FLIP Fluids – Art Directable Fluid Simulations

SideFX Houdini 16 brings enhancements to FLIP Fluids include physically-correct surface tension for classic water-crowning shots. Art-directable ‘fluid suction’ uses objects – even deforming objects – to guide the fluid in a controllable fashion that enhances the aesthetic of the fluid dynamics. Whitewater in Houdini 16 is all 3D particle-based which gives much richer, more natural results. For anything viscous, there is a new slip function which provides control over how the fluid interacts with the collision geometry.

– SideFX Houdini 16 Physically correct simulation of surface tension
– Suction force: art-directable fluids driven by animated geometry
– Waterline feature: wave dynamics that extends correctly beyond boundaries
– SideFX Houdini 16 Enhanced viscosity solver with slip controls
– Fully OpenCL-accelerated pyro pipeline
– Native support for collision with heightfield terrains
Houdini Engine & Games

– SideFX Houdini 16 HAPI 3.0: no longer Houdini Digital Asset (HDA) centric; packed primitive support
– Remote debugger: live view and manipulation of game engine scene within Houdini
– Many UE4 and Unity plug-in enhancements
– Dedicated shelf tools for games
– Rigid-body and breakable simulation export to FBX
– Blendshape export to FBX
– Simulation export to textures for use in real-time engines
– Much improved texture baking
– More robust PolyExpand2D



How to Crack? As others.

1. Go to Services.
2. Turn Off "HoudiniLicenseServer"
3. Copy File sesinetd.exe from Crack folder to Windows\system32
4. Turn on "HoudiniLicenseServer"
5. Go to C:\Program Files\Side Effects Software\Houdini 16.0.504.20\bin\hkey.exe
6. In "Server Information" find "License server host" & "License server code".
7. Run keygen.
8. Enter info from 6.
9. Generate.
10. In hkey.exe choose file\manually install keys.
11. Copy keys by 5 from top part of generated keys by order.
12. Close all this things.
13. Run Houdini 16.

MackleyStudios - Unreal Engine 4 Volume 1: A Tour of the Basics by Hassen Samaali

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Duration 1h 10m MP4

UE4 is one of the most power engines in the video game industry. It has been used to create titles like Gears of Wars, Batman, or Final Fantasy. We will begin our series of tutorials on Unreal Engine starting with the basics of the software, how to install UE4 on our machine, a tour of the interface and viewport navigation, how to place and transform objects in our game, and how to use the content browser.

Megacurso de After Effects Pro en 35h [Spanish]

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Warning:
I know this torrent ALREADY EXISTS ,but I REUPLOAD because the another uploader,(suica_lebs) does not have the possibility to seed.
I really respect his intention and effort to share.

Description:
Required Level: None
Duration: +35 hours
Software needed: After Effects CS4 +

English:
This is an Adobe After Effects course that starts from scratch to teach you the techniques of graphic animation, video editing and special effects to apply to professional movies, commercials and videos. It will be the direct bridge that will allow you to design all kinds of animated graphics and visual effects, through the most complete Adobe tool. Over 35 hours you can learn to express the possibilities of After Effects to do anything you can Imagine, as long as it fits into a video.

Español:
Este es un curso de Adobe After Effects que parte desde cero para enseñarte las técnicas de animación de gráficos, montaje de vídeo y efectos especiales para aplicar en películas, anuncios y videos profesionales. Será el puente directo que te permitirá diseñar todo tipo de gráficos animados y efectos visuales, a través de la herramienta más completa de Adobe.A lo largo de 35 horas podrás aprender a exprimir las posibilidades de After Effects, para realizar cualquier cosa que te puedas imaginar, siempre que quepa en un vídeo.

Link/Enlace: http://megacursos.com/after-effects/megacurso-de-ae-pro-en-35h.html

Road Crossing Game Template v1.18

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https://www.assetstore.unity3d.com/en/#!/content/29032

btw, my first upload =)

[Unity] Road Crossing Game Template

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https://www.assetstore.unity3d.com/en/#!/content/29032
Version 1.18

Road Crossing Game is a full Unity template ready for release. It is compatible with mobile as well as standalone and webplayer. It is similar in genre to classic arcade games, as well as modern infinite runners.

How to Play?

Use the keyboard arrows or the mouse to move around, collect coins and avoid being killed by the many deadly obstacles. You can also play the game on mobile and consoles.

Available in both C# and JS

The sounds are courtesy of the free sound project.

Intro music is Vivacity by Incompitech

Credits go to these authors for their great sound samples: mattj99, anechoix, joelaudio, tramppa34, fenrirfangs, zerolagtime, atomwrath, jc144940

GameGuru.v1.14-NEWiSO

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Have you always dreamed of making a game but have no wish to delve into the mystical realms of programming or 3d art? GameGuru allows you to fufill your dreams in a non technical, fun and extremely easy to share way.

With GameGuru you can build your own world, using easy to use, creative and enjoyable tools. Populate your world by placing down characters, weapons, ammo and other game items, then, by pressing just one button your game is built automatically for you, ready to play.

Want to share your creation with others? With GameGuru you can literally make a multiplayer game in a few minutes, including hosting and sharing your game online via Steam multiplayer.

GameGuru comes with 10+ ready-made game demos for you to play and enjoy. They will show you the sort of games that can be created and how they were done, plus you can adapt these pre-made games and tailor them with your own ideas. You’re then ready to go and design your own unique game!

http://www.game-guru.com/

Adobe Photoshop CC 2017 18.0.1 Multilingual 64 & 32 Bits

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Adobe Photoshop CC 2017 18.0.1 Multilingual 64 & 32 Bits

New filter Optimized sharpness
- Rich texture, crisp contours and precise details: the new Optimized Sharpness filter is the most advanced sharpening technology on the market. It analyzes images to maximize clarity and reduce noise and halo effects. You can then make your own settings for a natural quality result.

Intelligent oversampling
- Enlarge a low-resolution image for a perfect rendering, or leave a larger image to make a poster or poster. The new oversampling function retains the details and sharpness without generating noise.

Reduced camera shake
- Retrieve the images you thought were spoiled by a movement of your device. Whether the blur is due to insufficient shutter speed or too great a focal length, the shake reduction analyzes the trajectory and restores the sharpness of the image.

Real-time graphics generation
- Save you manual cutting and exporting your resources in your screen creatives. In Photoshop CC, Adobe Generator technology is used to save tagged layers and layer groups as image files in any format you want, grouped into a single folder.

Layer and Camera Raw 8 support
- Apply Camera Raw changes as a filter to a layer or file in Photoshop, and then make the desired retouch. And with the new Adobe Camera Raw 8 software, use more accurate methods to correct images or perspective defects and create vignetting effects.

Adjustable Rounded Rectangles
- Resize shapes and edit them infinitely, before or after they are created. It is even possible to retouch individually the corner radii of rounded rectangles.

Selection of multiple shapes and paths
- Be more efficient with fewer clicks by selecting multiple paths, shapes, and vector masks at a time. Using a new filter mode, you can easily delineate the desired path (and any layer) directly on the work area, including multi-layered multi-layered documents.

Better support for dynamic objects
- With dynamic object support, you can apply the effects of blur and fluidity in a non-destructive way. Your original file remains intact when you add blur effects or apply a push, pull, contraction, or expansion to an image or video. Edit or delete these changes at any time, even after saving.

Enhanced CSS support
- Import nuances directly into HTML, CSS or SVG to easily match existing web color palettes. Generate CSS code for colors and other design elements, such as rounded corners, then copy and paste this code into your web editor to get exactly the desired results.

Conditional actions
- Use conditional actions to put recurring processing tasks on autopilot. With if / then statements, these commands automatically choose among different actions according to rules you define.

3D image retouching and analysis tools
- Enjoy advanced 3D image editing and analysis tools that were only available in Photoshop Extended. Live preview is now 100 times faster and more responsive when you apply paint effects to 3D objects and clad textures.

Exclusive benefits of Creative Cloud
Permanent feature upgrades
- You will always benefit from new features as soon as they are published. Simply download the latest versions, whenever you want.

Synchronization of parameters
- Work as you want on all your computers (Mac or PC). Synchronize your personal settings in Creative Cloud to find them wherever you are.

Behance
- Save your work directly in Behance from Photoshop CC to highlight your achievements or share a project in progress. Your paid subscription to Creative Cloud includes Pro features from Behance, including ProSite, a fully customizable professional portfolio.

20 GB of storage via Creative Cloud
- Use your files in the office, at home or on your tablet. Easily exchange projects with your customers and colleagues.

Training by experts
- Enhance your knowledge and master new tools with an extensive library of video tutorials and creative content from Adobe experts and partners of choice.

-------------------INSTALL NOTE-----------------------------

1- !!! DISABLE YOUR ANTIVIRUS !!!

2- In the folder "64-bit version", Start the installation of the software with "setup.exe" in "Administrator" mode.
3- At the end of the installation, close this window.
4- On your desktop, you will find a shortcut called "Adobe Creative Cloud". Double click on it.
5- In the new window that has just opened, enter your Adobe ID if you have one or create the Adobe ID.
6- In the new window that has just opened, click on Apps. Select Photoshop CC 2017 by clicking "Test" then "Continue" then "Yes".
7- Installation starts.
8- At the end of the installation, in the "Creative Cloud" window, disconnect and close.
9- In the folder "Ceack", run the file "adobe.snr.patch.v2.0-painter.exe" in "Administrator" mode
10- Select the Adobe Photoshop CC 2017 (64-bit) version for those installing version 64 and "Adobe Photoshop CC 2017 (32-bit)" from the drop-down menu at the top, for those with version 32 Bits.
11- Now click on "Patch".
12- And voila, your software is now activated and ready to use.
13- Reactivate your antivirus
14- Launch your application and Enjoy !!!!

Pluralsight-CATIA V5 Essentials: Symmetry and Patterns

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Symmetry is very important when creating plastic or forged parts. Patterns are a simple and easy method to add design changes to existing models. In this course, CATIA V5 Essentials: Symmetry and Patterns, first you’ll learn techniques to create a multifeature 3D part. Next, you’ll gain an understanding on how to apply symmetry at the sketch level and feature level. Finally you’ll wrap the course by spending some time acquiring skills to apply different types of patterns. By the end of this course, you’ll become proficient in creating symmetrical parts and applying patterns to existing 3D part models.

Red Giant Complete Suite 02.2017 (Win 64)

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Host Applications:
- Adobe After Effects CC CS5 - CC 2017
- Adobe Premiere Pro CC CS5 - CC 2017
- Adobe Photoshop CC CS5 - CC 2017
- Sony Vegas 12,13
- Davinci Resolve 11,12
- Avid Media Composer 5.5, 6, 6.5 or later

Web Site: http://www.redgiant.com/

Overview

Red Giant Software sells digital video plug-ins for compositing software and NLEs such as Adobe After Effects, Apple Final Cut Pro, Adobe Premiere, Nuke and Sony Vegas.
Features:
● Essential tools for color correction, finishing & looks
● Footage prep & delivery tools for the shoot and the timeline
● The industry standard for broadcast & 3D design
● The complete solution from key to composite
● Creative effects & flares with a truly professional appeal
Includes:
● Effects Suite 11.1.10
● Keying Suite 11.1.8
● Shooter Suite 13.1.3
● Trapcode Suite 13.1.1
● Magic Bullet Suite 13.0.3
● Red Giant Universe 2.0

3D Coat V4.7.08b - LNX64

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Info:
Easy Texturing & PBR

– Microvertex, Per-pixel or Ptex painting approaches
– Realtime Physically Based Rendering viewport with HDRL
– Smart Materials with easy set-up options
– Multiple paint Layers. Popular blending modes. Layer groups
– Tight interaction with Photoshop
– Texture size up to 16k
– Fast Ambient Occlusion and Curvature map calculation

– Rich toolset for all kind of painting tasks, and more…
Digital Sculpting
Digital Sculpting

Voxel (volumetric) sculpting key features:

– No topological constraints. Sculpt as you would with Clay
– Complex boolean operations. Fast kit bashing workflow

Traditional sculpting offers you such powerful technology as:

– Adaptive dynamic tesselation (Live Clay)
– Dozens of fast and fluid sculpting brushes
– Boolean operations with crisp edges

3D Printing Export Wizard. See more…
Retopology
Ultimate Retopo Tools

– Auto-retopology (AUTOPO) with user-defined edge loops
– Fast and easy-to-use manual Retopo tools
– Possibility to import reference mesh for retopologization
– Use your current low-poly mesh as your retopo mesh
– Retopo groups with color palette for better management
– Advanced baking settings dialog

CGAxis Vol 46 - Windows

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CGAxis Models Volume 46 3D Windows is a collection contains 50 highly detailed 3D models of metal, wooden, and plastic windows in many dimensions.

3ds Max, only Vray with maps

CGAxis Vol 44 - Street Equipment

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CGAxis Models Volume 44 – Street Equipment II is a collection contains 30 highly detailed 3D models.

3ds Max, only Vray with maps

Unity Asset Bundle 1 December 2016

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Includes:
BEP3.unitypackage
ColorMGR.unitypackage
Female Character Pack.unitypackage
GameFlow.unitypackage
HQ Photographic Textures Grass Pack Vol.1.unitypackage
HQ Photographic Textures Grass Pack Vol.2.unitypackage
Octave 2.0.8.unitypackage
Procedural UI Image.unitypackage
Simple Office Interiors – Cartoon Assets.unitypackage
Spacial Vision.unitypackage
Timers Clocks.unitypackage
RealisticEffectsPack3-1.0.zip

Unity Asset Bundle 2 Dec 2016

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Includes:
City-Building Kit – Complete Version.unitypackage
Art-Bonus.zip
Characters.zip
CompleteKit-Market-Research-4ga07hz1aea.zip
Zombie – Game Kit Files (Final Build).zip

Unity Asset Bundle 2 Jan 2017

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Includes:
Mesh Combiner And Pivot Editor.rar
Office Setting Furniture Bundle.rar
Office toilets.rar
30 Low Poly Moblie Guns Pack UFPS Compatible v1.2.unitypackage
A Pathfinding Project Pro.unitypackage
A037-FPS Weapons Pack by UnityWarriors.unitypackage
acParkour.unitypackage
Advanced AI Pro v7.2.unitypackage
Advanced Sniper Starter kit v4.3.unitypackage
Amplify Bloom.unitypackage
Amplify Color.unitypackage
Anti-Cheat Toolkit 1.5.2.3.unitypackage
AWP Sniper Rifle.unitypackage
Bloody Mess Positional Data and Dismemberment.unitypackage
Dialogue System for Unity.unitypackage
Double Sided Shaders Full Pack.unitypackage
Easy Build System.unitypackage
Easy Outline.unitypackage
Easy Save – The Complete Save Load Asset for Unity.unitypackage
Easy Weapons v3.0.2.unitypackage
Emerald AI.unitypackage
Enemy NPC Health Bars.unitypackage
FPS Handy Hands.unitypackage
FPSMeshTool.unitypackage
Horse Animset Pro.unitypackage
ICE Creature Control v1.1.18_.unitypackage
Jelly Garden Match 3 Complete Project.unitypackage
Lab Props.unitypackage
Little Heroes Mega Pack.unitypackage
Mobile Add-on for UFPS101.unitypackage
Nottorus 1.15.unitypackage
Realistic Car Controller.unitypackage
Realistic City Buildings.unitypackage
Report Toolkit.unitypackage
Rewired.unitypackage
shooting range.unitypackage
Simple Office Interiors – Cartoon assets.unitypackage
SimpleDungeons_CartoonAssets_1.01.unitypackage
Tactical Shooter AI.unitypackage
UFPS Photon Multiplayer Starter Kit.unitypackage
UFPS Ultimate FPS v1.7.unitypackage
UnityUIExtensions-5.3.unitypackage
X-Bars Enemy Healthbars.unitypackage

Unity Asset Bundle 1 Feb 2017

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Includes:
mocap animations
Apex Steer v1.0.1.unitypackage
DialogueSystem_1_6_7_Unity53plus.unitypackage
Dungeon Skeletons Pack v1.1.unitypackage
Easy Build System.unitypackage
Fantasy Environment Pack Vol 1.unitypackage
OpenCV.unitypackage
Platform Tileset Bundle 2 v1.0.unitypackage
Primitive Plus v1.2.1.unitypackage
RPG Human Male Character Editor.unitypackage
Simple Dungeons – Cartoon Assets.unitypackage
Simple Fantasy Interiors – Cartoon Assets.unitypackage
Simple Temples – Cartoon Assets.unitypackage
Simple Zombies – Cartoon Characters.unitypackage
ZADEActionFrameWork 3.01.unitypackage
uMMORPG.zip

CGAxis Complete 3 (vol.41-vol.60)

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CGAXIS COMPLETE 3

- 20 collections (volumes 41 to 60).
- models/files with maps in various categories
– indoor plants, trees, food and furniture

These high quality 3D models are mapped and have textures and materials. Ready to use in your interior and exterior projects.

Vol.41 to vol.57 - *.max (VRay) + maps
Vol.58 - *.max (VRay), *.FBX, *.OBJ + maps
Vol.59 and vol.60 - *.max (VRay) + maps

Allegorithmic Substance Designer 6.0.1.594 Win

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Allegorithmic Substance Designer 6.0.1.594 Win

toptexture.com High resolution Architecture textures 3K

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https://toptexture.com

Originally uploaded by modelmonk at https://forum.cgpersia.com/f17/high-resolution-architecture-textures-3k-148084/ .
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