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Video2Brain - Autodesk Maya – Animation - Die Werkzeuge für die Bewegung beherrschen [GERMAN]

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Mit Animationen versetzen Sie Modelle in Bewegung und geben Ihnen dadurch Charakter, Gewicht und Glaubwürdigkeit. In diesem Video-Training zeigt Ihnen Peter Thielmann anhand eines vorbereiteten Rigs und anderer Beispiele, wie Sie mithilfe der Animationswerkzeuge in Maya, einen Charakter zum Leben erwecken. Zunächst beschäftigen Sie sich mit den Voreinstellungen. Anschließend wenden Sie sich dann speziellen Editoren zur Manipulation der Animationswirkung zu. Und zum Abschluss erfahren Sie, was den Unterschied zwischen den Prinzipien Pose-to-Pose Animation und Straight Ahead Action, ausmacht.

http://www.video2brain.com/de/videotraining/autodesk-maya-animation

Udemy – The Custom Effects Workshop

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This course is for anybody who would like to create and even publish or sell their own presets and templates. The Custom Effects Workshop will teach you how to make amazing pseudo effects that act and work much like a native plugin.

Included in this course is 3 hours of great learning. 20 videos, all of the project files and 4 After Effects presets.

The course is structured in 5 logical sections stepping your though the process of creating complex presets for After Effects.

Not only will you learn some amazing after effects skills with preset and expressions, but you can even turn this knowledge into a side business and make a little money.


https://www.udemy.com/customeffectsworkshop/

Udemy – Absolute Beginner's Entry into 2D Animation

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Learn the foundations of solid, smooth animation

This course is an absolute beginner's entry point to learning the foundations of smooth, solid animation. We will cover the exact, step-by-step approach that is needed to consistently make great looking animations every time. The example we will be using is a Jack O'Lantern turning in 3D space. This will help us learn what it takes to make an animated drawing look "three dimensional," as well as how to make the animation look smooth and clean.

We will cover one of the 12 animation principles, "easing," that will serve as a foundation for all animation education moving forward. This is a relatively quick course to complete, to get you up and running in no time. After completing this course, you will be on your way to creating the animations you've always wanted to.

There are absolutely no prerequisites for this course or required software. Any drawing software with layers will do. If you prefer traditional materials, you can also use pencil, paper, and a lightbox. If you're a Nintendo fan, use the DS or 3DS Flipbook software! Anything works, as we are covering the general animation principles in this course, and not the specifics of a particular piece of software.

The course is structured in a very straight-forward manner, beginning with the first few frames as sketches and moving through inking and coloring.

Included with the video lessons are step-by-step breakdowns in image format for easy reference.

If you're curious about animation, or are frustrated with your own attempts at making animated drawings, this course will help you understand the basics and help guide you to approach animation in a structured, efficient, and pragmatic way that will produce clean, smooth results every time.

This course serves as the starting point for any new animator, whether you want to get into video game animation, character animation, movie animation, TV animation, Flash animation, web animation, YouTube animation, or your own independent projects.
What are the requirements?

You will need some sort of drawing software with layers (like Flash, Photoshop, or GIMP) OR you can draw with traditional materials (pencil and paper) with a lightbox.

What am I going to get from this course?

Over 7 lectures and 35 mins of content!
Animate an object smoothly turning in "3D space"
Plan out an animated sequence completely without guesswork.
Create a solid, clean, smooth animation every time.

What is the target audience?

This animation course is for absolute beginners entering into the exciting world of animation.
This course teaches the basics that will serve as a foundation for an extensive education in animation.
This course is not for intermediate or advanced animators looking to refine their skills.


https://www.udemy.com/absolute-beginners-entry-into-animation/

Skillshare - 3-D Illustration Space, Color & Texture

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This class is for anyone who shares a love for digital art and illustration. If you love artwork that tells a story and opens the imagination - you’ll be right at home. Most techniques learned will be intermediate level, but I would highly recommend the course to any beginners looking for a little inspiration and direction. We’ll discuss sketching, composition, Adobe Illustrator, Photoshop and more.

You will follow along from pencil and paper all the way to a printable masterpiece created by you. We’ll explore composition, light, texture - as well as learn a few tricks to creating amazing landscapes and character stories, all in a single image. You’ll create create your very own digital world from scratch.

https://www.skillshare.com/classes/design/3-D-Illustration-Space-Color-Texture/1196661564

Udemy – Green Screen & Chroma Key with Ease: Video Production Ninja

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Green Screen video can fun and easy. Your videos will look like a Million Bucks - even if your name isn't Spielberg!

Green Screening is NOT JUST for the big boys, any more! Move over Lucas, Spielberg ...

This course shows you how you can use a simple green screen set up to make better videos - that sell more - and increase your profits.

The fastest (and cheapest) way to turn a low (or no) budget video into a professional looking work is with a green screen. And with today's inexpensive lighting systems and ubiquitous editing software.

In this easy-to-follow, step-by-step course, you'll learn how to shoot, edit, and produce professional looking green screen videos. This course covers all the basics of green screening and it even goes in depth to cover a range of topics to help beginners perfect their videos.

You will learn the how to set up your green screen, lighting, camera and tripod, including the positioning of everything.

Shooting green screen video is fun and easy.

I take you into Final Cut Pro X, and show you just how easy it is to drop out and replace your background.

I've also included a supplemental video talks about the fascinating 100-year history of film matting, green and blue screen, and Chroma Key.

Take this course now and discover how to turn your inexpensive educational or sales videos in dazzling, engaging works of art.
What are the requirements?

A video camera or photo camera will be necessary to practice the techniques I describe.
You should have some lights. How many? Depends on budget. I'll talk about that inside!
There are dozens of free, cheap, and some more costly software solutions for compositing - You should have at least one of then.

What am I going to get from this course?

Over 10 lectures and 56 mins of content!
Heck, You'll be able to TEACH green screen (and Chroma Key) to your friends and loved ones~
You'll know how to light a green screen.
You'll be ready to turn your ordinary videos into fun (and profitable) productions.
Your business videos will feel like feature films!

What is the target audience?

Are you a beginner videographer (or photographer), hoping to jazz up your work?

Or perhaps, you're an E-marketer or small business owner who wants to make your videos look like a million bucks!



https://www.udemy.com/green-screen-video-production-ninja/

3DTOOL 10.05 Premium X86

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3DTOOL 10.05 Premium X86 - with crack and working

Udemy – Adobe InDesign Tips and Tricks

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The perfect guide to create awesome stuff in Adobe InDesign (PDFs, Text, Images, Flyers , Brochures and many more)

In this course you will learn lots of great stuff.

You will learn to work with images , to wrap text around objects, to create awesome PDF, to create tables and many more!

The course is designed for beginners and for the Pro. Anyone can learn something new , that will help you in your career .

You should enroll in this course , because NOW is the perfect time to add ADOBE INDESIGN to your CV.
Adobe InDesign is a desktop publishing software application produced by Adobe Systems. It can be used to create works such as posters, flyers, brochures, magazines, newspapers and books. InDesign can also publish content suitable for tablet devices in conjunction with Adobe Digital Publishing Suite. Graphic designers and production artists are the principal users, creating and laying out periodical publications, posters, and print media. It also supports export to EPUB and SWF formats to create e-books and digital publications, including digital magazines, and content suitable for consumption on tablet computers. In addition, InDesign supports XML, style sheets and other coding markup, making it suitable for exporting tagged text content for use in other digital and online formats. The Adobe InCopy word processor uses the same formatting engine as InDesign.

What are the requirements?

Students have to know some InDesign, basic knowledge
If they already know something about inDesign is a plus
Working with any program in Adobe is a plus (because they have some experience)
What am I going to get from this course?

Over 8 lectures and 48 mins of content!
know how to create awesome things
know how to create an interactive PDF
know how to wrap text
know how to use Alignment Tools
know how to work with Tables, how to work with Images in Adobe InDesing
What is the target audience?

Everyone should have this course in the check list , because it is interactive, and a great way to creat and learn special design things.


https://www.udemy.com/adobe-indesign-best-tutorials/
The course is made for any class of students. Beginners and even Pro students.

Udemy – Create Detailed and Poseable Character in Adobe Illustrator

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Learn how to create your own game character in adobe illustrator. Game Character Design workflows, tips and tricks

This course is created for student's who would like to learn a solid workflow in character creation and detailing. The course is designed so that we will start from a concept sketch and bring our concept to life with help of adobe illustrator. This course is for intermediate to advanced users of illustrator who want's to learn or polish their character creation skills. I have included my own concept art which I will detail and optimize for animation throughout the entire course. But you can also bring in your own character sketches and use the workflows in the course and apply it to your own. The course is about 3 hours long, and I go in-depth in creating your character from conception to completion.

Anyone who would like to learn new workflows for game character design, or just improve their character creation skills are encouraged to take the course.

What are the requirements?

Free Trial of Adobe Illustrator
This is not a how to draw course. I will guide you how to approach parts of your character and detail them properly
Knows how to draw characters already. And have your own character that you want to detail in illustrator.
This course does not cover animation of characters
Intermediate knowledge of illustrator (moving around in the interface, creating shapes, using pen tool, shape-builder)
What am I going to get from this course?

Over 19 lectures and 2 hours of content!
Create animation ready 2D game characters
Master texturing workflows for 2d characters using Adobe Illustrator
Learn how to block-in, shade and texture characters
Confidently create their own detailed and animation-ready character from scratch
What is the target audience?

Student's who would like to learn a solid character creation workflow
Student's who would like to step up their illustrator skills in terms of shading and character detailing.
Student's who want to prep up their characters for animation
This is not a how to draw course. You should at least have your own character design in mind and get it ready (on paper or digitally drawn) and you will use the knowledge in this course to texture it and make it animation friendly
Basic knowledge in illustrator (how to use pen tool, shape builder, blend modes)

This course assumes that you have full understanding of illustrator tools

If you do not have your own character sketch, I have provided one for you.


https://www.udemy.com/charactercreationillustrator/

Udemy – Learn Level Design with Blender and Unity 3D

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This course includes over 66 lectures and 5 hours of content, suited to anyone with a basic understanding of Blender and Unity 3D. If your interests lie in level design, 3D modelling or texturing, then this course is for you.

You'll first learn about the concepts and best practices of level design, from setting goals and getting references to planning and mapping out your level in Photoshop. You will then move on to modular design and complete basic object manipulation tasks; the first step to creating a full game level.

You will go through each aspect of level design in detail; floors, ceilings, walls, focal points, props and other objects, filling in your level as you learn. Then, you'll add intricate texture to each of these elements, bringing your level design up a notch from basic to something much more professional looking.

Reviews and quizzes have been incorporated into each section of this course so that the material covered is constantly refreshed. On completion, you will take away an up to date skill set in Unity 3D and Blender. You will have an understanding of graphics software, game engines, game level design, and how all of these elements work seamlessly to create fun and engaging games.

http://www.udemy.com/learn-level-design-with-blender-and-unity-3d/

Udemy – Learn Level Design with Blender and Unity 3D

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Design fun game levels with Blender 3D modeling and the Unity game engine.

Level design is a critical component to all games, but a component that can be difficult to get right. Anyone with graphics experience can in theory create a functioning single level game; but creating a game that's interesting and enjoyable as well as functional takes some finesse. Mastering Blender and Unity 3D is a sure fire way to make your game level design all of this, and more.

Develop your level design skills to the highest standard

Understand game level design in both conceptual and practical terms

Design 3D models for game levels
Create textures through Photoshop
Construct and operate a full game level on Unity 3D
Construct multi-level games using versatile programs
Blender and Unity 3D are both open source programs used by games designers all over the world. Developed by their community of users, they construct games that operate on almost all platforms; from consoles and desktops to mobile and websites. Gaining a knowledge of both programs is hugely beneficial to any game developer, as it fine-tunes your insight and intuition for creating multi-faceted, compelling and exciting game levels. Whether you're still coming to grips with level design or already have a wealth of experience under your belt, learning level design with Blender and Unity 3D will ensure your skills are up to date and flawless.

Udemy – Harness the Power of Play: The 5 steps of Game Design

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Learn how Game Design and Gamification methods are used to change human behavior. The Game Beyond

The Game Beyond is a crash course in Game Design. You will be taken through the 5 core steps that are needed to design compelling games.

This course is perfect for anyone who wants to gain a basic understanding of Game Design to use in other markets or fields. If you are looking for more information on 'Gamification', this course will give you the core tools to really shine.

This course is based upon 15 years of higher education and Game Design experience. You will receive the equivalent of the first semester at a Game Design Master's program.

What will you learn? The 5 core steps to designing games.

readmore
How to define goals.
Learn what feedback loops are and how do they affect the brain and habits.
Learn what are the 3 rule sets needed to define your game.
Understand how to change your game design using Narrative structures.
Learn the different types of game players, and what they are attracted to in your game.
In this course we will examine a number of award winning games and advertising case studies from around the world. You will learn the key processes and mechanics that are used in these cases.

This course will introduce the affects and processes that games have on the Human Brain.

You will examine historical events through the context of a Game Designer and understand how games have shaped the world we live in today.

The only materials you need can be found in board games, card games or role playing games you have lying around. Start playing now and press "take this course".

What are the requirements?

NO programming or computer skills are needed for this course.
Have you played games as a child, teenager or adult? Some knowledge about basic games such as football, poker, chess is helpful in this course.
What am I going to get from this course?

Over 44 lectures and 3 hours of content!
Learn step by step Gamification methods for your business.
This course will teach you the basics of Game Design. It is the equivalent to your first semester of Game Design at college level.
The theory and skills taught in this course can be applied to Marketing, HR, Business Development, Education, Wellness and Sustainability sectors.
You will design a Game to change your world for the better.
You will learn the tricks of Game Designers, and become a better game player.
What is the target audience?

If you want to become an Expert in Gamification, take this course.

If you are skeptical about 'Gamification" you should take this course.

This course is perfect for: teachers and educational professionals, health and wellness professionals, advertising and marketing professionals, entrepreneurs and C-Level managers.

Do you enjoy playing games? Sports, card games, board games, video games? This course will teach you how to be a better player.'


https://www.udemy.com/thgamebeyond-begin/

Digital Tutors - Deep Compositing Techniques in V-Ray and NUKE

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In this V-Ray tutorial, we’ll use deep EXR renders to create a hovercraft landing in a garden area. We’ll also learn how to use V-Ray for Maya’s extensive lighting and

shading tools to create a photorealistic composite.

By the end of this V-Ray training, you’ll have a solid understanding of the deep compositing technique used today’s blockbuster movies.

KelbyOne - Hidden and Hard to Find Features in Photoshop

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Join Photoshop Hall of Famer Ben Willmore as he reveals his favorite undiscovered gems, powerful keyboard shortcuts, special places to click, and other hard to find features that you can use to speed up your workflow. Once you learn about these features you’ll find they fit into your everyday workflow and you’ll wonder how you ever got by without them.

http://kelbyone.com/course/bwillmore_hardtofindfeatures/

Windows Loader KMSpico FINAL VERSION + Serial Windows 7 Special 2015

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Windows Loader KMSpico FINAL VERSION + Serial Windows 7 Special 2015

KMSpico - is the ideal tool to activate the final version of Windows 7/8/8.1 and Office 2010/2013. Activator does not require user intervention, the entire activation process takes place in the background, just run the activator and a couple of minutes to check the activation status of Windows and/or Office.

KMSpico 10.1.1 Final + Portable

14 Days Free Access to USENET!
Free 300 GB with Full DSL-Broadband Speed!


Important: If you like MS Windows and MS Office please buy legal and original this program help to test this products, but recommend you buy legal from creators (M$ Corp). I did this for fun, and now I am done with this. Working in W8 and Office 2013 fresh install and VOLUMEN LICENSE editions. Ja mata ne, Farewell, Hejd?, Ciao, Aloha, Zegnaj, Doei

Based off of open source code KMSEmulator of mikmik38, qad, jm287, zm0d, CODYQX4.

Recommendations Optional:
- Make exceptions to Directory %ProgramFiles%\KMSpico\*.exe in Antivirus or Defender.

Requirements:
.NET 4.0 or Windows 8/2012.

Activate:
Windows Vista Bussines/Enterprise
Windows 7 Professional/Enterprise
Windows 8
Windows 8.1
Windows 10 Preview/Threshold
Office 2010/2013
Windows Server 2008/2008R2
Windows Server 2012/2012R2

Change Log
v10.1.1
- Fixed bugs with Office 2016 Preview activation and converter to VL.
- Add gvlks for WServer 2016.
- Add certs for All Office 2016 Preview products.

CGCookie - Fundamentals of Physics

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In this course we’ll explore all things related to physics in Unity. Physics can be incredibly fun to learn and require very little work on your end to get some unique and realistic results based off physics calculations. Some of the topics we’ll discuss include:

Rigibodies
Constant Force
Joints
Cloth
Physic Materials
Ragdolls

Each one of these physics components serves a specific purpose and we’ll use each of these and I’ll show you the typical uses of these in a real game. At the end of this course we’ll take everything we’ve learned and build a simple platformer using a character prefab and a combination of various physics components.

HB - Cinema 4D Modelling Bundle 2.01

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http://cgpersia.com/2015/08/helloluxx-hb-cinema-4d-modelling-bundle-scripts-2-01-77281.html

Gumroad - The Ultimate TPS/FPS Template by Dial Funa

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Compatible with Unreal Engine 4.8

This template includes:

– *NEW* FPS Counter/Meter [http://goo.gl/4HXYZQ]
– Lifetime free updates
– Blueprints with many comments.
– Optimized settings for fullscreen at any resolution.
– Fade-in + Fade-out.
– HUD [UMG]: Health, Crosshair, Weapons with Ammo Counter, Collectables Counter, Timer, Record.

– Pickup Weapons.
– Pickup Ammo.
– Pickup Collectables.
– Switch Weapons – 2 Modes:

—[1] Mouse Wheel Up/Down (Sequential Switch – ALL Weapons)
—[2] Press Weapons Group Number N Times (Switch Inside Group)
—[+] Save the last selected weapon of every Weapons Group.

– Switch TPS/FPS.
– Switch TPS Side.
– Selective Fire – 3 Modes:

—[1] One Round
—[2] Three-round Burst
—[3] Full Automatic

– Health/Damage System.
– Save/Load System.
– Slow Motion.
– Grenade Launcher.
– Destructible Mesh.

– 4 Menus:

—[1] Pause
—[2] End Game (Game Over)
—[3] End Level
—[4] Main
—[+]Animated Screen Loading.

Of course you can move the weapon socket from the head to wherever you want. I’ve placed the weapons on the head for a better demonstration.

Gumroad – The Ultimate TPS/FPS Template by Dial Funa Info:

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Compatible with Unreal Engine 4.8

This template includes:

– *NEW* FPS Counter/Meter [http://goo.gl/4HXYZQ]
– Lifetime free updates
– Blueprints with many comments.
– Optimized settings for fullscreen at any resolution.
– Fade-in + Fade-out.
– HUD [UMG]: Health, Crosshair, Weapons with Ammo Counter, Collectables Counter, Timer, Record.

– Pickup Weapons.
– Pickup Ammo.
– Pickup Collectables.
– Switch Weapons – 2 Modes:

—[1] Mouse Wheel Up/Down (Sequential Switch – ALL Weapons)
—[2] Press Weapons Group Number N Times (Switch Inside Group)
—[+] Save the last selected weapon of every Weapons Group.

– Switch TPS/FPS.
– Switch TPS Side.
– Selective Fire – 3 Modes:

—[1] One Round
—[2] Three-round Burst
—[3] Full Automatic

– Health/Damage System.
– Save/Load System.
– Slow Motion.
– Grenade Launcher.
– Destructible Mesh.

– 4 Menus:

—[1] Pause
—[2] End Game (Game Over)
—[3] End Level
—[4] Main
—[+]Animated Screen Loading.

Of course you can move the weapon socket from the head to wherever you want. I’ve placed the weapons on the head for a better demonstration.

Autodesk 3ds Max 2016 Essentials

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Chapter 1 The 3ds Max Interface
Chapter 2 Your First 3ds Max Project
Chapter 3 Modeling in 3ds Max: Architectural Model Part I
Chapter 4 Modeling in 3ds Max: Architectural Model Part II
Chapter 5 Introduction to Animation
Chapter 6 Animation Principles
Chapter 7 Character Modeling Part I
Chapter 8 Character Modeling Part II
Chapter 9 Introduction to Materials
Chapter 10 Textures and UV Workflow: The Alien
Chapter 11 Character Studio: Rigging
Chapter 12 Character Studio: Animation
Chapter 13 Introduction to Lighting: Interior Lighting
Chapter 14 3ds Max Rendering
Chapter 15 mental ray
Appendix Autodesk 3ds Max Certification

Digital Tutors - Getting Started with VR in Unity

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In this Unity tutorial, we’ll learn the fundamentals for building virtual reality games and applications targeted to the Oculus Rift and Samsung Gear VR.
We’ll learn what the Oculus Rift and Samsung Gear VR are, how they work and then we’ll see how easy it easy to start creating immersive experiences for both desktop and
smartphones. We’ll also see where to start when implementing VR natural user interfaces by leveraging a Leap Motion device for hands and fingers tracking.
By the end of this Unity training, you’ll have a firm grasp on the tools, techniques and workflows needed to create your own VR games and apps
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