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Videocopilot Saber

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Features:
Create High quality energy & lights beams
Realistic Glow falloff
Advanced Core Settings
Built-in Distortion
50 Presets (View Gallery)
Dynamic Text and Mask Outlines
Stackable FX with Add mode

Motion Design | Motion Beast | Study Motion Graphic in Advanced

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A very effective course from Motiondesign – Motion Beast, a full course the covers Motion Graphic in advanced with Adobe After Effects.


This course is really different from existing courses. Trust me! no bullshit course on modern animation and motion design in After Effects.

MORE INFO AND PREVIEW: https://courses.motiondesign.school/p/motion-beast

Unity Asset - Playmaker v.1.9.0.p15

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Latest version of Playmaker:

https://assetstore.unity.com/packages/tools/visual-scripting/playmaker-368

Unity Asset - Playmaker v.1.9.0.p15

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Latest Version:

https://assetstore.unity.com/packages/tools/visual-scripting/playmaker-368

VIDEOHIVE | Seamless Transitions 5.0.2 | Premiere Pro | 21 March 19 Update

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Drag-n-drop Transitions for Premiere Pro
No more replacing placeholder shots! Simply drop transitions on the timeline!
Please note, that project works in Premiere Pro CC 2018 12.1.0 and above.

Fast Previews
You can preview each transition right inside Premiere Pro!

Fully resizable to any aspect ratio!
The widest resolution selection with 15 resolutions included


What resolutions are included?
FullHD – 1920×1080
HD – 1280×720
Vertical – 1080×1920
Instagram – 1080×1080
Instagram Ads – 1080×1350
GoPro – 2704×1520
DCP Flat – 1998×1080
DCP 4K Scope – 4096×1716
DCP 4K Flat – 3996×2160
DCP 2K Scope – 2048×858
4K UltraHD – 3840×2160
4K Full Frame – 4096×3072
4K DCI – 4096×2160
4K Academy – 3656×2664
6K – 6144×2592

110+ Zoom Transitions
90+ Glitch Transitions
150+ Flat Transitions
70+ Spin Transitions
45+ Warp and Panoramic Transitions
70+ Split and Stripes Transitions
70+ Glass Transitions
And 110+ Other Transitions
80+ Text Transition Presets
100+ Color Presets

What sounds are included?
5 Whoosh Swoosh Packs
5 Cinematic Swoosh Packs
Cinematic Sub Drops
Low Subdrops
Cinematic Epic Trailer Hits and Impacts
Dramatic Horn Transitions
Epic Cinematic Trailer Impacts – 2 packs
Glitch Transition Sounds
30 Glitch Sounds
Buttons
Bell Sounds
Digital HUD Interface Sounds
Camera sounds

Project Features:
Drag-n-drop method!
Works with any FPS
Works with any resolution
13 ready-to-use resolutions included
100% Premiere Pro (No After Effects needed)
Easy to use even if you are a beginner
User-friendly project structure
Fast previews right inside Premiere Pro
Various transition speed
Sound FX included
Detailed FAQ
Fast support
Free multiple future updates
Video tutorial
System Requirements:
Premiere Pro CC 2018.12.1.0 or higher
GPU acceleration (Cuda or OpenCL)

Please note, that some effects are not supported by Radeon GPU (OpenCL), such as VR Glitch for example. So just switch to Metal in your GPU acceleration settings to fix this.

MORE INFO AND PREVIEW: https://videohive.net/item/200-pack-cinematic-action-transitions-sound-fx/21797912

VIDEOHIVE | Seamless Transitions 5.0.2 | Premiere Pro | 21 March 19 Update

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Drag-n-drop Transitions for Premiere Pro
No more replacing placeholder shots! Simply drop transitions on the timeline!
Please note, that project works in Premiere Pro CC 2018 12.1.0 and above.

Fast Previews
You can preview each transition right inside Premiere Pro!

Fully resizable to any aspect ratio!
The widest resolution selection with 15 resolutions included


What resolutions are included?
FullHD – 1920×1080
HD – 1280×720
Vertical – 1080×1920
Instagram – 1080×1080
Instagram Ads – 1080×1350
GoPro – 2704×1520
DCP Flat – 1998×1080
DCP 4K Scope – 4096×1716
DCP 4K Flat – 3996×2160
DCP 2K Scope – 2048×858
4K UltraHD – 3840×2160
4K Full Frame – 4096×3072
4K DCI – 4096×2160
4K Academy – 3656×2664
6K – 6144×2592

110+ Zoom Transitions
90+ Glitch Transitions
150+ Flat Transitions
70+ Spin Transitions
45+ Warp and Panoramic Transitions
70+ Split and Stripes Transitions
70+ Glass Transitions
And 110+ Other Transitions
80+ Text Transition Presets
100+ Color Presets

What sounds are included?
5 Whoosh Swoosh Packs
5 Cinematic Swoosh Packs
Cinematic Sub Drops
Low Subdrops
Cinematic Epic Trailer Hits and Impacts
Dramatic Horn Transitions
Epic Cinematic Trailer Impacts – 2 packs
Glitch Transition Sounds
30 Glitch Sounds
Buttons
Bell Sounds
Digital HUD Interface Sounds
Camera sounds

Project Features:
Drag-n-drop method!
Works with any FPS
Works with any resolution
13 ready-to-use resolutions included
100% Premiere Pro (No After Effects needed)
Easy to use even if you are a beginner
User-friendly project structure
Fast previews right inside Premiere Pro
Various transition speed
Sound FX included
Detailed FAQ
Fast support
Free multiple future updates
Video tutorial
System Requirements:
Premiere Pro CC 2018.12.1.0 or higher
GPU acceleration (Cuda or OpenCL)

Please note, that some effects are not supported by Radeon GPU (OpenCL), such as VR Glitch for example. So just switch to Metal in your GPU acceleration settings to fix this.

MORE INFO AND PREVIEW: http://videohive.net/item/200-pack-cinematic-action-transitions-sound-fx/21797912

Unity Asset - Playmaker v.1.9.0.p15

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Latest Version

https://assetstore.unity.com/packages/tools/visual-scripting/playmaker-368

Motion Design | Motion Beast | Study Motion Graphic in Advanced | UPDATED AND FIXED

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UPDATE AND FIX: ADDED MISSING HOMEWORK FILES, WORK FILES AND FIXED SOME VIDEOS AND WEB PAGES NOT WORKING. PROPERLY LABELLED AND NAMED TUTORIALS AND FILES. SEPARATED TEMP FILES.

A very effective course from Motiondesign – Motion Beast, a full course the covers Motion Graphic in advanced with Adobe After Effects.


This course is really different from existing courses. Trust me! no bullshit course on modern animation and motion design in After Effects.

For official information: https://courses.motiondesign.school/p/motion-beast

Gaia - Terrain Scene Generator v1.9.3.4

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Welcome to GAIA, the all in one terrain and scene generation system for Unity that allows you to create stunning mobile, vr and desktop scenes in minutes!

GAIA gives you the flexibility to go fully procedural or fully manual or somewhere in between and delivers simple, fast and pretty terra-forming, texturing, planting and placement using our sample assets or yours as you prefer.

While GAIA is a terrain and scene generation system at heart, GAIA also saves you time, money and heartache by automating the setup of your builtin, lw or hd render pipeline, character, sounds, water, skies, post fx and lighting, so that you can be up and running around in your scene in minutes.

For the more seasoned adventurer CTS 2019 takes your terrain visuals to a whole new level, and SECTR COMPLETE 2019 allows you to split your terrain into sectors and stream them at runtime to deliver huge worlds and fantastic performance. To learn more about our integrated and growing suite of world creation and enhancement products you can check them out at the bottom of this post.

In addition to our own products the Gaia eXtensions system enables you to integrate other top assets into your scene with just a few clicks.

Gaia's Customers Say:
"Stunningly Well Designed Tools"
"This is by far the BEST of the BEST"
"Making the Very Hard, Very Easy"
"Finally, A Terrain Tool for Artists"
"Exceptional Product and Support!"

And with over 1000 5* ratings and 300+ written reviews, its no wonder GAIA is the most popular terrain system on the store!

With GAIA you will:
- Choose your target renderer (builtin, lw, hd);
- Choose your target environment (mobile, vr, desktop);
- Choose your game camera and game control styles;
- Create your terrain either manually by stamping features exactly where you want them, or procedurally with a few clicks, or both;
- Enhance your terrain by terracing, eroding, mixing, blending and other effects;
- Texture, plant, and populate your terrain with grasses, rocks trees and farms;
- Add your player, water, screen shotter, skies, sounds and post fx with a click;
- And finally, just press play!

Key Features:
- Builtin, LW & HD SRP v4.8/v5.7 terrain support;
- Builtin, LW & HD SRP v4.8/v5.7 water system;
- Automated pipeline installation & optimal setup;
- Mixed manual and procedural scene generation;
- Resources system - use our sample assets or your own;
- Stamping system - mix and blend stamps to shape your terrain;
- Spawning system - procedurally texture, plant and populate;
- Sessioning system - backup and share sessions to reliably re-create scenes;
- Extension system - create, share and leverage other assets;
- Enhancement system - enhance terrains with many utilities (terracing, eroding etc);
- Exporting system - export meshes, splatmaps, normal maps, shoreline, slope, curvature, aspects and more;
- Points of interest - spawn farms, villages, cemeteries or whatever you can imagine into your scenes;
- Take and share screen shots with the screen-shotting system, including a nifty way to easily find the exact spot the screen shot was taken;
- Set up your sound, lighting, post fx and water and and insta-pretty your scenes with a click;
- And much more - GAIA does the work of many assets in one.

Sample Assets Included:
The following samples are free for you to use in your own games:
- 3D Low Poly Adventure from Synty Studios;
- 3D Village Exteriors Kit from 3DForge;
- Ambient Skies, Sounds, Post FX & Water from Procedural Worlds;
- Grasses from Turboscalpeur;
- Real Rocks from MotuProprio;
- Textures from GameTextures.com;
- Textures from NatureManufacture;
- Trees from SpeedTree;

Important Notes:
- Gaia does not support multi-tile terrains. You can work around this by enabling and working on one terrain at a time. Multi tile support will come with Gaia 2.0.
- Gaia water supports builtin, lw & hd v4.8/v5.7. If not using our water then any lw or hd version should be fine;
- Unity does not support SpeedTree in lw & hd, so the sample SpeedTrees supplied will not work. Support for SpeedTree is coming with Unity 2019 at some point. In the mean time use 3rd party trees such as those provided by NatureManufacture.

[link]https://assetstore.unity.com/packages/tools/terrain/gaia-terrain-scene-generator-42618[/link]

If you like it, BUY it!

CTS 2019 - Complete Terrain Shader v2019.1.3 for Gaia

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Welcome to CTS, the Complete PBR Terrain Shader for Unity 3D!

A collaboration between NatureManufacture and Procedural Worlds, CTS combines our collective expertise to create a terrain shading system that is Powerful and Easy to Use!

CTS comes with a professional PBR texture library that can be applied with a click to instantly change the look and feel of your scenes and can be tweaked at run time to get your environment just right.

Important Note
This version of CTS works with Unity 5.6 - 2018.2, and 2018.3 without instancing or pipeline support. If you wish to target Unity 2018.3 or Unity 2019 with instancing and lw and hd pipeline support then please upgrade or purchase CTS 2019 instead.

Key Features:
- Up to 16 PBR texture sets in 1 pass - fast;
- Standard work flow - compatible & easy;
- UV Mixing - removes tiling;
- Geological Layering - adds interest;
- Detail Mixing - adds interest & reduces tiling;
- Dynamic Snow Cover - with a slider;
- Dynamic Snow Glitter - with a slider;
- Dynamic Water Cover - with a slider;
- Height Blending - relative texture blends;
- Lite, Basic, Advanced & Tessellation;
- Ambient Occlusion - realistic shadows;
- ColorMaps - enhanced terrain coloring;
- GrassMaps - tint colormap from grass;
- Cutouts - height and mask based;
- Mesh Support - see note (#1) below;
- Profile Based - similar to Unity Post FX;
- Texture Library - 48 quality sets, 20 helpers;
- Profile Library - matched profile sets;
- Substance Support - see note (#2) below;
- MegaScans texture support;
- MapMagic and runtime terrains;
- Weather - Simulate wetness & snow;
- Seasons - Tint your terrain by season;
- Sample scenes included (excl models);
- VR Compatible;

Per Texture Control:
- Albedo, Normal, Smoothness, Roughness, Height, AO;
- Near and far tiling - reduces tiling;
- Tinting - matching & seasonal variation;
- Brightness - texture matching;
- Smoothness - reflection & wetness;
- Height blending - relative texture heights;
- Height depth - relative texture depth;
- Triplanar - no more terrible cliffs;
- Detail strength - use it as needed;
- Geo strength - use it as needed;
- Snow amount - control snow cover;
- Snow / Water - angle, height, hardness;
- Snow / Water tint - vary color by usage;
- ColorMap strength - near and far;
- ColorMap masking - controlled maps;

Our Customers Say:
"Wow.. amazing results. My co-workers couldn't believe I did this!"
"Best shader terrain, best support reply in 5h."
"This is the best solution and I have tried THEM ALL on unity asset store and only CTS gave me the results I wanted."
"Add CTS to your terrain, create a profile, add some extra texture maps (height, spec, ao etc) and see your terrain pop."
"This should be considered part of your default stack when working with terrain in Unity. With very little effort you can improve the graphics performance of your terrain tenfold, it is essential."

Hardware Support:
- Shader model 3.5+ (basic + advanced);
- Shader model 4.6+ (tesselation);
- Direct X 11 / 12;
- Open GL ES 3.0;
- WebGL 2.0;
- Metal;

Shaders are limited by texture array support and consequently do not support DX9, OpenGLES 2.0 or Web GL1.0.

NOTE #1: CTS 1.9.x does NOT support terrain instancing and the LW or HD SRP pipelines. For instancing, LW and HD SRP support please see CTS 2019.

NOTE #2: Meshes are supported, but the workflow to generate and configure the texture and splat arrays used by CTS is still a terrain based workflow. You can however remove the terrain and replace it with a mesh as last step in process. Please visit our Discord channel if you want more clarification.

NOTE #3: CTS is fast, however old cards without dynamic branching support have had issues with this, so please download and run our demo's before purchasing to ensure your system is compatible.

<link>https://assetstore.unity.com/packages/tools/terrain/cts-complete-terrain-shader-91938</link>

If you like it, BUY it!

VFX Compositing with Nuke: The Complete 2D Edition

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If you want to learn how to use industry-standard software, Nuke, to create fancy visual effects (VFX) shots, then you're looking at the right course. This course will reveal the tips, tricks and applications of compositing in post-production visual effects - one of the final steps to finishing and executing any visual effects shot.

More info:

https://www.udemy.com/vfx-compositing-with-nuke-the-complete-2d-edition/

Simon Fuchs Handgun Tutorial - Complete Edition

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Are you thinking about a career as a 3D artist in the video game industry? Do you want to become a faster and more efficient modeler and learn the latest techniques in 3d modeling, texturing and game art? This tutorial will help you understand and apply all aspects of creating high-quality PBR game assets!

Follow this course as we model, unwrap, bake, texture and render a handgun to current generation video game standards. Every step is documented without fast forwarding.



Intro to 3D Studio Max and Zbrush:

You will get a detailed overview of my workflow and an introduction to 3D Studio Max and Zbrush in over 5 and a half hours of fully commented video. I will be providing you with all the scripts, hotkeys, and plugins that I use on a daily basis. This chapter will teach you all the skills that you need to follow the tutorial.



Max and Zbrush - Modeling:

The modeling part covers the entire modeling process of the gun model, including blockout, highpoly and lowpoly. You will use advanced modeling techniques like boolean operations to create complex shapes in no time, without having to set up time-consuming support loops. You will learn how to use Zbrush to quickly create a high-poly model as well as add a damage pass to the gun, making it stand out from all the other weapon models out there. After the modeling process, we will jump straight into creating UV coordinates for the asset and focus on the importance of an optimized UV-Layout to get the highest texel density possible.



Substance Painter - Texturing:

After modeling, we will bake our asset in Substance Painter. You will learn how to create perfect bakes, fix baking errors and how to create all the maps needed for the final asset. Right after, you will learn how to make an ultra-realistic texture for the handgun. I`ll teach you everything you need to know about texture creation in over 5 and a half hours of fully commented video.

You will learn how to create every material needed for the gun from scratch and use procedural textures, masks, and generators to add wear and tear resulting in a photorealistic texture.



Marmoset Toolbag - Rendering:

In this chapter, you will learn how to create realistic renderings for the handgun in Marmoset Toolbag. I`ll teach you how to light your asset and set up your camera and environment to create realistic lighting for the gun. I will teach you how to create portfolio ready images using post-processing effects through the marmoset cameras as well as final adjustments in Adobe Photoshop.



What do I need to follow this tutorial?
It is recommended to follow the course with the same software I use throughout the tutorial.

3D Studio Max 2019 (or previous version)
Substance Painter 2018 (or previous versions)
Pixologic Zbrush 2019 (or previous versions)
Marmoset Toolbag
Adobe Photoshop


https://gumroad.com/simonfuchs#BsasQ

VRAY 3.70.02 | Cinema 4D | R17/R18/R19/R20

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For C4D users, VRay is a famous and useful tool for professional rendering solutions. It is designed with features to help build realistic and fastest production images. It integrates seamlessly with Cinema 4D and transforms this software into one of the most perfect rendering tools in the field.

How to install and activate? Take a quick look at the Instruction file.

New features:
Cloud rendering submit functionality.
Material Conversion command for converting native Cinema 4D materials.



Modified features:
Installation: Prioritize choosing Cinema 4D studio installations for default directory.
Make "V-Ray Convert Bitmaps" command to work for standard materials and bitmaps.



Bug Fixes:
Fixed loading of VDB files generated from Cinema 4D R20.

Fixed clicking on the IES Light tab on the VRayIESLight crashes Cinema4D R20.

Fixed command line render takes interface license.

Fixed entering attributes to objects doesn't work after applying a V-Ray material to the object.

Fixed exporting geometry to vrmesh proxies crashes Cinema 4D.

Fixed a crash with X-Particles in a simple scene with object for the emitter.

Fixed reports for missing icons by the VRayBridge plugin.

Fixed regression in material preview responsiveness.

VRAY 3.70.02 | Cinema 4D | R17/R18/R19/R20 | WIN & MAC

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For C4D users, VRay is a famous and useful tool for professional rendering solutions. It is designed with features to help build realistic and fastest production images. It integrates seamlessly with Cinema 4D and transforms this software into one of the most perfect rendering tools in the field.

How to install and activate? Take a quick look at the Instruction file.

New features:
Cloud rendering submit functionality.
Material Conversion command for converting native Cinema 4D materials.



Modified features:
Installation: Prioritize choosing Cinema 4D studio installations for default directory.
Make "V-Ray Convert Bitmaps" command to work for standard materials and bitmaps.



Bug Fixes:
Fixed loading of VDB files generated from Cinema 4D R20.

Fixed clicking on the IES Light tab on the VRayIESLight crashes Cinema4D R20.

Fixed command line render takes interface license.

Fixed entering attributes to objects doesn't work after applying a V-Ray material to the object.

Fixed exporting geometry to vrmesh proxies crashes Cinema 4D.

Fixed a crash with X-Particles in a simple scene with object for the emitter.

Fixed reports for missing icons by the VRayBridge plugin.

Fixed regression in material preview responsiveness.

The Futur -The Hand Lettering Work Kit

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The Hand Lettering Work Kit
Every idle moment is an opportunity to craft something beautiful. Mastering the art of hand lettering takes one stroke at a time, and every stroke counts.

Link:- https://academy.thefutur.com/p/the-hand-lettering-work-kit

GreyScaleGorilla | Light Kit Pro 3 | C4D R20 FIX | WIN & MAC

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Light Kit Pro 3 is a studio lighting plugin for Cinema 4D, compatible with Standard, Physical, Arnold, Octane, and Redshift renderers.
The original Greyscalegorilla plugin rebuilt and reimagined for today’s 3D artists. This is the all-new Light Kit Pro 3. Create professional studio lighting for products and objects with total control.

Build entire studios from scratch, or choose from a wide selection of studio presets. Use Render Switch to easily change between built-in and third-party render engines. With Light Kit Pro 3, you have countless options for customizing your lighting.

LIGHT KIT PRO 3 OVERVIEW:
New studio lights
Custom backgrounds and platforms
Switch between render engines
Build and save custom studios
Browse and use studio presets instantly
Stream professional Light Kit Pro training
Upgrade previous Light Kit Pro versions

A decade after the original Light Kit Pro simplified 3D lighting, the landscape has completely changed. HDRI are everywhere, 3D artists work in multiple industries, and motion designers now rely on several third-party render engines. We wanted to make lighting easier, again.

What if you had more control than just lighting with HDRI alone? What if you could get studio quality lighting in an instant? What if your could light faster and switch between render engines?

Now you can have all of that, and so much more, with Light Kit Pro 3.


It's a fix for R20. I've tested it and it's running smoothly without any glitch and isn't buggy. However, you need to reinstall the whole setup and hence, I had to upload it as a whole.

C4D R20 SETUP: https://www.cgpeers.com/torrents.php?id=60250&torrentid=60191#torrent60191


MORE INFO AND PREVIEW: https://greyscalegorilla.com/downloads/light-kit-pro/

The Futur - The Complete Case Study v1

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The Complete Case Study
Stop wasting time on your portfolio.
Your work won't speak for itself. Feel confident about sharing your projects and process with this fast and easy-to-use framework.

Learn how to find bigger, better clients using great case studies
What if you could easily turn your successful projects into sales?
What if you could stop panicking every time someone asks about your portfolio?
What if you could feel confident and optimistic about sharing your process and results?



Link:- https://academy.thefutur.com/p/complete-case-study

Daz3D - Rosie for the G3 and G8 Females

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Rosie is a sexy, beautiful new character for the Genesis 3 and Genesis 8 Females. She is a true red-headed ginger with gorgeous freckled skin and curves in all the right places.

Rosie’s head and body morphs are custom shapes, and do not require any additional morph packs.

It requires:

DAZ Studio 4 With IRAY, DAZ Studio 4.9.4 (Needed for G8F/M)

Genesis 3 Female and/or Genesis 8 Female

More info:

https://www.renderosity.com/mod/bcs/rosie-for-the-g3-and-g8-females/136154

The Futur - Logo Design & Construction

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Logo Design & Construction
Learn the creative process and best practices from design professionals who charge $10k+.

Link:- https://academy.thefutur.com/p/logo-design-construction

Futur Logo Design Construction

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Logo Design & Construction
Learn the creative process and best practices from design professionals who charge $10k+.

Links :- https://academy.thefutur.com/p/logo-design-construction
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