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V-Ray Next (Build 4.12.01) for Unreal

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Chaos Group V-Ray Next (Build 4.12.01) for Unreal | Win | Patch | by msi
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1. Download and install V-Ray. No need to install the License Server.


2. Copy cgauth.dll to the V-Ray bin dir ( C:\Program Files\Epic Games\UE_4.22\Engine\Plugins\VRayForUnreal\Source\ThirdParty\VRay_unreal_appsdk\bin )

Copy vray_BRDFScanned.dll to the V-Ray plugins dir ( C:\Program Files\Epic Games\UE_4.22\Engine\Plugins\VRayForUnreal\Source\ThirdParty\VRay_unreal_appsdk\bin\plugins )

3. Enjoy!


Note:

It might also work with plugins based on V-Ray 4.00.XX for the other host applications, but it's not tested

Game Maker Studio Ultimate 2.2.3.436

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- Copy 'CorePlugins.DLL' & 'IDE.DLL' to "C:\Program Files\GameMaker Studio 2\" (replace existing ones).

- Go to "C:\Windows\assembly\NativeImages_v4.0.30319_64" and remove 'IDE', 'GameMakerStudio' [or run 'DelAssem.cmd' as admin.

- Launch GMS, login and let it complete installation.

- Copy 'GMAssetCompiler.exe' & 'igor.exe' to "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-x\bin\" where x is the installed version.

- You're done. Make games, don't publish comercially (you can build to all platforms).

Ornate Tile Creation in Substance Designer

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In this tutorial we will go over on how to create these ornate tiles from start to finish. Once you have completed this tutorial you should have an understanding of how to create ornate tiles and use the procedural shape methods to create other materials to.

What we will go over are topics such as:
Gathering and looking at our reference
Creation of procedural shaping
Creating functions.
Creation of the Height Map and Base Color
Exposing parameters
Presentation inside of Marmoset Toolbag 2

https://gum.co/prGxs

SketchUp Pro 2019 v19.2.222 x64

[ Blender ] CGCookie Introduction to Visual Effects in Blender

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This intro to visual effects course will not only teach you how to get great results through compositing, it will also teach all of the technical details that need to be considered with compositing. This includes image levels, image colors, color management, handling proper alpha values, green screen keying, and much more. You will also learn many techniques for managing your renders in a smarter way that enables to perform many changes and make finer adjustments without needing to render again.

https://cgcookie.com/course/introduction-to-compositing-in-blender

[ Blender ] CGCookie Build and Animate a Low Poly Rocket in Blender 2.8 for Beginners

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This Blender video course takes beginners through modeling, surfacing, animating, and simulating an epic low-poly rocket launch sequence in Blender 2.8.

https://cgcookie.com/course/build-and-animate-a-low-poly-rocket-in-blender-for-beginners

[ Blender ] CGCookieModeling, Texturing and Shading a Treasure Chest in Blender 2.8

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The future of 3D has arrived with Blender 2.80. Start creating today with this fun, stylized treasure chest project! From 3D modeling to texture creation to shading and lighting, this video course teaches it all. The best part: everything you learn here can be applied to countless Blender projects.

https://cgcookie.com/course/modeling-texturing-shading-a-treasure-chest-in-blender-2-8

[ Blender ] CGCookie Creating a Realistic 3D Photo Scanned Pumpkin (SOURCE ONLY)

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This is source for this torrent

https://www.cgpeers.com/torrents.php?id=62025&torrentid=61962#torrent61962

Topaz Labs AI Bundle Win x64 07.2019

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Adjust AI 1.0.4
DeNoise AI 1.2.0
Gigapixel AI 4.1.2
Sharpen AI 1.3.0
JPEG to RAW AI 2.2.0

Adjust AI:
With one click, Adjust AI leverages the power of artificial intelligence to transform your photos into something incredible. Our AI-powered modes bring out colors, shadows, details, and more to make your photos as vivid as intended—all in one step.

DeNoise AI:
Topaz DeNoise AI removes distracting image noise while preserving image detail so you can shoot in any situation with confidence.

Gigapixel AI:
Enlarging your image without losing detail has always been impossible… until now. Upscale your photos by up to 600% while perfectly preserving image quality with the power of AI

Sharpen AI:
Sharpen AI is the first sharpening and shake reduction software that can tell difference between real detail and noise. Create tack-sharp images even when you’re shooting handheld or at night

JPEG to RAW:
Use machine learning to convert JPEG to high-quality RAW for better editing. Prevent banding, remove compression artifacts, recover detail, and enhance dynamic range.

Windows 7 - 10 x64

http://topazlabs.com/ai-bundle/

Topaz Labs AI Bundle Win x64 07.2019

$
0
0
Adjust AI 1.0.4
DeNoise AI 1.2.0
Gigapixel AI 4.1.2
Sharpen AI 1.3.0
JPEG to RAW AI 2.2.0

Adjust AI:
With one click, Adjust AI leverages the power of artificial intelligence to transform your photos into something incredible. Our AI-powered modes bring out colors, shadows, details, and more to make your photos as vivid as intended—all in one step.

DeNoise AI:
Topaz DeNoise AI removes distracting image noise while preserving image detail so you can shoot in any situation with confidence.

Gigapixel AI:
Enlarging your image without losing detail has always been impossible… until now. Upscale your photos by up to 600% while perfectly preserving image quality with the power of AI

Sharpen AI:
Sharpen AI is the first sharpening and shake reduction software that can tell difference between real detail and noise. Create tack-sharp images even when you’re shooting handheld or at night

JPEG to RAW:
Use machine learning to convert JPEG to high-quality RAW for better editing. Prevent banding, remove compression artifacts, recover detail, and enhance dynamic range.

Windows 7 - 10 x64

http://topazlabs.com/ai-bundle/

Topaz Labs AI Bundle Win x64 07.2019

$
0
0
Adjust AI 1.0.4
DeNoise AI 1.2.0
Gigapixel AI 4.1.2
Sharpen AI 1.3.0
JPEG to RAW AI 2.2.0

Adjust AI:
With one click, Adjust AI leverages the power of artificial intelligence to transform your photos into something incredible. Our AI-powered modes bring out colors, shadows, details, and more to make your photos as vivid as intended—all in one step.

DeNoise AI:
Topaz DeNoise AI removes distracting image noise while preserving image detail so you can shoot in any situation with confidence.

Gigapixel AI:
Enlarging your image without losing detail has always been impossible… until now. Upscale your photos by up to 600% while perfectly preserving image quality with the power of AI

Sharpen AI:
Sharpen AI is the first sharpening and shake reduction software that can tell difference between real detail and noise. Create tack-sharp images even when you’re shooting handheld or at night

JPEG to RAW:
Use machine learning to convert JPEG to high-quality RAW for better editing. Prevent banding, remove compression artifacts, recover detail, and enhance dynamic range.

Windows 7 - 10 x64

http://topazlabs.com/ai-bundle/

Topaz Labs AI Bundle Win x64 07.2019

$
0
0
Adjust AI 1.0.4
DeNoise AI 1.2.0
Gigapixel AI 4.1.2
Sharpen AI 1.3.0
JPEG to RAW AI 2.2.0

Adjust AI:
With one click, Adjust AI leverages the power of artificial intelligence to transform your photos into something incredible. Our AI-powered modes bring out colors, shadows, details, and more to make your photos as vivid as intended—all in one step.

DeNoise AI:
Topaz DeNoise AI removes distracting image noise while preserving image detail so you can shoot in any situation with confidence.

Gigapixel AI:
Enlarging your image without losing detail has always been impossible… until now. Upscale your photos by up to 600% while perfectly preserving image quality with the power of AI

Sharpen AI:
Sharpen AI is the first sharpening and shake reduction software that can tell difference between real detail and noise. Create tack-sharp images even when you’re shooting handheld or at night

JPEG to RAW:
Use machine learning to convert JPEG to high-quality RAW for better editing. Prevent banding, remove compression artifacts, recover detail, and enhance dynamic range.

Windows 7 - 10 x64

http://topazlabs.com/ai-bundle/

CGMA - Vegetation & Plants for Games

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During this course, students are going to create an environment for games, with a heavy focus on vegetation and plants. Over the course of 6 weeks we will be going over the creation of plants, trees, rocks and a few blend textures, importing them into the Unreal Development Kit and composing a final, lit scene. We will be using various tools, including: Maya, Zbrush, Substance and the Unreal Development Kit to accomplish our goals. I will provide my own examples and help the students to narrow their style and focus on specific details that will help to create a stronger final piece. We will discuss colors, composition and shape language in order to form a cohesive look. This will serve as a valuable learning exercise which can then translate directly to modern studios. At the end of the class, students will have a final piece which can be used for their portfolio and a knowledge that will serve as a great foundation for their careers in games.

How to Make Games Without Programming using Godot

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In this class, you will learn how to make 2D games and art experiences without programming, using the free Godot game engine with its drag and drop Visual Scripting features.

You will learn basic concepts of programming logic, fundamentals of the Godot Engine and the Godot Editor, Godot Visual Scripting and how to find or make assets for your game.

You don't need prior experience to follow this class, the only requirement is a desire to make games and fun experiments and a computer with any operating system since Godot runs everywhere! This class is aimed at those who are looking to get started in game development or those interested in learning Godot.

First, you will learn what is the Godot Game Engine and what can you make with it. Then you will learn the different ways of how you can make a game with Godot. After that you will learn how to find assets for your game and a brief overview of how to create your own assets, from art to music to sound effects.

Then we will dive in straight into Godot's Visual Scripting to create our game!

Learn how to make levels with tilesheets, how to move a character in 8 directions, how to add pickups, how to add and detect collisions and how to animate a character!

This is a hands-on class, so without further ado, let's get started!

https://www.udemy.com/make-games-without-coding-godot-visual-script/

CGMA - Vegetation & Plants for Games

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During this course, students are going to create an environment for games, with a heavy focus on vegetation and plants. Over the course of 6 weeks we will be going over the creation of plants, trees, rocks and a few blend textures, importing them into the Unreal Development Kit and composing a final, lit scene. We will be using various tools, including: Maya, Zbrush, Substance and the Unreal Development Kit to accomplish our goals. I will provide my own examples and help the students to narrow their style and focus on specific details that will help to create a stronger final piece. We will discuss colors, composition and shape language in order to form a cohesive look. This will serve as a valuable learning exercise which can then translate directly to modern studios. At the end of the class, students will have a final piece which can be used for their portfolio and a knowledge that will serve as a great foundation for their careers in games

Topaz Gigapixel A.I. v4.2.1 Win x64

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Beautiful photo enlargements using machine learning
Enlarging your image without losing detail has always been impossible… until now. Upscale your photos by up to 600% while perfectly preserving image quality.

http://topazlabs.com/ai-gigapixel/

Gnomon ILLUSTRATION TECHNIQUES WITH DAVE DORMAN

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DESCRIPTION
This title is the first volume of an exclusive, long-awaited two-part series on Dave Dorman's illustration techniques. This lecture focuses on Dave Dorman creating preliminary art, the pencil art, for a dynamic science fiction painting. Dave discusses composition, light and shadow, figure drawing and the tricks to creating interesting and dramatic creatures. Dave shows how he develops and refines the image, and how to use eye lines to draw attention to certain areas of the art. He also shares his thoughts on painting in general and how good preliminary work makes the final art stronger and more dynamic.


Duration: 110 minutes

Format: HD 1280x720

CGMA 3D School 9.9 - Vegetation & Plants for Games

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During this course, students are going to create an environment for games, with a heavy focus on vegetation and plants. Over the course of 6 weeks we will be going over the creation of plants, trees, rocks and a few blend textures, importing them into the Unreal Development Kit and composing a final, lit scene. We will be using various tools, including: Maya, Zbrush, Substance and the Unreal Development Kit to accomplish our goals. I will provide my own examples and help the students to narrow their style and focus on specific details that will help to create a stronger final piece. We will discuss colors, composition and shape language in order to form a cohesive look. This will serve as a valuable learning exercise which can then translate directly to modern studios. At the end of the class, students will have a final piece which can be used for their portfolio and a knowledge that will serve as a great foundation for their careers in games.

Akeytsu 1.2.1

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Version 1.2.1 [2018/11/01]
Crash Fixes
Fixed a V1.2.0. crash, when loading a file:
Containing Reverse Foot controllers
Containing other controllers (like IKs) created AFTER these Reverse Foot controllers


Version 1.2.0 [2018/10/30]
Enhancements
IK and Reverse Foot rework
More stable
More accurate
Transform actions more accurate
Backward compatibility (ability to reload old files containing RF)
In BindPose/RefPose, when you move an ancestor of an IK/RF string, IK/RF controller is now moved relatively
Meshes are now optimized at import and file loading
Tree: When a character has no more joint, his meshes are unskinned
Skin Atelier: Removed 0. step in weight spinner, restored weight edition with weight buttons
Added selection "Descendants Only" on MiddleMouseButton click (useful to quickly select all fingers!)
Added display preferences, added setting "Show Decorators affects all views"
Added shortcut to Show/Hide selected objects (press H)
Added 64 bits PNG texture support by converting to 32 bits
Rounded values at FBX export
Added version number under Main menu logo

Crash Fixes
Fixed a crash when a mesh is imported without vertex
Fixed a crash with a Dual screen config, when rectangle selection bottom right corner was outside the main screen

Bug Fixes
Curveboard: The curves are now also auto-focused if the user selects an IK/RF (not just a joint)
Fixed unique name for characters
Fixed UVs, normals, colors export
Fixed mirroring functions to use the hardcoded plan Y-Z (and not depend anymore on Aim and Second axes settings from Skeleton window)
Smooth skin bug fixed: Weights were set to infinite values in some cases. Notably when the smoothing part was too strong
Fixed: User could not use MirrorSkin action anymore when the character did not have mesh


Designed by animators, it offers a brand new approach to skinning, rigging and animation.
Akeytsu simplifies the rigging workflow by doing away with traditional control rigs and manipulators and instead lets the artist handle directly the mesh and skeleton. The Akeytsu 3D animation toolset is designed for both the aspiring artist and the professional animator to produce large volumes of high quality animation quickly and easily. Dedicated solely to rigging and animation, Akeytsu has one of the fastest learning curves of any software in the 3D industry. It provides flexible and intuitive functionalities that are easy to use, without making compromises on the quality of the content that can be produced.

http://www.nukeygara.com


Install it and replace the patched EXE.

Adobe Zii CC2019 4.3.9 by TNT [macOS]

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Adobe Zii CC2019 is a small and great utility which helps you forget about all issues with the registration of all Adobe existing products.
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