Quantcast
Channel: All Torrents :: CGPeers Beta 2 Build 723423 32bit
Viewing all 42807 articles
Browse latest View live

FlippedNormals – How to Retopologize a Full Character with Henning and Morten

$
0
0
From Start To Finish

With almost 5 hours of high-quality training, you’ll learn how to retopologize a full character from start to finish. We cover how to prepare your model in ZBrush, block out the most important loops and how to connect everything up. This exact method has been used for retopo of characters like the Xenomorph from Alien Covenant, and many more.

For All 3D Software

Follow along in your favourite 3D software, like Blender, 3ds Max and Modo! While we’re using Maya 2018, the principles are exactly the same in all other tools. As long as you know how your retopology tool works, you should be able to follow along with no problem, using your preferred 3D package!

Learn How to Retopo for Film

This technique for retopology has been developed while working in the film industry, where the topology requirements are intense! Once you know this method, you’ll be able to retopologize your own characters time and time again. It’s a formula which can be repeated on any character, regardless of style and complexity.

Professional UV Layout

Learn how to quickly and efficiently UV map a full character, which not only has no stretching, but also will be ready for texturing in Mari. By the time we’re done, the character has a very practical UDIM layout, perfect for Mari. You’ll also learn how to copy UVs from one model to another, like the teeth and claws.

Level: Intermediate/Advanced

This tutorial is made for people with an intermediate understanding of how 3D software works – and who wants to take their work to the next level. While all the steps are shown, it’s expected that you know Maya (or your preferred 3D software) works.

https://flippednormals.com/downloads/how-to-retopologize-a-full-character/

FlippedNormals – UV Mapping Characters with Henning and Morten

$
0
0
Easy to Follow

All steps from start to finish are shown and explained well, so you can easily follow along – either by using the provided files or using your own character

Foundation of UV Layouts

We firmly believe that the foundation is more important than the specific tools. UV Mapping Characters starts off with a proper introduction to why you lay out your UVs. A solid foundation will speed up your UV mapping and texturing significantly

Works For Any 3D Package

While we’re using Maya in this series, the principles are all universal and can be followed in most other packages, like Blender, Modo and 3ds Max. We use very few UV tool, where nearly everything is done with Unfold, Layout and Cut Seams tools.

Full UDIM Layout

We cover how to make a full UDIM layout for our character, which is essential knowledge if you’re working with Mari. For films, all characters will use UDIMS, so this will give you a clear edge over your competition.

UV Checklist

You get a checklist of everything you need to remember when UV mapping. There can be many steps to keep in mind at any time, so this checklist will greately speed up your UV mapping work.

https://flippednormals.com/downloads/uv-mapping-characters/

Maxtree Plant Models Vol.17

$
0
0
Downloaded from CGPersia

https://www.maxtree.org/products/plant-models-vol-17/

Plant Models Vol 17 is a collection of high-quality 3D Tropical desert plant models for architectural visualization.
Includes 12 species and each species with 5 different variations models.

All (*.max) files provides with V-Ray materials, Corona Materials.

Formats: MAX | FBX
Software | Plugin: 3Ds max 2012 | Forest Pack Pro 5.0 or above
Renderers: Corona 1.7 | V-Ray 3.6 | Scanline or above
Total size: 7.02GB
Forest Library: Yes
Textures: Yes
Materials: Yes
UVW Mapped: Yes
Cover Scenes with lights: Yes ( Corona Materials only )

Maxtree Vol. 17

$
0
0
Downloaded from CGPersia

https://www.maxtree.org/products/plant-models-vol-17/

Plant Models Vol 17 is a collection of high-quality 3D Tropical desert plant models for architectural visualization.
Includes 12 species and each species with 5 different variations models.

All (*.max) files provides with V-Ray materials, Corona Materials.

Formats: MAX | FBX
Software | Plugin: 3Ds max 2012 | Forest Pack Pro 5.0 or above
Renderers: Corona 1.7 | V-Ray 3.6 | Scanline or above
Total size: 7.02GB
Forest Library: Yes
Textures: Yes
Materials: Yes
UVW Mapped: Yes
Cover Scenes with lights: Yes ( Corona Materials only )

Interior Visualization Training - Muhammad Taher Studio (Files Re-Arranged)

$
0
0
This is Mainly the same course for Mohamed Taher Vol.1 Interior visualization course found on this site but having all the files arranged and renamed correctly fixing the wrong orders and names of the lectures and adding the missing lectures.

This Course has first appeared on a Chinese website having everything mixed up frustratingly not knowing the right order of the lectures.

The only thing missing in this file is the BONUS SCENE and will be added as soon as I can get it.

This Torrent Contains:
01-Introduction to Interior Photography
02-Interior Composition
03-System Settings & Modeling Rules
04-Interior Modeling Techniques
05-Light Logic & Interior Lighting Techniques
06-Interior Lighting Tools with 3ds max & VRay
01-Standard & VRay Lights.
02-Vray Light Dome & HDRI Workflow
07-Advanced Vray Physical Camera & Real Camera Workflow
08-VRay Material & Materials Physics
09-VRay Base & Complex materials creation I
010-VRay Base & Complex materials creation II


011-VRay Render Settings
01-Understanding V-Ray DMC Sampler, Subdivs (Speed VS Quality).
02-Interior Rendering and Troubleshooting.
03-GI & Network Rendering.
012-Advanced Post Production Techniques
013-Plugins & Scripts (IceCube.Multiscatter & MightyTiles)


Regarding the other plugins tutorials it was part of the main course:
01-Itoo Railclone (Lec 04)
02-Floor Generator & Multi Texture (Lec 010 - Pt.02)

Interior Visualization Training - Muhammad Taher Studio (Files Re-Arranged)

$
0
0
This is Mainly the same course for Mohamed Taher Vol.1 Interior visualization course found on this site but having all the files arranged and renamed correctly fixing the wrong orders and names of the lectures and adding the missing lectures.

This Course has first appeared on a Chinese website having everything mixed up frustratingly not knowing the right order of the lectures.

The only thing missing in this file is the BONUS SCENE and will be added as soon as I can get it.

This Torrent Contains:
01-Introduction to Interior Photography
02-Interior Composition
03-System Settings & Modeling Rules
04-Interior Modeling Techniques
05-Light Logic & Interior Lighting Techniques
06-Interior Lighting Tools with 3ds max & VRay:

01-Standard & VRay Lights.
02-Vray Light Dome & HDRI Workflow

07-Advanced Vray Physical Camera & Real Camera Workflow
08-VRay Material & Materials Physics
09-VRay Base & Complex materials creation I
010-VRay Base & Complex materials creation II


011-VRay Render Settings:

01-Understanding V-Ray DMC Sampler, Subdivs (Speed VS Quality).
02-Interior Rendering and Troubleshooting.
03-GI & Network Rendering.

012-Advanced Post Production Techniques
013-Plugins & Scripts (IceCube.Multiscatter & MightyTiles)


Regarding the other plugins tutorials it was part of the main course:
01-Itoo Railclone (Lec 04)
02-Floor Generator & Multi Texture (Lec 010 - Pt.02)

Udemy – Customising the Interface of ZBrush 4 R8

$
0
0
During this course I will show lecture by lecture a different customisation feature of ZBrush.

Having the ability to make ZBrush work for you is an essential skill you definitely should know, in this easy to follow video I break each feature down check out all I cover below!

During this course I cover these points:

* Changing all the interface colours
* Changing the Doc background
* Moving icons and sliders around
* Setting up a New Top level menu item
* Adding a sub level menu item
* Adding items to the top and sub level menu item
* Creating tool pop up items with hotkeys
* Organising content for light box internally and on external devices
* Setting up macros to run time consuming jobs
* We will create a custom rock brush
* Saving custom brushes
* Changing the icon for custom brushes
* List of ZBrush shortcuts

These customisation methods will definitely speed up your production and make it easier for you to work, if you want to learn all the top customisation methods for ZBrush in an easy to follow digestible format this is the course for you.

https://www.udemy.com/customising-the-interface-of-zbrush-4-r8/

Greyscalegorilla HDRI Studio Rig V2.148_R 20 Compatible

$
0
0
HDRI Studio Rig is a Cinema 4D lighting plugin from Greyscalegorilla. Quickly and easily add Global Illumination lighting and reflections with High Dynamic Range Images. Rotate, adjust, and place your HDRIs for the perfect render*. Plus, create seamless backgrounds to complete your scenes.

This plugin includes an HDRI Browser with 70+ custom HDRI studio images and HDR rigs. The environments were captured in professionally lit 3D product studios, designed to to light your scenes, animations, and products.

Udemy – An Introduction and Understanding of Normal Maps with Modo with Warren Marshall

$
0
0
In Intro to Normal Maps, Warren Marshall will be providing a crash course on normal maps and walking you through the technical know-how to fix commonly encountered errors in your normal maps. Knowing what's going on under the hood will make you a better artist because you'll not just be able to fix errors, but you'll understand why those errors are happening, which is a much stronger position to be in. During this course he'll start at the fundamentals and work our way up to advanced trouble shooting techniques. This will include covering topics such as: What a Normal Is, What a Normal Map Is, What Normal Maps Do and Don't Do, What Causes Seams, and various baking related topics to name a few. We won't cover specific applications or workflows because the idea here is to give you the core knowledge of what a normal map is - specifically, what it's doing for you and what it's not doing for you. Near the end, he'll talk about how to avoid projection error when baking your normal maps and he'll be showing you an easy way to add details to your high poly mesh in the form of floaters. Lots of great introductory content here, so don't miss out!

https://www.udemy.com/3dmotive-introduction-and-understanding-of-normal-maps-with-modo/

AutoCAD 2020.1 X64 Update Only

CGAxis - Supermarket Equipment 3D Models Collection – Volume 112 (all formats)

$
0
0
Supermarket Equipment 3D Models Collection – Volume 112

https://cgaxis.com/product/supermarket-equipment-3d-models-collection-volume-112/

Supermarket Equipment 3D Models Collection Volume 112 by CGAxis is a package of 40 high-polygon 3d models of shelves and equipment used in markets and stores.

Specification
Total size: 6.96 GB
Materials: Yes
Textures: Yes

CGAxis - Interior Lights 3D Models Collection – Volume 114 (all formats)

$
0
0
Interior Lights 3D Models Collection – Volume 114

https://cgaxis.com/product/interior-lights-3d-models-collection-volume-114/

Interior Lights 3D Models Collection Volume 114 is a package of 60 high-polygon 3d models of various interior lamps.

Specification
Total size: 2.21 GB
Materials: Yes
Textures: Yes

Flowbox 1.7

$
0
0
Flowbox is a brand new Visual Effects software platform and Rotoscoping is our first tool. Our unique rotoDRAW, rotoSNAP and intelligent Ripple edit will speed up the most complex and difficult roto shots. Flowbox will help you quickly tackle the most challenging and time consuming shapes: organic, soft objects, clothes and hair.

Domestika - Fotomontaje creativo para publicidad (Spanish)

$
0
0
Comenzarás conociendo más a fondo el trabajo de Ricardo Salamanca, quien te hablará de sus proyectos más destacados y de sus referentes dentro del sector.

Aprenderás conceptos clave de comunicación visual y descubrirás la importancia del entorno y los detalles de las imágenes para dar realismo a las composiciones.

Planificarás la composición inicial de tu imagen, seleccionarás las fotografías que quieres utilizar en fotomontaje y harás tu primer boceto.

Una vez que tengas el fotomontaje hecho aplicarás correcciones de color, textura, iluminación y perspectiva.

Por último crearás un fondo acorde con la imagen que acabas de crear, para que la escena sea más creíble, y aplicarás los retoques finales.

https://www.domestika.org/es/courses/352-fotomontaje-creativo-para-publicidad

Domestika - Principios de animación de personajes con After Effects (Spanish)

$
0
0
Para comenzar Yimbo te contará acerca de su recorrido en el mundo de la animación de personajes y te mostrará sus principales influencias.

Comenzarás realizando dos animaciones. Con la primera aprenderás la base de Adobe After Effects para animar con posición, rotación, escala y opacidad; después, aprenderás algunos de los principios básicos de la animación como Ease In - Ease Out, Anticipación, Follow Through y Squash and Stretch, para lograr una animación mucho más natural y con personalidad.

Yimbo te dará las claves para entender cómo debes trabajar tu animación en After Effects con una ilustración creada en Photoshop e Illustrator. Acto seguido, lo llevarás a la práctica, creando un avatar en Illustrator para luego darle expresiones en After Effects.

Y llegará el momento de animar a un personaje completo. Comenzarás la ilustración en Photoshop, para luego importarla al After Effects. Utilizarás DUIK para crear el esqueleto de tu personaje y hacer el rig; como resultado final tendrás un template para hacer diferentes animaciones.

Llevarás a pasear a tu personaje creando un walk cycle y agregarás detalles para afinar tu animación, aplicando los principios de la animación como el Follow Through.

Para finalizar el curso, utilizarás todo lo aprendido para crear un promo de tu personaje. Yimbo te enseñará paso a paso, cómo planificarlo, crearlo y mejorarlo, hasta el render final.

https://www.domestika.org/es/courses/370-principios-de-animacion-de-personajes-con-after-effects

CGAxis - Autumn Trees 3D Models Collection – Volume 115 (all formats)

$
0
0
Autumn Trees 3D Models Collection – Volume 115

https://cgaxis.com/product/autumn-trees-3d-models-collection-volume-115/

Autumn Trees 3D Models Collection Volume 115 by CGAxis is a set of 48 trees in autumn season.

Specification
Total size: 9.56 GB
Materials: Yes
Textures: Yes

MAGIX Vegas Pro 17.0 (268) [Win][x64] []

$
0
0
- Install the application, however do not start. (Don't start any trial.)
- Launch activation, proceed, confirm replacing automatically. It's set to default install location, but if you installed in another location, adjust the activation setup path.

System Requirements:
Operating system: Microsoft® Windows 10 (64-bit)
Processor: 6th Generation Intel Core i5 (or AMD equivalent) or better. 2.5 Ghz and 4 Core minimum. For 4k, 7th Generation Intel Core i7 (or AMD equivalent) or better. 3.0 Ghz and 8 Core minimum
RAM: 8 GB RAM minimum (16 GB recommended; 32 GB recommended for 4K)
Hard drive space: 1.5 GB hard-disk space for program installation; Solid-state disk (SSD) or high-speed multi-disk RAID for 4K media
Other: Microsoft .NET Framework 4.0 SP1 (included on application disc)

CGAxis - HDRI Skies Collection by CGAxis

$
0
0
HDRI Skies Collection by CGAxis

https://cgaxis.com/product/cgaxis-hdri-skies-collection/

CGAxis HDRI Skies Collection is a set of 108 full spherical HDR images. In it you will find panoramas of deserts, lakes, oceans, grassfield and many more with sun set from early morning to late evening.

Formats: *.hdr, *.jpg
Total Size: 12.9 GB
Resolution: 10000×5000

21 Draw - Learn from 100 Famous Artists (PDF)

$
0
0
Learn from 100 Famous Artists (2014)

Our first amazing ebook about character design showcasing over 1000 amazing images drawn by over 100 famous artists who have worked for companies like Disney, Marvel, Pixar, Dreamworks and more! Funded with over $150,000 on Kickstarter. 251 pages

Get over 1000 amazing character design references!
Improve your ability to draw hands & faces.
Increase your knowledge of action poses.
Learn from 100 famous artists!

Link: https://books.21-draw.com/products/21-draw?pr_prod_strat=copurchase&pr_rec_pid=2608346693&pr_ref_pid=9019305989&pr_seq=uniform

Game Anim: Video Game Animation Explained - (Pdf) - 1st Edition

$
0
0
Game Anim: Video Game Animation Explained - (Pdf) - 1st Edition

What makes the difference between great video game animation and the purely functional, and how does this relatively new medium of non-linear animation creation differ from the more traditional fields of film and television? This book de-mystifies the animation side of game development, explaining every step of the process while providing valuable insights and work philosophies for creating the best game animation for beginners and professionals alike. Taking readers through a complete game production, this book provides a clear understanding of expectations of the game animator at every stage, featuring game animation fundamentals and how they fit within an overall project to offer a holistic approach to the field of game animation.



Key Features

Accumulated knowledge based on nearly two decades of insightful experience in all areas of video game animation.
Establishes the fundamentals of creating great video game animation, and how to achieve them.
A step-by-step explanation of every stage of a game production from the animator’s perspective.
Readers should come away with an understanding of the expectations of a video game animator.



Link: https://www.gameanim.com/book/
Viewing all 42807 articles
Browse latest View live




Latest Images