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Grass Valley EDIUS Pro 8.1 Build 188

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Title: Grass Valley EDIUS Pro 8.1 Build 188

Info:

And now EDIUS has partnered with Blackmagic Design to support its PCIe DeckLink 4K Extreme and Thunderbolt*based UltraStudio 4K capture and playback devices for the most affordable 4K workflows. EDIUS Pro 7 also supports EDL project import/export color correction interchange with DaVinci Resolve for a new color grading workflow.

What’s New in EDIUS Pro 8:
* Superior 4K workflow, including support for Blackmagic Design’s DeckLink 4K Extreme and EDL or AAF import/export with Grass Valley HQX with DaVinci Resolve 11
* Open to third*party I/O hardware from Blackmagic Design. Matrox and AJA (requires EDIUS v7.4).
* Editing media files with different resolutions — from 24×24 to 4Kx2K, as well as real*time conversion of frame rates on the same timeline delivers more efficient editing into the hands of editors
* Fast, flexible user interface, including unlimited video, audio, title and graphics tracks
* Support for the latest file formats (Sony XAVC/XVAC S, Panasonic AVC*Ultra and Canon 1D C M*JPEG)
* Work natively with many different video formats, such as Sony’s XDCAM, Panasonic’s P2, Ikegami’s GF, RED, Canon’s XF format and EOS movie format
* Fastest AVCHD editing in the market (up to 3+ streams in real time)
* Multicam editing of up to 16 different sources simultaneously, with video output support
* Improved MPEG encoder speed and quality
* Improved H.264/AVC decoder
* Optimized for fourth*generation Intel Core i architecture
* 64*bit native processing with maximum memory access for streamlined real*time editing
* Proxy mode workflow for slower computers helps extend their usability and increase ROI
* Supports Intel Quick Sync Video for extremely fast hardware for export and Blu*ray Disc burning
* Fast handling of large quantities of still image files (JPG, TGA, DPX and others)
* 3D stereoscopic editing
* Built*in loudness meter
* Image stabilization
* Direct to Blu*ray Disc and DVD timeline export

Adobe Creative Cloud 2015 v3.2 Feb 15 2016

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Title: Adobe Creative Cloud 2015 v3.2 Feb.15.2016
From Blog.
Info:
Adobe Creative Cloud 2015 – Version February 15, 2016 / Multi-language / Windows
Collected 21 kinds of official Adobe applications and the latest updates. Collected Adobe Acrobat DC*1, Adobe After Effects CC 2015, Adobe Audition CC 2015, Adobe Bridge CC, Adobe Dreamweaver CC 2015, Adobe Edge Animate CC 2015, Adobe Encore CS6, Adobe ExtendScript Toolkit CC, Adobe Extension Manager CC, Adobe Animate CC 2015*2, Adobe Fireworks CS6, Adobe Illustrator CC 2015, Adobe InCopy CC 2015, Adobe InDesign CC 2015, Adobe Media Encoder CC 2015, Adobe Muse CC 2015, Adobe Photoshop CC 2015, Adobe Photoshop Lightroom 5.7.1 / Adobe Photoshop Lightroom 6, Adobe Prelude CC 2015, Adobe Premiere Pro CC 2015 and Adobe SpeedGrade CC 2015.

*1 – Reserved previous Adobe Acrobat XI Pro version
*2 – Reserved previous Adobe Flash Professional CC 2015 version

Adobe Creative Cloud 2015 Applications Collection List
Adobe Acrobat DC (Include 15.10 Update) / Adobe Acrobat XI Pro (Include 11.0.14 Update)
Adobe After Effects CC 2015 (Include 13.7 Update)
Adobe Audition CC 2015 (Include 8.1 Update)
Adobe Bridge CC (Include 6.1.1 Update)
Adobe Dreamweaver CC 2015 (Include 16.1 Update)
Adobe Edge Animate CC 2015
Adobe Encore CS6
Adobe ExtendScript Toolkit CC
Adobe Extension Manager CC (Include 7.3.2 Update)
Adobe Animate CC 2015 / Adobe Flash Professional CC 2015 (Include 15.0.1 Update)
Adobe Fireworks CS6
Adobe Illustrator CC 2015 (Include 19.2.1 Update)
Adobe InCopy CC 2015 (Include 11.0.1 Update)
Adobe InDesign CC 2015 (Include 11.2 Update)
Adobe Media Encoder CC 2015 (Include 9.2 Update)
Adobe Muse CC 2015
Adobe Photoshop CC 2015 (Include 16.1.2 Update)
Adobe Photoshop Lightroom 5.7.1 / Adobe Photoshop Lightroom 6 (Include 6.4 Update)
Adobe Prelude CC 2015 (Include 4.2 Update)
Adobe Premiere Pro CC 2015 (Include 9.2 Update)
Adobe SpeedGrade CC 2015 (Include 9.1 Update)
Include DPS Desktop Tools CC 2015 (2016.1), Photoshop Camera Raw 9.4(CC), Photoshop CC 2015 Export Options 2.4, Photoshop CC 2015 – Adobe Preview CC 1.1.3 and Character Animator 1.0.3 Update.

Note:This version is only crack AAM (Adobe Application Manager 9.0) component.
Adobe Creative Cloud 2015 v3.2 Feb.15.2016 update content
Adobe Creative Cloud 2015 Launcher: [Adobe Hosts] function has been integrated, and now using CMD command to apply the Windows Hosts.
Add Adobe Acrobat DC and 15.10 update
Add Adobe Animate CC 2015
Update Adobe Muse CC 2015 to 2015.1

Computer Graphics World - Jan/Feb 2016

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CGW explores how leading-edge graphics techniques, including the 3D modeling, animation and visualization are used in such applications as CAD/CAM/CAE, architecture, scientific visualization, special effects, digital video, film, and interactive entertainment.

http://www.cgw.com

Learn Abstract Concept Art Photo Manipulation in Photoshop

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Learn Abstract Concept Art Photo Manipulation in Photoshop
MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 1 Hour(s)
Genre: eLearning | Language: English



Course Description


Welcome to the course 'Learn to create Abstract Concept Art- Photo Manipulation in Photoshop for Beginners!' I’m so happy you’re here.

You might be wondering, is this the right Course for me?

Let me see if I can help --

I designed this course for the Beginners or Intermediate Learner of Photoshop in mind, who either doesn’t know how to do Photo Manipulation in Photoshop, or

a Little more experienced person in Photoshop who wants to learn how I made this Abstract Concept Art Photo Manipulation in Photoshop.

This course is for you if :-

You’re someone who’s creative, interested in Photo Manipulation, and, most of all, You love to Play with different tools in Photoshop.

At the End of this Course you will be able to create Your own Creative Abstract Art Photo Manipulation.

Right approach to take this Course is Follow Along using your Free access to Exercise files or if you want you can use your own resources. Oh....WhrzWaldo already downloaded and included the project files in this torrent....isn't he a nice guy!

And create Your own Photo Manipulation and post the same on Course Discussion Board and Get feedback from instructor as well as all the other students.

or even if you are just watching this course you would enjoy the Process How I create this Amazing Photo Manipulation which would feed creative juices to your mind.


So What are you waiting for? Go Ahead and Get this Amazing Course & Start Creating Abstract Concept Art & Take your Post Processing to whole new level!
What are the requirements?

You need to have Adobe Photoshop Installed on your PC.
You can download the 30 Day free Trial from the Adobe's website.

What am I going to get from this course?

Over 21 lectures and 1 hour of content!
Successfully create Photo Manipulation in Photoshop
Improve their Editing Workflow using these Techniques

What is the target audience?

Beginner & Intermediate Learners of the Photoshop
Advance user should not take this course as they might not find anything new here!

Kelbyone - Processing HDR with Photomatix

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Photomatix is an industry leader in tone mapping software for creating HDR images. RC talks about how he combines using Photomatix with Photoshop to create an all-around workflow that can create stunning HDR images. RC covers things like strength, micro contrast, saturation, highlights and tonal mapping and shows viewers how to take their HDR images from good to great.

http://kelbyone.com/course/napp_rc_processing_hdr_with_photomatix/

[No materials available for this course]

SitniSati_AfterBurn_4.2_2015_2016_iND by n0MAD

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http://www.afterworks.com/afterburn.asp

AfterBurn is a production-proven volumetric effects plugin that has been used in cinematic productions such as Flight of the Phoenix, K-19: The Widowmaker, Armageddon, Dracula 2000, various IMAX movies and games such as Warcraft 3, Starcraft, Sin and many others.

It is a particle based volumetric solution, where AfterBurn builds a volumetric effect around each particle center. With numerous controls, user can add more or less detail to the volume, change color, rendering method and more. Most of the parameters can be animated over the particle age (or some other property) by using AFC and Interpolation Controller.

AfterBurn pioneered many unique features to 3ds max atmospherics, such as intuitive user interface layout, AFC controllers, HyperSolids rendering engine, metaballs, AfterBurn Daemons, support for Rendering Effects and more.

This all-in-one solution enables rendering of ultra realistic effects ranging from clouds, pyroclastic smoke, dust, superb explosions effects, liquid metals and various procedurally defined "hard" objects.

With constant innovations and improvements, it is clear why AfterBurn has become a standard when it comes for volumetric effects in many studios worldwide.

3d max

Mister Horse: Previewer for After Effects (WIN)

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http://misterhorse.tv/products/previewer/

Features:

Preview Video
If you have many clips which you need to combine in Timeline in the right way, you can quickly preview which one is which. No need to open it in the tedious footage viewer. And yeah, that is a kickflip!

Preview Audio
Now you can listen to and preview audio in AE. Sound effects, music, voiceovers.

Preview Images
Is that a boob or it’s a knee? Scale it to better see every pixel. If you have many similar images, it’s way faster to browse if you see a bigger picture. Or a bigger boob.

Preview images with transparency
Many similar PNG’s? Yeeeha, use previewer! You can use transparency grid or choose a custom color.

Preview first frame of Compositions
If you have many precomps or when you are editing some versatile AE project file template, this might be useful. You wouldn’t have to open each comp to see what is there, before you use put it to Timeline.

And Some Fancy Settings...
Change the background for transparent images, scaling method, autoplay or loop playback.

Editing AE Project Files?
Previewer can be very handy when you’re working with project-file templates, like those from VideoHive. There is usually a lot of images or precomps, which you want to preview before you use them.

Compatible:
After Effects CC 2015, CC 2014, CC, CS6, CS5

Originally from https://forum.cgpersia.com/f68/mister-horse-previewer-after-effects-win-130156/

Anatomy of a 30sec Short Camper - Intergalactic Bounty Hunter

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Product Description

Anatomy of a 30sec Short vol.3, walks you through each phase of the production of an animated short. For this training, we are doing a mock movie scene for our character Camper – the Intergalactic Bounty Hunter.

In this course, you’ll learn to:
•Create, and animate your own 2D digital puppet!
•Learn 3 types of Character Rigging (Hinged, Bone Deformer, Curve Deformer)
•Make your scenes look complex, by using simple camera moves.
•Make your characters talk, using Toon Boom’s automatic lip-sync
•Plan out scenes & Character Designs
and much, much more!

Lynda – After Effects Apprentice 17: Video Walls in CINEMA 4D Lite

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Want to play video against "walls" or other objects in your After Effects animations? You need to learn how to map video to 3D space. Although After Effects supports 3D, its native implementation is rather limited. Fortunately, After Effects CC comes bundled with the 3D application CINEMA 4D Lite and a pipeline to integrate its output directly into the After Effects timeline. In this first of three project-oriented courses for C4D beginners, After Effects expert Chris Meyer shows you how to map video into the face of a 3D object, and then composite animated 3D text over it in After Effects.

These courses are designed for users who are familiar with 3D space in After Effects, but who have never used CINEMA 4D. This course includes an overview of the C4D Lite user interface, as well as setup information you need to know whenever you use live C4D layers in After Effects. A bonus chapter shows how to set up a C4D Lite and After Effects scene to maximize production efficiency—and minimize render times.

Look for the upcoming courses After Effects Apprentice 18 and 19 for more C4D Lite projects.

Topics include:

Setting up your After Effects and C4D Lite projects
Creating a rectangular spline for the video wall
Using texture and lighting presets
Creating a simple 3D camera move
Creating 3D text in After Effects
Converting a parametric object to polygons
Compositing video walls

http://www.lynda.com/After-Effects-tutorials/After-Effects-Apprentice-17-Video-Walls-CINEMA-4D-Lite/449104-2.html

Indigo Renderer Standalone 3.8.31 Win/Linux

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Indigo Renderer is an unbiased, physically based and photo-realistic renderer which simulates the physics of light to achieve near-perfect image realism.

With an advanced physical camera model, a super-realistic materials system and the ability to simulate complex lighting situations through Metropolis Light Transport, Indigo Renderer is capable of producing the highest levels of realism demanded by architectural and product visualization.


http://www.indigorenderer.com/indigo3.8



* NOTES *

• These are the Windows (32-bit and 64-bit) and Linux versions. I do not have a Mac version.

• I merely passing this along. I did not create this crack, I cannot give you tech support, and I haven't tested it yet.

• Please give this torrent a good couple of hours to upload. I am seeding continually, but it takes a little time.

• Please support the official software, if and when you can.

KnaldTech Knald v1.1.0 Retail Win

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Knald is a ground breaking, standalone, ultra-fast GPU powered solution for generating incredibly high quality textures from high to low polygonal meshes via the Baker or any 2D source texture, such as photographs & heightmaps, from the real-time Color To Normals mode & the normal & height maps provided by the Integrator.

It provides the tools you need to reduce iteration times, increase the quality of your project & improve the productivity of your artists by integrating seamlessly into current physically based pipelines with Knald’s next generation feature set.


https://www.knaldtech.com/knald/


Cheers to n0MAD

* NOTES *

• I'm just passing this along. All credit to n0MAD (for providing crack) and Diptera (for Blog post). This is the Windows version only. I've no other version.

• This torrent is NOT the same as this:

https://www.cgpeers.to/torrents.php?id=42135&torrentid=42079#torrent42079

That one is "v1.1.0 Customer Beta"--this one is the official retail version of v1.1.0. Don't report me.

• Please give this torrent a good couple of hours to upload. I am seeding continually, but it takes a little time.

• Please support the official software, if and when you can.

MightyBake v1.4.9 Floating Studio [Win64] [iND]

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MightBake is a powerful, yet easy to use, all-in-one texture baking solution for any 3D artist.


High Performance

MightyBake’s hybrid GPU / CPU accelerated baker maximizes your hardware to bake textures ultra fast. The more cores you have, the faster your bakes.


Big Data

Bake millions of polygons using MightyBake’s powerful 64-bit renderer, while capturing every detail with maps up to 8192 x 8192, 16-bits per channel.


Built for Games

Have MightyBake output your maps, error free, in the right tangent space for any of the major game engines without a need for a second application.


Powerful Baking

• Supports maps up to 8192 x 8192 resolution for ultra high quality results
• Outputs maps in 16-bits per channel for more precision and less banding
• Bake a wide variety of map types
- Tangent space and object space normal maps at the same time
- Ambient occlusion for richer shading
- Material ID (Clown)maps for use in other texturing tools, including individual layer masks
- World space height maps or normalized displacement maps
- Vertex colours from your high resolution meshes
- Curvature approximation
- Thickness approximation
- World position
• UDIM support for multiple UV tile baking
• Use arbitrary envelope shapes and sizes, no need to have envelope topology be the same as your low poly mesh
• Use a search distance instead of an envelope for faster baking
• Unique trace method reduces errors and misses significantly compared to other baking software
• Enable super-sampling up to 8×8 and guassian blur up to 8 pixels for smooth, high quality maps

http://www.mightybake.com/product-features/


Thanks to n0MAD


* NOTES *

• This is the Windows (64-bit). I have no other version.

• I merely passing this along. All credit to n0MAD for this crack. I cannot give you tech support, and I haven't tested it yet.

• Please give this torrent a good couple of hours to upload. I am seeding continually, but it takes a little time.

• Please support the official software, if and when you can. This is a sweet, affordable piece of software developed by a small developer. Supporting it encourages further development.

Lynda – CINEMA 4D R17 Essential Training

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Learn CINEMA 4D R17. From polygonal and spline modeling to lighting, rendering, and shading, this series of CINEMA 4D tutorials will get you up to speed quickly so that you can make great looking 3D graphics and animations with ease.

CINEMA 4D (aka C4D) is a vital tool for anyone considering a career in motion graphics, visual effects, or animation. Whether you're just starting out or migrating to C4D from another program, CINEMA 4D R17 Essential Training has you covered. Craig Whitaker explores some of the new features in R17—the version released in August 2015—and segues into a quick-start chapter that reviews the entire CINEMA 4D workflow in just eight steps. The rest of the course divides CINEMA 4D's core functionality into individual chapters on spline modeling, polygonal modeling, deformers, materials and shaders, lighting, the MoGraph toolbox, animation, and rendering. Craig also shows how to composite your C4D work with live-action footage and other effects in After Effects, using the AEC or CINEWARE workflow. By the end of the course, you should be comfortable working with all of C4D's powerful tools.

Topics include:

What's new in R17?
Using the Take System for versioning and compositing
Navigating the C4D interface
Modeling splines
Building 3D models from polygons
Using deformers to bend, twist, and warp models
Adding surface detail with materials and shaders
Working with 3D lighting
Using the MoGraph tools
Animating in CINEMA 4D
Rendering your models and animations
Compositing C4D models in After Effects

http://www.lynda.com/CINEMA-4D-tutorials/CINEMA-4D-R17-Essential-Training/410689-2.html

Uartsy - Creating Sci-Fi Worlds

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4 Modules MP4

The 5 most important lessons:

Rapidly create a scenic fiction environment using a variety of basic and advanced techniques in Photoshop.
Develop visually stunning space ships by adding and modifying detail.
How to add believable and compelling detail for an overall realistic look.
Paint stunning clouds, exhaust effects, and water to bring out the most in future paintings.
Fully understand the professional development process of creating an environment concept.
Course Outline
Project 1 : Finding Reference and Creating a Mountain Scene
Begin building your world with reference
6 Lectures
Project 2 : Creating and Detailing Spaceships
Unleash your creativity and create some interesting spaceships
5 Lectures
Project 3 : Creating Believe-ability in Detail
Sell your painting by creating great detail
6 Lectures
Project 4 : Finishing the Painting
Use these techniques to add an awesome finish to your piece.
7 Lectures

ShaderMap Pro v3.0.7 [Win] [iND]

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ShaderMap Pro 3


Transform Maps and Models

ShaderMap™ creates and converts rendering textures to different formats. It can also bake maps from 3D models. Easily tweak settings and preview changes in real-time.

Start by loading a source file, (texture or 3D Model). ShaderMap instantly generates displacement, normal, and ambient occlusion maps. View your maps on custom models and paint normals and displacement pixels in the ShaderMap Normal Editor.

Load an image or 3D model and ShaderMap will create a project with Displacement (Height), Ambient Occlusion, Tangent Space Normals, and Specular maps. Add additional maps like World Space Normals, Curvature, and Albedo directly with the Project Grid interface.

Thanks to the flexible plugin system, new maps can be added to ShaderMap projects at any time.


http://shadermap.com/features/


Thanks to n0MAD



* NOTES *

• This product is Windows-only. If I'm not mistaken, this features both x32/x64 versions.

• I'm relaying this along. All credit to n0MAD. I cannot give you tech support, and I haven't tested it yet.

• Please give this torrent a good couple of hours to upload. I am seeding continually, but it takes a little time.

• Please support the official software, if and when you can. Encourage these small businesses.

Video Copilot - MotionPulse : Sound Design Tools

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Features:

• 5 Sound FX Libraries
• 2000 Sound FX
• 35 Categories
• Fully Mastered
• High Definition Quality Sound

Video Copilot - MotionPulse : Sound Design Tools

$
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Features:

• 5 Sound FX Libraries
• 2000 Sound FX
• 35 Categories
• Fully Mastered
• High Definition Quality Sound

Unity 3D 2016. Build, program & publish Crossy Road game-Udemy

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Course Descriptio:-

Important: all software used are FREE to download and use on PC and MAC computers (no need to pay, cheers!)
In this course you will learn how to design and program a 3D pixel art video game just like Crossy Road using Unity3D and publish it in the app stores (iOS and Android).
Why would you want to learn how to make a game like crossy road? Because it's the most efficient way to create a good looking game by yourself that you can publish in the app store, without having the need of a team of multiple people.
This course can be taken by anyone even if you've got no programming skills or very little
This course is meant for non-artists, meaning you don't have to be an artist to be able to use 3D pixel art graphics.
You will learn how to use free tools to make an amazing game from scratch as I will show you every single line of programming and how to use Unity 3D to be able to make professional games all by yourself quickly and without having to spend money.
You will learn how to download and install unity 3D on Mac, PC or Linux.
Then we will get to create a project, add levels and add graphichs such as the Crossy Road chickens, Roads, trees, rocks, cars, trucks and much more.
You will also learn how to add artificial intelligence to these objects to make them come to life.
Also, you will learn how to make game menus, game over screens, and how to keep score.
Once we've got a working game, we will go through the whole process to publish the game to the iTunes app store.
Then you will learn how to add all these objects in the game engine called Unity 3d to make amazing 3d games, just like crossy road.
Now, this course is meant to make things this super easy for you. All the steps are shown to you in the video lectures, so you cant possibly miss a step.
And by the way as a bonus, this course includes free downloads of the finished 3D models, Unity projects and levels as well.
The skills you will learn in this course can be applied to so many more projects as they are the core foundations of any professional video games. Invest in yourself by joining this course now
What is 3D Pixel Art?
3D Pixel art is a form of digital art, created through the use of 2D-like raster graphics software, where images are edited on the pixel level in the form of blocks. Graphics in most old (or relatively limited) computer, console, graphing calculator and mobile phone video games are mostly 2D pixel art, and now we use the new technologies t have the retro-cool style with the amazing functionality that 3d technology provides.



What are the requirements?

a PC, Linux or MAC computer

What am I going to get from this course?

Over 88 lectures and 6.5 hours of content!
Learn how to get your iOS developer license
Learn how to create your own iPhone game using minimal code (C# code)
Learn how to create your own Android game using minimal code (C# code)
Learn basics of Unity 5 for iOS development and advance techniques to make a professional casual game
Learn how to program animations
Learn how to dynamically create game content
Learn how to make a game menu
learn how to keep player's score
Learn how to publish your very own iPhone game to the iTunes app store in one afternoon
Learn how to use 3D pixel art in the game

What is the target audience?

Solo / Indi entrepreneurs
Graphic design students
Computer science students
great course for someone who wants to learn about the iTunes publication process
People who want to start a mobile app business the inexpensive way, on their own
Section:
Initial Setup
Designing the environment
Designing the character AI
Menus and more
App Store Publishing (iOS)
missing
missing
Udemy
http://anonymz.com/?https://www.udemy.com/unity-3d-2016-build-program-publish-crossy-road-game/

Thanks to- hunter_d (for uploading it on CGPERSIA)

3DF Zephyr Lite v2.306

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3Dflow is committed to providing cutting-edge computer vision solutions and software components for 3D modeling from photos, 3D video processing and image synthesis.

3DF Zephyr Pro is our standalone, state of the art complete pipeline to process uncalibrated pictures into 3D models or dense point clouds. A wide set of tools is provided alongside with 3DF Zephyr, providing masquerading capabilities, ortophoto generation, video recording and much more.

3DF Zephyr Pro is the perfect tool for 3D modeling from reality: heritage scanning, assets generation and GIS applications are just a few of the many fields in which 3DF Zephyr is currently being used to provide cutting edge performance and high accuracy. Get started now with our free evaluation version or by reading our extensive documentation and free tutorials.

Our software is built on the top of 3DF Samantha and 3DF Stasia: our leading, traceable, academically recognized, in-house built technologies. Everything under the hood of 3DF Zephyr is completely transparent and it is recognized as one of the most effective and innovative in the fields of photogrammetry and computer vision.
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