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CGAxis Models Volume 13 Party Collection [All Formats]

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CGAxis Models Volume 13 contains 25 highly detailed models of party gadgets.
(balloons, cakes, hats, ice cream, chips, champagne and more).



• max VRay
• max Mentalray
• Cinema 4D
• Cinema 4D VRay
• FBX
• OBJ
• LXO

Compatible with 3ds max 2008 and higher.

https://cgaxis.com/product/cgaxis-models-volume-13/

Graphic Design USA (2015 - 2017)

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“Graphic Design USA is a monthly news and information magazine for and about the professional design community including graphic design firms, corporate and publishing inhouse departments, advertising agencies, institutions and non-profits, and other creative businesses and organizations.”

Home Page - LINK

Gumroad - Procedural Modeling - 4 chapters

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Here is the bundle of the 4th chapters for the Procedural Modeling for beginners. This is a tutorial that will help you understand some foundation of houdini modeling, more focused on game development. On this tutorial you will learn:

- Understanding Houdini viewport and interface

- Managing nodes, layout and naming

- Understanding points, vertices, primitives and their respective groups

- Using boolean for modeling.

- Creating a room with procedural uv's and curves

- Transforming geometry around nodes.

- Merging objects from different networks, instancing and copying.

- Adding windows and door to the environment.

https://gumroad.com/l/ZKxK

Graphic Design Books

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1. 2015 Artist’s & Graphic Designer’s Market - LINK

2. Atlas of Graphic Designers - LINK

3. Best Practices for Graphic Designers, Grids and Page Layouts - LINK

4. Best Practices for Graphic Designers, Packaging - An essential guide for implementing effective package design solutions - LINK

5. Color Design Workbook - LINK

6. Color Works - Best Practices for Graphic Designers - LINK

7. Design to Renourish Sustainable Graphic Design in Practice - LINK

8. Designing for Print (second edition) - LINK

9. Digital Design for Print and Web - LINK

10. Graphic Design - The New Basics - LINK

11. Graphic Design School - LINK

12. Guide to Graphic Design - LINK

13. I Heart Design - Remarkable Graphic Design Selected by Designers, Illustrators, and Critics - LINK

14. Packaging Design - Successful (2 edition) - LINK

15. Photographic Composition - Principles Of Image Design - LINK

16. Photoshop for Artists - A Complete Guide for Fine Artists, Photographers, and Printmakers - LINK

17. Print, Make, Wear - Creative Projects for Digital Textile Design - LINK

18. The Graphic Design Reference & Specification Book Everything Graphic Designers Need to Know Every Day - LINK

19. The Graphic Designer's Guide to Portfolio Design, 3rd Edition - LINK

20. The Language of Graphic Design - An Illustrated Handbook for Understanding Fundamental Design Principles - LINK

21. The Moderns - Midcentury American Graphic Design - LINK

22. The Ultimate Guide to Graphic Design - LINK

23. The Visual Dictionary of Graphic Design - LINK

24. Typographic Design - Form and Communication (5th edition) - LINK

25. Writing and Research for Graphic Designers - LINK

Living The Photo Artistic Life, Issue 1 - 35 (2015-2018)

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This is not "How to ..." magazine but it's a great source to give us beautiful idea for any kind of composition.

Home Page - LINK

Bolt 1.2.2

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Bolt brings complete visual scripting to Unity, empowering artists, designers and programmers to create gameplay mechanics and interactive systems without writing a single line of code.

⚡ FEATURES ⚡

• Flow Graphs
• State Graphs
• Beautiful Native Look
• Full Codebase Compatibility
• Lightning-Speed Reflection
• Human-Friendly Naming
• Built-in Documentation
• Live Editing
• Predictive Debugging & Analysis
• Grouping, Layout & Zoom
• Nesting & Reusability
• Easy Setup & Update
• Fuzzy Finder
• Full Type Support
• Variables & Save System

Udemy - Create Realistic 3D Hair With Zbrush and Maya (Fibermesh)

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Learn how to create hair in 3D using Fibermesh and Maya Hairsystems. I will show you the basics, then go through a working example. You will learn how to generate Fibermesh, How to sculpt it with full control, and then we will export the Fibermesh as curves when we are finished. I am including a script that will take the different subtool layers exported as curves from Zbrush, and convert them to groups with Hairsystems and PFX hair strokes neatly organized in a click of a button. This is necessary when creating advanced hair with many different layers. I also go into how to light and shade the hair for a nice render. This is a great shortcut for anyone who is new to the CG Industry.


Link: http://www.udemy.com/create-realistic-3d-hair-with-zbrush-and-maya-fibermesh/learn/v4/overview

Smith Micro Moho Pro 12.4.0.22203 (Anime Studio Pro) x64, macOSX

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http://my.smithmicro.com/anime-studio-pro.html

1. Install.
2. Disconnect from the internet or block the app with your firewall.
3. Start the application, select "Insert Serial".
4. Enter some data to register - e.g. use Serial Number from the keygen as Current Serial Number in the application and Order Id from the keygen as Old Serial Number in the app. Application then says that it cant register.
5. Save your Activation Certificate in the application and import it in the keygen.

6. Keygen saves the new Certificate which you need to load in the application.

seed)

Adobe Photoshop CC 2018 [MaC OsX]

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Photoshop CC 2018
Better brush organization
Organize and save your brushes in the order you want. Drag and drop to reorder, create folders and subfolders, scale the brush stroke preview, toggle new view modes, and save brush presets with opacity, flow, blend mode, and color.
Brush performance improvements
Don’t be slowed down by lagging brushes. New, faster reaction time is especially noticeable when working on large documents with large brushes.
Access to Lightroom photos
Get your Lightroom CC photos from the cloud right inside Photoshop via search or the Start screen. With deeper integration between all the Adobe Creative Cloud photography desktop and mobile apps, all your photos are synced and accessible everywhere.
Brush stroke smoothing
Get a more polished look faster with a new smoothing algorithm. Vary the amount of smoothing for cleaner lines, even when using a mouse. Available in the Tool Options bar, along with Flow and Opacity.
Exclusive brushes from Kyle T. Webster
Access over 1,000 digital brushes from award-winning illustrator Kyle T. Webster, now available exclusively inside Photoshop.
Learn more ›

Variable fonts
With new font technology from Adobe, Apple, Google, and Microsoft, you can define variations within each supported font for weight, height, slant, and more.
See how it works ›

Quick Share menu
Share a flattened copy of your work via email, text, social networks, and more. This feature uses native OS sharing mechanisms, including already authenticated services.
See how it works ›
Curvature Pen tool
Create paths more quickly, intuitively, and precisely. Push and pull segments directly instead of having to modify Bezier handles, similar to the Curvature tool in Adobe Illustrator CC. Simply double-click to switch between point types.
See how it works ›
Custom path color and width
Improve the look and feel of your paths. Choose the color and line thickness to make them easier to see.
Group layer arranging
Copy and paste multiple layers in groups, keeping the same order and location instead of having to drag them to reorder. Copy layers onto your clipboard and paste them at the desired specific spot in your panel, within and between documents in Photoshop.
Enhanced tooltips
Learn about the different tools in Photoshop without leaving the app. With enhanced tooltips, dynamic information surfaces when you hover over a tool.
360 panorama workflow
Edit and export 360 panoramas. Photoshop will maintain important metadata to work with third-party viewers. You can also pan and zoom around your image inside a spherical workspace for a realistic preview experience.
Properties panel improvements
Keep better track of details for Adobe Stock assets by viewing title and license state. View an image and find similar images on the Adobe Stock site. Edit type properties with multiple layers selected, change the leading, and more.
Support for Microsoft Dial
Native support for Microsoft Dial gives you quick access to important controls without having to use your mouse. Control brush parameters including size, hardness, opacity, flow, and smoothing.
Paste as plain text
Now you can paste text without the styling. No need to spend the time reformatting text after pasting.
Depth Map import from HEIF
Photoshop now supports High Efficiency Image File (HEIF) format, promoted by Apple in macOS 10.13 and iOS 11. With depth information provided by the iPhone 7 Plus and future devices, you can create a depth-of-field effect using the Lens Blur filter.
Select and Mask improvements
Get more accurate and realistic results with algorithm and performance improvements, especially in cases where the foreground and background color are similar. Other usability and performance improvements include faster Quick Mask and more intuitive view mode settings.
And so much more
Also includes: Performance and stability improvements, the ability to save large files faster, better face detection for Face-Aware Liquify, better Content-Aware Crop and Content-Aware Fill on edges, and more.
See full release notes ›

Adobe Premiere Pro CC 2018 [Mac OsX]

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Premiere Pro CC 2018

Simultaneous work on multiple projects
Open, access, and work on multiple projects simultaneously. Jump between episodes or scenes organized as separate projects, edit and copy portions of one project into another, and more.
See how it works ›

Shared Projects with locking feature
Teams in the same facility can access a single project simultaneously. Managed access allows users to lock projects when they are actively editing and give read-only access to other users.

Responsive design — Time
Preserve the integrity of keyframes in motion graphics such as intro and outro animations when making changes to the overall duration.

Responsive design — Position
Pinned graphic layers automatically adapt to changes in ratio or positioning in other layers or to the video frame itself.

Motion Graphics templates available in Adobe Stock
Get professionally created templates for titles, lower thirds, bumpers, and closing credits without leaving Premiere Pro. Search Adobe Stock in the Libraries panel right in the app.

Immersive VR editing
Edit immersive VR the way it’s viewed — wearing a VR head mount. Review, shuttle playback, and change orientation, and retain the ability to do keyboard-driven editing whether working in HTC Vive or Oculus Rift.
Immersive audio editing for 360/VR
Edit 360/VR content using audio based on orientation and then export as ambisonic audio to VR-enabled platforms such as YouTube and Facebook.

Immersive effects
Add virtual reality effects to your 360/VR videos without creating unwanted distortion at the poles or artifacts along the back seamline. Effects include VR Blur, VR Glow, VR Sharpen, VR De-Noise, and VR Chromatic Aberrations.
Immersive transitions
Add customizable transitions to your 360/VR videos without creating unwanted distortions at the poles or artifacts along the back seamline. Transitions for movement include iris wipes, Mobius zooms, spherical blurs, and gradient wipes. Stylistic transitions include random blocks, light rays, light leaks, and chroma leaks.

Immersive Video Titling and Graphics
Instantly format graphics, text, images, or other video clips to look correct in 360 video.

VR Rotate Sphere
Easily adjust and rotate your 360 footage to level horizon lines, align viewpoints, and more.

Improvements to the Essential Graphics workflow
Directly manipulate multiple graphics layers at the same time. Preview and select favorites in a font menu. And support for title rolls is now available.

New format support
Supported formats now incude Sony X-OCN (RAW for Sony F55) and WAV files greater than 4 GB.

Regional closed caption standards
EBU closed captions are now supported.

Support for Adobe Team Projects updates
Check when auto-saves were made or easily revert to a prior auto-save. Improvements to notifications and version history help keep all team members up to date.

Enhanced getting started experience for beginners
Get to know your way around Premiere Pro faster with a six-step tour when you first open the app.

Optimized Lumetri support for in-camera look decisions
Access and implement ARRI Amira in-camera look decisions directly from within the Lumetri Color panel.

After Effects Motion Graphics templates without After Effects install
Work with Motion Graphics templates created in Adobe After Effects CC without having to install the app.

And so much more
Also includes: New label colors, plus the ability to close multiple gaps at once and to double-click on the workspace handle to reset the workspace.

VideoHive - VoluMax - 3D Photo Animator Tool 4.2 13646883

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VoluMax - 3D Photo Animator 4.2 13646883 - After Effects Projects
CC 2018, CC 2017, CC 2016, CC 2015, CC 2014, CC, CS6 | Universal Expressions : Yes | 3840x2160 |


V1 : Flares / Dirt / Particles / Fisheye / Auto Detailer / Comics FX
V2 : 4K / 3D Depth of Field / 3D Fog / Customizable Light Leaks & Color Corrections / Parallax Zoom / Local Protect
V3 : 3D Smart Text & Speed Optimizations
V4 Pro : Vertical Mode, 3D Portraits Tool, Depth Map Parallax, Easy Photoshop Paint Tool, Atmospheric Assets, New Flares
V4.1 Pro : Up to five 3D objects / Speed Optimizations / Added FAQ and “Advanced Technics” documentation
V4.2 Pro : 3D objects quality upgraded / Minor optimizations

7/7 MAIL CUSTOMER SUPPORT
Over 90 minutes of Video Tutorials included with Case Studies &Tips
FAQ and “Advanced Technics” documentation
4K Ultra Sharp Resolution / No Plugin required
After Effects CS6 and Above – Photohop CC and Above (for Easy Paint Tool only)

Turn your images into real 3D videos for Slideshows & Picture Galleries :
Travel | Family | Weddings | Business | Paintings | 3D Renders | Music Clips …

Preview Project: https://www.youtube.com/watch?v=YwVRsx8iGT0

for iclone7.02Ancient Chinese characters

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The ancient Chinese characters I made by myself do not infringe on the rights of anyone

I made my own iclone7.02 ancient female role and did not infringe on the rights of anyone

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I'm testing whether my seeds can be shared or downloaded. The failure of sharing the last file is looking for a reason. Excuse me, I made it myself. I hope you like it.

Large Plant garden for iclone7.02

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Large plant garden iclone7.02 ZeuS opens the watermark

Ancient Chinese male character

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My original creation of ancient Chinese male characters, to allow sharing

for iclone5-6-7 chinese ancient elements

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Chinese ancient scene construction 57 separate elements, for iclone5,6,7

Study techniques with Mike Azevedo [ICS] - PT-BR

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[ENGLISH]

Study techniques with Mike Azevedo at ICS (innovative Creative Space)-School of Art and 3d


- How to study
- My journey so far
- Study and application
- My rules for studying
- Levels of thought (understanding)
- Emotional Intelligence in painting
- Cyclic Learning
- Studying efficiently
- Focus List
- Style and influences
- Balancing the aspects of a painting
- Q&A
- Final considerations


-------------------------------------------------------------


[PORTUGUÊS]

Técnicas de Estudo com Mike Azevedo na ICS (Inovative Creative Space) - Escola de Arte e 3D


- Como Estudar
- Minha Jornada até agora
- Estudo e aplicação
- Minha regras para estudar
- Níveis de pensamento (compreensão)
- Inteligência emocional na pintura
- Aprendizado cíclico
- Estudando eficientemente
- Lista do foco
- Estilo e influências
- Equilibrando os aspectos de uma pintura
- Q&A
- Considerações finais

Packt Publishing – Advanced Coding with Unreal Engine 4

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In this course, which has been compartmentalized into three sections, you will be introduced to more advanced Unreal Engine 4 C++ programming concepts. A C++ tutorial will quickly go through the concepts of coding AI into UE 4 using blackboards and behavior trees. C++ debugging saves you hours of print-screen when you directly dig into all the runtime information.

In the first section, you will learn about the Artificial Intelligence (AI) engine within UE4 and how to program basic AI functionalities within your games. Here you will also see how to create operators and functions in UE 4.

Then you will explore shader programming in UE 4 to implement lighting and materials for your games. This will allow you to drastically enhance the visual appeal of your game and get to grips with all the aforementioned UE 4features.

In the end, we present several application Programming Interfaces within UE 4 and show you how to utilize these APIs in your code base. APIs serve as a low-level index of Engine classes and functions and you will learn to execute logging, landscapes, and foliage. Also, the core API will be explored in the final section.

https://www.packtpub.com/game-development/advanced-coding-unreal-engine-4-video

Learning the GameMaker Studio 2 Interface

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Get a running start on development in GameMaker Studio 2 with this course and learn the main essential aspects of the GameMaker Studio 2 interface. You will also learn how the main resources are used together to create a final game. Viewers also learn how to program using GML (the GameMaker Studio 2 Language), allowing more complex creations within the software.

This course focuses on the most commonly used interfaces and aspects of GameMaker Studio 2. See the available options, how to customize your workspace to suit your needs,
what each available resource is used for, how to set up the main resources, and more. By the end of this course, you will be able to navigate GameMaker Studio 2 with ease
and will have a head start in game development within the engine.


https://www.packtpub.com/application-development/learning-gamemaker-studio-2-interface-video

Pluralsight – Introduction to C++ in Unreal Engine

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Have you ever wanted to develop a game, but just didn't have the coding chops to use Unreal Engine? If so, Introduction to C++ in Unreal Engine is the course for you. First, you'll learn the foundations of C++. Next, you'll explore functions, variables, and object-oriented programming. Finally, you'll implement the code in your Unreal Project and test it out. By the end of this course, you'll have a better understanding of C++ in Unreal Engine. Required software: Unreal Engine 4.18.

https://www.pluralsight.com/courses/unreal-engine-introduction-cplusplus
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