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Packt Publishing – Practical Unity Game Development

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Unity 3D (2017) is an industry standard tool with an interface that can be very intuitive once introduced to it correctly. Any learner using this course would be looking to get stuck into the software itself for whatever purpose and can advantage themselves by being familiar to the UI and IDE before undertaking project developments.
This video course will commence by walking the viewers through the Unity 3D IDE, setting up any dependencies and other complementary tools like script editors. The user will also have knowledge of key resources like Unity Docs, Answers and the Asset store for free and paid Unity3D assets. The audience will develop a solid set of navigation skills using both cursor and keyboard moves to get tasks completed.
They will walk away comfortable knowing the caveats of editor windows and correct ways to make and keep any changes made during playtesting of a scene. They will also walk away with comfortable knowledge of the right panel/ inspector for the job and what each panel provides.
By the end of the course, viewers would have learned basic yet detailed knowledge and practice with (three so far) key features of the Unity3D software. For those needing to know basic animation for 2D or how to correctly control the tough to tame particle system then this courseis for you.

PiXYZ Software PiXYZ Plugin for Unity v2018.2.0.33 Win x64

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Our plugins for Unity3D and Unreal Engine are the perfect bridges for connecting the engineering & CAD worlds with the gaming world, and allowing effortless integration for creating new and powerful visualization experiences.
1. IMPORT ANY CAD MODEL
With PiXYZ PLUGIN, import a native CAD file (CATPart, SolidWorks, JT, STEP…) within Unity 3D or Unreal Engine.
See formats supported in PiXYZ PLUGIN
Use PiXYZ powerful CAD import settings to obtain a ready-to-use asset: keep product hierarchy or merge objects, tessellation presets, LODs, UV creation, up-axis switch…
2. PREPARE YOUR ASSET
At import, access built-in tessellation presets to define mesh quality or create your own settings according to your optimization strategy.
Create LOD on-the-fly when tessellating your CAD model.
Automatically apply UV projection (channel 0) and UV flattening for baking (channel 1 Lightmaps) to your new mesh.
3. ENHANCE YOUR ASSET WITH ADVANCED TOOLS
Access advanced tools from the PiXYZ tab, for fine-tuning: UV re-generation and scale, change normals/faces orientation, decimation with our powerful trimming algorithm (available for PLUGIN for Unreal Engine only).
Not satisfied with a mesh? Re-tessellate it or recreate LODs on the fly (NURBS/CAD conservation).

Unity Asset Bundle 1 Sept 2018

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Includes:
Advanced First Person Controller – AFPC 1.0.unitypackage
AQUAS WaterRiver Set.unitypackage
Car Game Complete Templete.unitypackage
Colorbleed.unitypackage
Darts Starter Kit.unitypackage
Final Camera Effects Pro.unitypackage
House Furniture Pack 1.0.unitypackage
HQ Autumn Dry Maple Trees 1.0.unitypackage
Lighting Box 2 HD Render Pipeline Integration.unitypackage
MoDyEn Car Paint Shader Pack.unitypackage
Next-Gen Soft-Shadows.unitypackage
Pyro Technix.unitypackage
Sci-Fi VFX.unitypackage
Shader Control.unitypackage
Shadow Softener.unitypackage
SUIMONO Water System v2.1.6.unitypackage
uMMORPG 1.131.unitypackage
WorldComposer.unitypackage

Pluralsight – Unity VR Locomotion Fundamentals

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Virtual Reality is one of the fastest growing sectors of commercial and entertainment technology. In this course you’ll learn the fundamentals of moving around VR environments and addressing the comfort considerations of your users.
Movement in virtual reality can be a tricky proposition, even for seasoned software developers. In this course, Unity VR Locomotion Fundamentals, you’ll learn how to let your users explore their virtual environments in comfort. First, you’ll set up a VR compatible starter project with Google Cardboard and integrate head movement and user input to move around the environment. Next, you’ll explore different teleportation techniques and finish off by implementing passive player movement. By the end of this course, you’ll have implemented several VR locomotion techniques in Unity, and acquired the skills needed to continue on into more complex VR projects. Software required: Unity, Visual Studio.

Unity Asset Bundle 2 Sept 2018

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Includes:
3D Games Magic Pack Vol 1 v1.4.unitypackage
AdvancedKyMagicFX01 v1.1.unitypackage
AdvancedKyMagicFX03 v1.0.1.unitypackage
Angelic Sword Set v1.0.unitypackage
AnimationFX Previewer v1.0.unitypackage
Auto tile available Nostalgia 2 v2.1.6.unitypackage
Battle Skill FX v1.2.unitypackage
Character Respawn FX v1.1.unitypackage
Chronos v2.4.14.unitypackage
Cinema Pro Cams – Film Lens 3D Toolkit v1.4.3.2.unitypackage
Combat Magic VFX Vol1 v1.3.unitypackage
Comic CarToon outline v1.0.unitypackage
Custom Slots framework v1.4.unitypackage
DCG Toon Shaders v1.1.unitypackage
Dynamic Starry Sky v1.5.unitypackage
EnhancedScroller v2.15.6.unitypackage
FX Simple Shining Pack1 v1.0 (1).unitypackage
FX Simple Shining Pack1 v1.0.unitypackage
Half-Price Integrate FX v1.0.2.unitypackage
KTK Aura Effects Volume1 v1.3.0.unitypackage
KTK Fireworks Effects Volume1 v2.0.0.unitypackage
KTK Hit Effects Volume1 v1.0.1.unitypackage
KY FXCartoonPack v1.2.4.unitypackage
Lowpoly Township Set v4.5.unitypackage
Lukes Magic Effects Lightning Volume 01 v1.3.1.unitypackage
Mesh Effects v1.3.2.unitypackage
mfps2.0-v1.2f.unitypackage
NUCLEAR EXPLOSION v1.0.unitypackage
Realistic Effects Pack 4 v1.1.1.unitypackage
Realistic Weather Effects v1.1.unitypackage
Stylised Nature-Unique Landscape v1.0.unitypackage
THOR Thunderstorm v1.1.unitypackage
WATER BLOOD MEGABundle 02 331 VFX v3.1.unitypackage

Thinkbox Deadline v 10.0.20.2 installer

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Deadline is a hassle-free administration and compute management toolkit for Windows, Linux, and Mac OSX based render farms, and supports over 80 different content creation applications out of the box.

It offers a world of flexibility and a wide-range of management options for render farms and compute clusters of all sizes, and allows users the freedom to easily access any combination of on-premise or cloud-based resources for their rendering and processing needs.

Deadline’s unique architecture removes the need for a centralized manager application by using a highly-scalable database and basic file sharing to manage the farm. As long as your Database and File Server are running, Deadline is running.

Website :- http://deadline.thinkboxsoftware.com/deadline-10/

Release Notes :- http://docs.thinkboxsoftware.com/products/deadline/10.0/1_User%20Manual/manual/release-notes.html

Thanks @Diptera
this torrents was enclosed the DeadlineClient and DeadlineRepository , enjoy it~~

Udemy – Complete C# Unity 2D & 3D Game Development Masterclass 2018

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Be able to write basic code or algorithm
Should know about C# and programming concepts like functions, loops, etc.
Unity 3D and Visual Studio / MonoDevelop
Description
Complete C# Unity 2D & 3D Game Development Masterclass 2018 & Augmented Reality Using Vuforia
Learn how to create video games using Unity, the world-leading free-to-use game development tool. We start super simple so you need no prior experience of Unity or coding! With our online tutorials, you’ll be amazed what you can achieve right from the first moment you start the course.
Benefit from our world-class support from both other students, and the Mir Imad team who are regularly engaged in the forums and Q&A section. Go on to build several games including.
What are the requirements?
Be able to write basic code or algorithm
Should know about C# and programming concepts like functions, loops, etc.
Unity 3D and Visual Studio / MonoDevelop
What am I going to get from this course?
Be able to create ZigZag clone
Be able to create flappy bird clone
Be able to create augmented reality food menu app like KABAQ
Be able to create side scroller ninja game
What is the target audience?
Beginner C# students interested to learn about game development
Beginner Unity 3D students
Anyone interested in learning how to make augmented reality apps

3D World November 2018 Issue 239

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Published 5th September

This issue we take a good look at ZBrush. We look at how it used for various projects pin film and tv, as well as bring you the ultimate expert tips to help you master your digital sculpting sessions.

We talk to MPC to find out how the create their creatures for the movies and we explore the latest release of Cinema 4D from Maxon.

On top of that we have a host of insight and inspiration from around the world, as well as we launch the new CG Awards, where you can cast your own vote!

Link : https://www.myfavouritemagazines.co.uk/design/3dworld-magazine-back-issues/3d-world-november-2018-issue-239/

CreativeBloq Link : https://www.creativebloq.com/news/master-zbrush-digital-sculpting-with-3d-world

Penguin 2 SR4 for Rhino 5

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Penguin 2.0 - non photorealistic renderer for Rhino 5.

Penguin brings freehand sketching, watercolor painting, cartoon-like rendering and technical illustration to Rhino.
Penguin is a conceptual, sketch and cartoon, non-photometric scan line renderer. With Penguin you can create stylized images of your models with an artistic look for enhanced graphic and visual appeal.

Website : http://www.penguin3d.com/default.htm

Bongo 2.0 x64 for Rhino 5

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Simple, integrated animation for Rhino 5.

More information: http://bongo.rhino3d.com/

P.S : Disable internet connection to activate

Making Video 1: Sell Something

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https://www.lynda.com/Video-tutorials/Making-Video-1-Sell-Something/580657-2.html

Making Video: Sell Something is a beginner-level project-based course for non-video people who want to make a short video to sell a product. Staff author caters to learners with minimal pre-existing knowledge, limited resources, and almost no budget. She shows that—with the right techniques—making an engaging promotional video can be accomplished with little more than a smartphone. The course is presented in a workshop style where Ashley teaches a real-world professional (a woodworker) how to make a video for her website. Like the rest of Making Video series, this course focuses on (a) planning a video project with an eye for success, (b) shooting the best possible video using very basic equipment, and (c) editing video with intention and finesse using free editing software. This installment also includes an overview of sales tactics as they apply to video, and tips for showcasing a product in the best light. Following the same steps, you should be able to create engaging videos to sell your own products and services.
Topics include:
Video workflow and techniques
Sales fundamentals
Pre-production basics: planning, script writing, location scouting, and scheduling
Production basics: interviewing, shooting b-roll, lighting, and sound
Editing and post-production basics: organization, editing, and refinement

Horror FPS Kit 1.4.2

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FPS KIT is an advanced and easy-to-use horror game template with many features essential to creating your own horror game, including gameplay features seen in AAA horror games of the last decade. It contains a lot of ready-to-use assets, just drag and drop them into a scene.

ALL FEATURES:

PLAYER FUNCTIONS
• Player Controller (Walk, Run, Jump, Crouch, Crawl, Ladder, Die)
• Player Head Bobbing • Footsteps System With Sounds
• Drag Rigidbody System (Rotate, Zoom, Throw)
• Examine System (Paper Read, Rotate, Examine)
• Inventory System (Add, Remove, Move, Use, Combine, Drop)
• Wall Detect System (Hide Weapon)
• Weapons (Glock18)
• Fall Damage
• Player Lean (Wall Detection)
• Zoom Effect
• Interact System

OBJECT PICKUPS
• Custom Object Pickup Script
• Flashlight Pickup (Batteries)
• Candle Pickup
• Oil Lamp Pickup
• Locked Dynamic Object Key Pickup
• Inventory Item Pickup
• Backpack Pickup (Expand Inventory)

DYNAMIC FUNCTIONS
• Dynamic Functions (Door, Lever, Drawer, Valve, Movable Interact)
• Dynamic Object Types (Mouse, Animation)
• Draggable Objects (Door. Drawer, Lever)
• Keypad

MORE FUNCTIONS
• Save/load System (Json, Save/Load Scene Data, Encrypt Save)
• Saving Player Data Between Scenes
• Config Manager (Save and Read You Own .cfg Files)
• Helpers (Input Helper, Type Parser, Random Generator)
• Loading Screen (Background, Tips, Scene Name)
• Rebindable Input Manager
• AI Zombie System (Walk, Run, Attack, Patrol, Attract)
• Water Buoyancy
• UI Menus (Main Menu, Load Game Menu, Pause Menu, Dead Menu)
• Game Options (General, Graphic, Controls)
• Jumpscare Animation (Scared Breathing, Scared Effect)
• Lamps (Normal, Flickering)
• Floating Icon (Icon Floating on Object)
• Snapable, Seamless Walls
• Props, Collectable Objects, And Much More..
• Ambience Sound Change
• Hint Manager
• Pickup Notifications (Item Name, Message, Hint)
• Fully Functional UI

CGMood Fstorm Materials Collection

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cgmood materials collection for fstorm render ONLY.

https://cgmood.com/

total 79 materials.

Lynda - InDesign Secrets (Updated 16.08.2018)

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Lynda - InDesign Secrets

Released: 8/25/2011

Updated: 8/16/2018

Duration: 30:59:03

Video: mp4 1280 x 720

In this series, David Blatner and Anne-Marie Concepción, co-hosts of the web's top resource for InDesign tips and tricks, InDesignSecrets.com, share some hidden and sometimes surprising workflow tips that will make working in InDesign more efficient and more fun. The course covers built-in timesaving features such as Quick Apply and auto-expanding text, but also little-known tricks, such as using the eyedropper to copy and paste character and paragraph text attributes and making accurate selections by selecting through or even into objects.

Web site: https://www.lynda.com/InDesign-tutorials/InDesign-Secrets/85324-2.html

Lynda - InDesign Secrets (Updated 16.08.2018)

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Updated: 8/16/2018
Released: 8/25/2011
Duration:30:59:03
Video: mp4 1280 x 720

In this series, David Blatner and Anne-Marie Concepción, co-hosts of the web's top resource for InDesign tips and tricks, InDesignSecrets.com, share some hidden and sometimes surprising workflow tips that will make working in InDesign more efficient and more fun. The course covers built-in timesaving features such as Quick Apply and auto-expanding text, but also little-known tricks, such as using the eyedropper to copy and paste character and paragraph text attributes and making accurate selections by selecting through or even into objects.

web site: https://www.lynda.com/InDesign-tutorials/InDesign-Secrets/85324-2.html

Lynda - ZBrush Tips&Tricks (Updated 05.06.2018)

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Updated: 6/5/2018

Released: 5/24/2016

Duration: 10:03:25

Video: mp4 1280 x 720

Are you ready to take your ZBrush-ing to the next level? In this weekly series, ZBrush artist Ryan Kittleson shares his personal approach on how to make ZBrush work for you. Ryan demonstrates how to set hot keys so that ZBrush operates more like your other favorite software. He shows you how to customize the interface, so that the features you use the most are placed front and center, and how optimize the setup of a custom scene to achieve maximum workflow efficiency. He demonstrates how to create macros to simplify complex and repetitive tasks into single-click solutions. This series is designed to help you go from spending time fussing with software to having more time to make great, new things with ZBrush!

web site: https://www.lynda.com/ZBrush-tutorials/Welcome/471977/499942-4.html

Russian Drawing Books

Lynda - Revit Tips Tricks and Troubleshooting (Updated 05.06.2018)

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Updated: 6/5/2018

Released: 9/24/2015

Duration: 19:45:19

Video: mp4 1280 x 720

Updated: 6/5/2018

Released: 5/24/2016

Duration: 10:03:25

Video: mp4 1280 x 720

In this series, we have a little something for every Revit designer—beginners and seasoned users alike! Each video focuses on a specific tip, trick, or troubleshooting technique for the most recent version of Revit. Do you import CAD files and want to achieve consistency? Want to get more from your dimensions? Need to check all of the views in a project and see if the settings are correct? Want to consistently configure crop boxes across the entire project? What about getting all the parameters in your family content in just the right order? These are just some of the topics in store. With a new video every week, you are sure to find something useful to add to your growing arsenal of Revit tools and techniques.

web site: https://www.lynda.com/Revit-tutorials/Revit-Tips-Tricks-Troubleshooting/386630-2.html

Lynda - Revit Tips Tricks and Troubleshooting (Updated 05.06.2018)

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Updated: 6/5/2018

Released: 9/24/2015

Duration: 19:45:19

Video: mp4 1280 x 720

In this series, we have a little something for every Revit designer—beginners and seasoned users alike! Each video focuses on a specific tip, trick, or troubleshooting technique for the most recent version of Revit. Do you import CAD files and want to achieve consistency? Want to get more from your dimensions? Need to check all of the views in a project and see if the settings are correct? Want to consistently configure crop boxes across the entire project? What about getting all the parameters in your family content in just the right order? These are just some of the topics in store. With a new video every week, you are sure to find something useful to add to your growing arsenal of Revit tools and techniques.

web site: http://www.lynda.com/Revit-tutorials/Revit-Tips-Tricks-Troubleshooting/386630-2.html

Lynda - SketchUp Tips and Tricks (Updated 06.06.2018)

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Author: George Maestri

Updated: 6/6/2018

Released: 3/1/2017

Duration: 07:14:18

Video: mp4 1280 x 720

Discover how to use SketchUp more effectively. In this weekly course, George Maestri covers a wide variety of topics and shares tips that can help you use this powerful application to efficiently and quickly create detailed 3D models. Tune in and start boosting your SketchUp skills.

web site: https://www.lynda.com/SketchUp-tutorials/SketchUp-Tips-Tricks/580640-2.html
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