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[Unity] HUD Navigation System 2.0.2.1

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https://assetstore.unity.com/packages/tools/gui/hud-navigation-system-103056

[Unity] Easy Save - The Complete Save Load Asset 3.0.3

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https://assetstore.unity.com/packages/tools/input-management/easy-save-the-complete-save-load-asset-768

[Unity] Grass Pack

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https://assetstore.unity.com/packages/3d/vegetation/grass-pack-46798

[Unity] AzureSky Dynamic Skybox 4.4.0

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https://assetstore.unity.com/packages/tools/particles-effects/azure-sky-dynamic-skybox-36050

[Unity] Rustic Grass 1.2

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https://assetstore.unity.com/packages/2d/textures-materials/rustic-grass-76317

[Unity] Footsteps pack 2

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https://assetstore.unity.com/packages/audio/sound-fx/foley/footsteps-pack-2-130136

[Unity] PBR Terrain Textures for Unity 5 (2.08)

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https://assetstore.unity.com/packages/2d/textures-materials/floors/pbr-terrain-textures-for-unity-5-6045

Apocalyptic Wasteland 1.1

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https://assetstore.unity.com/packages/3d/environments/urban/apocalyptic-wasteland-105051

[Unity] Gaia 1.9.2

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https://assetstore.unity.com/packages/tools/terrain/gaia-42618

[Unity] Path Painter

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https://assetstore.unity.com/packages/tools/terrain/path-painter-127506

Unity Obfuscator Pro 3.3

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https://assetstore.unity.com/packages/tools/utilities/obfuscator-pro-89589

[Unity] Coffee Auto Patcher System 1.0.2.9

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https://assetstore.unity.com/packages/tools/network/coffee-auto-patcher-system-79819

[Unity] Bolt 1.4.1

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https://assetstore.unity.com/packages/tools/visual-scripting/bolt-87491

[Unity] Easy Build System - Modular Building System 4.1.6

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https://assetstore.unity.com/packages/templates/systems/easy-build-system-modular-building-system-45394

[Unity] Hx Volumetric Lighting 1.3.6

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https://assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/hx-volumetric-lighting-67665

[Unity] Medieval Village 1.2.1

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https://assetstore.unity.com/packages/3d/environments/historic/medieval-village-45988

Daniel Thiger | Substance Designer Fundamentals part 3

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"In this third Fundamentals tutorial, we will look in-depth into how to generate a variety of Voronoi cell patterns. We'll learn how to utilize these patterns with several essential nodes, including the powerful Flood Fill node. Understanding how to create these patterns is extremely useful when building organic materials. Combined with the Flood Fill node, you will learn how to build natural shapes efficiently. We'll also learn how to create utility nodes to speed up your workflow. By the end of this tutorial, you will be able to build natural looking rock formations."

https://gumroad.com/l/fundamentals3

All credit goes to @Aki2014 from the forum.

Daniel Thiger | Substance Designer Fundamentals part 4

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In this tutorial, we will focus on how to blend and layer on colors to bring our projects to life. We'll build several examples, and practice a variety techniques. Both hard and natural surfaces will be covered. At the end of this tutorial, you will have an understanding of how to create completed materials in SD from start to finish.

https://gumroad.com/l/fundamentals4

All credit goes to @Aki2014 from the forum.

Aescripts Deep Glow v1.1.1 only Mac

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Generates a beautiful, physically accurate glow. You'll never want to touch After Effect's default glow again

New:
Fix 16bpc bug
Added "Smooth Blending" feature to emulate Real Glow results
Added Tint feature
Added controls to customise Dithering

AE CS6 - CC 2019

https://aescripts.com/deep-glow/

Aescripts Deep Glow v1.1.1 only Mac

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Generates a beautiful, physically accurate glow. You'll never want to touch After Effect's default glow again.

New:
Fix 16bpc bug
Added "Smooth Blending" feature to emulate Real Glow results
Added Tint feature
Added controls to customise Dithering

AE CS6 - CC 2019

https://aescripts.com/deep-glow/
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