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Aescripts BG Renderer MAX v1.0.5 Win/Mac

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BG Renderer Max gives you the power to render compositions in the background at maximum speed with After Effects' rendering engine. See ya later Media Encoder!
Control the processor load with an adjustable Multiprocessing feature, and set up your render workflow with multiple post-render options like push notifications and file type conversions.

1.0.5 (Current version) - Jul 22, 2019
What's new:
-Added sequence removal and custom video output option in Sequence to video action
-Better logging
-App load speed improved by 30-40%
-Added post render actions indicator

Bug fixes:
-Fixed action removal issues
-Fixed render queue freezes
-Different compositions render to the same folder issues fixed
-Running post render actions freeze when reopening the app fixed

After Effects CC 2018 - CC 2019

http://aescripts.com/bg-renderer/

Aescripts After Keying 1.02 Win/Mac

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Bring your green screen compositing to the next level with After Keying. Restore lost hair with the Refine Details feature and integrate any object to your scene by adding Atmosphere in one click.

1.02 (Current version) - Jun 28, 2019
Minor bug fixes

After Effects CS6 - CC 2019

http://aescripts.com/after-keying/

VRay Tutorial - VisMasters

CGAxis - Photo Equipment 3D Models Collection – Volume 117 (all Formats)

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Photo Equipment 3D Models Collection – Volume 117

Photo Equipment 3D Models Collection Volume 117 is a set of 25 high-polygon 3d models of photo studio devices devices.

Specification:
Total size: 1.78 GB
Materials: Yes
Textures: Yes

Missing file 14.

Unity Asset - Amplify Shader Editor 1.6.9

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Amplify Shader Editor (ASE) is a node-based shader creation tool inspired by industry leading software. An open and tightly integrated solution, it provides a familiar and consistent development environment that seamlessly blends with Unity’s UI conventions and Shader use. Affordable quality and flexibility with the responsive customer support you can expect from Amplify Creations.

INTUITIVE and UX-focused, the workspace is familiar, clean and flexible. Dock it, or use it in a second monitor, it’s prepared to fit your layout requirements.

MINIMALISTIC toolbars and menus have been optimized to maximize workspace area without large intrusive nodes or menus. Creating nodes or new Shaders is as intuitive as creating a new Unity Material in the Project Explorer window.

OPEN to customer contributions like nodes, improvements, bug fixes or third-party support. We aim to provide a robust and flexible tool that can be easily adapted to existing art production pipelines.

FLEXIBLE shader creation options. While in the current version you can create and extend Surface Shaders, upcoming updates will include dozens of additional shader types, custom lighting models and extended options to help unleash your creativity while adapting to your production's technical specifications.

https://assetstore.unity.com/packages/tools/visual-scripting/amplify-shader-editor-68570

[Unity3D] Create ARFoundation app & TEMPLATE for AR Photo app

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https://www.udemy.com/course/create-ar-placement-app-and-full-template-for-photo-app/


This is the first AR course of its kind, there are 2 key parts to this course...
1) First I'm going to teach you how to create a very simple furniture placement app, but that's not all!

2) I'll also give you the full template code for an actual AR Photo Camera app and teach you how to edit the template and add your own game objects aswell.
You can even download a developed app built from that template NOW from the android store, just search "AR Photo Tutorial Satwant" on the Google Play Store.

You'll be coding in Unity and using Unity's official ARFoundation package, so the code you write will work on Android & IOS AR devices.

More details:
The first part is a simple AR furniture placement course.

1) Create a menu that will display the objects people can place.

2) Learn to automatically place those Gameobjects on the ground.

3) Learn where you can download different Gameobjects for free.

4) Have those Gameobjects automatically rotate towards the camera

5) Additional Videos like hiding the ARPlane and Adding light estimation.



The second part involves editing the template for an actual AR Photo app.
The template allows for

1) Changing the icons and Gameobjects to be anything you want.

2) Rotating objects using fingers.

3) Simple scaling objects with two fingers.

4) Taking a photo of the Augmented Reality image with environment.

5) Adding sound and animating the gameobjects.

Without the ability to drop items to your games, how is the user meant to interact? I'll make sure you get this fundamental skill under your belt.

So who is this course for? Well, if you have basic knowledge in unity and would like to add AR to your skills whether its developing for AR on Android or IOS, this course is for you.
If you do NOT know the basics of unity, and don't know how to build or install unity, this course isn't for you.

The best way to know if this course is right for you is to try out the first few free videos, if you get stuck drop me a line too, I'd be happy to help. If you learn from them and enjoy them, this course is for you!
You will need an AR compatible phone, iPhone or Android, I've designed the course on an android but the code works for both and I even show you it working on an IOS device.
I've even designed some parts of the course to work if you don't have an AR phone as well so you can still learn and work in the unity editor. Try out those tutorials for free too :)

ITS IMPORTANT TO NOTE FOUNDATION IS VERY NEW. Unity might decide to change it which is out of my control. If you've done programming before then you're aware of version changes, but I thought I should still warn you, nothing in coding is perfect! :)

Who this course is for:
A beginner or intermediate Unity developer who would like to learn how to create AR apps.
Someone who wants to understand how to create an essential menu they can use for all AR projects going forward.

FXhome Ignite Pro 4.1.9221.34279 for AE Win

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Ignite Pro gives you over 185 plugins to fire up your software of choice. Experiment with over 560 visual effects, presets and the industry’s best suite of 360° filters. No strings attached.
179 of 185 plugins are compatible with Adobe After Effects CC.

Windows 8, 10 (64-bit)

After Effects CC - СС 2019

http://fxhome.com/ignite-pro

[Unity3D] Build 12 Augmented Reality (AR) apps with Unity & Vuforia

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https://www.udemy.com/develop-augmented-reality-book-ar-business-card-with-unity/



Description
Curious about Augmented Reality, You have come to the right place. Learn the basics fundamentals and programming techniques required for building fully functional Augmented Reality android and iOS apps. For this course you will need an Android Smartphone or iPhone.

So what is Augmented Reality?

According to Wikipedia, Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are "augmented" by computer-generated or extracted real-world sensory input such as sound, video, graphics or GPS data.

In Augmented Reality the real view is modified by a computer (Smartphone in this case). Augmented reality (AR) enhances one’s current perception of reality, whereas in contrast, virtual reality replaces the real world with a simulated one. Augmentation techniques are basically performed in real time,

Eg : Displaying live scores and statistics inside a live video of a sporting event



Power of Augmented Reality

I came across Augmented Reality in 2015 after watching a video of Augmented Reality Book. I was fascinated to know that such technology actually exists. So I started researching on different Augmented Reality platform. Vuforia platform seemed very promising as developers all over the World have used Vuforia for developing Augmented Reality apps.

Pokemon Go game is the best example of Augmented Reality. Other than that Augmented Reality apps expand over a wide range of topics from Education, Business, Architecture, Health Industry, Home Decoration and obviously mobile gaming.



Course Content and Overview

This course is designed for students interested in creating Augmented Reality apps. No coding experience is required; all you need is an Android or iOS device for testing your Augmented Reality apps. We will start from basics of Unity, C# platform and then move to higher topics

Intro & Basics of Augmented Reality

In the first section you will first understand as to what is Augmented Reality? Next we will look at the four different augmented reality techniques and its application. After this I will explain you what is Virtual Reality and the differences between Augmented Reality (AR) & Virtual Reality (VR)

Basics of Unity

After understanding Augmented Reality next we will look at the basics of Unity as Unity is the main software which we will use for building Augmented Reality apps.

Augmented Reality One (ARONE) application

ARONE is the first Augmented Reality Application which you are going to create. In this app you will

Create Vuforia account

Create License Key for the AR app

Upload an Image as Image Target

Understand Vuforia Image Recognition system

Solution to White ImageTarget problem in Vuforia version 6.2.10

Download 3D model from Unity Asset Store

Place 3D Model on top of Image Target

Download ARONE app database from Vuforia and activate it inside Unity

Build this app for Android & Ios

Augmented Reality Book (ARBOOK) application

In the ARBook application we will first create few sketches inches a drawing book. Next we will download some 3D Models from the asset store and project the 3D Model on top of each image target.

Application like ARBOOK can be implemented in Schools & Colleges for teaching complicated subjects in a fun and easier way.

Virtual Button & Augmented Reality Business Card (ARBusinessCard)

In this section I will explain first explain you the concept of Virtual Button in Vuforia and the six important factors that should be considered while working with Virtual Button.

Next you will create a simple Virtual Button app called AugmentedRealityVirtualButton in which you will understand the important function & interface that are required for working with Virtual Button.

After the ARVirtualButton app we will then create and ARBusinessCard. In the ARBusinessCard app you will first place multiple virtual buttons on top of an Image Target. Next I will show you how to play video file inside Unity, After this we will write a C# script to play a particular video when the virtual button for a particular video is pressed

Augmented Reality Greeting Card

In this section, you will learn the process of detecting multiple image targets simultaneously at the same time. You will also add an mp3 file in the app that will start playing only when the greeting card is opened.



Superimposition based AR | Object tracking –

In this section you will first scan a 3D model using Vuforia’s 3D scanning android application. Next we will import this model inside Unity and on top of this model we will superimpose a digital car.



Cylindrical Object tracking

In this section you will learn the technique for detecting a cylindrical object. After detecting the cylindrical object you will create a beautiful 3D scenic view around the cylinder with the help of airplanes, low poly clouds and low poly terrains.



Vuforia Cloud Recognition

In this section you will understand the working of Vuforia cloud databases. You will create an application called BookInfoAR. This application will scan a book cover(marker) and display information panel beside the book cover. The information of the marker is stored in cloud database.



Ground Planes and MidAir

In this section you will create your first markerless augmented reality using Vuforia Ground Plane. With ground plane feature we will place a lifesize Lamborghini model in real world. Next using the MidAir feature we will place a drone in mid air.

[iOS]ios-augmented-reality-the-complete-course-on-arkit

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https://www.udemy.com/ios-augmented-reality-the-complete-course-on-arkit/


ARKit has been called a ‘Game Changer’ for Augmented Reality! It allows developers to create augmented reality apps for Apple's newly launched iOS 11.

This new technology opens up the door for creative people and mobile app designers to build new experiences in a brand new industry that is expected to be worth $165 billion by 2024!

Come learn Arkit in this fun and exciting course with Rayan Slim - an experienced iOS developer who has followed Rob Percival's "learn by doing" style to create this amazing course.

With over 9 hours of content and 5* reviews, it's already the longest and best rated ARKit course on Udemy!

Just Take A Look At What Students Are Saying…

★★★★★ "Goes from 0 to 100 very slowly and steadily, explains everything to the decimal point, and the apps we're building are fun and easy to understand."- Vladimir Porton

★★★★★ "Totally amazing, I love the step-by-step style of this course."- Wang Hang

★★★★★ "It gets you where you want to be with ARKit quickly. I would absolutely take another course from this instructor." - James Justin Davis

Build 11 Augmented Reality apps using ARKit in iOS 11 and Swift 4

You'll go from beginner to extremely high-level and your instructor will build each app with you step by step on screen.

You'll build 11 AR apps, including a Floor is Lava App, AR measuring App, Ikea App and many other popular augmented reality apps. By doing so, you will learn how to:

Use textures to make cool 3D models

Display and animate 3D models in the camera view of the real world

Use World Tracking to track your position at all times

Launch projectiles in the real world

Place 3D objects on horizontal surfaces

Drive a car on horizontal surfaces

Build an inter-dimensional portal

Detect collisions between two 3D nodes

As always, you'll get all the required source code and friendly support in the Q&A area. No ARKit or iOS development experience required, although basic understanding of Xcode and Swift will help you progress quicker.

Sakimichan - Term 82

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Term 82 summary
Term summary ! sign up ends tomorrow tonight :3 PSD, HD jpg, video process, nudie,yuri, tutorial https://www.patreon.com/sakimichan

Cryengine GameSdk Complete Asset

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Cryengine Complete GameSdk Project With Minimal Animals,Characters,Probs and assets etc,.

Kitbash3d - Brutalist

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Originally uploaded by 'dafreaking' on the forums.

Kitbash3d.com:
Create the architecturally controversial buildings and cityscapes that intertwine with the modernist movement, defined by rugged combinations of detailed concrete and glass, exposed construction, and a lack of concern for aesthetic comfort or ease. With this huge kit you can build sci-fi dystopias or detail modern cities with massive public buildings, bold monuments and unique tower structures! Kit design and covert art by Emmanuel Shiu (Blade Runner 2049), modeled by Julian Liao.

Site: https://kitbash3d.com/collections/kits/products/brutalist

The files include the textures and the .C4D, .MAX, .MA, .FBX file formats. I have opened the .MAX .rar file and confirmed it opens without a problem as well as loads in 3ds Max.

Aescripts Pro IO v2.15.9 Win/Mac

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Importing & Exporting: Automated. Pro IO for After Effects and Premiere Pro is a one-stop solution for getting media in and out of your application with ease.

2.15.9 (Current version) - Jul 27, 2019
After Codecs AME export compatibility added. DPX sequence import compatibility added.

AE CC 2014 - CC 2019
Pr CC 2017 - CC 2019

http://aescripts.com/pro-io/

Aescripts CompsFromSpreadsheet 5 v5.16 Win/Mac

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CompsFromSpreadsheet allows you to quickly generate copies of your After Effects compositions, updating the new comps with data from a spreadsheet used to insert text and replace layers.

The script has been used by NBC, HBO, Disney and thousands of others.

5.16 (Current version) - Jul 12, 2019
- Fixed bug that would occasionally cause the script not to open in cc2019 (an error message would say "error at line one expected )."

After Effects CC 2014 - CC 2019

https://aescripts.com/compsfromspreadsheet/

ArchVizPRO Interior Vol6 v1.2.unitypackage

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https://assetstore.unity.com/packages/3d/environments/urban/archvizpro-interior-vol-6-120489

Overloud TH-U Full 1.0.20 STANDALONE, VST, VST3, AAX (x86/x64) RePack by VR

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TH-U is the colossal new version of the flagship Overloud software. The largest collection in the world, numbering 239 models and at least 1000 presets, covering all musical styles. Building on the now-discontinued version of TH3 Full, TH-U has 15 new amplifiers, including the Superlead and Superbass models, Polytone and DVmark Triple 6 jazz amplifiers. It also comes with 14 new cabinets. Also new is Rig Player, which plays back models taken from real-world R2M (Rig To Model) technologies. Amp Tweaks allows you to modify the amplifiers, setting up advanced and powerful lamps. In addition, Shimmer reverb delays were added, and the Cabinet IR module was improved and redesigned.

SPC Plugins - ArcSyn 4.0.2 VSTi, VSTi3 (x86/x64)

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ArcSyn from SPC Plugins is a virtual synthesizer modulating analog machines that is not based on any specific vintage equipment, but successfully captures the essence of this era.
Additional Information:

Most importantly, ArcSyn sounds great. It is a purist synthesizer and it does not mix different types of synthesis with samples. ArcSyn uses signal synthesis.

“All waveforms are generated from scratch.” Onboard more than 70 unique waveforms. There are several LFOs and an arranger that can be used to create a sequence of 16 signals. In addition, users will find ADHSR, two routing modes (Series and Parallel) and matrix mode with 16 slots. There are many modular filters and modifiers to expand the sound insanity.

There is a function Randomiser, which quickly generates patches. This is one of the best ways to discover the perfect sound. In less than a minute, you can create more than a hundred patches. Of course, most of them will be "not very", but there is a great possibility that at least one will be explosive. Each synthesizer must have this feature. ArcSyn also has an excellent preset manager.

ArcSyn is an excellent virtual synthesizer that can sound from silky to coarse rumble. In the right hands, any genres will benefit from this VSTi. It produces everything from cream pads and textures to punch plates. Flexible modulation capabilities make ArcSyn ideal for genres that use textures, pads, and drones.
Treatment: Included
Type of medicine: keygen

SpeedTree Games Indie v8.4.1 Windows

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http://store.speedtree.com/store/speedtree-games-indie/
Features:
Full PBR workflow and rendering. Supports non-destructive material editing in application.
Vastly improved export pipeline. Exports now run much faster and use far less memory.
Export to Unity, Unreal Engine, or Lumberyard.
Export static meshes. FBX and OBJ exports are included for the first time outside of a full license!
Photogrammetry tool support. Import and build on photogrammetry meshes that blend straight to procedural.
Access more than two dozen substantial improvements including a new art director tool, an overhauled mesh cutout system, decoration generators, and lifelike branch algorithms.

MAGIX Video Pro X11 17.0.1.32 (x64) [Multi]

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MAGIX Video Pro X is an ideal software product for fast and high-quality processing of any video. This powerful modern software product contains a large number of innovative and unique functions for video editing, working with color gamut, processing audio streams, working with effects and authoring, which will satisfy the needs of both video enthusiasts and ambitious professionals.

Treatment: Included
Type of medication: file replacement

MAGIX Video Pro X11 17.0.1.32 (x64) [Multi]

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MAGIX Video Pro X is an ideal software product for fast and high-quality processing of any video. This powerful modern software product contains a large number of innovative and unique functions for video editing, working with color gamut, processing audio streams, working with effects and authoring, which will satisfy the needs of both video enthusiasts and ambitious professionals.

Treatment: Included
Type of medication: file replacement

https://www.magix.com/ru/video/video-pro-x/
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