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12 Cobwebs 3D models + tutorial (Blender+ Zbrush)

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https://www.artstation.com/maciejdrabik/store/PNXa/12-cobwebs-3d-models-tutorial-blender-zbrush

12 Cobwebs 3D models + tutorial (Blender+ Zbrush)

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https://www.artstation.com/maciejdrabik/store/PNXa/12-cobwebs-3d-models-tutorial-blender-zbrush

Lynda – Tracking in After Effects - 2019

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https://www.lynda.com/After-Effects-tutorials/Tracking-After-Effects/2810406-2.html

Tracking is an art and a science. It involves locating a point or object in your footage as it moves from frame to frame. The resulting data can be used to stabilize footage or solve camera movement. After Effects provides many powerful tracking tools, allowing you to focus on the creative rather than the technical aspects of your job. This project-based course reviews all the different methods for tracking inside After Effects: one- and two-point tracking, mask tracking, camera tracking, facial tracking, and planner tracking in Mocha AE. Instructor Eran Stern explains which scenario each tool is best suited for, and helps you use your tracking data for specific purposes—effects, rotoscoping, compositing, and more—and render the results.
Topics include:

Motion tracking
One-point tracking
Applying tracking data to effects
Mask tracking with the After Effects Mask Tracker
Two-point tracking
Warp stabilization for tracking
Planner tracking
3D camera tracking

Fantasy Genesis Characters - Chuck Lukacs [EPUB]

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To generate fantasy characters and inhabitants that populate an imaginary world, sometimes you need a little creative fuel...and a 20-sided die.

Fantasy Genesis Characters is a choose-your-own-adventure game where a roll of the dice decides what type of creature you create. Each chapter expands on mimicking the observable world to engineer original populations by mashing up unrelated quirks and concepts--think "vegetarian zombie," "Byzantine goth" or "gangster sheep." Roll the dice to combine traits from word lists. Mix random emotions, behaviors, costumes, cultures and anthropomorphic attributes to create infinite and unexpected characters. Short lessons supply the building blocks to develop character components--expressions, gestures, posture, etc.--while mini demos, creative challenges and RPG-like activities help you bring them to life.
30+ challenges and demonstrations illustrate how to conceptualize and create fully developed fantasy characters
Use free-association word games to jump-start your brain into forming original ideas, crazy-cool mash-ups and visual solutions
Includes a crash course in anatomy, plus tips for drawing from life and reference photos
Learn to sketch facial expressions and modify classic archetypes.

Fantasy World Building - Mark A Nelson [EPUB]

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When artists and designers explore or create a fictional setting, the milieu must be completely fleshed out, explained, and designed. In this book, comic and gaming art veteran Mark A. Nelson explores and demonstrates his methods for fashioning visually stunning, believable environments for fantasy creatures and characters. Scores of images and step-by-step examples illustrate how variation and experimentation lead to fresh, original designs for otherworldly beings, their environments, and their stories.
Nelson discusses how to find ideas and borrow from history to add the strength of realism to a fantasy world. In describing the best ways to establish a habitat, he offers specifics about climate, terrain, flora, and wildlife. He shares insights into founding societies in terms of their means of survival, manner of warfare, spiritual practices, style of dress, and levels of technology. All visual creatives who work with imaginative material — illustrators, comic artists, and writers — will take a lively interest in this source of inspiration and practical knowledge.

The Photographers Eye - A graphic Guide - Instantly Understand Composition & Design for Better Photography - 2019 Edition

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Instantly understand composition & design by deconstructing successful photos to see how they work.

Taking a new look at composition, Michael Freeman explores the visual mechanics of photography in its own native terms. Each section is organized into discrete units that articulate a working method for communicating particular ideas and capturing certain subjects. The result is an approachable, easy-to-understand course on successful composition and design.

Sci-Fi Fashion Art School – How to Draw Science Fiction Characters_ Styles and Action Scenes

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Your guide to drawing sci-fi characters!

From post-apocalyptic Earth to extraterrestrial civilizations, get ready to explore the farthest reaches of your imagination and evoke your own original sci-fi worlds.

With Sci-Fi Fashion Art School you will learn to draw everything from scavenger-wear and exosuits to alien garb and space explorer uniforms. Starting with simple guidelines, you'll discover how to create distinct characters just by varying facial features, body mass and hair. Beyond the mechanics of drawing, you'll learn to make strategic creative choices by asking questions like: What drives your characters? Do they dress for survival or social status? What materials are at their disposal? The answers help you develop fashions, weapons and accessories uniquely suited to the environmental and cultural conditions of your particular world.

The Sci-Fi genre has no limits. With the instruction and inspiration inside, neither will you.

Launch Yourself Into New Worlds!
Learn how to draw clothing, hairstyles, tools, weapons, jewelry, prosthetic parts, and more.

Create characters, settings and scenes with 21 step-by-step demonstrations

Explore several different sci-fi world scenarios: The Wasteland, Urban Dystopia, iRobots and The Final Frontier.
Develop a diverse cast of characters, including enforcers, scientists, survivors, rulers, rebels, servants, bad guys and others.

Udemy - 3D Face Modeling for Beginners using Autodesk Maya by Udemy - 3D Face Modeling for Beginners using Autodesk Maya by Saptarshi Roy

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3D Face Modeling for Beginners using Autodesk Maya

https://www.udemy.com/course/superhero-3d-face-modeling-for-beginners-using-autodesk-maya/

What you'll learn
At the end of my course , students will learn how to model a face in 3d from scratch using 2d references and can apply their knowledge in building models for games , anmimation and 3d Printing .
Students can apply the techniques shown in this course to build not only face but any organic or inorganic character.


Description
Hello friends welcome to my online 3d face Modeling course. My name is Saptarshi Roy I am a 3d Character modeler . I have worked in various domestic and international projects related to 3d animation and films. Throughout my career I mostly worked in MAYA for building my 3d Models. Well Autodesk Maya is a very powerful software which is used in many leading animation companies for creation of 3d art work an animation. Recently I have gone through many tutorials and have found those awesome and very useful, but I think learning Maya is not that easy and watching a tutorial for complete Maya wont help . Through experience and practice you can enhance your skills in the fields you choose like Modeling , texturing and animation.
If I would have been a beginner I would definitely want to learn Maya quickly. Being a professional character modeler I understand what is required to teach cause Maya is vast and takes time to learn everything. So I have focused on specific tools required for Modeling a 3d Face. In my course I have explained about various modeling tools and have shown you to build a 3d face from a reference. I have also added the Maya files and the reference images for the course for you.
So students who are eager to learn fast Modeling techniques can come to my course and enhance their skills


Requirements
I will be using maya 2013 for this course but students using the latest version need not worry cause modeling tools and workflow will be same.
As it is a beginners course I have gone through the basics of modeling but if students have knowledge about the basics of MAYA it will be easier for them

Who this course is for:
This is course is mainly targeted for beginners and intermediate but advanced users can watch my modeling technique if they wish.
It is a Modeling tutorial so students who wish to learn rigging , texturing and animation should avoid it.

Skillshare - Unity Game Development Create Your First 2D Game From Scratch by Fahir Mehovic

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Unity Game Development: Create Your First 2D Game From Scratch

https://www.skillshare.com/classes/Unity-Game-Development-Create-Your-First-2D-Game-From-Scratch/248547472?via=search-layout-grid

Project Description:

When it comes to the class project I need to explain some things.

I can't give a project when it comes to this topic because programming and making games can be a little tricky for a beginner. So if I give you an assignment to create a game after you go through this class you might not be able to do it because it's not realistic that you can create a game after just watching a single class without practicing.

Instead, I am going to guide you how can learn more and thus becoming a better programmer and game developer and be able to create your games.

My advice is to go again through this class but this time try to create some parts of the game on your own without watching the video. Of course if you can't do it then watch the video to see how it's done.

But just by you watching and trying to create things on your own will help you become better and better and there is simply no other way to learn how to code and make games other than more practice.

Udemy - Mobile Game Programming Using Unreal Engine by Eduonix Learning Solutions

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Mobile Game Programming Using Unreal Engine
Learn to build Android and IOS games using Unreal Engine

https://www.udemy.com/course/mobile-game-programming-using-unreal-engine/

What you'll learn:
Learn to build professional games for IOS and Android devices
Learn core concepts of Unreal Engine
Learn to build a infinite runner game from scratch.

Requirements:
Basic knolwedge of Unreal engine interface is required to start the course.

Description:
Unreal Engine 4 is widely held as one of the best game development engines in the world. It entails different game development tools which are capable of producing everything from 2D mobile games to AAA consoles titles. Not only that but its graphical power and user-friendliness makes it ideal for developing high-quality mobile games.

Unreal Engine 4 is user-friendly, modern, engaging, and immensely powerful. The presence of many efficient functions rendering technology helps speed the gaming platform. With the mere knowledge of C++, you can even make changes to the game without any hindrance. Adding Icing to the cake is the ease of developing a game on Unreal Engine 4 and you can create an entire game without writing a single line of code. What's more? Well, it is the engine behind famous games such as Kingdom Hearts III, ARK, Tekken7 and many others.

Why this Course is Important?
With the immense amount of migration of users to the mobiles from their computers, the use and demand of high-quality game are at its apotheosis. It seems that high-quality and high-performance games are being launched on a regular basis these days, making game development an essential field for building a promising career. This makes the knowledge of Unreal Engine 4 highly vital in order to have an edge over the evolving competition. Considering all these factors, we have designed this course which will help you to ace all the concepts and skills required for developing a mobile-based game on Unreal Engine 4.
What Makes this Course so Valuable?
Unreal Engine 4 being one of the best gaming developers available at our disposal, this course includes topics as importing a Custom Character, Character Blueprint, Camera and Blue Print Setups and Speed Increase. These essential topics skyrockets your understanding about the gaming platform. That's not all! You’ll develop a comprehensive knowledge about Obstacle Setup, Ragdoll physics, Jump Booster, HUD and UI. The course explains these vital topics in details.
The Course Includes-
- Learn to create a project
- import custom characters
- Animation Retargeting
- Camera and Blueprint Setup
- Spawning Endless Ground Tiles
- Switching Lanes and touch Screen Controls
- Point System and Powerups
And Much More!

If you share the zeal of gaming, not just playing but also creating, try this course today!

Who this course is for:
Anyone who wants to quickly build professional mobile games using Unreal will find this course very useful

Autodesk Netfabb Ultimate 2020 R1 Multilingual +[FileCRack]

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https://www.autodesk.com/products/netfabb/overview

1) download
2) unzip
3) read the instructions (install.txt inside Crack folder)
4) enjoy and SEED!

dont forget to thumbs-up!

note: if you use any other autodesk program (ie, fusion 360) make sure to turn off internet, open netfabb, go to settings (upper-right corner) and the last item on "General", "A360 Auto-Signin" is set to "No", otherwise it could potentially eavesdrop the install and use to your autodesk account!

Autodesk Netfabb Ultimate 2020 R1 Multilingual +[FileCRack]

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http://www.autodesk.com/products/netfabb/overview

1) download
2) unzip
3) read the instructions (install.txt inside Crack folder)
4) enjoy and SEED!

dont forget to thumbs-up!

note: if you use any other autodesk program (ie, fusion 360) make sure to turn off internet, open netfabb, go to settings (upper-right corner) and the last item on "General", "A360 Auto-Signin" is set to "No", otherwise it could potentially eavesdrop the install and use to your autodesk account!

CGAxis - HDRI Skies I Collection by CGAxis (missing files 49 96 and 101)

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CGAxis - HDRI Skies I Collection by CGAxis (missing files 49 96 and 101)

you don't need any more explanation.

Lynda - Illustrator CC 2019 One-on-One Mastery by Deke McClelland

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Illustrator CC 2019 One-on-One Mastery by Deke McClelland

https://www.lynda.com/tutorial/2811347

Released7/12/2019

Discover how to be the best Adobe Illustrator user you know with industry expert Deke McClelland. In this final installment of his comprehensive three-part One-on-One series, Deke explains how Illustrator works in meticulous detail. Better still, he makes sense of even the most complex topics by linking them to clearly defined tasks. Get around Illustrator more quickly by loading more than 100 new or revised keyboard shortcuts. Experience the power of blend modes, seamlessly repeating patterns, gradient mesh, and the Puppet Warp tool. Deke also covers pictographs, logos, the Libraries and Actions panels, and 3D effects. Each chapter leaves you with a sense of real accomplishment that you can apply to your own marketable, eye-popping artwork.

Note: This course was revised for 2019. As Creative Cloud evolves, the training will be updated. Check back often for new videos, new feature reviews, and new ways to work.

Topics include:
Loading dekeKeys, Deke’s custom keyboard shortcuts
Customizing the Illustrator toolbox
Using Multiply, Screen, and other blend modes
How opacity masks work
Painting with Art, Scatter, and Bristle brushes
Creating seamlessly repeating hex patterns
Creating a Pattern Brush with custom corners and caps
Creating photo-realistic artwork with gradient mesh
Applying custom distortions with the Puppet Warp tool
Designing charts, infographics, and pictographs
Creating logos and other specialty type
Working with multicolor fonts and stylistic sets
Using libraries to share assets with Photoshop and InDesign
Recording a custom, multistep action
Working with dynamic 3D effects
Creating live, editable 3D type

CGAxis - Autumn Trees 3D Models Collection – Volume 115 (42 correupted file FIXED)

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CGAxis - Autumn Trees 3D Models Collection – Volume 115 (42 correupted file FIXED)

you don't need any more explanation

CGAxis - Street Equipment III 3D Models Collection - Volume 113 (missing file 34)

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CGAxis - Street Equipment III 3D Models Collection - Volume 113 (missing file 34)

you don't need any more explanation.

Udemy - Manga Art School - Anime and Manga Character Drawing Course

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What is Manga Art School?

Manga Art School is a 2-6 week learn-anywhere video course where you learn to become adept at drawing professional and authentic Japanese Manga and Anime character stylization. I’ve hand-crafted the Manga Art School: Anime and Manga Style Character Drawing course to be the only course you need, to learn all the core fundamentals and advanced stylization and proportional knowledge needed to draw and sketch Manga and Anime style characters well. If you’re an absolute beginner or you’re already at an intermediate level, the course will advance your current ability to not only a professional level, but help you achieve an authentic and appealing manga or anime style in your character work. You won't end up with Anime or Manga characters that don't look "quite" like true manga style - no, this course will show you how to achieve a real Japanese Anime and Manga stylization of your work.. The course is a comprehensive 6 module guided video course, where the only limit to your progression is your determination and engagement in learning the concepts and engaging in the rewarding assignments.

Whether you want to draw stylized characters for Manga, Anime, or Manga genres such as Shoujo, Shounin, Bishoujo, your own Doujinshi, or Kodomo manga style characters, this is the course you need to get you there.

I’ll teach you to draw in a true manga style without fear. I’ll teach you to draw an authentic manga style well.

Finally, Learn Manga and Anime Style Drawing Well

Whether you’re a complete beginner, or intermediate at drawing Manga styles, you’ll learn things you never knew you never knew. Immense time and research, as well as years of drawing experience have gone into creating a course that distills the core information you need to know, in order to draw convincing and authentic manga or anime style characters. I’m so convinced of this, I’ll give you a no-questions asked refund if you’re not satisfied.

Clear, Easy to Understand Lessons

Crystal clear in fact. Learning Manga and Anime stylization effectively means having information presented in a logical and coherent way. The Manga Art School Course is modular by design, easy to grasp, and allows you to learn in a well paced, structured way. Engage in the course chronologically, then revise each module at your leisure. Grasp concepts faster than you ever have before – there’s no fluff here. (and really, this no fluff promise is in all of my courses!)

Assignments that are Rewarding

Bridging the gap between theory and practice, each module’s assignments have been designed to both reinforce theory, and feel rewarding. I’ve taken the core of the theory, and purpose built each assignment to help you rapidly progress, and you’ll see the difference in your own work almost immediately. Art is about doing, so let’s get started.

What's Your Style?

Anime and Manga is not simply one single style, but has many, many variants. This course teaches you the foundational stylistic rules that are common among all styles, allowing you not only to draw authentic manga and anime characters, but create your own style that is still true to the original Japanese principles. I'm not teaching you a 'method' or a 'way' to draw the styles, I'm teaching you to be a fundamentally good Manga and Anime style character artist.

Linkedin - Learning Unreal Creating Visualization Cinematics by Joel Bradley

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Unreal: Creating Visualization Cinematics

https://www.linkedin.com/learning/unreal-creating-visualization-cinematics

Course details
Cinematics allow artists to highlight key components of a design to tell the story of a home or building concept. As these sequences allow you to quickly show clients what you've been working on—or show off key areas of a project that might otherwise go unnoticed—cinematics are a critical component of any architectural presentation. Unreal has a powerful toolset for creating cinematics that can help artists take their architectural visualization projects to the next level. In this course, learn how to leverage this toolset to create, enhance, and render out cinematics in Unreal. Learn how to work with the Sequencer Editor, create sweeping camera moves, add fades and cuts, and more.

Lynda - Photoshop CC 2019 One on One Mastery by Deke McClelland

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Photoshop CC 2019 One-on-One: Mastery
Released: 08/21/2019

https://www.lynda.com/Photoshop-tutorials/Photoshop-CC-2019-One-One-Mastery/5034168-2.html?srchtrk=index%3a1%0alinktypeid%3a2%0aq%3aPhotoshop+CC+2019+One-on-One%3a+Mastery%0apage%3a1%0as%3arelevance%0asa%3atrue%0aproducttypeid%3a2

Description:
Discover how to be the best Photoshop user you know with reigning expert Deke McClelland. In this final installment of his comprehensive three-part One-on-One series, Deke explains how Photoshop works at its highest level. Get around Photoshop more quickly by loading dozens of new and revised keyboard shortcuts. Experience the power of Smart Filters, dynamic effects, and such seemingly mundane (but secretly awesome) topics as blur and noise. Discover how to mask images with the Calculations command, and manipulate paths with the Pen tool. Learn how to assemble 360° panoramas, edit videos, and work with such exotic features as layer comps, artboards, libraries, and actions. Leave each chapter with a sense of real accomplishment that you can apply to your own marketable, eye-popping artwork.

For the 2019 version, Deke has added all-new tutorials and exercise files, so there's something new for even long-time fans.

Topics include:
Loading dekeKeys, Deke’s custom keyboard shortcuts
Assigning and converting color profiles
Using dynamic Smart Filters to creative effect
Turning a cityscape into a tiny planet
Hunting down seams with the Offset filter
Distorting an image with the Glass filter
Using blur and noise to focus attention and simulate motion
Understanding Texture and Clarity in Camera Raw
Deploying alpha channels as layer masks
Masking subjects set against black or white backgrounds
Using the Calculations command
Tracing and drawing path outlines with the Pen tool
Creating extremely high-resolution panoramas
Editing videos captured with DSLR or device cameras
Capturing alternate images and slideshows with layer comps
Exporting artboards as assets and multipage PDFs
Collaborating and exchanging assets from the Libraries panel
Recording multistep operations from the Actions panel
Batch-processing hundreds or even thousands of images

Unity Pro 2019.2.2f Win X64

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Unity software or video games Unity3D design and manufacture a complete set, consisting of a powerful game engine and development environment programming and development. Unity easy to do because most of the games in the graphical environment and low utilization of code, many companies and encourages users to take advantage of it. Support for popular programming languages, using three-dimensional modeling software and intelligent motor outputs physics including characteristics of the Unity Pro software.

Facilities and software features of Professional Unity:
-Visual attractive and user-friendly environment
-Mono powerful software for editing programming languages
-Support for programming languages ​​C #, jаvascript, and Boo
-Ability to import the output of three-dimensional design software such as 3ds Max, Maya, Blender, etc.
-There are a variety of Shader, effects and visual effects High Definition
-High-speed rendering operation
-Full simulation and advanced types of terrain, weather, automotive and …
-nVIDIA PhysX engine to simulate physical, speed, friction, impact, etc.
-take advantage of new technologies lighting and shading for moving objects
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