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Lynda – Photoshop Compositing Project: Replacing a Sky

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It’s a common scenario: Everything about a photo works, except for the sky. Maybe it’s overexposed because of the way your camera metered. Or maybe it’s just bland. Not to worry. With Photoshop you can replace a sky that doesn’t work with one that does. In this course, photographer, author, and educator Seán Duggan shows you how to perform this common compositing task. You’ll see examples of sky replacements that don’t work, and then learn how to create ones that do. Get a photographer’s insight on masking, lighting, and blending adjustments naturally into the background of an existing photo.

http://www.lynda.com/Photoshop-tutorials/Photoshop-Compositing-Project-Replacing-Sky/417093-2.html

cmiVFX - Cinema 4D Projection Man FX

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Sometimes working in the Visual Effects industry requires persistent invention. Most of these inventions will make their way into a project soon or later, so it is important to try these ideas in the hopes that radical time savings can occur while increasing quality. In this video, our very own Greg Kulz shows off one of his favorite research projects that could lead you towards a solution in your work pipeline. When it comes to invention, cmiVFX leads the industry!

KR0NPR1NZ - Patreon Term 2015.09.21

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KR0NPR1NZ - Patreon Term 2015.09.21

Evening (JPG/PSD/MP4)
Gloves (JPG/PSD/MP4)
Haru Sketch (JPG/PSD/MP4)
Helm (JPG/PSD/MP4)
Nakiri Alice (JPG/PSD/MP4)
Quiet (JPG/PSD/MP4)
Watercolor01 (JPG/PSD)
White Hoodie (JPG/PSD/MP4)

Bonus Images

KR0NPR1NZ - Patreon Term 2015.09.28

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KR0NPR1NZ - Patreon Term 2015.09.28

Aimai (JPG/PSD/MP4)
Arrows (JPG/PSD/MP4)
Deinceps (JPG/PSD/MP4)
En Plein Air (JPG/PSD/MP4)
Indians (JPG/PSD/MP4)
Overall (JPG/PSD)
Paz (JPG/PSD/MP4)
Tadokoro Megumi (JPG/PSD/MP4)
Victoria (JPG/PSD/MP4)

KR0NPR1NZ - Patreon Term 2015.10.07

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KR0NPR1NZ - Patreon Term 2015.10.07

Aldini Brothers (JPG/PSD/MP4)
Luft (JPG/PSD/MP4)
Negative Space (JPG/PSD/MP4)
Ocelot & DD (JPG/PSD/MP4)
One Year (JPG/PSD/MP4)
Rabbit Mask (JPG/PSD/MP4)
Red Umbrella (JPG/PSD/MP4)
Silence (JPG/PSD/MP4)
The Fall (JPG/PSD/MP4)

Bonus Haru Sketch (non digital) MP4
Bonus KR0NPR1NZ Brushes

Digital Tutors - Maya in Production (ReUpload of very old version)

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Digital Tutors - Maya In Production

This is the Backwater Bunch series

Uploaded by pennychi 3 years, 8 months ago

The original torrent was 4 years ago and is dead, iso's were rar archived and there was a CD missing from it. I have urared them, extracted the old .mov files and converted them to .mp4 format

I will trump this old torrent

http://cgpeers.com/torrents.php?torrentid=10959


Maya in Production - Advanced ModelingÂ
5 Hours of High End Training Want to get real production level training? We will teach you how to create an animated short from start to finish and once you have your concept art ready it is time to move into Maya and create your models.

Maya in Production - Advanced TexturingÂ
Over 5 Hours of High End Training Want to get real production level training? This kit covers how to create textures for Polygon and NURBS objects. This kit is for those who are looking to have a complete training course in texturing.

Maya in Production - Advanced RiggingÂ

Part 4 of the award winning Backwater Bunch series covers rigging and blend shape creation in a huge 5 hour plus session. Includes 45 minutes of bonus MEL lessons!

KR0NPR1NZ - Patreon Term 2015.10.15

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KR0NPR1NZ - Patreon Term 2015.10.15

Cat Doll (JPG/PSD/MP4)
Chloe (JPG/PSD/MP4)
Frame (JPG/PSD/MP4)
Headphones (JPG/PSD/MP4)
Railing (JPG/PSD/MP4)
Through (JPG/PSD/MP4)
Wings (JPG/PSD/MP4)

Bonus: 4 Extra images (JPG)
Bonus: Comic Roughs (JPG)

KR0NPR1NZ - Patreon Term 2015.10.24

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KR0NPR1NZ - Patreon Term 2015.10.24

Ayame Gouriki (JPG/PSD/MP4)
Dragon Tattoo (JPG/PSD)
Ear Ring (JPG/PSD/MP4)
Life is Strange Finale (JPG/PSD/MP4)
Neku (JPG/PSD)
Pink (JPG/PSD/MP4)
Tomo-chan wa Onnanoko (JPG/PSD/MP4)

Bonus: 2 Years Throwback - Akira (JPG/PSD)
Bonus: 2 Years Throwback - Daphne (JPG/PSD)
Bonus: 2 Years Throwback - Ellie (JPG/PSD)
Bonus: 2 Years Throwback - Mushishi (JPG/PSD)

KR0NPR1NZ - Patreon Term 2015.10.31

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KR0NPR1NZ - Patreon Term 2015.10.31

Beret (JPG/PSD/MP4)
Black Hat (JPG/PSD/MP4)
Disclosed (JPG/PSD/MP4)
Drake - Patreon Exclusive (JPG/PSD/MP4)
Ginko (JPG/PSD/MP4)
Miu (JPG/PSD/MP4)
Natsu no Zenjitsu (JPG/PSD)
T (JPG/PSD/MP4)

Bonus: 4 Extra Images (JPG)

Thinkbox Krakatoa 2.4.1.59038 for Autodesk 3ds Max 2010 -2015 Win64

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DESCRIPTION

KRAKATOA™ MX is Thinkbox Software's production-proven Volumetric Particle Rendering, Manipulation and Management Toolkit for Autodesk 3ds Max.

It provides a pipeline for acquiring, caching, transforming, modifying, deforming, culling, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects. Krakatoa™ integrates well with Particle Flow, the flexible 3ds Max built-in Event-Driven Particle System, and provides data exchange capabilities for sharing particles with other 3D and simulation applications.


http://www.thinkboxsoftware.com/kmx-overview/

Digital Tutors – Deep Compositing in NUKE

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In this NUKE tutorial, we’ll dive into the deep techniques and workflows artists use on major motion pictures.

We’ll discuss everything from different deep image formats to working efficiently with large deep volumes. We’ll demonstrate how to render deep images inside NUKE as well as how to turn any image into a deep image. We’ll also discuss using Peregrine Lab’s Bokeh plug-in to create realistic depth of field.

By the end of this NUKE training, you’ll have a solid understanding of what deep compositing is and how to start using it in your own projects.

Digital Tutors - Deep Compositing in NUKE

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In this NUKE tutorial, we’ll dive into the deep techniques and workflows artists use on major motion pictures.

We’ll discuss everything from different deep image formats to working efficiently with large deep volumes. We’ll demonstrate how to render deep images inside NUKE as well as how to turn any image into a deep image. We’ll also discuss using Peregrine Lab’s Bokeh plug-in to create realistic depth of field.

By the end of this NUKE training, you’ll have a solid understanding of what deep compositing is and how to start using it in your own projects.

http://www.digitaltutors.com/tutorial/2268-Deep-Compositing-in-NUKE

Houdini 15 X-force linux 64

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Houdini offers unprecedented levels of flexibility and control which will enhance the way you work creatively and make you and your team much more productive.

Adobe package activator for mac

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works for Adobe Dreamweaver,fireworks,flash,illustrator,InDesign,Photoshop


keep it seedin //PH1K3

Adobe package activator for mac with updated trackers

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Adobe package activator for mac with extra trackers

works for Adobe Dreamweaver,fireworks,flash,illustrator,InDesign,Photoshop


keep it seedin //PH1K3

MoI 3.0 trial portable

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Powerful, accurate, yet easy to use!

MoI’s sleek intuitive UI blends a fluid easy workflow with powerful tools, making it the perfect choice for someone who has been frustrated with the complexity of existing CAD tools.

this is version 3 final trial with beta crack so it says beta but is not beta. because the program cannot be conveted to beta.

MoI is also a fantastic complementary tool for a polygon-based artist since its CAD toolset and advanced boolean functions enable extremely rapid creation of mechanical or man-made type “hard surface” models. The icing on the cake is MoI’s unique polygon mesh export that generates exceptionally clean and crisp N-Gon polygon meshes from CAD NURBS models.

http://moi3d.com/index.htm

Udemy - Unity Game Development Object Classes Undo Redo Systems

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Learn how to use Object classes inside of Unity while creating a system that we push to the Unity Asset Store. Object classes are important to store a lot of data. They can be used for saving, data management and to create complex systems such as a way to undo and redo actions inside of the Unity project.

https://www.udemy.com/understanding-object-classes-creating-an-undo-redo-system/

SIGERSHADERS V-Ray Material Presets Pro v3.2.0 For 3ds Max 2013 – 2016

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The Siger Studio’s SIGERSHADERS V-Ray Material Presets Pro is a powerful material collection for 3ds Max and V-Ray and User Library material manager.
The collection consists of different categories of materials: Metal, Ceramic, Leather, Stone, Concrete, Glass, etc… The list of materials permanently grows.
KEY FEATURES
1196 V-Ray material presets and templates:
Metal (129)
Ceramic (140)
Concrete (7)
Stone (8)
Interior Paint (200)
Stucco/Plaster (57)
Glass (35)
Leather (200)
Wood (26)
Plastic (62)
Fabric (125)
Gemstone (53)
Mosaic (40)
Parquet (48)
Carpaint (66)
Compatible with 3ds Max 2013/2014/2015.
Compatible with V-Ray 2.0 and above.
Compatible with SolidRocks
All materials have been tested by professionals on real projects.
You can create and manage your Material Library.
All textures used are seamless.
Friendly and simple interface.
Useful for V-Ray newbies, average and power users.
VERSION REQUIREMENTS
The product is compatible with 3ds Max 2013 – 2015 | V-Ray 2.x and later | 32 and 64 bit.

So new non tagged installer for all windows versions

Udemy - Create Ruzzle Game Mechanics with Unity

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Learn the basic concepts and necessary scripting knowledge that you will need to build word based games, similar to ruzzle game mechanics.

https://www.udemy.com/word-game-unity/

Udemy - Intermediate Topics for Unity Game Developers Part Four

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Part four of a course designed for intermediate and advanced unity game developers who want to go beyond the basics. Each course in the series can be taken on its own.

https://www.udemy.com/intermediate-topics-for-unity-game-developers-part-four/
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