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Lynda – Cert Prep: Autodesk Fusion 360 User

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Autodesk Fusion 360 software is a cloud-based design tool for product development that offers industrial and mechanical design, simulation, collaboration, and CAM in one easy-to-use package. By becoming an Autodesk Fusion 360 Certified User, you can demonstrate your mastery of the powerful Fusion 360 integrated toolset to potential employers—and, in turn, distinguish yourself in a competitive job market. In this course, join Thom Tremblay as he helps you prepare for the Autodesk Fusion 360 Certified User exam by covering key topics. After discussing the value of this certification and sharing helpful tips for taking the exam, he goes over crucial topics—including collaboration, sketching, part modeling, and drawing—providing opportunities for trying out tools you might not normally work with.

Topics include:
Considerations for becoming certified
Tips for taking the exam
Creating a project
Creating a 2D sketch
Creating extrude features and revolve features
Working with direct modeling
Understanding assembly structure
Creating drawing views
Working with advanced modeling tools
Generating data for 3D printing
Performing a stress analysis

Lynda – Cert Prep: Revit MEP Electrical Certified Professional

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CAD certification is important, especially for engineers who design and test electrical systems. Revit MEP certification proves you know the program inside and out, and it’s a signal to employers and clients that you are a trustworthy professional. Study to become a Revit MEP Certified Professional with this prep course from authorized Autodesk trainer Eric Wing. He reviews the specific skills covered by the 35-question exam, including the four key areas covered in the certification objectives: collaboration, modeling, documentation, and views. Brush up on topics such as importing and linking existing models and files; creating floor plans; creating new families and family types; modeling electrical elements such as panels, circuits, fixtures, switches, conduits, and fire alarm and security devices; applying view templates to drawings; and producing detailed views with dimensions and tags.

Once you’re finished with this course, you can feel confident taking the Revit MEP 2015 Certified Professional exam.

Topics include:
Importing AutoCAD files into Revit
Linking Revit models
Using worksets
Creating new family types
Adding and modifying panels, circuits, switches, conduits, and more
Creating detail views

Lynda – Cert Prep: Revit MEP Mechanical & Plumbing Certified Professional

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CAD certification is important for engineers, especially those designing plumbing and HVAC systems. Revit MEP certification proves you know the program inside and out, and it’s a signal to employers and clients that you are a trustworthy professional. Study to become a Revit MEP Certified Professional with this prep course from authorized Autodesk trainer Eric Wing. He reviews the specific skills covered by the 35-question exam, including the four key areas covered in the certification objectives: collaboration, modeling, documentation, and views. Brush up on topics such as importing and linking existing models and files; creating floor plans; tagging elements; creating sheets; creating new families and family types; modeling mechanical equipment such as air terminals and ducts, fixtures, piping, and plumbing; working with heating and cooling zones; and producing plumbing and HVAC plans.

Topics include:
Importing AutoCAD files into Revit
Linking Revit modeling
Creating floor plans
Using worksets
Creating sheets
Creating new family types
Adding and modifying ducts, fixtures, piping, plumbing, and more
Creating plumbing and HVAC plans

Lynda – Cert Prep: Revit Structure Certified Professional

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Revit Structure certification proves you know the program inside and out, and it’s a signal to employers and clients that you are a trustworthy professional. Study to become a Revit Structure Certified Professional with this prep course from authorized Autodesk trainer Eric Wing. He covers specific skills covered by the 35-question exam, including the three key areas covered in the certification roadmap: collaboration, modeling, and documentation. Brush up on topics such as working with levels and grids; importing and linking existing models and files; modeling structural elements such as foundations, steel and concrete framing, and stairs and ramps; adding dimensions and annotations to drawings; and producing detailed schedules and sheets.

Once you’re finished with this course, you can feel confident taking the Revit Structure 2015 Certified Professional exam.

Topics include:
Creating and modifying levels
Importing AutoCAD files
Linking models
Modeling columns, walls, floors, beam systems, roofs, stairs, and ramps
Adding and editing text annotations
Using dimensions
Creating schedules and standard sheets

Bob Ross Mystic Mountain Brush Pack For Painter 18 Mac

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https://www.painterartist.com/en/product/brushes/?itrkid=DCPTRBUYBRUSH

White Basketball Player Animations 7538 tris

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This model was realized with 3D Studio Max (version 2014) and default scanline rendering engine, so it is optimized for working in this environment.

We can not be held responsible for the use of this model in environments different from the recommended one.

The model is composed by quads and triangles distributed across the topology in a well balanced way.

The rendering shown was made using default scanline.

The rendering visible in the scene can be obtained just using the software 3D Studio Max.

MATERIALS AND TEXTURES:

Textures are from 1024x1024 to 2048x2048 pixels.

All textures are in TGA format.

RIGGING AND ANIMATIONS:

The model is rigged using the standard 3dsmax biped, with additional bones for the face.

The package includes 12 animations and one t-pose:

-Defense (from frame 0 to 80)
-Dribbling_01 (from frame 81 to 156)
-Dribbling_02 (from frame 157 to 203)
-Dribbling_03 (from frame 204 to 240)
-Exultation (from frame 241 to 361)
-Free throw (from frame 362 to 437)
-Idle with ball (from frame 438 to 478)
-Pass (from frame 479 to 527)
-Rebound (from frame 528 to 628)
-Receive ball (from frame 629 to 669)
-Run and shoot (from frame 670 to 760)
-Smash (from frame 761 to 815)

The animations are not realized with motion capture.

FBX INFO

The FBX format included in the package can be used as it is provided, and is not editable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo set independently.

Fbx ball is included.

TESTED IN UNITY!

For any questions or doubt please feel free to contact us.

***Please don't forget to vote the model. We would really appreciate it. Thank you!***

Corona Renderer 1.7 for 3ds Max 2012-2018

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With great pleasure, we announce the release of Corona Renderer 1.7 for Autodesk 3ds Max! In this release we focus on massive rendering speedups, accelerating your workflow, and making your 3D people look amazingly realistic!
For More Info and New Features Please Visit
https://corona-renderer.com/blog/corona-renderer-1-7-for-3ds-max-released/

Akeytsu

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Akeytsu disrupts the status-quo with its simplicity, velocity and ergonomics. With its focus on the artist’s needs, Akeytsu does away with the dated and complex technical constraints of the traditional 3D animation toolset. Designed by animators, it offers a brand new approach to skinning, rigging and animation. Built from meticulous feedback and testing, the UI design and intuitive and accessible features meet every artist’s expectations.

https://www.nukeygara.com/

(just install and replace "akeytsu.exe")

Toonboom Storyboard pro 5.5

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Create an account at toonboom
Download and install the trial version of Storyboard pro 5.5.
Launch the program and Activate the trial licence
Quit
download http://www.nirsoft.net/utils/run_as_date.html
launch runasdate (windows seven compatibility mode if your OS isn't 7)
launch the program with today's date (create a shortcut on your desktop,watch picture attached)

!!important!!
there is a file in C:\ProgramData\FLEXnet :
"toonboom_0055e100_tsf.data"
The date you set in runasdate mustn't be anterior to this file's "last modified date".

Trial date is freezed!

Fstoppers - Mike Kelley's Where Art Meets Architecture 3

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Throughout this in-depth photography tutorial, Mike teaches some of the most complex photography and photoshop techniques he uses to produce the flawless images required for his commercial and advertising clients. With the beautiful Hawaiian resort Mauna Lani Bay as the background for these lessons, Mike dives into how to shoot every aspect of a common hotel such as photographing small hotel rooms, luxury suites, outdoor amenities, lobbies, conference rooms, on site restaurants, and even aerial images from a helicopter.

What is Included:
1. 13 Hours of Content in 37 files (23.1GB total, 1080p 23.98fps h.264 mp4 files)
2. Complete overview of Mike's gear, lighting, and grip equipment
3. 16 photography lessons with all the images needed for post processing
4. 7 unique chapters on the business of photography
5. A Bonus intro to photoshop lesson
6. Access to Mike's secret facebook group for further learning
7. 8 Brand new behind the scenes episodes of the Making Of
8. Unlimited digital download renewals

Also included is over 2 hours of business techniques Mike uses to separate himself from his competition. These chapters cover everything from website design, using social media, designing successful marketing material, shooting personal projects, selling fine art, and how to draft proposals and licensing contracts. To wrap everything up, Mike then takes you on a real world commercial architectural job in Mexico and puts everything together for a real paying client.

https://fstoppers.com/product/mike-kelleys-where-art-meets-architecture-3

Gumroad - John Park Session 18 Bundle

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In this Session 18 Bundle Includes:

5-6 hours of tutorials

1. Painter 01 - Richard Schmid Inspired painting

2. Painter 02 - Rocket painting

3. Painter 03 - Bruch Economy

(Video only)

Corona 1.7 3DS Max 2012-2018

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Corona Renderer is a new high-performance (un)biased photorealistic renderer, available for Autodesk 3ds Max and as a standalone CLI application, and in development for Maxon Cinema 4D.

The development of Corona Renderer started back in 2009 as a solo student project of Ondřej Karlík at Czech Technical University in Prague. Corona has since evolved into a full-time commercial project after Ondřej established a company together with the former CG artist Adam Hotový, and Jaroslav Křivánek, associate professor and researcher at Charles University in Prague. In August 2017, the company became part of Chaos Group, allowing for further expansion and growth.

Turbosquid - White Basketball Player Animated - Game Ready

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This model was realized with 3D Studio Max (version 2014) and default scanline rendering engine, so it is optimized for working in this environment.

We can not be held responsible for the use of this model in environments different from the recommended one.

The model is composed by quads and triangles distributed across the topology in a well balanced way.

The rendering shown was made using default scanline.

The rendering visible in the scene can be obtained just using the software 3D Studio Max.

MATERIALS AND TEXTURES:

Textures are from 1024x1024 to 2048x2048 pixels.

All textures are in TGA format.

RIGGING AND ANIMATIONS:

The model is rigged using the standard 3dsmax biped, with additional bones for the face.

The package includes 12 animations and one t-pose:

-Defense (from frame 0 to 80)
-Dribbling_01 (from frame 81 to 156)
-Dribbling_02 (from frame 157 to 203)
-Dribbling_03 (from frame 204 to 240)
-Exultation (from frame 241 to 361)
-Free throw (from frame 362 to 437)
-Idle with ball (from frame 438 to 478)
-Pass (from frame 479 to 527)
-Rebound (from frame 528 to 628)
-Receive ball (from frame 629 to 669)
-Run and shoot (from frame 670 to 760)
-Smash (from frame 761 to 815)

The animations are not realized with motion capture.

FBX INFO

The FBX format included in the package can be used as it is provided, and is not editable. To get a similar quality of rendering images of the gallery, you must set the materials, lights and photo set independently.

Fbx ball is included.

TESTED IN UNITY!

For any questions or doubt please feel free to contact us.

***Please don't forget to vote the model. We would really appreciate it. Thank you!***

Ctrl+Paint - 3D Paintover Starter Kit

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https://www.anonymz.com/?https://ctrlpaint.myshopify.com/products/3d-paintover-starter-kit
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This collection asks the question "When is 3D software useful for a painter?" Whether it's to tackle complex perspective, reflective surfaces, or repeated forms, 3D can be a hugely powerful tool. Moreover, I'd argue it's just as valuable for beginners as it is for advanced digital painters. But the learning path isn't obvious. I spent a decade of trial and error teaching myself online, and these 6 videos aim to summarize my findings. It's 3D from a 2D artist's perspective... the guidebook I wish I had 10 years ago. The videos focus on high-level topics instead of granular step-by-step tutorials. The concepts & techniques apply to many software options, including the open-source Blender 3D.

In this starter kit you'll find 6 complete premium series. For for individual details, make sure to follow the links below.

Total Runtime: 374 Minutes
Filesize: a combined ~3GB (6 .zip files)
Includes:

3D For Illustrators 01: First Steps (Video Series)
3D For Illustrators 02: What's Possible (Video Series)
3D For Illustrators 03: Modeling Basics (Video Series)
3D For Illustrators 04: Texturing (Video Series)
3D For Illustrators 05: Modular Design (Video Series)
3D For Illustrators 06*: Paintover Demo (Video Series) --- *Exclusive to this bundle

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If you like it, support Matt by purchasing it! <3

InDesign CC 2018 Essential Training

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InDesign is an essential tool for design firms, ad agencies, magazines, newspapers, book publishers, and freelance designers around the world. InDesign 2018 Essential Training presents the core features and techniques that make this powerful page layout application so fun and easy to use—and provides a foundation to build more advanced skills and workflows. InDesign insider David Blatner shows how to navigate and customize the workspace, manage documents, create flexible master pages, work with text frames and graphics, export and print finished documents, create interactive PDFs, and much more. He also provides a quick-start guide that teaches InDesign basics in just 30 minutes. Get a quick refresher, watch the tutorials all the way through, or focus on just the areas that interest you. Whatever your InDesign training needs, this course has you covered.

Protopie Version 3.2.3 (3.2.3) for Mac

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Protopie is to Compose elaborate interactions and animations easy, and build sensor-aided prototypes without a line of code.

Visit here : https://www.protopie.io/

Unity Asset: PBR Monster Pack 3 version 10

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Price: 144 USD
https://www.assetstore.unity3d.com/en/#!/content/59197

Requires Unity 5.3.4 or higher.
PBR Monster Pack #3 contains four character packages.

Gargoyle Pack PBR (Customization | Mesh Morphing | Sound Effects | Concept Art | Custom Re-Mixable Music)
Bone Dragon Pack PBR (Customization | Mesh Morphing | Sound Effects | Concept Art | Custom Re-Mixable Music)
Serpent Warrior Pack PBR (Customization | Mesh Morphing | Sound Effects | Concept Art | Custom Re-Mixable Music)
Weeper Pack PBR (Customization | Mesh Morphing | Sound Effects | Concept Art | Custom Re-Mixable Music)

Each creature set comes with unlimited texture changes in-editor, real PBR, particles for magic spells, and full animations. Mobile Friendly & Cinematic Ready. Two of the four already have full audio included, and the others will be updated as soon as the audio is complete. We will also be adding Blend Shapes to all characters for massive mesh customization. Works with ALL versions of Unity!

CUSTOMIZE TEXTURES
Use sliders to adjust the look & feel of the monsters. Easily change colors, add special effects like dirt, mud, blood, ice, snow, moss & more. It's fast and allows you to create any number of looks that perfectly suit your game. Main texture maps are 2048x2048.

Use the "Texture Creation" scene to quickly modify the look of the models, and then use the "Mass Export" tool to export all the Procedural Materials into game-ready Standard Shader materials with a single click.

MESH MORPHING
Exposed Blend Shapes allow for massive mesh morphing and customization. You can save settings in prefabs or script the shapes for in-game customization or randomization of your characters. Now you can spawn completely random enemies that all look different from each other.

CUSTOM RE-MIXABLE MUSIC
Music has been composed specifically for the characters we produce. The tracks are separated into layers and set up for use with the Unity Audio Mixer. Use this to mix your own tracks, and create the perfect sound for your game levels, and export all your mixes with a single click into game-ready .wav files!

A "Composers Mix" is also included if you do not want to mix your own track, and you can easily export the included mixes as well.

SOUND EFFECTS
Many of the animations now feature matching sound effects, along with a simple audio controller script that makes playing them and controlling things like volume, volume by speed etc easy. Nothing brings characters to life like high quality matching audio.

CONCEPT ART
Extra High Resolution images are provided in layered photoshop format for customization. Use these on your Steam page, your manual, your website & other advertising material to bring your game to life before you have gameplay to show.

PARTICLES
Custom particles (magic spells etc) are included whenever appropriate. The package also includes our entire "Magic Spells & Particles Pack", so you can create your own magic spells.

PBR
Our models use real PBR values, not half-baked or made up PBR. We start out with real world materials and you can adjust from there. Maps included: Diffuse | Normal | Roughness | Metallic | Height | Ambient Occlusion

Mosketch Light 0.16

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Mosketch™ offers a fresh and intuitive approach to 3D animation. Coming from 2D animation, it is amazing how easy and natural sketching poses feels like in this software. It enables you to quickly draw your animation keeping that spontaneity and freedom that drawing offers but 3D usually restrict. I would definitely recommend giving Mosketch™ a try

https://www.mokastudio.com

RocketStock - Interface: 400+ HUD Video Elements

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Homepage: https://www.rocketstock.com/video-packs/interface-hud-video-elements/
Page on forum: https://forum.cgpersia.com/f33/rocretstock-interface-400-hud-video-elements-motion-graphic-ae-file-163979/
Demo video: https://www.youtube.com/watch?v=mEpT76HZkqY

Featuring over 400 video elements, Interface is the definitive Heads Up Display (HUD) pack. Whether enhancing futuristic videos, adding impact to corporate projects or beyond, this collection makes it easy to build your ideal HUD.

With Interface, you have total creative control. Large resolution files make for seamless scalability, while in, out, and loop options allow for customized timing.

424 MOVs (JPEG 2000)
Master After Effects file included
Detailed video tutorial
For Premiere Pro, Final Cut Pro, & After Effects.

Features:
• 424 MOVs (JPEG 2000)
• Master After Effects file included
• Detailed video tutorial
• For Premiere Pro, Final Cut Pro, & After Effects.

3D Paintover Starter Kit

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Re-uploading this torrent since I messed up the first time, sorry. It was my first time :d
-------------------------------------------------------
https://www.anonymz.com/?https://ctrlpaint.myshopify.com/collections/bundles/products/3d-paintover-starter-kit
-------------------------------------------------------
This collection asks the question "When is 3D software useful for a painter?" Whether it's to tackle complex perspective, reflective surfaces, or repeated forms, 3D can be a hugely powerful tool. Moreover, I'd argue it's just as valuable for beginners as it is for advanced digital painters. But the learning path isn't obvious. I spent a decade of trial and error teaching myself online, and these 6 videos aim to summarize my findings. It's 3D from a 2D artist's perspective... the guidebook I wish I had 10 years ago. The videos focus on high-level topics instead of granular step-by-step tutorials. The concepts & techniques apply to many software options, including the open-source Blender 3D.

Watch the preview video here.

In this starter kit you'll find 6 complete premium series. For for individual details, make sure to follow the links below.

Total Runtime: 374 Minutes
Filesize: a combined ~3GB (6 .zip files)
Includes:

3D For Illustrators 01: First Steps (Video Series)
3D For Illustrators 02: What's Possible (Video Series)
3D For Illustrators 03: Modeling Basics (Video Series)
3D For Illustrators 04: Texturing (Video Series)
3D For Illustrators 05: Modular Design (Video Series)
3D For Illustrators 06*: Paintover Demo (Video Series) --- *Exclusive to this bundle

------------------------------------------
If you like this tutorials, please go and support Matt! He is awesome <3
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