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Skillfeed - Dark background replacement

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In this video I will show you my technique of removing dark studio backgrounds while maintaining all details on even the tiniest and thinnest kinds of hair. No other technique will keep all the details as well as this one. Hope you enjoy.
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Author: Andrei Oprinca
Level: Intermediate
Release date: Aug 24, 2014
Duration: 0h 34min
Video: 960x540, FLV
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https://www.skillfeed.com/courses/5362-dark-background-replacement
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Hint: 1) Uploaded by Request. 2) Skillfeed will be shutdown on September 30.

3ds max video tutorials

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underwater scene , animation basics, box modeling , projector effect

3ds max video tutorials

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underwater scene video tutorial 3ds max , box modeling , basic animation , propulsion effects
bear with me , it is my first upload ever
regards,
john

Digital Tutors - Using Ptex for Texturing and Look Dev in Mudbox and RenderMan RIS

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In this Mudbox and RenderMan tutorial, we’ll cover the principles of texturing using Ptex for look dev.

We’ll focus on the workflow to create textures with the right resolution and export them to Maya. Then we’re going to do the look development of our tram using RenderMan RIS and its powerful LM materials.

By the end of this Mudbox and RenderMan training, you’ll have a better understanding of Ptex texturing and it’s workflow between Maya, Mudbox and RenderMan 19.

http://www.digitaltutors.com/tutorial/2281-Using-Ptex-for-Texturing-and-Look-Dev-in-Mudbox-and-RenderMan-RIS

StyleMyPic - Workflow Panel

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StyleMyPic™ PRO WORKFLOW is a Photoshop® extension Panel, designed to meet Pro Quality demands with beginner Ease of Use. Push your creativity to new heights, dramatically speed up your workflow, and produce amazing and consistent results using professional color grading and hi-end retouching techniques….at your cursor tip.

Info : http://www.stylemypic.com/product/pro-workflow/

Lynda - Premiere Pro Guru: Adjustment Layers and Nesting

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With adjustment layers and nesting, you can nondestructively apply effects, color correction, and filmic looks to video footage in Premiere Pro. Here Luisa Winters explains what nesting is, when to use it, and how to use adjustment layers to apply effects to certain sequences in your timeline. She also covers masking effects; saving presets for future use; creating sepia, film, and other looks with adjustment layers; and using lookup tables (LUTs) to manipulate color in a data-oriented way.
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Author: Luisa Winters
Level: Appropriate for all
Release date: Sep 21, 2015
Duration: 2h 27min
Video: 1280x720, MP4
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Topics include:
- When and why to nest Premiere Pro
- Rendering and replacing nesting
- Naming nested sequences
- Applying effects with adjustment layers
- Saving adjustment layers
- Adjusting footage using color corrections
- Masking effects
- Creating specific looks with adjustment layers
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http://www.lynda.com/Premiere-Pro-tutorials/Premiere-Pro-Guru-Adjustment-Layers-Nesting/397542-2.html

StyleMyPic - Workflow Panel

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StyleMyPic™ PRO WORKFLOW is a Photoshop® extension Panel, designed to meet Pro Quality demands with beginner Ease of Use. Push your creativity to new heights, dramatically speed up your workflow, and produce amazing and consistent results using professional color grading and hi-end retouching techniques….at your cursor tip.

Info : http://www.stylemypic.com/product/pro-workflow/

StyleMyPic - Workflow Panel

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StyleMyPic™ PRO WORKFLOW is a Photoshop® extension Panel, designed to meet Pro Quality demands with beginner Ease of Use. Push your creativity to new heights, dramatically speed up your workflow, and produce amazing and consistent results using professional color grading and hi-end retouching techniques….at your cursor tip.

Info : http://www.stylemypic.com/product/pro-workflow/

Udemy - Create Games with Game Maker (no programming) from scratch

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Course Description

*New In this course, I build a game from the ground up with you. Seriously, I'm doing it from scratch with you while recording with minor editing. This is a great way to learn and troubleshoot problems with me. The game we are making it pretty sweet. This is not a run-of-the-mill game. We are making a keeper.

I provide all assets needed for you to get started!

If you are completely new to game development then use GameMaker: Studio. It may not be as easy as some other engines, but it is feature rich and it will get easier with a little effort and patience. You need these traits to be successful game developer.

Features from Course & GameMaker: Studio:

GameMaker *free version* has all the features of the complete version
Complete set of quality (royalty free) assets provided
GameMaker allows for porting to any device. PC, Mac, Mobile, PS4 and Xbox One. (paid plugin's required)
Course will upgrade with more "Free" video's with support. I will keep adding features to enrich our game.
You get my project files to work with and make your own.
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(Free Preview of Lecture #1 & #48. So you can see where we begin and then some of the features we will work on later)

[GAME ENGINE INSTALLATION INSTRUCTIONS]

1) Go to yoyogames(dot)com > click gamemaker menu > download free now > Click to download GameMaker:Studio

2) Save installer to computer or run from browser.

3) Double click file once it is downloaded. Accept and click next with all the options you want. It will also install a "GM player" if you had that selected.

4) When you launch, it will update files and ask if you want stable or beta mode. Click stable mode for now.

5) After you run engine, it will ask you to register for free version. Run through those steps.

6) Watch the video's and continue on with me

* The graphic files are included with the lectures they're associated with.

________________________________________________________________

*Trailer footage

Galactic Missile Defense- Black Sheep Games

The Savant Accent - DPad Studio

What are the requirements?

Download GameMaker:Studio (free) - Link provided (easy installation and download)
What am I going to get from this course?

Over 53 lectures and 3.5 hours of content!
Use art effectivly in game development
Create a fun game to play with your friends
Make a commercial quality game from scratch
Have fun in a creative and constructive way
What is the target audience?

This course is for beginners looking for an experience doing something creative that takes dedication.
Individuals who want to make money off their creation and see others enjoy them.
This couse is for 2D video game developers. Those interested in mobile games would benifit.

Learn to Code in Game Maker Language

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Course Description

Learn the the basic concepts of programming while developing games in the fun and friendly language Game Maker Language (GML).

Learn and Master Core Programming Concepts With GML.

Types and Operators
Loops and Conditionals
Functions and Return Values
Objects and Instances


A Powerful Tool to Create Amazing Games

We'll learn about the essentials of programming. By using GameMaker: Studio, we can take what you're learning and immediately apply it to actual games. You will also get a glimpse of the structure of video games.

GameMaker: Studio is a powerful and growing tool that is breaking its way into professional development. Developers often use GameMaker: Studio to quickly prototype and create games that don't require the power of other languages, like C++, Java, and C#. Hotline Miami, Spelunky, TowerFall Ascension, and Gunpoint are only a few examples of the great games that can be created with GameMaker: Studio.

Content Overview

While designing this course, I kept absolute beginners in mind. When you begin this course, you will be taken from the very basics and work your way up to the more complex concepts. There will be several quizzes along the way to test your knowledge of the concepts you are learning.

By the end of the course, you will understand core programming concepts, how to create games in GameMaker: Studio, and you will have a cool maze game that you can show off to your friends and family.

What are the requirements?

Students will need to be able to perform basic tasks on a computer (such as installing software or unzipping folders)
Students will need to download and install GameMaker: Studio
What am I going to get from this course?

Over 64 lectures and 3.5 hours of content!
Learn to understand and write GML code
Learn how to create a maze game
Apply knowledge to other programming languages
What is the target audience?

Anyone who wants to easily create games
Beginner programmers who want a friendly environment to learn in

Schoolism - Painting with Light and Color with Dice Tsutsumi and Robert Kondo

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Over a course of nine video lectures, Robert Kondo and Dice Tsutsumi have put together a course curriculum to discuss the fundamentals of observing color and light as well as colorscripting and telling a story. Both artists pull from their experience of creating artwork for studios like Pixar and Blue Sky, for films like Toy Story 3, Monsters University, Robots and Ratatouille. This course has been designed to share their methods and observations so you can apply it to your own work.
http://www.schoolism.com/school.php?id=30

"Painting with Light and Color with Dice Tsutsumi and Robert Kondo" consists of nine video lectures presented over 10 weeks.

Lynda - Foundations of Drawing Light and Shadow - Cast Shadows part 2

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the missing file from the original torrent of Lynda - Foundations of Drawing Light and Shadow.

The file is 04_02-cast shadows part 2.

Lynda - Foundations of Drawing Light and Shadow - Cast Shadows part 2

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The missing file from the original torrent Lynda - Foundations of Drawing Light and Shadow.

The file name is 04_02-castshadowspart2.mp4

Lynda - Foundations of Drawing Light and Shadow - Cast Shadows part 2

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The missing file from the original torrent Lynda - Foundations of Drawing Light and Shadow.


This torrent contents the video tutorial of class 04 - 02 Cast Shadows part 2.

Lynda - Foundations of Drawing Light and Shadow - Cast Shadows part 2

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The missing file from the original torrent Lynda - Foundations of Drawing Light and Shadow.


Cast Shadows part 2.

Udemy - Pixel art for Video games (UPDATED with 85 files)

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Course Description

Imagine how cool your game would look in pixel art! Stop imagining!

==== UPDATED 4th of June ====The course new features a new section that deal with Isometric Pixel art. It is advisable that you first go through the first 4 sections of the course. Also, the course will have a price increase at the beginning of the next week, so let your friends know!

In this course I'll use my 10+ years of experience to teach you all you need to know to start making your own pixel art. You'll go from zero to full speed in no time with simple exercises that will teach you the foundations as well as advanced concepts that help give your pixel art creations that professional look.

Featuring over 6 hours of footage, you'll be able to follow step by step as I take you through the creation of some really cool pixel art!

You'll learn:

Configuring Photoshop to draw in pixel art
Drawing lines and smooth shapes, such as circles
Shading and texture
The use of outlines
And once you get these concepts settled, you'll learn:

Creating tiles and adding detail to tilled images
Creating sprites while using a tile grid
Creating tiles in the style of top-down RPG games
You'll also:

create a CHARACTER
and ANIMATE it within minutes!
*** UPDATE ***

A new section has just been added that will teach you to create terrain tiles in the style of classic role playing games.

As a bonus round you'll get a chance to create a unity project and actually see your character move and jump around on the screen just like if it was in your video-game

Take this course now and you will see your pixel art skill skyrocket!

What are the requirements?

basic Photoshop knowledge is a plus
What am I going to get from this course?

Over 73 lectures and 8 hours of content!
Learn the fundations for creating anything in pixel art
Create solid line work and stunning shading
Learn how to build video-game mockups for your games
Create create characters and animated them in minutes
Create tiles in the top down RPG style
Drawing pixel art in Isometric view, like an RTS game
What is the target audience?

Programmers who want to create art for their video-games
Artists and Designers who love the style of pixel art
Game artists looking to expand their toolset with pixel art

The Pixel Lab - Material Pack For Element 3D V2

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I’m extremely excited to introduce The Pixel Lab “Material Pack” has been converted to Videocopilot Element3D for After Effects! Over 500 C4D materials/textures to help you speed up your workflow and focus on being creative!


The textures are organized into the following categories: Alpha Overlays, Everyday Color, Fabric/Leather, Glass/Transparent/Ice, Luminance, Metal, Misc., Paper/Cardboard, Patterns/Tiles, Rubber/Plastic, Stone/Concrete/Dirt and Wood. You can load these textures into your Element 3D interface and easily access them at any time! Best of all we are only asking $50 for the pack, which should make it very accessible to everyone.

The Pixel Lab - Material Pack For Element 3D V2

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https://www.thepixellab.net/material-pack-for-after-effects-element-3d

I’m extremely excited to introduce The Pixel Lab “Material Pack” has been converted to Videocopilot Element3D for After Effects! Over 500 C4D materials/textures to help you speed up your workflow and focus on being creative!


The textures are organized into the following categories: Alpha Overlays, Everyday Color, Fabric/Leather, Glass/Transparent/Ice, Luminance, Metal, Misc., Paper/Cardboard, Patterns/Tiles, Rubber/Plastic, Stone/Concrete/Dirt and Wood. You can load these textures into your Element 3D interface and easily access them at any time! Best of all we are only asking $50 for the pack, which should make it very accessible to everyone.

Skillshare - How To Design Sports Logos: Create Your Own Team Mascot

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Learn how to create a mark that inspires stadiums! In this 90-minute class, you will learn to create a variety of bold, dynamic athletic style marks. And by learning to utilise a core set of design heuristics and a simple methodology, you’ll be able to create your own team mascots in Illustrator.

Fraser Davidson is the Owner of sports branding agency Field Theory. Throughout his design and animation career, he has created work for Nike, the NFL, Adidas, the Welsh Rugby Union, ESPN and more. He has created marks for teams from across the world, for Football, Hockey, Soccer, Basketball, Rugby and more as well as several major NCAA Division 1 Athletic programs.

Fraser is an acclaimed Skillshare teacher with more than 5,000 students in his first class, Simple Character Animation. This new class promises to be as big a hit—perfect for graphic designers, illustrators, brand specialists, and anyone curious to know how a great sports logo comes to life.
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Author: Fraser Davidson
Release date: Nov, 2014
Duration: 1h 44min
Video: 1280x720, MP4
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ASSIGNMENT:

Create your very own team mascot logo following my process and heuristic application of the sports logo design theory. You'll get a set of techniques for creating sports logos and then apply them in the step-by-step guide to creating your own.
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https://www.skillshare.com/classes/design/How-To-Design-Sports-Logos-Create-Your-Own-Team-Mascot/1492205793
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Hint: Uploaded by Request.

Udemy - Make a Platform Game and Learn to Code with GameMaker Studio

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Course Description

This course teaches students how to build a polished platform game in GameMaker Studio. Students will learn to program in GameMaker Studio's scripting language, GameMaker Language (GML).

If you are interested in game development, programming, level design, platform games, GameMaker, or indie game creation, this is the course for you.

It will take roughly 10 hours to complete this course.

The course is structured in a way that introduces the different concepts of GameMaker Studio one at a time. All of the lectures are video lectures except the very first lecture which contains a download link for the resources you will need in this course.

This course will build and strengthen your programming and game development skills. By the end of this course, you will be ready to tackle a variety of different video game projects using GameMaker Studio.

Because this course is for beginners, many people have asked me if it is good for children. I would recommend this course for children if they are at least 14 years old or if they already have experience in programming and enjoy math.

You must have a Windows operating system in order to take this course. If you are on a Mac you will have to install Windows on a virtual machine.
What are the requirements?

This course doesn't require any previous programming experience.
This course does require a love for games and a strong desire to learn how they are created.

What am I going to get from this course?

Over 115 lectures and 9 hours of content!
Build a polished and fun platform game using GameMaker Studio.
Import image, sound, and background assets into GameMaker Studio.
Program using GameMaker Studio's built in scripting language GML (GameMaker Language).
Create game objects and control them using Events and Actions.
Design game levels using Rooms.
Control the game View.
Program basic artificial intelligence for the enemies in the game.
Create a state system to organize code and better control the Player Object and the Enemy Objects.
Create a start menu and highscore screen.
Create a final boss.

What is the target audience?

This game development course is meant for new or aspiring game developers.
This course is probably not for you if you are an expert GameMaker Studio user.
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